/** @noSelfInFile */ declare module '@asledgehammer/pipewrench' { export namespace zombie.worldMap { /** * @customConstructor ImagePyramid.new * @ * [CLASS] zombie.worldMap.ImagePyramid */ export class ImagePyramid { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): void */ destroy(): void; /** * Method Parameters: * - (String arg0, String arg1): void */ generateFiles(arg0: string, arg1: string): void; /** * Method Parameters: * - (String arg0, String arg1): void */ generateZip(arg0: string, arg1: string): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.core.textures.Texture */ getImage(arg0: number, arg1: number, arg2: number): zombie.core.textures.Texture; /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.core.textures.TextureID */ getTexture(arg0: number, arg1: number, arg2: number): zombie.core.textures.TextureID; /** * Method Parameters: * - (Empty): java.nio.file.FileSystem */ openZipFile(): java.nio.file.FileSystem; /** * Method Parameters: * - (String arg0): void */ setDirectory(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setZipFile(arg0: string): void; } /** * @customConstructor PyramidTexture.new * @ * [CLASS] zombie.worldMap.ImagePyramid$PyramidTexture */ export class ImagePyramid$PyramidTexture { /** * Constructors: * - (Empty Constructor) */ constructor(); } /** * @customConstructor UIWorldMap.new * @ * [CLASS] zombie.worldMap.UIWorldMap extends zombie.ui.UIElement */ export class UIWorldMap { /** * Constructors: * - (KahluaTable arg0) */ constructor(arg0: se.krka.kahlua.vm.KahluaTable); /** * Method Parameters: * - (UIElement arg0): void */ AddChild(arg0: zombie.ui.UIElement): void; /** * Method Parameters: * - (UIElement arg0): void */ BringToTop(arg0: zombie.ui.UIElement): void; /** * Method Parameters: * - (String arg0): void */ ButtonClicked(arg0: string): void; /** * Method Parameters: * - (Empty): void */ ClearChildren(): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void */ DrawSubTextureRGBA(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number, arg9: number, arg10: number, arg11: number, arg12: number): void; /** * Method Parameters: * - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void * - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void * - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void * - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void */ DrawText(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number, arg8?: number): void; /** * Method Parameters: * - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void * - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void */ DrawTextCentre(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void; /** * Method Parameters: * - (String arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void * - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void */ DrawTextRight(arg0: string | zombie.ui.UIFont, arg1: number | string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number): void; /** * Method Parameters: * - (UIFont arg0, String arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void */ DrawTextUntrimmed(arg0: zombie.ui.UIFont, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, double arg3): void * - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8, double arg9, double arg10, double arg11, double arg12): void */ DrawTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: number, arg9?: number, arg10?: number, arg11?: number, arg12?: number): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, double arg3): void * - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void */ DrawTextureAngle(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number, arg6?: number, arg7?: number): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, Color arg3): void */ DrawTextureCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: zombie.core.Color): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6): void */ DrawTextureColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void */ DrawTextureIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5): void */ DrawTextureScaled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void */ DrawTextureScaledAspect(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void */ DrawTextureScaledAspect2(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5): void * - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void */ DrawTextureScaledCol(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color | number, arg6?: number, arg7?: number, arg8?: number): void; /** * Method Parameters: * - (Texture arg0, Double arg1, Double arg2, Double arg3, Double arg4, Double arg5, Double arg6, Double arg7, Double arg8): void */ DrawTextureScaledColor(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7): void */ DrawTextureScaledUniform(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void */ DrawTextureTiled(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void */ DrawTextureTiledX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, double arg3, double arg4, double arg5, double arg6, double arg7, double arg8): void */ DrawTextureTiledY(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8: number): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void */ DrawTexture_FlippedX(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, int arg3, int arg4, Color arg5): void */ DrawTexture_FlippedXIgnoreOffset(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color): void; /** * Method Parameters: * - (Texture arg0, double arg1, double arg2, double arg3, double arg4, Color arg5, double arg6, double arg7, double arg8, double arg9): void */ DrawUVSliceTexture(arg0: zombie.core.textures.Texture, arg1: number, arg2: number, arg3: number, arg4: number, arg5: zombie.core.Color, arg6: number, arg7: number, arg8: number, arg9: number): void; /** * Method Parameters: * - (UIElement arg0): void */ RemoveChild(arg0: zombie.ui.UIElement): void; /** * Method Parameters: * - (UIElement arg0): void */ RemoveControl(arg0: zombie.ui.UIElement): void; /** * Method Parameters: * - (Empty): void */ backMost(): void; /** * Method Parameters: * - (Empty): void */ bringToTop(): void; /** * Method Parameters: * - (double arg0): number */ clampToParentX(arg0: number): number; /** * Method Parameters: * - (double arg0): number */ clampToParentY(arg0: number): number; /** * Method Parameters: * - (Empty): void */ clearMaxDrawHeight(): void; /** * Method Parameters: * - (Empty): void */ clearStencilRect(): void; /** * Method Parameters: * - (Empty): zombie.worldMap.UIWorldMapV1 */ getAPI(): zombie.worldMap.UIWorldMapV1; /** * Method Parameters: * - (Empty): zombie.worldMap.UIWorldMapV1 */ getAPIv1(): zombie.worldMap.UIWorldMapV1; /** * Method Parameters: * - (Empty): number */ getAbsoluteX(): number; /** * Method Parameters: * - (Empty): number */ getAbsoluteY(): number; /** * Method Parameters: * - (Empty): string */ getClickedValue(): string; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getControls(): java.util.ArrayList; /** * Method Parameters: * - (Empty): number */ getHeight(): number; /** * Method Parameters: * - (Empty): number */ getMaxDrawHeight(): number; /** * Method Parameters: * - (Empty): zombie.ui.UIElement */ getParent(): zombie.ui.UIElement; /** * Method Parameters: * - (Empty): number */ getPlayerContext(): number; /** * Method Parameters: * - (Empty): number */ getRenderThisPlayerOnly(): number; /** * Method Parameters: * - (Empty): boolean */ getScrollChildren(): boolean; /** * Method Parameters: * - (Empty): number */ getScrollHeight(): number; /** * Method Parameters: * - (Empty): boolean */ getScrollWithParent(): boolean; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getTable(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): string */ getUIName(): string; /** * Method Parameters: * - (Empty): number */ getWidth(): number; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getXScroll(): number; /** * Method Parameters: * - (UIElement arg0): number */ getXScrolled(arg0: zombie.ui.UIElement): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getYScroll(): number; /** * Method Parameters: * - (UIElement arg0): number */ getYScrolled(arg0: zombie.ui.UIElement): number; /** * Method Parameters: * - (Empty): void */ ignoreHeightChange(): void; /** * Method Parameters: * - (Empty): void */ ignoreWidthChange(): void; /** * Method Parameters: * - (Empty): boolean */ isAnchorBottom(): boolean; /** * Method Parameters: * - (Empty): boolean */ isAnchorLeft(): boolean; /** * Method Parameters: * - (Empty): boolean */ isAnchorRight(): boolean; /** * Method Parameters: * - (Empty): boolean */ isAnchorTop(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCapture(): boolean; /** * Method Parameters: * - (Empty): boolean */ isConsumeMouseEvents(): boolean; /** * Method Parameters: * - (Empty): boolean */ isDefaultDraw(): boolean; /** * Method Parameters: * - (Empty): boolean */ isEnabled(): boolean; /** * Method Parameters: * - (Empty): boolean */ isFollowGameWorld(): boolean; /** * Method Parameters: * - (Empty): boolean */ isForceCursorVisible(): boolean; /** * Method Parameters: * - (Empty): boolean */ isIgnoreLossControl(): boolean; /** * Method Parameters: * - (int arg0): boolean */ isKeyConsumed(arg0: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isMouseOver(): boolean; /** * Method Parameters: * - (double arg0, double arg1): boolean */ isPointOver(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isVisible(): boolean; /** * Method Parameters: * - (Empty): boolean */ isWantKeyEvents(): boolean; /** * Method Parameters: * - (int arg0): void */ onKeyPress(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ onKeyRelease(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ onKeyRepeat(arg0: number): void; /** * Method Parameters: * - (double arg0, double arg1): boolean */ onMouseDown(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (double arg0, double arg1): boolean */ onMouseMove(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (double arg0, double arg1): void */ onMouseMoveOutside(arg0: number, arg1: number): void; /** * Method Parameters: * - (double arg0, double arg1): boolean */ onMouseUp(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (double