/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.ISUI { /** @customConstructor ISTermsOfServiceUI:new */ export class ISTermsOfServiceUI extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; static instance: any; button1: any; button2: any; buttonAccept: any; buttonQuit: any; destroyOnClick: any; name: any; ok: any; richText: any; texture: any; textureY: any; constructor(x: any, y: any, width: any, height: any); createChildren(...__args: never[]): any; destroy(...__args: never[]): any; onButton1(button: any, ...__args: never[]): any; onButton2(button: any, ...__args: never[]): any; onButtonAccept(button: any, ...__args: never[]): any; onButtonQuit(button: any, ...__args: never[]): any; onGainJoypadFocus(joypadData: any, ...__args: never[]): any; onLoseJoypadFocus(joypadData: any, ...__args: never[]): any; update(...__args: never[]): any; /** @noSelf */ static OnGameStateEnter: (javaStateObj: any, ...__args: never[]) => any; } } export namespace lua.client.ISUI.ISTermsOfServiceUI {} }