/** @noSelfInFile */ import { lua as sharedLua } from '@asledgehammer/pipewrench'; declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.ISUI { /** @customConstructor ISUIElement:new */ export class ISUIElement extends sharedLua.shared.ISBaseObject.ISBaseObject { [id: string]: any; static [id: string]: any; static IDMax: any; anchorBottom: any; anchorLeft: any; anchorRight: any; anchorTop: any; children: any; controller: any; dock: any; enabled: any; forceCursorVisible: any; height: any; hscroll: any; ID: any; javaObject: any; joyfocus: any; minimumHeight: any; minimumWidth: any; onMouseDoubleClick(x: any, y: any, ...__args: never[]): any; removed: any; scrollwidth: any; target: any; vscroll: any; wantKeyEvents: any; width: any; x: any; y: any; constructor(x: any, y: any, width: any, height: any); addChild(otherElement: any, ...__args: never[]): any; addScrollBars(addHorizontal: any, ...__args: never[]): any; addToUIManager(...__args: never[]): any; backMost(...__args: never[]): any; bringToTop(...__args: never[]): any; clampStencilRectToParent(x: any, y: any, w: any, h: any, ...__args: never[]): any; clearChildren(...__args: never[]): any; clearMaxDrawHeight(...__args: never[]): any; clearStencilRect(...__args: never[]): any; containsPoint(x: any, y: any, ...__args: never[]): any; containsPointLocal(x: any, y: any, ...__args: never[]): any; createChildren(...__args: never[]): any; drawLine2(x: any, y: any, x2: any, y2: any, a: any, r: any, g: any, b: any, ...__args: never[]): any; drawProgressBar(x: any, y: any, w: any, h: any, f: any, fg: any, ...__args: never[]): any; drawRect(x: any, y: any, w: any, h: any, a: any, r: any, g: any, b: any, ...__args: never[]): any; drawRectBorder(x: any, y: any, w: any, h: any, a: any, r: any, g: any, b: any, ...__args: never[]): any; drawRectBorderStatic(x: any, y: any, w: any, h: any, a: any, r: any, g: any, b: any, ...__args: never[]): any; drawRectStatic(x: any, y: any, w: any, h: any, a: any, r: any, g: any, b: any, ...__args: never[]): any; drawText(str: any, x: any, y: any, r: any, g: any, b: any, a: any, font: any, ...__args: never[]): any; drawTextCentre(str: any, x: any, y: any, r: any, g: any, b: any, a: any, font: any, ...__args: never[]): any; drawTextCentreStatic( str: any, x: any, y: any, r: any, g: any, b: any, a: any, font: any, ...__args: never[] ): any; drawTextRight(str: any, x: any, y: any, r: any, g: any, b: any, a: any, font: any, ...__args: never[]): any; drawTextRightStatic(str: any, x: any, y: any, r: any, g: any, b: any, a: any, font: any, ...__args: never[]): any; drawTextStatic(str: any, x: any, y: any, r: any, g: any, b: any, a: any, font: any, ...__args: never[]): any; drawTextUntrimmed(str: any, x: any, y: any, r: any, g: any, b: any, a: any, font: any, ...__args: never[]): any; drawTexture(texture: any, x: any, y: any, a: any, r: any, g: any, b: any, ...__args: never[]): any; drawTextureAllPoint( texture: any, tlx: any, tly: any, trx: any, _try_: any, brx: any, bry: any, blx: any, bly: any, r: any, g: any, b: any, a: any, ...__args: never[] ): any; DrawTextureAngle(tex: any, centerX: any, centerY: any, angle: any, ...__args: never[]): any; drawTextureScaled( texture: any, x: any, y: any, w: any, h: any, a: any, r: any, g: any, b: any, ...__args: never[] ): any; drawTextureScaledAspect( texture: any, x: any, y: any, w: any, h: any, a: any, r: any, g: any, b: any, ...__args: never[] ): any; drawTextureScaledAspect2( texture: any, x: any, y: any, w: any, h: any, a: any, r: any, g: any, b: any, ...__args: never[] ): any; drawTextureScaledStatic( texture: any, x: any, y: any, w: any, h: any, a: any, r: any, g: any, b: any, ...__args: never[] ): any; drawTextureScaledUniform( texture: any, x: any, y: any, scale: any, a: any, r: any, g: any, b: any, ...__args: never[] ): any; drawTextureStatic(texture: any, x: any, y: any, a: any, r: any, g: any, b: any, ...__args: never[]): any; drawTextureTiledX( texture: any, x: any, y: any, w: any, h: any, r: any, g: any, b: any, a: any, ...__args: never[] ): any; drawTextureTiledY( texture: any, x: any, y: any, w: any, h: any, r: any, g: any, b: any, a: any, ...__args: never[] ): any; drawTextZoomed( str: any, x: any, y: any, zoom: any, r: any, g: any, b: any, a: any, font: any, ...__args: never[] ): any; getAbsoluteX(...__args: never[]): any; getAbsoluteY(...__args: never[]): any; getBottom(...__args: never[]): any; getCentreX(...__args: never[]): any; getCentreY(...__args: never[]): any; getChildren(...__args: never[]): any; getController(...__args: never[]): any; getHeight(...__args: never[]): any; getIsCaptured(...