/** @noSelfInFile */ declare module '@asledgehammer/pipewrench' { export namespace zombie.network { /** * @customConstructor BodyDamageSync.new * @ * [CLASS] zombie.network.BodyDamageSync */ export class BodyDamageSync { /** byte */ static readonly BD_BodyDamage: number; /** byte */ static readonly BD_Health: number; /** byte */ static readonly BD_IsBleedingStemmed: number; /** byte */ static readonly BD_IsCortorised: number; /** byte */ static readonly BD_IsFakeInfected: number; /** byte */ static readonly BD_IsInfected: number; /** byte */ static readonly BD_additionalPain: number; /** byte */ static readonly BD_alcoholLevel: number; /** byte */ static readonly BD_alcoholicBandage: number; /** byte */ static readonly BD_bandageLife: number; /** byte */ static readonly BD_bandageType: number; /** byte */ static readonly BD_bandaged: number; /** byte */ static readonly BD_biteTime: number; /** byte */ static readonly BD_bitten: number; /** byte */ static readonly BD_bleeding: number; /** byte */ static readonly BD_bleedingTime: number; /** byte */ static readonly BD_burnTime: number; /** byte */ static readonly BD_comfreyFactor: number; /** byte */ static readonly BD_cut: number; /** byte */ static readonly BD_cutTime: number; /** byte */ static readonly BD_deepWoundTime: number; /** byte */ static readonly BD_deepWounded: number; /** byte */ static readonly BD_fractureTime: number; /** byte */ static readonly BD_garlicFactor: number; /** byte */ static readonly BD_getBandageXp: number; /** byte */ static readonly BD_getSplintXp: number; /** byte */ static readonly BD_getStitchXp: number; /** byte */ static readonly BD_haveBullet: number; /** byte */ static readonly BD_haveGlass: number; /** byte */ static readonly BD_infectedWound: number; /** byte */ static readonly BD_lastTimeBurnWash: number; /** byte */ static readonly BD_needBurnWash: number; /** byte */ static readonly BD_plantainFactor: number; /** byte */ static readonly BD_scratchTime: number; /** byte */ static readonly BD_scratched: number; /** byte */ static readonly BD_splint: number; /** byte */ static readonly BD_splintFactor: number; /** byte */ static readonly BD_splintItem: number; /** byte */ static readonly BD_stiffness: number; /** byte */ static readonly BD_stitchTime: number; /** byte */ static readonly BD_stitched: number; /** byte */ static readonly BD_woundInfectionLevel: number; /** zombie.network.BodyDamageSync */ static instance?: zombie.network.BodyDamageSync; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (ByteBuffer arg0): void */ clientPacket(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBuffer arg0): void */ serverPacket(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (short arg0): void */ startReceivingUpdates(arg0: number): void; /** * Method Parameters: * - (short arg0, short arg1): void */ startSendingUpdates(arg0: number, arg1: number): void; /** * Method Parameters: * - (short arg0): void */ stopReceivingUpdates(arg0: number): void; /** * Method Parameters: * - (short arg0, short arg1): void */ stopSendingUpdates(arg0: number, arg1: number): void; /** * Method Parameters: * - (Empty): void */ update(): void; } /** * @customConstructor Updater.new * @ * [CLASS] zombie.network.BodyDamageSync$Updater */ export class BodyDamageSync$Updater { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (byte arg0, boolean arg1): void * - (byte arg0, String arg1): void * - (byte arg0, float arg1, float arg2): boolean */ updateField(arg0: number, arg1: boolean | string | number, arg2?: number): void | boolean; } /** * @customConstructor ClientChunkRequest.new * @ * [CLASS] zombie.network.ClientChunkRequest */ export class ClientChunkRequest { /** java.util.concurrent.ConcurrentLinkedQueue */ static readonly freeBuffers?: java.util.concurrent.ConcurrentLinkedQueue; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Chunk arg0): void */ getByteBuffer(arg0: zombie.network.ClientChunkRequest$Chunk): void; /** * Method Parameters: * - (Empty): zombie.network.ClientChunkRequest$Chunk */ getChunk(): zombie.network.ClientChunkRequest$Chunk; /** * Method Parameters: * - (Chunk arg0): void */ releaseBuffer(arg0: zombie.network.ClientChunkRequest$Chunk): void; /** * Method Parameters: * - (Empty): void */ releaseBuffers(): void; /** * Method Parameters: * - (Chunk arg0): void */ releaseChunk(arg0: zombie.network.ClientChunkRequest$Chunk): void; /** * Method Parameters: * - (ByteBuffer arg0, UdpConnection arg1): void */ unpack(arg0: java.nio.ByteBuffer, arg1: zombie.core.raknet.UdpConnection): void; /** * Method Parameters: * - (ByteBuffer arg0, UdpConnection arg1): void */ unpackLargeArea(arg0: java.nio.ByteBuffer, arg1: zombie.core.raknet.UdpConnection): void; } /** * @customConstructor Chunk.new * @ * [CLASS] zombie.network.ClientChunkRequest$Chunk */ export class ClientChunkRequest$Chunk { /** * Constructors: * - (Empty Constructor) */ constructor(); } /** * @customConstructor ClientServerMap.new * @ * [CLASS] zombie.network.ClientServerMap */ export class ClientServerMap { /** * Constructors: * - (int arg0, int arg1, int arg2, int arg3) */ constructor(arg0: number, arg1: number, arg2: number, arg3: number); /** * Method Parameters: * - (Empty): number */ getMaxX(): number; /** * Method Parameters: * - (Empty): number */ getMaxY(): number; /** * Method Parameters: * - (Empty): number */ getMinX(): number; /** * Method Parameters: * - (Empty): number */ getMinY(): number; /** * Method Parameters: * - (int arg0, int arg1): boolean */ isValidCell(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (UdpConnection arg0): void */ sendPacket(arg0: zombie.core.raknet.UdpConnection): void; /** * Method Parameters: * - (Empty): boolean */ setLoaded(): boolean; /** * Method Parameters: * - (int arg0, int arg1): boolean */ setPlayerPosition(arg0: number, arg1: number): boolean; /** * @noSelf * * Method Parameters: * - (Empty): void */ static Reset(): void; /** * @noSelf * * Method Parameters: * - (UdpConnection arg0, int arg1): void */ static characterIn(arg0: zombie.core.raknet.UdpConnection, arg1: number): void; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1): boolean */ static isChunkLoaded(arg0: number, arg1: number): boolean; /** * @noSelf * * Method Parameters: * - (ByteBuffer arg0): void */ static receivePacket(arg0: java.nio.ByteBuffer): void; /** * @noSelf * * Method Parameters: * - (int arg0): void */ static render(arg0: number): void; } /** * @customConstructor DBResult.new * @ * [CLASS] zombie.network.DBResult */ export class DBResult { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): java.util.ArrayList */ getColumns(): java.util.ArrayList; /** * Method Parameters: * - (Empty): string */ getTableName(): string; /** * Method Parameters: * - (Empty): string */ getType(): string; /** * Method Parameters: * - (Empty): java.util.HashMap */ getValues(): java.util.HashMap; /** * Method Parameters: * - (ArrayList arg0): void */ setColumns(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (String arg0): void */ setTableName(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setType(arg0: string): void; } /** * @customConstructor DBTicket.new * @ * [CLASS] zombie.network.DBTicket */ export class DBTicket { /** * Constructors: * - (String arg0, String arg1, int arg2) */ constructor(arg0: string, arg1: string, arg2: number); /** * Method Parameters: * - (Empty): zombie.network.DBTicket */ getAnswer(): zombie.network.DBTicket; /** * Method Parameters: * - (Empty): string */ getAuthor(): string; /** * Method Parameters: * - (Empty): string */ getMessage(): string; /** * Method Parameters: * - (Empty): number */ getTicketID(): number; /** * Method Parameters: * - (Empty): boolean */ isAnswer(): boolean; /** * Method Parameters: * - (Empty): boolean */ isViewed(): boolean; /** * Method Parameters: * - (DBTicket arg0): void */ setAnswer(arg0: zombie.network.DBTicket): void; /** * Method Parameters: * - (String arg0): void */ setAuthor(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setIsAnswer(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void */ setMessage(arg0: string): void; /** * Method Parameters: * - (int arg0): void */ setTicketID(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setViewed(arg0: boolean): void; } /** * @customConstructor GameClient.new * @ * [CLASS] zombie.network.GameClient */ export class GameClient { /** int */ static readonly DEFAULT_PORT: number; /** java.lang.String */ static GameMap?: string; /** java.util.HashMap */ static readonly IDToPlayerMap?: java.util.HashMap; /** gnu.trove.map.hash.TShortObjectHashMap */ static readonly IDToZombieMap?: gnu.trove.map.hash.TShortObjectHashMap; /** java.lang.String */ static ServerName?: string; /** float */ static ServerPredictedAhead: number; /** boolean */ static allChatMuted: boolean; /** boolean */ static askPing: boolean; /** boolean */ static bClient: boolean; /** boolean */ static bCoopInvite: boolean; /** boolean */ static bFastForward: boolean; /** boolean */ static bIngame: boolean; /** java.lang.String */ static checksum?: string; /** boolean */ static checksumValid: boolean; /** zombie.core.raknet.UdpConnection */ static connection?: zombie.core.raknet.UdpConnection; /** int */ static count: number; /** zombie.network.GameClient */ static readonly instance?: zombie.network.GameClient; /** java.lang.String */ static ip?: string; /** zombie.network.ClientServerMap[] */ static readonly loadedCells?: zombie.network.ClientServerMap[]; /** java.lang.String */ static localIP?: string; /** java.lang.String */ static password?: string; /** java.util.List */ static pingsList?: java.util.List; /** java.lang.String */ static poisonousBerry?: string; /** java.lang.String */ static poisonousMushroom?: string; /** int */ static port: number; /** java.util.Map */ static readonly positions?: java.util.Map; /** java.lang.String */ static serverPassword?: string; /** java.util.Calendar */ static startAuth?: java.util.Calendar; /** long */ static steamID: number; /** boolean */ static useSteamRelay: boolean; /** java.lang.String */ static username?: string; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): void */ GameLoadingRequestData(): void; /** * Method Parameters: * - (String arg0, boolean arg1, IsoMovingObject arg2): void */ PlaySound(arg0: string, arg1: boolean, arg2: zombie.iso.IsoMovingObject): void; /** * Method Parameters: * - (String arg0, int arg1, int arg2, byte arg3): void */ PlayWorldSound(arg0: string, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (Empty): void */ Shutdown(): void; /** * Method Parameters: * - (IsoMovingObject arg0, String arg1, boolean arg2): void */ StopSound(arg0: zombie.iso.IsoMovingObject, arg1: string, arg2: boolean): void; /** * Method Parameters: * - (IsoPlayer arg0, IsoPlayer arg1, boolean arg2): void */ acceptTrading(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoPlayer, arg2: boolean): void; /** * Method Parameters: * - (int arg0): void */ addDisconnectPacket(arg0: number): void; /** * Method Parameters: * - (short arg0, ByteBuffer arg1): void */ addIncoming(arg0: number, arg1: java.nio.ByteBuffer): void; /** * Method Parameters: * - (IsoObject arg0, ItemContainer arg1, InventoryItem arg2): void */ addToItemRemoveSendBuffer(arg0: zombie.iso.IsoObject, arg1: zombie.inventory.ItemContainer, arg2: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (IsoObject arg0, ItemContainer arg1, InventoryItem arg2): void */ addToItemSendBuffer(arg0: zombie.iso.IsoObject, arg1: zombie.inventory.ItemContainer, arg2: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (String arg0, String arg1, String arg2): void */ addUserlog(arg0: string, arg1: string, arg2: string): void; /** * Method Parameters: * - (String arg0, String arg1, int arg2): void */ addWarningPoint(arg0: string, arg1: string, arg2: number): void; /** * Method Parameters: * - (Empty): boolean */ canConnect(): boolean; /** * Method Parameters: * - (IsoObject arg0): void */ checkAddedRemovedItems(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (Empty): void */ connectionLost(): void; /** * Method Parameters: * - (Empty): void */ disconnect(): void; /** * Method Parameters: * - (String arg0, String arg1, String arg2, String arg3, String arg4, String arg5, String arg6, boolean arg7): void */ doConnect(arg0: string, arg1: string, arg2: string, arg3: string, arg4: string, arg5: string, arg6: string, arg7: boolean): void; /** * Method Parameters: * - (String arg0): void */ doConnectCoop(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ doDisconnect(arg0: string): void; /** * Method Parameters: * - (IsoPlayer arg0, float arg1): void */ drink(arg0: zombie.characters.IsoPlayer, arg1: number): void; /** * Method Parameters: * - (IsoPlayer arg0, Food