/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.ISUI { /** @customConstructor ISMoveableInfoWindow:new */ export class ISMoveableInfoWindow extends lua.client.ISUI.ISPanel { [id: string]: any; static [id: string]: any; static displayPosition: any; allowCurrent: any; bodyText: any; character: any; customBodyAlign: any; description: any; drag: any; drawJoypadFocus: any; footer: any; header: any; infoBody: any; mouseOverUI: any; moveableTexture: any; name: any; playerNum: any; square: any; textureList: any; texYOffset: any; constructor(x: any, y: any, character: any, drag: any); calculateDimensions(...__args: never[]): any; drawTexture(texture: any, x: any, y: any, a: any, r: any, g: any, b: any, ...__args: never[]): any; isMouseOverUI(...__args: never[]): any; onGainJoypadFocus(joypadData: any, ...__args: never[]): any; onJoypadDown(button: any, ...__args: never[]): any; onRightMouseDown(x: any, y: any, ...__args: never[]): any; onRightMouseUp(x: any, y: any, ...__args: never[]): any; render(...__args: never[]): any; setBodyText(_bodyTextTable: any, _font: any, _align: any, ...__args: never[]): any; setBodyTextOLD(_body: any, _font: any, _align: any, ...__args: never[]): any; setDrag(_drag: any, ...__args: never[]): any; setFooterText(_footer: any, _font: any, ...__args: never[]): any; setHeaderText(_header: any, _font: any, ...__args: never[]): any; setSquare(_square: any, ...__args: never[]): any; setTexture(_textureName: any, _allow: any, _square: any, _yoffset: any, ...__args: never[]): any; stayOnSplitScreen(...__args: never[]): any; /** @noSelf */ static moveablePanelModeKey: (_key: any, ...__args: never[]) => any; /** @noSelf */ static setDisplayPosition: (_position: any, ...__args: never[]) => any; } } export namespace lua.client.ISUI.ISMoveableInfoWindow {} }