/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.ISUI.PlayerStats { /** @customConstructor ISPlayerStatsUI:new */ export class ISPlayerStatsUI extends lua.client.ISUI.ISPanel { [id: string]: any; static [id: string]: any; static instance: any; addLvlBtn: any; addTraitBtn: any; addXpBtn: any; admin: any; buttonBorderColor: any; buttonHeight: any; buttonOffset: any; buttonPadY: any; buttonWidth: any; changeAccessLvlBtn: any; changeForename: any; changeProfession: any; changeSurname: any; changeUsernameBtn: any; char: any; closeBtn: any; listHeaderColor: any; loseLvlBtn: any; mainPanel: any; manageInvBtn: any; muteAllBtn: any; perks: any; perksAddXPButtons: any; selectedPerk: any; syncWeightTimer: any; traits: any; traitsRemoveButtons: any; userlogBtn: any; userlogs: any; variableColor: any; warningPoint: any; warningPointsBtn: any; weightBtn: any; windows: any; xoffset: any; xpListBox: any; constructor(x: any, y: any, width: any, height: any, playerChecked: any, admin: any); canModifyThis(...__args: never[]): any; create(...__args: never[]): any; drawPerk(y: any, item: any, alt: any, ...__args: never[]): any; onAddTrait(button: any, trait: any, ...__args: never[]): any; onAddWarningPoint(button: any, reason: any, amount: any, ...__args: never[]): any; onAddXP(button: any, perk: any, amount: any, addGlobalXP: any, ...__args: never[]): any; onChangeAccessLevel(button: any, accessLevel: any, ...__args: never[]): any; onChangeName(button: any, player: any, changedName: any, ...__args: never[]): any; onChangeProfession(button: any, prof: any, ...__args: never[]): any; onChangeWeight(button: any, player: any, ...__args: never[]): any; onMouseWheelXXX(del: any, ...__args: never[]): any; onOptionMouseDown(button: any, x: any, y: any, ...__args: never[]): any; onRemoveTrait(button: any, x: any, y: any, ...__args: never[]): any; render(...__args: never[]): any; setVisible(visible: any, ...__args: never[]): any; subPanelPreRender(...__args: never[]): any; subPanelRender(...__args: never[]): any; updateButtons(...__args: never[]): any; updateColumns(...__args: never[]): any; updateWeight(...__args: never[]): any; /** @noSelf */ static loadPerks: (self: any, ...__args: never[]) => any; /** @noSelf */ static loadProfession: (self: any, ...__args: never[]) => any; /** @noSelf */ static loadTraits: (self: any, ...__args: never[]) => any; /** @noSelf */ static loadUserlog: (self: any, ...__args: never[]) => any; /** @noSelf */ static OnOpenPanel: (...__args: never[]) => any; /** @noSelf */ static receiveUserLog: (username: any, logs: any, ...__args: never[]) => any; } } export namespace lua.client.ISUI.PlayerStats.ISPlayerStatsUI {} }