arg1, float arg2): void */ eatFood(arg0: zombie.characters.IsoPlayer, arg1: zombie.inventory.types.Food, arg2: number): void; /** * Method Parameters: * - (IsoPlayer arg0, int arg1): void */ equip(arg0: zombie.characters.IsoPlayer, arg1: number): void; /** * Method Parameters: * - (String arg0, KahluaTable arg1): void */ executeQuery(arg0: string, arg1: se.krka.kahlua.vm.KahluaTable): void; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getConnectedPlayers(): java.util.ArrayList; /** * Method Parameters: * - (Empty): void */ getDBSchema(): void; /** * Method Parameters: * - (short arg0): zombie.characters.IsoPlayer */ getPlayerByOnlineID(arg0: number): zombie.characters.IsoPlayer; /** * Method Parameters: * - (String arg0): zombie.characters.IsoPlayer */ getPlayerFromUsername(arg0: string): zombie.characters.IsoPlayer; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getPlayers(): java.util.ArrayList; /** * Method Parameters: * - (Empty): string */ getReconnectCountdownTimer(): string; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getServerSpawnRegions(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (String arg0, int arg1): void */ getTableResult(arg0: string, arg1: number): void; /** * Method Parameters: * - (Empty): void */ heartBeat(): void; /** * Method Parameters: * - (Empty): void */ init(): void; /** * Method Parameters: * - (Empty): void */ loadResetID(): void; /** * Method Parameters: * - (ByteBuffer arg0): boolean */ receivePlayerConnectWhileLoading(arg0: java.nio.ByteBuffer): boolean; /** * Method Parameters: * - (String arg0, String arg1, String arg2): void */ removeUserlog(arg0: string, arg1: string, arg2: string): void; /** * Method Parameters: * - (IsoZombie arg0): void */ removeZombieFromCache(arg0: zombie.characters.IsoZombie): void; /** * Method Parameters: * - (Empty): void */ requestPacketCounts(): void; /** * Method Parameters: * - (IsoPlayer arg0, IsoPlayer arg1): void */ requestTrading(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoPlayer): void; /** * Method Parameters: * - (String arg0): void */ requestUserlog(arg0: string): void; /** * Method Parameters: * - (Empty): void */ resetDisconnectTimer(): void; /** * Method Parameters: * - (Empty): void */ scoreboardUpdate(): void; /** * Method Parameters: * - (IsoPlayer arg0, Perk arg1, int arg2): void */ sendAddXp(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.skills.PerkFactory$Perk, arg2: number): void; /** * Method Parameters: * - (boolean arg0): void */ sendAddedRemovedItems(arg0: boolean): void; /** * Method Parameters: * - (int arg0, int arg1, float arg2): void */ sendAdditionalPain(arg0: number, arg1: number, arg2: number): void; /** * Method Parameters: * - (IsoPlayer arg0, String arg1, InventoryItem arg2): void */ sendAttachedItem(arg0: zombie.characters.IsoPlayer, arg1: string, arg2: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (int arg0, int arg1, boolean arg2, float arg3, boolean arg4, String arg5): void */ sendBandage(arg0: number, arg1: number, arg2: boolean, arg3: number, arg4: boolean, arg5: string): void; /** * Method Parameters: * - (int arg0, int arg1, float arg2, float arg3, float arg4): void */ sendCataplasm(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void; /** * Method Parameters: * - (IsoPlayer arg0): void */ sendChangedPlayerStats(arg0: zombie.characters.IsoPlayer): void; /** * Method Parameters: * - (IsoGameCharacter arg0, IsoGameCharacter arg1, BodyPart arg2, InventoryItem arg3): void */ sendCleanBurn(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.characters.BodyDamage.BodyPart, arg3: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (IsoPlayer arg0, String arg1, String arg2, KahluaTable arg3): void */ sendClientCommand(arg0: zombie.characters.IsoPlayer, arg1: string, arg2: string, arg3: se.krka.kahlua.vm.KahluaTable): void; /** * Method Parameters: * - (IsoPlayer arg0, String arg1, String arg2, Object... arg3): void */ sendClientCommandV(arg0: zombie.characters.IsoPlayer, arg1: string, arg2: string, arg3: any): void; /** * Method Parameters: * - (IsoPlayer arg0, String arg1, InventoryItem arg2): void */ sendClothing(arg0: zombie.characters.IsoPlayer, arg1: string, arg2: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (IsoObject