/** @noSelfInFile */ import { lua as sharedLua } from '@asledgehammer/pipewrench'; declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.BuildingObjects.TimedActions { /** @customConstructor ISBuildAction:new */ export class ISBuildAction extends sharedLua.shared.TimedActions.ISBaseTimedAction { [id: string]: any; static [id: string]: any; static worldSoundTime: any; craftingBank: any; craftingSound: any; doSaw: any; hammer: any; hammerSound: any; item: any; north: any; sawSound: any; soundTime: any; spriteName: any; square: any; x: any; y: any; z: any; constructor(character: any, item: any, x: any, y: any, z: any, north: any, spriteName: any, time: any); faceLocation(...__args: never[]): any; isReachableThroughWindow(_square: any, ...__args: never[]): any; } } export namespace lua.client.BuildingObjects.TimedActions.ISBuildAction {} }