/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.OptionScreens { /** @customConstructor BaseServerSettingsPanel:new */ export class BaseServerSettingsPanel extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; onLoseJoypadFocus(joypadData: any, ...__args: never[]): any; } /** @customConstructor ServerSettingsScreen:new */ export class ServerSettingsScreen extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; joyfocus: any; pageDelete: any; pageDuplicate: any; pageEdit: any; pageNew: any; pageRename: any; pageSpawnPoints: any; pageStart: any; constructor(x: any, y: any, width: any, height: any); aboutToShow(...__args: never[]): any; create(...__args: never[]): any; getCurrentFocusForController(...__args: never[]): any; onGainJoypadFocus(joypadData: any, ...__args: never[]): any; onJoypadBeforeDeactivate(joypadData: any, ...__args: never[]): any; onResolutionChange(oldw: any, oldh: any, neww: any, newh: any, ...__args: never[]): any; /** @noSelf */ static getSandboxSettingsTable: (...__args: never[]) => any; } /** @customConstructor SpawnRegionsNameFilePanel:new */ export class SpawnRegionsNameFilePanel extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; entryFile: any; entryName: any; joyfocus: any; joypadFocused: any; selectedItem: any; constructor(x: any, y: any, width: any); createChildren(...__args: never[]): any; onFileEntered(...__args: never[]): any; onGainJoypadFocus(joypadData: any, ...__args: never[]): any; onJoypadDownInParent(button: any, joypadData: any, ...__args: never[]): any; onLoseJoypadFocus(joypadData: any, ...__args: never[]): any; onNameEntered(...__args: never[]): any; render(...__args: never[]): any; setJoypadFocused(focused: any, joypadData: any, ...__args: never[]): any; } export abstract class DefaultServerSettings { static [id: string]: any; insertUnique: ((_table: any, value: any) => any) | any; setDefaultsFromSingleplayer: ((settings: any) => any) | any; setServerOptionValue: ((settings: any, option: any, _table: any) => any) | any; } } export namespace lua.client.OptionScreens.ServerSettingsScreen {} }