/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.ISUI { /** @customConstructor ISBombTimerDialog:new */ export class ISBombTimerDialog extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; button10m: any; button10p: any; button1m: any; button1p: any; button5m: any; button5p: any; name: any; no: any; param1: any; param2: any; param3: any; param4: any; player: any; playerNum: any; playerX: any; playerY: any; prompt: any; target: any; targetFunc: any; textBox: any; time: any; yes: any; constructor( x: any, y: any, width: any, height: any, prompt: any, time: any, player: any, target: any, targetFunc: any, param1: any, param2: any, param3: any, param4: any, ); addTime(seconds: any, ...__args: never[]): any; destroy(...__args: never[]): any; getTime(...__args: never[]): any; onButton(button: any, ...__args: never[]): any; onGainJoypadFocus(joypadData: any, ...__args: never[]): any; render(...__args: never[]): any; } } export namespace lua.client.ISUI.ISBombTimerDialog {} }