arg0): void */ sendCustomColor(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoGameCharacter arg0, IsoGameCharacter arg1, BodyPart arg2, InventoryItem arg3): void */ sendDisinfect(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.characters.BodyDamage.BodyPart, arg3: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (InventoryItem arg0): void */ sendItemStats(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (long arg0): void */ sendLoginQueueDone2(arg0: number): void; /** * Method Parameters: * - (Empty): void */ sendLoginQueueRequest2(): void; /** * Method Parameters: * - (IsoPlayer arg0): void */ sendPersonalColor(arg0: zombie.characters.IsoPlayer): void; /** * Method Parameters: * - (IsoPlayer arg0): void */ sendPlayer(arg0: zombie.characters.IsoPlayer): void; /** * Method Parameters: * - (IsoPlayer arg0): void */ sendPlayer2(arg0: zombie.characters.IsoPlayer): void; /** * Method Parameters: * - (IsoPlayer arg0): void */ sendPlayerConnect(arg0: zombie.characters.IsoPlayer): void; /** * Method Parameters: * - (IsoPlayer arg0): void */ sendPlayerSave(arg0: zombie.characters.IsoPlayer): void; /** * Method Parameters: * - (IsoGameCharacter arg0, IsoGameCharacter arg1, BodyPart arg2): void */ sendRemoveBullet(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.characters.BodyDamage.BodyPart): void; /** * Method Parameters: * - (IsoGameCharacter arg0, IsoGameCharacter arg1, BodyPart arg2, boolean arg3): void */ sendRemoveGlass(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.characters.BodyDamage.BodyPart, arg3: boolean): void; /** * Method Parameters: * - (InventoryItem arg0): void */ sendReplaceOnCooked(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (SandboxOptions arg0): void */ sendSandboxOptionsToServer(arg0: zombie.SandboxOptions): void; /** * Method Parameters: * - (int arg0, int arg1, boolean arg2, float arg3, String arg4): void */ sendSplint(arg0: number, arg1: number, arg2: boolean, arg3: number, arg4: string): void; /** * Method Parameters: * - (IsoGameCharacter arg0, IsoGameCharacter arg1, BodyPart arg2, InventoryItem arg3, boolean arg4): void */ sendStitch(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.characters.BodyDamage.BodyPart, arg3: zombie.inventory.InventoryItem, arg4: boolean): void; /** * Method Parameters: * - (IsoPlayer arg0): void */ sendSyncXp(arg0: zombie.characters.IsoPlayer): void; /** * Method Parameters: * - (IsoPlayer arg0): void */ sendTransactionID(arg0: zombie.characters.IsoPlayer): void; /** * Method Parameters: * - (IsoPlayer arg0): void */ sendVisual(arg0: zombie.characters.IsoPlayer): void; /** * Method Parameters: * - (IsoPlayer arg0, HandWeapon arg1, IsoObject arg2): void */ sendWeaponHit(arg0: zombie.characters.IsoPlayer, arg1: zombie.inventory.types.HandWeapon, arg2: zombie.iso.IsoObject): void; /** * Method Parameters: * - (String arg0): void */ sendWorldMessage(arg0: string): void; /** * Method Parameters: * - (WorldSound arg0): void * - (Object arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6, float arg7, float arg8): void */ sendWorldSound(arg0: any, arg1?: number, arg2?: number, arg3?: number, arg4?: number, arg5?: number, arg6?: boolean, arg7?: number, arg8?: number): void; /** * Method Parameters: * - (int arg0, int arg1, boolean arg2): void */ sendWoundInfection(arg0: number, arg1: number, arg2: boolean): void; /** * Method Parameters: * - (RequestState arg0): void */ setRequest(arg0: zombie.network.GameClient$RequestState): void; /** * Method Parameters: * - (int arg0): void */ setResetID(arg0: number): void; /** * Method Parameters: * - (IsoWindow arg0, int arg1): void */ smashWindow(arg0: zombie.iso.objects.IsoWindow, arg1: number): void; /** * Method Parameters: * - (Empty): void */ startClient(): void; /** * Method Parameters: * - (Empty): void */ startLocalServer(): void; /** * Method Parameters: * - (IsoPlayer arg0, IsoPlayer arg1, InventoryItem arg2): void */ tradingUISendAddItem(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoPlayer, arg2: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (IsoPlayer arg0, IsoPlayer arg1, int arg2): void */ tradingUISendRemoveItem(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoPlayer, arg2: number): void; /** * Method