/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.DebugUIs { /** @customConstructor ISSpawnPointsEditor:new */ export class ISSpawnPointsEditor extends lua.client.ISUI.ISCollapsableWindow { [id: string]: any; static [id: string]: any; mapList: any; pointList: any; professionList: any; constructor(); doDrawPointListItem(y: any, item: any, alt: any, ...__args: never[]): any; fillMapList(...__args: never[]): any; isSamePoint(point1: any, point2: any, ...__args: never[]): any; onCopyToClipboard(...__args: never[]): any; onMapSelected(directory: any, ...__args: never[]): any; onPointDoubleClick(item: any, ...__args: never[]): any; onPointSelected(...__args: never[]): any; onProfessionSelected(...__args: never[]): any; onRemovePoint(allProfessions: any, ...__args: never[]): any; onSetPointToPlayerPosition(allProfessions: any, ...__args: never[]): any; PointList_onRightMouseUp(x: any, y: any, ...__args: never[]): any; } } export namespace lua.client.DebugUIs.ISSpawnPointsEditor {} }