/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.OptionScreens { /** @customConstructor MainOptions:new */ export class MainOptions extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; static instance: any; static keyBindingLength: any; static keys: any; static keyText: any; static setKeybindDialog: any; static translatorPane: any; acceptButton: any; addY: any; backButton: any; badHighColor: any; btnJoypadSensitivityM: any; btnJoypadSensitivityP: any; colorPicker: any; colorPicker2: any; colorPicker3: any; colorPicker4: any; controllerTestPanel: any; cover: any; gameOptions: any; gameSounds: any; goodHighColor: any; javaObject: any; joyfocus: any; keyButtonWidth: any; keyTickBoxes: any; labelJoypadSensitivity: any; mainPanel: any; modal: any; monitorSettings: any; mpColor: any; objHighColor: any; resetLua: any; restartRequired: any; saveButton: any; sprintBtn: any; stuffBelowControllerTickbox: any; tabs: any; constructor(x: any, y: any, width: any, height: any); addColorButton(x: any, y: any, name: any, color: any, onClick: any, ...__args: never[]): any; addCombo( x: any, y: any, w: any, h: any, name: any, options: any, selected: any, target: any, onchange: any, ...__args: never[] ): any; addHorizontalLine(y: any, text: any, ...__args: never[]): any; addMegaVolumeControl( x: any, y: any, w: any, h: any, name: any, volume: any, target: any, onchange: any, ...__args: never[] ): any; addPage(name: any, ...__args: never[]): any; addSpinBox( x: any, y: any, w: any, h: any, name: any, options: any, selected: any, target: any, onchange: any, ...__args: never[] ): any; addTextPane(x: any, y: any, w: any, h: any, ...__args: never[]): any; addTickBox(x: any, y: any, w: any, h: any, ...__args: never[]): any; addVolumeControl( x: any, y: any, w: any, h: any, name: any, volume: any, target: any, onchange: any, ...__args: never[] ): any; addVolumeIndicator( x: any, y: any, w: any, h: any, name: any, volume: any, target: any, onchange: any, ...__args: never[] ): any; addYesNo(x: any, y: any, w: any, h: any, name: any, ...__args: never[]): any; apply(closeAfter: any, ...__args: never[]): any; centerChildrenX(panel: any, ...__args: never[]): any; centerKeybindings(...__args: never[]): any; centerTabChildrenX(tabTitle: any, ...__args: never[]): any; ControllerReload(button: any, ...__args: never[]): any; create(...__args: never[]): any; instantiate(...__args: never[]): any; joypadSensitivityM(button: any, ...__args: never[]): any; joypadSensitivityP(button: any, ...__args: never[]): any; onBadHighlightColor(button: any, ...__args: never[]): any; onConfirmModalClick(button: any, ...__args: never[]): any; onConfirmMonitorSettingsClick(button: any, closeAfter: any, ...__args: never[]): any; onGainJoypadFocus(joypadData: any, ...__args: never[]): any; onGainJoypadFocusCurrentTab(joypadData: any, ...__args: never[]): any; onGameSounds(...__args: never[]): any; onGoodHighlightColor(button: any, ...__args: never[]): any; onJoypadBeforeDeactivate(joypadData: any, ...__args: never[]): any; onJoypadBeforeDeactivateCurrentTab(joypadData: any, ...__args: never[]): any; onJoypadDownCurrentTab(button: any, joypadData: any, ...__args: never[]): any; onKeybindChanged(name: any, key: any, ...__args: never[]): any; onKeyBindingBtnPress(button: any, x: any, y: any, ...__args: never[]): any; onKeyboardLayoutChanged(...__args: never[]): any; onLoseJoypadFocusCurrentTab(joypadData: any, ...__args: never[]): any; onMouseWheel(del: any, ...__args: never[]): any; onMPColor(button: any, ...__args: never[]): any; onObjHighlightColor(button: any, ...__args: never[]): any; onOptionMouseDown(button: any, x: any, y: any, ...__args: never[]): any; onReloadGameSounds(...__args: never[]): any; onResolutionChange(oldw: any, oldh: any, neww: any, newh: any, ...__args: never[]): any; onRestartRequiredClick(button: any, closeAfter: any, ...__args: never[]): any; onTabsActivateView(tabs: any, ...__args: never[]): any; pickedBadHighlightColor(color: any, mouseUp: any, ...__args: never[]): any; pickedGoodHighlightColor(color: any, mouseUp: any, ...__args: never[]): any; pickedMPTextColor(color: any, mouseUp: any, ...__args: never[]): any; pickedObjHighlightColor(color: any, mouseUp: any, ...__args: never[]): any; render(...__args: never[]): any; setResolutionAndFullScreen(...__args: never[]): any; showConfirmDialog(...__args: never[]): any; showConfirmMonitorSettingsDialog(closeAfter: any, ...__args: never[]): any; showRestartRequiredDialog(closeAfter: any, ...__args: never[]): any; subPanelPreRender(...__args: never[]): any; subPanelRender(...__args: never[]): any; toUI(...__args: never[]): any; /** @noSelf */ static doLanguageToolTip: (languages: any, ...__args: never[]) => any; /** @noSelf */ static getAvailableLanguage: (...__args: never[]) => any; /** @noSelf */ static getGeneralTranslators: (_language: any, ...__args: never[]) => any; /** @noSelf */ static keyPressHandler: (key: any, ...__args: never[]) => any; /** @noSelf */ static loadKeys: (...__args: never[]) => any; /** @noSelf */ static OnGamepadConnect: (index: any, ...__args: never[]) => any; /** @noSelf */ static OnGamepadDisconnect: (index: any, ...__args: never[]) => any; /** @noSelf */ static saveKeys: (...__args: never[]) => any; /** @noSelf */ static sortModes: (a: any, b: any, ...__args: never[]) => any; /** @noSelf */ static upgradeKeysIni: (name: any, key: any, defaultKey: any, version: any, ...__args: never[]) => any; } } export namespace lua.client.OptionScreens.MainOptions {} }