/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.ISUI { /** @customConstructor ISPostDeathUI:new */ export class ISPostDeathUI extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; buttonExit: any; buttonQuit: any; buttonRespawn: any; playerIndex: any; quitToDesktopDialog: any; screenHeight: any; screenWidth: any; screenX: any; screenY: any; textY: any; waitOver: any; constructor(playerIndex: any); configButton(button: any, ...__args: never[]): any; createChildren(...__args: never[]): any; onConfirmQuitToDesktop(button: any, ...__args: never[]): any; onExit(...__args: never[]): any; onGainJoypadFocus(joypadData: any, ...__args: never[]): any; onJoypadBeforeDeactivate(joypadData: any, ...__args: never[]): any; onJoypadReactivate(joypadData: any, ...__args: never[]): any; onMouseWheel(del: any, ...__args: never[]): any; onQuitToDesktop(...__args: never[]): any; onRespawn(...__args: never[]): any; render(...__args: never[]): any; /** @noSelf */ static OnPlayerDeath: (playerObj: any, ...__args: never[]) => any; } } export namespace lua.client.ISUI.ISPostDeathUI {} }