/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.OptionScreens { /** @customConstructor LoadGameScreen:new */ export class LoadGameScreen extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; static instance: any; backButton: any; configButton: any; configPanel: any; deadTexture: any; deleteButton: any; infoPanel: any; itemheightoverride: any; javaObject: any; joyfocus: any; joypadFocused: any; listbox: any; mapGroups: any; modal: any; playButton: any; richText: any; selected: any; startY: any; constructor(x: any, y: any, width: any, height: any); checkChallenge(item: any, ...__args: never[]): any; checkMapsAvailable(item: any, ...__args: never[]): any; clickPlay(...__args: never[]): any; create(...__args: never[]): any; disableBtn(...__args: never[]): any; drawMap(y: any, item: any, alt: any, ...__args: never[]): any; getChallenge(item: any, ...__args: never[]): any; hasChoices(...__args: never[]): any; hideConfigPanel(...__args: never[]): any; instantiate(...__args: never[]): any; onDblClickWorld(...__args: never[]): any; onDeleteModalClick(button: any, ...__args: never[]): any; onErrorLoadingClick(button: any, ...__args: never[]): any; onGainJoypadFocus(joypadData: any, ...__args: never[]): any; onGainJoypadFocus_child(joypadData: any, ...__args: never[]): any; onJoypadBeforeDeactivate(joypadData: any, ...__args: never[]): any; onJoypadBeforeDeactivate_child(joypadData: any, ...__args: never[]): any; onJoypadDirLeft_child(joypadData: any, ...__args: never[]): any; onJoypadDirRight_child(joypadData: any, ...__args: never[]): any; onLoseJoypadFocus_child(joypadData: any, ...__args: never[]): any; onOptionMouseDown(button: any, x: any, y: any, ...__args: never[]): any; onResolutionChange(oldw: any, oldh: any, neww: any, newh: any, ...__args: never[]): any; onSavefileModsChanged(folder: any, ...__args: never[]): any; render(...__args: never[]): any; setSaveGamesList(...__args: never[]): any; showConfigPanel(...__args: never[]): any; /** @noSelf */ static onClickWorld: (...__args: never[]) => any; /** @noSelf */ static OnKeyPressed: (key: any, ...__args: never[]) => any; } } export namespace lua.client.OptionScreens.LoadGameScreen { /** @noSelf */ export const LoadGameScreen_onModsModified: () => any; } }