/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.ISUI.Maps.Editor { /** @customConstructor WorldMapEditorMode_Stashes:new */ export class WorldMapEditorMode_Stashes extends lua.client.ISUI.Maps.Editor.WorldMapEditorMode { [id: string]: any; static [id: string]: any; buildingXEntry: any; buildingYEntry: any; listbox: any; loadedStash: any; locationControl: any; mode: any; constructor(editor: any); cancelMode(...__args: never[]): any; createChildren(...__args: never[]): any; onBuildingClear(...__args: never[]): any; onBuildingSet(...__args: never[]): any; onBuildingXEntered(...__args: never[]): any; onBuildingYEntered(...__args: never[]): any; onLoadStash(...__args: never[]): any; onMouseUpOutside(x: any, y: any, ...__args: never[]): any; onRightMouseDown(x: any, y: any, ...__args: never[]): any; prerender(...__args: never[]): any; render(...__args: never[]): any; } } export namespace lua.client.ISUI.Maps.Editor.WorldMapEditorMode_Stashes {} }