/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.DebugUIs.DebugMenu.Climate { /** @customConstructor WindDebug:new */ export class WindDebug extends lua.client.ISUI.ISCollapsableWindow { [id: string]: any; static [id: string]: any; static instance: any; static shiftDown: any; buttonM1: any; chartLabelsLeft: any; chartLabelsLeftTxt: any; chartLabelsRight: any; chartLabelsRightTxt: any; charts: any; colTable: any; currentTile: any; dayStamp: any; greyCol: any; historyM1: any; hotKeyPanels: any; hourStamp: any; isJoypadWindow: any; monthStamp: any; overrideBPrompt: any; pin: any; player: any; playerNum: any; richtext: any; subFocus: any; varInfo: any; year: any; constructor(x: any, y: any, width: any, height: any, player: any); addColor(_r: any, _g: any, _b: any, ...__args: never[]): any; addVarInfo(_name: any, _desc: any, _min: any, _max: any, _func: any, ...__args: never[]): any; clear(...__args: never[]): any; initVariables(...__args: never[]): any; onButton(_btn: any, ...__args: never[]): any; onButtonToggle(_btn: any, ...__args: never[]): any; onResize(...__args: never[]): any; stayOnSplitScreen(...__args: never[]): any; update(...__args: never[]): any; /** @noSelf */ static OnOpenPanel: (...__args: never[]) => any; } } export namespace lua.client.DebugUIs.DebugMenu.Climate.WindDebug {} }