/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.ISUI { /** @customConstructor ISUIWriteJournal:new */ export class ISUIWriteJournal extends lua.client.ISUI.ISCollapsableWindowJoypad { [id: string]: any; static [id: string]: any; character: any; currentPage: any; defaultEntryText: any; deleteButton: any; editable: any; entry: any; fontHgt: any; ISButtonA: any; ISButtonB: any; isUnlocked: any; joypadButtons: any; joypadButtonsY: any; joypadIndex: any; joypadIndexY: any; lineNumber: any; lockButton: any; locked: any; maxTextLength: any; name: any; newPage: any; nextPage: any; no: any; notebook: any; numberOfPages: any; onclick: any; pageLabel: any; playerNum: any; previousPage: any; target: any; text: any; yes: any; constructor( x: any, y: any, width: any, height: any, target: any, onclick: any, character: any, notebook: any, defaultEntryText: any, title: any, lineNumber: any, editable: any, numberOfPages: any, ); close(...__args: never[]): any; destroy(...__args: never[]): any; onClick(button: any, ...__args: never[]): any; onGainJoypadFocus(joypadData: any, ...__args: never[]): any; onJoypadDirDown(joypadData: any, ...__args: never[]): any; onJoypadDirUp(joypadData: any, ...__args: never[]): any; onJoypadDown(button: any, joypadData: any, ...__args: never[]): any; prerender(...__args: never[]): any; render(...__args: never[]): any; setJoypadButtons(joypadData: any, ...__args: never[]): any; } } export namespace lua.client.ISUI.ISUIWriteJournal {} }