/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.DebugUIs { /** @customConstructor ISAttachedItemsUI:new */ export class ISAttachedItemsUI extends lua.client.ISUI.ISCollapsableWindow { [id: string]: any; static [id: string]: any; add: any; character: any; chr: any; datas: any; itemType: any; itemTypeLabel: any; location: any; locationLabel: any; moveWithMouse: any; onzombie: any; playerNum: any; remove: any; removeZombie: any; constructor(x: any, y: any, character: any); drawDatas(y: any, item: any, alt: any, ...__args: never[]): any; onAdd(char: any, ...__args: never[]): any; onAddOnChar(...__args: never[]): any; onAddZombie(...__args: never[]): any; onRemove(...__args: never[]): any; onRemoveZombie(...__args: never[]): any; populateList(...__args: never[]): any; update(...__args: never[]): any; } } export namespace lua.client.DebugUIs.ISAttachedItemsUI {} }