Parameters: * - (IsoPlayer arg0, IsoPlayer arg1, int arg2): void */ tradingUISendUpdateState(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoPlayer, arg2: number): void; /** * Method Parameters: * - (Empty): void */ update(): void; /** * Method Parameters: * - (IsoPlayer arg0): void */ wakeUpPlayer(arg0: zombie.characters.IsoPlayer): void; /** * Method Parameters: * - (ByteBufferWriter arg0, IsoPlayer arg1): void */ writePlayerConnectData(arg0: zombie.core.network.ByteBufferWriter, arg1: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ static IsClientPaused(): boolean; /** * @noSelf * * Method Parameters: * - (String arg0): void */ static SendCommandToServer(arg0: string): void; /** * @noSelf * * Method Parameters: * - (Faction arg0, String arg1): void */ static acceptFactionInvite(arg0: zombie.characters.Faction, arg1: string): void; /** * @noSelf * * Method Parameters: * - (SafeHouse arg0, String arg1): void */ static acceptSafehouseInvite(arg0: zombie.iso.areas.SafeHouse, arg1: string): void; /** * @noSelf * * Method Parameters: * - (String arg0, String arg1, int arg2): void */ static addTicket(arg0: string, arg1: string, arg2: number): void; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ static canModifyPlayerStats(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ static canSeePlayerStats(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): void */ static checksumServer(): void; /** * @noSelf * * Method Parameters: * - (IsoObject arg0): void */ static destroy(arg0: zombie.iso.IsoObject): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ static getCustomModData(): void; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ static getServerStatisticEnable(): boolean; /** * @noSelf * * Method Parameters: * - (String arg0): void */ static getTickets(arg0: string): void; /** * @noSelf * * Method Parameters: * - (short arg0): zombie.characters.IsoZombie */ static getZombie(arg0: number): zombie.characters.IsoZombie; /** * @noSelf * * Method Parameters: * - (int arg0, String arg1, IsoPlayer arg2): void */ static invMngRequestItem(arg0: number, arg1: string, arg2: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (int arg0, IsoPlayer arg1): void */ static invMngRequestRemoveItem(arg0: number, arg1: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (ByteBuffer arg0, short arg1): void */ static receiveEatBody(arg0: java.nio.ByteBuffer, arg1: number): void; /** * @noSelf * * Method Parameters: * - (short arg0): void */ static receivePlayerTimeout(arg0: number): void; /** * @noSelf * * Method Parameters: * - (ByteBuffer arg0, short arg1): void */ static receiveRadioDeviceDataState(arg0: java.nio.ByteBuffer, arg1: number): void; /** * @noSelf * * Method Parameters: * - (ByteBuffer arg0, short arg1): void */ static receiveRadioPostSilence(arg0: java.nio.ByteBuffer, arg1: number): void; /** * @noSelf * * Method Parameters: * - (ByteBuffer arg0, short arg1): void */ static receiveRadioServerData(arg0: java.nio.ByteBuffer, arg1: number): void; /** * @noSelf * * Method Parameters: * - (ByteBuffer arg0, short arg1): void */ static receiveSyncCustomLightSettings(arg0: java.nio.ByteBuffer, arg1: number): void; /** * @noSelf * * Method Parameters: * - (ByteBuffer arg0, short arg1): void */ static receiveSyncRadioData(arg0: java.nio.ByteBuffer, arg1: number): void; /** * @noSelf * * Method Parameters: * - (ByteBuffer arg0, short arg1): void */ static receiveThump(arg0: java.nio.ByteBuffer, arg1: number): void; /** * @noSelf * * Method Parameters: * - (ByteBuffer arg0, short arg1): void */ static receiveWaveSignal(arg0: java.nio.ByteBuffer, arg1: number): void; /** * @noSelf * * Method Parameters: * - (Zone arg0, boolean arg1): void */ static registerZone(arg0: zombie.iso.IsoMetaGrid$Zone, arg1: boolean): void; /** * @noSelf * * Method Parameters: * - (int arg0): void */ static removeTicket(arg0: number): void; /** * @noSelf * * Method Parameters: * - (BaseAction arg0, boolean arg1): void */ static sendAction(arg0: zombie.characters.CharacterTimedActions.BaseAction, arg1: boolean): void; /** * @noSelf * * Method Parameters: * - (String arg0): void */ static sendBuildingStashToDo(arg0: string): void; /** * @noSelf * * Method Parameters: * - (short arg0, short