/** @noSelfInFile */ import { lua as sharedLua } from '@asledgehammer/pipewrench'; declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.ISUI { /** @customConstructor ISEmoteRadialMenu:new */ export class ISEmoteRadialMenu extends sharedLua.shared.ISBaseObject.ISBaseObject { [id: string]: any; static [id: string]: any; static defaultMenu: any; static icons: any; static menu: any; static variants: any; character: any; playerNum: any; constructor(character: any); center(...__args: never[]): any; configEmote(...__args: never[]): any; display(...__args: never[]): any; emote(emote: any, ...__args: never[]): any; fillMenu(submenu: any, ...__args: never[]): any; init(...__args: never[]): any; /** @noSelf */ static checkKey: (key: any, ...__args: never[]) => any; /** @noSelf */ static onKeyPressed: (key: any, ...__args: never[]) => any; /** @noSelf */ static onKeyReleased: (key: any, ...__args: never[]) => any; /** @noSelf */ static onKeyRepeat: (key: any, ...__args: never[]) => any; } } export namespace lua.client.ISUI.ISEmoteRadialMenu {} }