/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.ISUI { /** @customConstructor ISInventoryPane:new */ export class ISInventoryPane extends lua.client.ISUI.ISPanel { [id: string]: any; static [id: string]: any; blinkAlpha: any; blinkAlphaIncrease: any; brokenItemIcon: any; buttonOption: any; clickedScrollBar: any; collapsed: any; collapseicon: any; column2: any; column3: any; column4: any; contextButton1: any; contextButton2: any; contextButton3: any; draggedItems: any; dragging: any; draggingMarquis: any; draggingMarquisX: any; draggingMarquisY: any; draggingX: any; draggingY: any; dragStarted: any; equippedInHotbar: any; equippedItemIcon: any; expandicon: any; favoriteStar: any; filtericon: any; filterMenu: any; firstSelect: any; font: any; fontHgt: any; frozenItemIcon: any; headerHgt: any; hotbar: any; inventory: any; itemHgt: any; itemindex: any; items: any; itemslist: any; itemSortFunc: any; joyselection: any; minimumHeight: any; minimumWidth: any; mode: any; mouseOverOption: any; nameHeader: any; poisonIcon: any; previousMouseUp: any; removeAllDialog: any; selected: any; smoothScrollTargetY: any; smoothScrollY: any; texScale: any; toolRender: any; treecolicon: any; treeexpicon: any; typeHeader: any; zoom: any; constructor(x: any, y: any, width: any, height: any, inventory: any, zoom: any); canPutIn(...__args: never[]): any; collapseAll(button: any, ...__args: never[]): any; createChildren(...__args: never[]): any; doButtons(y: any, ...__args: never[]): any; doContextOnJoypadSelected(...__args: never[]): any; doContextualDblClick(item: any, ...__args: never[]): any; doGrabOnJoypadSelected(...__args: never[]): any; doJoypadExpandCollapse(...__args: never[]): any; drawItemDetails(item: any, y: any, xoff: any, yoff: any, red: any, ...__args: never[]): any; drawProgressBar(x: any, y: any, w: any, h: any, f: any, fg: any, ...__args: never[]): any; drawTextAndProgressBar( text: any, fraction: any, xoff: any, top: any, fgText: any, fgBar: any, ...__args: never[] ): any; expandAll(button: any, ...__args: never[]): any; hideButtons(...__args: never[]): any; isMouseOverScrollBar(...__args: never[]): any; lootAll(...__args: never[]): any; onConfirmDelete(button: any, ...__args: never[]): any; onContext(button: any, ...__args: never[]): any; onFilterMenu(button: any, ...__args: never[]): any; onInventoryFontChanged(...__args: never[]): any; onMouseDoubleClick(x: any, y: any, ...__args: never[]): any; onMouseDownOutside(x: any, y: any, ...__args: never[]): any; onMouseWheel(del: any, ...__args: never[]): any; onResize(...__args: never[]): any; onResizeColumn(button: any, ...__args: never[]): any; onRightMouseUp(x: any, y: any, ...__args: never[]): any; refreshContainer(...__args: never[]): any; removeAll(player: any, ...__args: never[]): any; render(...__args: never[]): any; renderdetails(doDragged: any, ...__args: never[]): any; rendericons(...__args: never[]): any; RestoreLayout(name: any, layout: any, ...__args: never[]): any; restoreSelection(selected: any, ...__args: never[]): any; rowAt(x: any, y: any, ...__args: never[]): any; SaveLayout(name: any, layout: any, ...__args: never[]): any; saveSelection(selected: any, ...__args: never[]): any; selectIndex(index: any, ...__args: never[]): any; setMode(mode: any, ...__args: never[]): any; sortByName(button: any, ...__args: never[]): any; sortByType(button: any, ...__args: never[]): any; sortByWeight(_isAscending: any, ...__args: never[]): any; sortItemsByType(items: any, ...__args: never[]): any; sortItemsByTypeAndWeight(items: any, ...__args: never[]): any; sortItemsByWeight(items: any, ...__args: never[]): any; toggleStove(...__args: never[]): any; topOfItem(index: any, ...__args: never[]): any; transferAll(...__args: never[]): any; transferItemsByWeight(items: any, container: any, ...__args: never[]): any; update(...__args: never[]): any; updateSmoothScrolling(...__args: never[]): any; updateTooltip(...__args: never[]): any; /** @noSelf */ static getActualItems: (items: any, ...__args: never[]) => any; /** @noSelf */ static itemSortByCatDesc: (a: any, b: any, ...__args: never[]) => any; /** @noSelf */ static itemSortByCatInc: (a: any, b: any, ...__args: never[]) => any; /** @noSelf */ static itemSortByNameDesc: (a: any, b: any, ...__args: never[]) => any; /** @noSelf */ static itemSortByNameInc: (a: any, b: any, ...__args: never[]) => any; /** @noSelf */ static itemSortByWeightAsc: (a: any, b: any, ...__args: never[]) => any; /** @noSelf */ static itemSortByWeightDesc: (a: any, b: any, ...__args: never[]) => any; } export abstract class ISInventoryPaneDraggedItems { static [id: string]: any; } } export namespace lua.client.ISUI.ISInventoryPane {} }