/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.LastStand { export abstract class InsomniaChallenge { static [id: string]: any; /** @noSelf */ static Add: (...__args: never[]) => any; /** @noSelf */ static AddPlayer: (playerNum: any, playerObj: any, ...__args: never[]) => any; /** @noSelf */ static Init: (...__args: never[]) => any; /** @noSelf */ static onBackButtonWheel: (playerNum: any, dir: any, ...__args: never[]) => any; /** @noSelf */ static PreloadInit: (...__args: never[]) => any; /** @noSelf */ static RemovePlayer: (playerObj: any, ...__args: never[]) => any; /** @noSelf */ static Render: (...__args: never[]) => any; /** @noSelf */ static Tick: (...__args: never[]) => any; } } export namespace lua.client.LastStand.Insomnia { /** @noSelf */ export const injectInsomnia: () => any; /** @noSelf */ export const removeInsomnia: () => any; } }