/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.LastStand.ISUI { /** @customConstructor ISChallenge2PlayerUpWindow:new */ export class ISChallenge2PlayerUpWindow extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; buttons: any; char: any; playerId: any; constructor(x: any, y: any, width: any, height: any, player: any); create(...__args: never[]): any; loadJoypadButtons(...__args: never[]): any; onOptionMouseDown(button: any, x: any, y: any, ...__args: never[]): any; reloadButtons(...__args: never[]): any; render(...__args: never[]): any; updateButtonLevel(...__args: never[]): any; } } export namespace lua.client.LastStand.ISUI.ISChallenge2PlayerUpWindow {} }