__args: never[]): any; getIsFollowGameWorld(...__args: never[]): any; getIsVisible(...__args: never[]): any; getJavaObject(...__args: never[]): any; getKeepOnScreen(...__args: never[]): any; getMaxDrawHeight(...__args: never[]): any; getMouseX(...__args: never[]): any; getMouseY(...__args: never[]): any; getParent(...__args: never[]): any; getRenderThisPlayerOnly(...__args: never[]): any; getRight(...__args: never[]): any; getScrollAreaHeight(...__args: never[]): any; getScrollAreaWidth(...__args: never[]): any; getScrollChildren(...__args: never[]): any; getScrollHeight(...__args: never[]): any; getScrollWidth(...__args: never[]): any; getScrollWithParent(...__args: never[]): any; getUIName(name: any, ...__args: never[]): any; getWidth(...__args: never[]): any; getX(...__args: never[]): any; getXScroll(...__args: never[]): any; getY(...__args: never[]): any; getYScroll(...__args: never[]): any; ignoreHeightChange(...__args: never[]): any; ignoreWidthChange(...__args: never[]): any; instantiate(...__args: never[]): any; isEnabled(...__args: never[]): any; isFollowGameWorld(...__args: never[]): any; isMouseOver(...__args: never[]): any; isReallyVisible(...__args: never[]): any; isRemoved(...__args: never[]): any; isVisible(...__args: never[]): any; isVScrollBarVisible(...__args: never[]): any; onFocus(x: any, y: any, ...__args: never[]): any; onGainJoypadFocus(joypadData: any, ...__args: never[]): any; onJoypadDirDown(...__args: never[]): any; onJoypadDirLeft(...__args: never[]): any; onJoypadDirRight(...__args: never[]): any; onJoypadDirUp(...__args: never[]): any; onJoypadDown(button: any, ...__args: never[]): any; onLoseJoypadFocus(joypadData: any, ...__args: never[]): any; onMouseDownOutside(x: any, y: any, ...__args: never[]): any; onMouseMove(dx: any, dy: any, ...__args: never[]): any; onMouseMoveOutside(dx: any, dy: any, ...__args: never[]): any; onMouseUp(x: any, y: any, ...__args: never[]): any; onMouseUpOutside(x: any, y: any, ...__args: never[]): any; onMouseWheel(del: any, ...__args: never[]): any; onResize(...__args: never[]): any; onRightMouseDown(x: any, y: any, ...__args: never[]): any; onRightMouseDownOutside(x: any, y: any, ...__args: never[]): any; onRightMouseUp(x: any, y: any, ...__args: never[]): any; onRightMouseUpOutside(x: any, y: any, ...__args: never[]): any; prerender(...__args: never[]): any; recalcSize(...__args: never[]): any; removeChild(otherElement: any, ...__args: never[]): any; removeFromUIManager(...__args: never[]): any; render(...__args: never[]): any; repaintStencilRect(x: any, y: any, w: any, h: any, ...__args: never[]): any; resumeStencil(...__args: never[]): any; setAlwaysOnTop(b: any, ...__args: never[]): any; setAnchorBottom(bAnchor: any, ...__args: never[]): any; setAnchorLeft(bAnchor: any, ...__args: never[]): any; setAnchorRight(bAnchor: any, ...__args: never[]): any; setAnchorTop(bAnchor: any, ...__args: never[]): any; setCapture(bCapture: any, ...__args: never[]): any; setController(c: any, ...__args: never[]): any; setEnabled(en: any, ...__args: never[]): any; setFollowGameWorld(bFollow: any, ...__args: never[]): any; setForceCursorVisible(force: any, ...__args: never[]): any; setHeight(h: any, ...__args: never[]): any; setHeightAndParentHeight(h: any, ...__args: never[]): any; setMaxDrawHeight(height: any, ...__args: never[]): any; setOnMouseDoubleClick(target: any, onmousedblclick: any, ...__args: never[]): any; setRemoved(bremove: any, ...__args: never[]): any; setRenderThisPlayerOnly(playerNum: any, ...__args: never[]): any; setScrollChildren(b: any, ...__args: never[]): any; setScrollHeight(h: any, ...__args: never[]): any; setScrollWidth(w: any, ...__args: never[]): any; setScrollWithParent(b: any, ...__args: never[]): any; setStencilRect(x: any, y: any, w: any, h: any, ...__args: never[]): any; setUIName(name: any, ...__args: never[]): any; setVisible(bVisible: any, ...__args: never[]): any; setWantKeyEvents(want: any, ...__args: never[]): any; setWidth(w: any, ...__args: never[]): any; setWidthAndParentWidth(wi: any, ...__args: never[]): any; setX(x: any, ...__args: never[]): any; setXScroll(x: any, ...__args: never[]): any; setY(y: any, ...__args: never[]): any; setYScroll(y: any, ...__args: never[]): any; shrinkX(x: any, ...__args: never[]): any; shrinkY(y: any, ...__args: never[]): any; stayOnSplitScreen(playerNum: any, ...__args: never[]): any; suspendStencil(...__args: never[]): any; update(...__args: never[]): any; updateScrollbars(...__args: never[]): any; wrapInCollapsableWindow(title: any, resizable: any, subClass: any, ...__args: never[]): any; } } export namespace lua.client.ISUI.ISUIElement {} }