/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.DebugUIs.DebugMenu.Anims { /** @customConstructor ISAnimDebugMonitor:new */ export class ISAnimDebugMonitor extends lua.client.ISUI.ISCollapsableWindow { [id: string]: any; static [id: string]: any; static instance: any; buttonActiveNodes: any; buttonAnimTracks: any; buttonClearVar: any; buttonLayers: any; buttonSetVar: any; buttonStamps: any; buttonToggleMonitor: any; buttonVariables: any; cGreen: any; clearText: any; comboFloats: any; comboVars: any; cRed: any; currentTile: any; editEnabled: any; entryBoxValue: any; floatPlotter: any; greyCol: any; hotKeyPanels: any; init: any; isJoypadWindow: any; labelFloat: any; labelFloatInfo: any; labelVars: any; monitor: any; oldNodesVal: any; oldTracksVal: any; overrideBPrompt: any; pin: any; player: any; playerNum: any; richtext: any; selectedVar: any; subFocus: any; constructor(x: any, y: any, width: any, height: any, player: any); clear(...__args: never[]): any; clearLog(...__args: never[]): any; onClick(_button: any, ...__args: never[]): any; onCombo(_combo: any, ...__args: never[]): any; onResize(...__args: never[]): any; scrollToBottom(...__args: never[]): any; stayOnSplitScreen(...__args: never[]): any; toggleEditEnabled(_b: any, ...__args: never[]): any; update(...__args: never[]): any; /** @noSelf */ static OnOpenPanel: (...__args: never[]) => any; } } export namespace lua.client.DebugUIs.DebugMenu.Anims.ISAnimDebugMonitor {} }