arg0, double arg1): void */ onMouseUpOutside(arg0: number, arg1: number): void; /** * Method Parameters: * - (double arg0): boolean */ onMouseWheel(arg0: number): boolean; /** * Method Parameters: * - (Empty): void */ onResize(): void; /** * Method Parameters: * - (double arg0, double arg1): boolean */ onRightMouseDown(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (double arg0, double arg1): boolean */ onRightMouseUp(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (Empty): void */ onresize(): void; /** * Method Parameters: * - (Empty): void */ render(): void; /** * Method Parameters: * - (double arg0, double arg1, double arg2, double arg3): void */ repaintStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (Empty): void */ resumeStencil(): void; /** * Method Parameters: * - (boolean arg0): void */ setAlwaysOnTop(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setAnchorBottom(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setAnchorLeft(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setAnchorRight(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setAnchorTop(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCapture(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void */ setClickedValue(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setConsumeMouseEvents(arg0: boolean): void; /** * Method Parameters: * - (Vector arg0): void */ setControls(arg0: java.util.Vector): void; /** * Method Parameters: * - (boolean arg0): void */ setDefaultDraw(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setEnabled(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setFollowGameWorld(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setForceCursorVisible(arg0: boolean): void; /** * Method Parameters: * - (double arg0): void */ setHeight(arg0: number): void; /** * Method Parameters: * - (double arg0): void */ setHeightOnly(arg0: number): void; /** * Method Parameters: * - (double arg0): void */ setHeightSilent(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setIgnoreLossControl(arg0: boolean): void; /** * Method Parameters: * - (double arg0): void */ setMaxDrawHeight(arg0: number): void; /** * Method Parameters: * - (UIElement arg0): void */ setParent(arg0: zombie.ui.UIElement): void; /** * Method Parameters: * - (int arg0): void */ setPlayerContext(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setRenderClippedChildren(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void */ setRenderThisPlayerOnly(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setScrollChildren(arg0: boolean): void; /** * Method Parameters: * - (double arg0): void */ setScrollHeight(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setScrollWithParent(arg0: boolean): void; /** * Method Parameters: * - (double arg0, double arg1, double arg2, double arg3): void */ setStencilRect(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (KahluaTable arg0): void */ setTable(arg0: se.krka.kahlua.vm.KahluaTable): void; /** * Method Parameters: * - (String arg0): void */ setUIName(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setVisible(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setWantKeyEvents(arg0: boolean): void; /** * Method Parameters: * - (double arg0): void */ setWidth(arg0: number): void; /** * Method Parameters: * - (double arg0): void */ setWidthOnly(arg0: number): void; /** * Method Parameters: * - (double arg0): void */ setWidthSilent(arg0: number): void; /** * Method Parameters: * - (double arg0): void */ setX(arg0: number): void; /** * Method Parameters: * - (double arg0): void */ setXScroll(arg0: number): void; /** * Method Parameters: * - (double arg0): void */ setY(arg0: number): void; /** * Method Parameters: * - (double arg0): void */ setYScroll(arg0: number): void; /** * Method Parameters: * - (Empty): void */ suspendStencil(): void; /** * Method Parameters: * - (Empty): void */ update(): void; /** * @noSelf * * Method Parameters: * - (Exposer arg0): void */ static setExposed(arg0: zombie.Lua.LuaManager$Exposer): void; } /** * @customConstructor UIWorldMapV1.new * @ * [CLASS] zombie.worldMap.UIWorldMapV1 */ export class UIWorldMapV1 { /** * Constructors: * - (UIWorldMap arg0) */ constructor(arg0: zombie.worldMap.UIWorldMap); /** * Method Parameters: * - (String arg0): void */ addData(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ addImages(arg0: string): void; /** * Method Parameters: * - (float arg0, float arg1): void */ centerOn(arg0: number, arg1: number): void; /** * Method Parameters: * - (Empty): void */ clearData(): void; /** * Method Parameters: * - (Empty): void */ endDirectoryData(): void; /** * Method Parameters: * - (Empty): number */ getBaseZoom(): number; /** * Method Parameters: * - (String arg0): boolean */ getBoolean(arg0: string): boolean; /** * Method Parameters: * - (Empty): number */ getCenterWorldX(): number; /** * Method Parameters: * - (Empty): number */ getCenterWorldY(): number; /** * Method Parameters: * - (Empty): number */ getDataCount(): number; /** * Method Parameters: * - (int arg0): string */ getDataFileByIndex(arg0: number): string; /** * Method