/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.Farming.ISUI { /** @customConstructor ISFarmingInfo:new */ export class ISFarmingInfo extends lua.client.ISUI.ISPanelJoypad { [id: string]: any; static [id: string]: any; character: any; plant: any; vegetable: any; constructor(x: any, y: any, width: any, height: any, character: any, plant: any); getBlueBar(list: any, ...__args: never[]): any; getDiseaseColor(diseaseLvl: any, index: any, info: any, ...__args: never[]): any; getGreen(list: any, index: any, ...__args: never[]): any; getOrange(list: any, index: any, ...__args: never[]): any; getOrangeBar(list: any, ...__args: never[]): any; getRed(list: any, index: any, ...__args: never[]): any; getRedBar(list: any, ...__args: never[]): any; getWhite(list: any, index: any, ...__args: never[]): any; isPlantValid(...__args: never[]): any; onGainJoypadFocus(joypadData: any, ...__args: never[]): any; onLoseJoypadFocus(joypadData: any, ...__args: never[]): any; render(...__args: never[]): any; setPlant(plant: any, ...__args: never[]): any; update(...__args: never[]): any; /** @noSelf */ static getCurrentGrowingPhase: (info: any, farmingLevel: any, ...__args: never[]) => any; /** @noSelf */ static getDiseaseName: (info: any, ...__args: never[]) => any; /** @noSelf */ static getFertilizerColor: (info: any, ...__args: never[]) => any; /** @noSelf */ static getHealth: (info: any, farmingLevel: any, ...__args: never[]) => any; /** @noSelf */ static getHealthColor: (info: any, farmingLevel: any, ...__args: never[]) => any; /** @noSelf */ static getLastWatedHour: (plant: any, ...__args: never[]) => any; /** @noSelf */ static getNextGrowingPhase: (info: any, ...__args: never[]) => any; /** @noSelf */ static getNoWateredSinceColor: (plant: any, lastWatedHour: any, farmingLevel: any, ...__args: never[]) => any; /** @noSelf */ static getTitleColor: (plant: any, ...__args: never[]) => any; /** @noSelf */ static getWaterBarWidth: (info: any, ...__args: never[]) => any; /** @noSelf */ static getWaterLvl: (plant: any, farmingLevel: any, ...__args: never[]) => any; /** @noSelf */ static getWaterLvlBarColor: (info: any, farmingLevel: any, ...__args: never[]) => any; /** @noSelf */ static getWaterLvlColor: (plant: any, farmingLevel: any, ...__args: never[]) => any; /** @noSelf */ static RequiredWidth: (...__args: never[]) => any; } export abstract class disease { static [id: string]: any; } export abstract class disease_rgb { static [id: string]: any; } export abstract class fertilizer_rgb { static [id: string]: any; } export abstract class health_rgb { static [id: string]: any; } export abstract class nowateredsince_rgb { static [id: string]: any; } export abstract class title_rgb { static [id: string]: any; } export abstract class water_rgb { static [id: string]: any; } export abstract class waterbar_rgb { static [id: string]: any; } } export namespace lua.client.Farming.ISUI.ISFarmingInfo {} }