/** @noSelfInFile */ declare module '@asledgehammer/pipewrench/client' { export namespace lua.client.Blacksmith.ISUI { /** @customConstructor ISFurnaceInfoWindow:new */ export class ISFurnaceInfoWindow extends lua.client.ISUI.ISCollapsableWindow { [id: string]: any; static [id: string]: any; character: any; drawJoypadFocus: any; fireStarted: any; fireStartedBool: any; fuel: any; heat: any; object: any; panel: any; playerNum: any; constructor(x: any, y: any, character: any, object: any); onGainJoypadFocus(joypadData: any, ...__args: never[]): any; onJoypadDown(button: any, ...__args: never[]): any; setObject(object: any, ...__args: never[]): any; update(...__args: never[]): any; } } export namespace lua.client.Blacksmith.ISUI.ISFurnaceInfoWindow {} }