Parameters: * - (String arg0, double arg1): number */ getDouble(arg0: string, arg1: number): number; /** * Method Parameters: * - (Empty): number */ getHeightInCells(): number; /** * Method Parameters: * - (Empty): number */ getHeightInSquares(): number; /** * Method Parameters: * - (Empty): number */ getImagesCount(): number; /** * Method Parameters: * - (Empty): zombie.worldMap.markers.WorldMapMarkers */ getMarkers(): zombie.worldMap.markers.WorldMapMarkers; /** * Method Parameters: * - (Empty): zombie.worldMap.markers.WorldMapMarkersV1 */ getMarkersAPI(): zombie.worldMap.markers.WorldMapMarkersV1; /** * Method Parameters: * - (Empty): number */ getMaxXInCells(): number; /** * Method Parameters: * - (Empty): number */ getMaxXInSquares(): number; /** * Method Parameters: * - (Empty): number */ getMaxYInCells(): number; /** * Method Parameters: * - (Empty): number */ getMaxYInSquares(): number; /** * Method Parameters: * - (Empty): number */ getMinXInCells(): number; /** * Method Parameters: * - (Empty): number */ getMinXInSquares(): number; /** * Method Parameters: * - (Empty): number */ getMinYInCells(): number; /** * Method Parameters: * - (Empty): number */ getMinYInSquares(): number; /** * Method Parameters: * - (int arg0): zombie.config.ConfigOption */ getOptionByIndex(arg0: number): zombie.config.ConfigOption; /** * Method Parameters: * - (Empty): number */ getOptionCount(): number; /** * Method Parameters: * - (Empty): zombie.worldMap.WorldMapRenderer */ getRenderer(): zombie.worldMap.WorldMapRenderer; /** * Method Parameters: * - (Empty): zombie.worldMap.styles.WorldMapStyle */ getStyle(): zombie.worldMap.styles.WorldMapStyle; /** * Method Parameters: * - (Empty): zombie.worldMap.styles.WorldMapStyleV1 */ getStyleAPI(): zombie.worldMap.styles.WorldMapStyleV1; /** * Method Parameters: * - (Empty): zombie.worldMap.symbols.WorldMapSymbolsV1 */ getSymbolsAPI(): zombie.worldMap.symbols.WorldMapSymbolsV1; /** * Method Parameters: * - (Empty): number */ getWidthInCells(): number; /** * Method Parameters: * - (Empty): number */ getWidthInSquares(): number; /** * Method Parameters: * - (Empty): number */ getWorldScale(): number; /** * Method Parameters: * - (Empty): number */ getZoomF(): number; /** * Method Parameters: * - (Empty): number */ mouseToWorldX(): number; /** * Method Parameters: * - (Empty): number */ mouseToWorldY(): number; /** * Method Parameters: * - (float arg0, float arg1): void */ moveView(arg0: number, arg1: number): void; /** * Method Parameters: * - (Empty): void */ resetView(): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): void */ setBackgroundRGBA(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (String arg0, boolean arg1): void */ setBoolean(arg0: string, arg1: boolean): void; /** * Method Parameters: * - (Empty): void */ setBoundsFromData(): void; /** * Method Parameters: * - (Empty): void */ setBoundsFromWorld(): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ setBoundsInCells(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ setBoundsInSquares(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (String arg0, double arg1): void */ setDouble(arg0: string, arg1: number): void; /** * Method Parameters: * - (int arg0): void */ setDropShadowWidth(arg0: number): void; /** * Method Parameters: * - (MapItem arg0): void */ setMapItem(arg0: zombie.inventory.types.MapItem): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): void */ setUnvisitedGridRGBA(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): void */ setUnvisitedRGBA(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (float arg0): void */ setZoom(arg0: number): void; /** * Method Parameters: * - (float arg0, float arg1): number * - (float arg0, float arg1, float arg2, float arg3, float arg4): number */ uiToWorldX(arg0: number, arg1: number, arg2?: number, arg3?: number, arg4?: number): number; /** * Method Parameters: * - (float arg0, float arg1): number * - (float arg0, float arg1, float arg2, float arg3, float arg4): number */ uiToWorldY(arg0: number, arg1: number, arg2?: number, arg3?: number, arg4?: number): number; /** * Method Parameters: * - (Empty): number */ worldOriginX(): number; /** * Method Parameters: * - (Empty): number */ worldOriginY(): number; /** * Method Parameters: * - (float arg0, float arg1): number */ worldToUIX(arg0: number, arg1: number): number; /** * Method Parameters: * - (float arg0, float arg1): number */ worldToUIY(arg0: number, arg1: number): number; /** * Method Parameters: * - (float arg0, float arg1, float arg2): void */ zoomAt(arg0: number, arg1: number, arg2: number): void; } /** * @customConstructor WorldMap.new * @ * [CLASS] zombie.worldMap.WorldMap */ export class WorldMap { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (String arg0): void */ addData(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ addImages(arg0: string): void; /** * Method Parameters: * - (Empty): void */ clearData(): void; /** * Method Parameters: * - (Empty): void */ endDirectoryData(): void; /** * Method Parameters: * - (int arg0, int arg1): zombie.worldMap.WorldMapCell */ getCell(arg0: