/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.DebugUIs.DebugMenu.General { /** @customConstructor ISGameDebugPanel:new */ export class ISGameDebugPanel extends lua.client.DebugUIs.DebugMenu.Base.ISDebugSubPanelBase { [id: string]: any; static [id: string]: any; boolOptions: any; buttons: any; sliderOptions: any; constructor(x: any, y: any, width: any, height: any, doStencil: any); addBoolOption(_title: any, _tag: any, ...__args: never[]): any; addButtonInfo(_title: any, _command: any, _marginBot: any, ...__args: never[]): any; addSliderOption( _java: any, _var: any, _min: any, _max: any, _step: any, _get: any, _set: any, ...__args: never[] ): any; createChildren(...__args: never[]): any; initialise(...__args: never[]): any; onClick(_button: any, ...__args: never[]): any; onSliderChange(_newval: any, _slider: any, ...__args: never[]): any; onTicked(_index: any, _selected: any, _arg1: any, _arg2: any, _tickbox: any, ...__args: never[]): any; onTickedValue(_index: any, _selected: any, _arg1: any, _arg2: any, _tickbox: any, ...__args: never[]): any; update(...__args: never[]): any; } } export namespace lua.client.DebugUIs.DebugMenu.General.ISGameDebugPanel {} }