number, arg1: number): zombie.worldMap.WorldMapCell; /** * Method Parameters: * - (int arg0): zombie.worldMap.WorldMapData */ getDataByIndex(arg0: number): zombie.worldMap.WorldMapData; /** * Method Parameters: * - (Empty): number */ getDataCount(): number; /** * Method Parameters: * - (Empty): number */ getDataHeightInCells(): number; /** * Method Parameters: * - (Empty): number */ getDataHeightInSquares(): number; /** * Method Parameters: * - (Empty): number */ getDataWidthInCells(): number; /** * Method Parameters: * - (Empty): number */ getDataWidthInSquares(): number; /** * Method Parameters: * - (Empty): number */ getHeightInCells(): number; /** * Method Parameters: * - (Empty): number */ getHeightInSquares(): number; /** * Method Parameters: * - (int arg0): zombie.worldMap.WorldMapImages */ getImagesByIndex(arg0: number): zombie.worldMap.WorldMapImages; /** * Method Parameters: * - (Empty): number */ getImagesCount(): number; /** * Method Parameters: * - (Empty): number */ getMaxXInCells(): number; /** * Method Parameters: * - (Empty): number */ getMaxXInSquares(): number; /** * Method Parameters: * - (Empty): number */ getMaxYInCells(): number; /** * Method Parameters: * - (Empty): number */ getMaxYInSquares(): number; /** * Method Parameters: * - (Empty): number */ getMinXInCells(): number; /** * Method Parameters: * - (Empty): number */ getMinXInSquares(): number; /** * Method Parameters: * - (Empty): number */ getMinYInCells(): number; /** * Method Parameters: * - (Empty): number */ getMinYInSquares(): number; /** * Method Parameters: * - (Empty): number */ getWidthInCells(): number; /** * Method Parameters: * - (Empty): number */ getWidthInSquares(): number; /** * Method Parameters: * - (Empty): boolean */ hasData(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasImages(): boolean; /** * Method Parameters: * - (WorldMapData arg0): boolean */ isLastDataInDirectory(arg0: zombie.worldMap.WorldMapData): boolean; /** * Method Parameters: * - (State arg0, State arg1, Asset arg2): void */ onStateChanged(arg0: zombie.asset.Asset$State, arg1: zombie.asset.Asset$State, arg2: zombie.asset.Asset): void; /** * Method Parameters: * - (Empty): void */ setBoundsFromData(): void; /** * Method Parameters: * - (Empty): void */ setBoundsFromWorld(): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ setBoundsInCells(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ setBoundsInSquares(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ static Reset(): void; } /** * @customConstructor WorldMapCell.new * @ * [CLASS] zombie.worldMap.WorldMapCell */ export class WorldMapCell { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): void */ dispose(): void; /** * Method Parameters: * - (float arg0, float arg1, ArrayList arg2): void */ hitTest(arg0: number, arg1: number, arg2: java.util.ArrayList): void; } /** * @customConstructor WorldMapData.new * @ * [CLASS] zombie.worldMap.WorldMapData extends zombie.asset.Asset */ export class WorldMapData { /** zombie.asset.AssetType */ static readonly ASSET_TYPE?: zombie.asset.AssetType; /** java.util.HashMap */ static readonly s_fileNameToData?: java.util.HashMap; /** * Constructors: * - (AssetPath arg0, AssetManager arg1) * - (AssetPath arg0, AssetManager arg1, AssetParams arg2) */ constructor(arg0: zombie.asset.AssetPath, arg1: zombie.asset.AssetManager, arg2?: zombie.asset.AssetManager$AssetParams); /** * Method Parameters: * - (Asset arg0): void */ addDependency(arg0: zombie.asset.Asset): void; /** * Method Parameters: * - (Empty): void */ clear(): void; /** * Method Parameters: * - (Empty): zombie.asset.AssetManager */ getAssetManager(): zombie.asset.AssetManager; /** * Method Parameters: * - (int arg0, int arg1): zombie.worldMap.WorldMapCell */ getCell(arg0: number, arg1: number): zombie.worldMap.WorldMapCell; /** * Method Parameters: * - (Empty): number */ getHeightInCells(): number; /** * Method Parameters: * - (Empty): number */ getHeightInSquares(): number; /** * Method Parameters: * - (Empty): zombie.asset.Asset$ObserverCallback */ getObserverCb(): zombie.asset.Asset$ObserverCallback; /** * Method Parameters: * - (Empty): zombie.asset.AssetPath */ getPath(): zombie.asset.AssetPath; /** * Method Parameters: * - (Empty): number */ getRefCount(): number; /** * Method Parameters: * - (Empty): zombie.asset.Asset$State */ getState(): zombie.asset.Asset$State; /** * Method Parameters: * - (Empty): zombie.asset.AssetType */ getType(): zombie.asset.AssetType; /** * Method Parameters: * - (Empty): number */ getWidthInCells(): number; /** * Method Parameters: * - (Empty): number */ getWidthInSquares(): number; /** * Method Parameters: * - (float arg0, float arg1, ArrayList arg2): void */ hitTest(arg0: number, arg1: number, arg2: java.util.ArrayList): void; /** * Method Parameters: * - (Empty): boolean */ isEmpty(): boolean; /** * Method Parameters: * - (Empty): boolean */ isFailure(): boolean; /** * Method Parameters: * - (Empty): boolean */ isReady(): boolean; /** * Method Parameters: * - (State arg0): void */ onCreated(arg0: zombie.asset.Asset$State): void; /** * Method Parameters: * - (Empty): void */ onLoaded(): void; /** * Method Parameters: * - (Asset arg0): void */ removeDependency(arg0: zombie.asset.Asset): void; /** * Method Parameters: * - (AssetParams arg0): void */ setAssetParams(arg0: zombie.asset.AssetManager$AssetParams): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ static Reset(): void; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.worldMap.WorldMapData */ static getOrCreateData(arg0: string): zombie.worldMap.WorldMapData; } /** * @customConstructor WorldMapFeature.new * @ * [CLASS] zombie.worldMap.WorldMapFeature */ export class WorldMapFeature { /** * Method Parameters: * - (float arg0, float arg1): boolean */ containsPoint(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (Empty): void */ dispose(): void; /** * Method Parameters: * - (Empty): boolean */ hasLineString(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasPoint(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasPolygon(): boolean; } /** * @customConstructor WorldMapImages.new * @ * [CLASS] zombie.worldMap.WorldMapImages */ export class WorldMapImages { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): number */ getMaxX(): number; /** * Method Parameters: * - (Empty): number */ getMaxY(): number; /** * Method Parameters: * - (Empty): number */ getMinX(): number; /** * Method Parameters: * - (Empty): number */ getMinY(): number; /** * Method Parameters: * - (Empty): zombie.worldMap.ImagePyramid */ getPyramid(): zombie.worldMap.ImagePyramid; /** * Method Parameters: * - (Empty): number */ getResolution(): number; /** * Method Parameters: * - (float arg0): number */ getZoom(arg0: number): number; /** * @noSelf * * Method Parameters: * - (Empty): void */ static Reset(): void; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.worldMap.WorldMapImages */ static getOrCreate(arg0: string): zombie.worldMap.WorldMapImages; } /** * @customConstructor WorldMapRenderer.new * @ * [CLASS] zombie.worldMap.WorldMapRenderer */ export class WorldMapRenderer { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (float arg0, float arg1): void */ centerOn(arg0: number, arg1: number): void; /** * Method Parameters: * - (Empty): number */ getAbsoluteX(): number; /** * Method Parameters: * - (Empty): number */ getAbsoluteY(): number; /** * Method Parameters: * - (Empty): number */ getBaseZoom(): number; /** * Method Parameters: * - (String arg0): boolean */ getBoolean(arg0: string): boolean; /** * Method Parameters: * - (Empty): number */ getCenterWorldX(): number; /** * Method Parameters: * - (Empty): number */ getCenterWorldY(): number; /** * Method Parameters: * - (Empty): number */ getDisplayZoomF(): number; /** * Method Parameters: * - (String arg0, double arg1): number */ getDouble(arg0: string, arg1: number): number; /** * Method Parameters: * - (Empty): number */ getHeight(): number; /** * Method Parameters: * - (Empty): org.joml.Matrix4f */ getModelViewMatrix(): org.joml.Matrix4f; /** * Method Parameters: * - (int arg0): zombie.config.ConfigOption */ getOptionByIndex(arg0: number): zombie.config.ConfigOption; /** * Method Parameters: * - (String arg0): zombie.config.ConfigOption */ getOptionByName(arg0: string): zombie.config.ConfigOption; /** * Method Parameters: * - (Empty): number */ getOptionCount(): number; /** * Method Parameters: * - (Empty): org.joml.Matrix4f */ getProjectionMatrix(): org.joml.Matrix4f; /** * Method Parameters: * - (Empty): number */ getWidth(): number; /** * Method Parameters: * - (Empty): zombie.worldMap.WorldMap */ getWorldMap(): zombie.worldMap.WorldMap; /** * Method Parameters: * - (float arg0): number */ getWorldScale(arg0: number): number; /** * Method Parameters: * - (Empty): number */ getZoom(): number; /** * Method Parameters: * - (Empty): number */ getZoomF(): number; /** * Method Parameters: * - (double arg0): number */ log2(arg0: number): number; /** * Method Parameters: * - (int arg0, int arg1): void */ moveView(arg0: number, arg1: number): void; /** * Method Parameters: * - (UIWorldMap arg0): void */ render(arg0: zombie.worldMap.UIWorldMap): void; /** * Method Parameters: * - (Empty): void */ resetView(): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, Matrix4f arg3, Matrix4f arg4, Vector3f arg5): org.joml.Vector3f */ sceneToUI(arg0: number, arg1: number, arg2: number, arg3: org.joml.Matrix4f, arg4: org.joml.Matrix4f, arg5: org.joml.Vector3f): org.joml.Vector3f; /** * Method Parameters: * - (String arg0, boolean arg1): void */ setBoolean(arg0: string, arg1: boolean): void; /** * Method Parameters: * - (String arg0, double arg1): void */ setDouble(arg0: string, arg1: number): void; /** * Method Parameters: * - (int arg0): void */ setDropShadowWidth(arg0: number): void; /** * Method Parameters: * - (WorldMap arg0, int arg1, int arg2, int arg3, int arg4): void */ setMap(arg0: zombie.worldMap.WorldMap, arg1: number, arg2: number, arg3: number, arg4: number): void; /** * Method Parameters: * - (WorldMapVisited arg0): void */ setVisited(arg0: zombie.worldMap.WorldMapVisited): void; /** * Method Parameters: * - (float arg0): void */ setZoom(arg0: number): void; /** * Method Parameters: * - (float arg0, float arg1, Matrix4f arg2, Matrix4f arg3, Vector3f arg4): org.joml.Vector3f */ uiToScene(arg0: number, arg1: number, arg2: org.joml.Matrix4f, arg3: org.joml.Matrix4f, arg4: org.joml.Vector3f): org.joml.Vector3f; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3, float arg4): number * - (float arg0, float arg1, float arg2, float arg3, float arg4, Matrix4f arg5, Matrix4f arg6): number */ uiToWorldX(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5?: org.joml.Matrix4f, arg6?: org.joml.Matrix4f): number; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3, float arg4): number * - (float arg0, float arg1, float arg2, float arg3, float arg4, Matrix4f arg5, Matrix4f arg6): number */ uiToWorldY(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5?: org.joml.Matrix4f, arg6?: org.joml.Matrix4f): number; /** * Method Parameters: * - (Empty): void */ updateView(): void; /** * Method Parameters: * - (float arg0, float arg1): number */ worldOriginUIX(arg0: number, arg1: number): number; /** * Method Parameters: * - (float arg0, float arg1): number */ worldOriginUIY(arg0: number, arg1: number): number; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3, float arg4, Matrix4f arg5, Matrix4f arg6): number */ worldToUIX(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: org.joml.Matrix4f, arg6: org.joml.Matrix4f): number; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3, float arg4, Matrix4f arg5, Matrix4f arg6): number */ worldToUIY(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: org.joml.Matrix4f, arg6: org.joml.Matrix4f): number; /** * Method Parameters: * - (int arg0, int arg1, int arg2): void */ zoomAt(arg0: number, arg1: number, arg2: number): void; /** * Method Parameters: * - (Empty): number * - (float arg0): number */ zoomMult(arg0?: number): number; } /** * @customConstructor Drawer.new * @ * [CLASS] zombie.worldMap.WorldMapRenderer$Drawer extends zombie.core.textures.TextureDraw$GenericDrawer */ export class WorldMapRenderer$Drawer { /** * Method Parameters: * - (RenderArgs arg0, WorldMapFeature arg1, RGBAf arg2, float arg3): void */ drawLineString(arg0: zombie.worldMap.styles.WorldMapStyleLayer$RenderArgs, arg1: zombie.worldMap.WorldMapFeature, arg2: zombie.worldMap.styles.WorldMapStyleLayer$RGBAf, arg3: number): void; /** * Method Parameters: * - (RenderArgs arg0, WorldMapFeature arg1, RGBAf arg2, float arg3, Texture arg4): void */ drawLineStringTexture(arg0: zombie.worldMap.styles.WorldMapStyleLayer$RenderArgs, arg1: zombie.worldMap.WorldMapFeature, arg2: zombie.worldMap.styles.WorldMapStyleLayer$RGBAf, arg3: number, arg4: zombie.core.textures.Texture): void; /** * Method Parameters: * - (RenderArgs arg0, WorldMapFeature arg1, RGBAf arg2, float arg3): void */ drawLineStringXXX(arg0: zombie.worldMap.styles.WorldMapStyleLayer$RenderArgs, arg1: zombie.worldMap.WorldMapFeature, arg2: zombie.worldMap.styles.WorldMapStyleLayer$RGBAf, arg3: number): void; /** * Method Parameters: * - (RenderArgs arg0, WorldMapFeature arg1, RGBAf arg2, float arg3): void */ drawLineStringYYY(arg0: zombie.worldMap.styles.WorldMapStyleLayer$RenderArgs, arg1: zombie.worldMap.WorldMapFeature, arg2: zombie.worldMap.styles.WorldMapStyleLayer$RGBAf, arg3: number): void; /** * Method Parameters: * - (Texture arg0, RGBAf arg1, int arg2, int arg3, int arg4, int arg5): void */ drawTexture(arg0: zombie.core.textures.Texture, arg1: zombie.worldMap.styles.WorldMapStyleLayer$RGBAf, arg2: number, arg3: number, arg4: number, arg5: number): void; /** * Method Parameters: * - (Texture arg0, RGBAf arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7): void * - (Texture arg0, RGBAf arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9): void */ drawTextureTiled(arg0: zombie.core.textures.Texture, arg1: zombie.worldMap.styles.WorldMapStyleLayer$RGBAf, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number, arg8?: number, arg9?: number): void; /** * Method Parameters: * - (RenderArgs arg0, WorldMapFeature arg1, RGBAf arg2): void * - (RenderArgs arg0, WorldMapFeature arg1, RGBAf arg2, Texture arg3, float arg4): void */ fillPolygon(arg0: zombie.worldMap.styles.WorldMapStyleLayer$RenderArgs, arg1: zombie.worldMap.WorldMapFeature, arg2: zombie.worldMap.styles.WorldMapStyleLayer$RGBAf, arg3?: zombie.core.textures.Texture, arg4?: number): void; /** * Method Parameters: * - (Empty): number */ getAbsoluteX(): number; /** * Method Parameters: * - (Empty): number */ getAbsoluteY(): number; /** * Method Parameters: * - (Empty): number */ getHeight(): number; /** * Method Parameters: * - (Empty): number */ getWidth(): number; /** * Method Parameters: * - (Empty): number */ getWorldScale(): number; /** * Method Parameters: * - (Empty): void */ postRender(): void; /** * Method Parameters: * - (Empty): void */ render(): void; /** * Method Parameters: * - (float arg0, float arg1): number */ uiToWorldX(arg0: number, arg1: number): number; /** * Method Parameters: * - (float arg0, float arg1): number */ uiToWorldY(arg0: number, arg1: number): number; /** * Method Parameters: * - (float arg0): number */ worldOriginUIX(arg0: number): number; /** * Method Parameters: * - (float arg0): number */ worldOriginUIY(arg0: number): number; } /** * @customConstructor WorldMapBooleanOption.new * @ * [CLASS] zombie.worldMap.WorldMapRenderer$WorldMapBooleanOption extends zombie.config.BooleanConfigOption */ export class WorldMapRenderer$WorldMapBooleanOption { /** * Constructors: * - (WorldMapRenderer arg0, String arg1, boolean arg2) */ constructor(arg0: zombie.worldMap.WorldMapRenderer, arg1: string, arg2: boolean); /** * Method Parameters: * - (Empty): boolean */ getDefaultValue(): boolean; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): string */ getTooltip(): string; /** * Method Parameters: * - (Empty): string */ getType(): string; /** * Method Parameters: * - (Empty): boolean */ getValue(): boolean; /** * Method Parameters: * - (Empty): string */ getValueAsLuaString(): string; /** * Method Parameters: * - (Empty): any */ getValueAsObject(): any; /** * Method Parameters: * - (Empty): string */ getValueAsString(): string; /** * Method Parameters: * - (String arg0): boolean */ isValidString(arg0: string): boolean; /** * Method Parameters: * - (String arg0): void */ parse(arg0: string): void; /** * Method Parameters: * - (Empty): void */ resetToDefault(): void; /** * Method Parameters: * - (Empty): void */ setDefaultToCurrentValue(): void; /** * Method Parameters: * - (boolean arg0): void */ setValue(arg0: boolean): void; /** * Method Parameters: * - (Object arg0): void */ setValueFromObject(arg0: any): void; } /** * @customConstructor WorldMapDoubleOption.new * @ * [CLASS] zombie.worldMap.WorldMapRenderer$WorldMapDoubleOption extends zombie.config.DoubleConfigOption */ export class WorldMapRenderer$WorldMapDoubleOption { /** * Constructors: * - (WorldMapRenderer arg0, String arg1, double arg2, double arg3, double arg4) */ constructor(arg0: zombie.worldMap.WorldMapRenderer, arg1: string, arg2: number, arg3: number, arg4: number); /** * Method Parameters: * - (Empty): number */ getDefaultValue(): number; /** * Method Parameters: * - (Empty): number */ getMax(): number; /** * Method Parameters: * - (Empty): number */ getMin(): number; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): string */ getTooltip(): string; /** * Method Parameters: * - (Empty): string */ getType(): string; /** * Method Parameters: * - (Empty): number */ getValue(): number; /** * Method Parameters: * - (Empty): string */ getValueAsLuaString(): string; /** * Method Parameters: * - (Empty): any */ getValueAsObject(): any; /** * Method Parameters: * - (Empty): string */ getValueAsString(): string; /** * Method Parameters: * - (String arg0): boolean */ isValidString(arg0: string): boolean; /** * Method Parameters: * - (String arg0): void */ parse(arg0: string): void; /** * Method Parameters: * - (Empty): void */ resetToDefault(): void; /** * Method Parameters: * - (Empty): void */ setDefaultToCurrentValue(): void; /** * Method Parameters: * - (double arg0): void */ setValue(arg0: number): void; /** * Method Parameters: * - (Object arg0): void */ setValueFromObject(arg0: any): void; } /** * @customConstructor WorldMapVisited.new * @ * [CLASS] zombie.worldMap.WorldMapVisited */ export class WorldMapVisited { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ clearKnownInCells(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ clearKnownInSquares(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ clearVisitedInCells(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ clearVisitedInSquares(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (Empty): void */ forget(): void; /** * Method Parameters: * - (Empty): number */ getMinX(): number; /** * Method Parameters: * - (Empty): number */ getMinY(): number; /** * Method Parameters: * - (Empty): void * - (ByteBuffer arg0, int arg1): void */ load(arg0?: java.nio.ByteBuffer, arg1?: number): void; /** * Method Parameters: * - (float arg0, float arg1, int arg2, int arg3, int arg4, int arg5, float arg6, boolean arg7): void */ render(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: boolean): void; /** * Method Parameters: * - (float arg0, float arg1, int arg2, int arg3, int arg4, int arg5, float arg6, float arg7): void */ renderGrid(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): void; /** * Method Parameters: * - (Empty): void */ renderMain(): void; /** * Method Parameters: * - (Empty): void * - (ByteBuffer arg0): void */ save(arg0?: java.nio.ByteBuffer): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ setBounds(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ setKnownInCells(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ setKnownInSquares(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ setVisitedInCells(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ setVisitedInSquares(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ static Reset(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ static SaveAll(): void; /** * @noSelf * * Method Parameters: * - (Empty): zombie.worldMap.WorldMapVisited */ static getInstance(): zombie.worldMap.WorldMapVisited; /** * @noSelf * * Method Parameters: * - (Empty): void */ static update(): void; } } }