arg1): void */ static sendBurnCorpse(arg0: number, arg1: number): void; /** * @noSelf * * Method Parameters: * - (Safety arg0): void */ static sendChangeSafety(arg0: zombie.characters.Safety): void; /** * @noSelf * * Method Parameters: * - (IsoCompost arg0): void */ static sendCompost(arg0: zombie.iso.objects.IsoCompost): void; /** * @noSelf * * Method Parameters: * - (IsoZombie arg0, IsoMovingObject arg1): void */ static sendEatBody(arg0: zombie.characters.IsoZombie, arg1: zombie.iso.IsoMovingObject): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ static sendEquippedRadioFreq(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0, String arg1): void */ static sendEvent(arg0: zombie.characters.IsoPlayer, arg1: string): void; /** * @noSelf * * Method Parameters: * - (Faction arg0, boolean arg1): void */ static sendFaction(arg0: zombie.characters.Faction, arg1: boolean): void; /** * @noSelf * * Method Parameters: * - (Faction arg0, IsoPlayer arg1, String arg2): void */ static sendFactionInvite(arg0: zombie.characters.Faction, arg1: zombie.characters.IsoPlayer, arg2: string): void; /** * @noSelf * * Method Parameters: * - (BSFurnace arg0): void */ static sendFurnaceChange(arg0: zombie.iso.objects.BSFurnace): void; /** * @noSelf * * Method Parameters: * - (long arg0): void */ static sendGetItemInvMng(arg0: number): void; /** * @noSelf * * Method Parameters: * - (IsoGameCharacter arg0, IsoMovingObject arg1, HandWeapon arg2, float arg3, boolean arg4, float arg5, boolean arg6, boolean arg7, boolean arg8): boolean */ static sendHitCharacter(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.iso.IsoMovingObject, arg2: zombie.inventory.types.HandWeapon, arg3: number, arg4: boolean, arg5: number, arg6: boolean, arg7: boolean, arg8: boolean): boolean; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0, IsoGameCharacter arg1, BaseVehicle arg2, float arg3, boolean arg4, int arg5, float arg6, boolean arg7): void */ static sendHitVehicle(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.vehicles.BaseVehicle, arg3: number, arg4: boolean, arg5: number, arg6: number, arg7: boolean): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ static sendIsoRegionDataRequest(): void; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, int arg2, String arg3, String arg4, String arg5, float arg6, float arg7, float arg8, int arg9, boolean arg10): void */ static sendIsoWaveSignal(arg0: number, arg1: number, arg2: number, arg3: string, arg4: string, arg5: string, arg6: number, arg7: number, arg8: number, arg9: number, arg10: boolean): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0, ArrayList arg1, IsoPlayer arg2, String arg3, String arg4): boolean */ static sendItemListNet(arg0: zombie.characters.IsoPlayer, arg1: java.util.ArrayList, arg2: zombie.characters.IsoPlayer, arg3: string, arg4: string): boolean; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ static sendKickOutOfSafehouse(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (NonPvpZone arg0, boolean arg1): void */ static sendNonPvpZone(arg0: zombie.iso.areas.NonPvpZone, arg1: boolean): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ static sendPerks(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ static sendPing(): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ static sendPlayerDamage(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ static sendPlayerDeath(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ static sendPlayerExtraInfo(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ static sendPlayerInjuries(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (int arg0, boolean arg1, boolean arg2): void */ static sendPlayerListensChannel(arg0: number, arg1: boolean, arg2: boolean): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ static sendRadioServerDataRequest(): void; /** * @noSelf * * Method Parameters: * - (IsoDeadBody arg0): void */ static sendRemoveCorpseFromMap(arg0: zombie.iso.objects.IsoDeadBody): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ static sendRequestInventory(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (SafeHouse arg0, boolean arg1): void */ static sendSafehouse(arg0: zombie.iso.areas.SafeHouse, arg1: boolean): void; /** * @noSelf * * Method Parameters: * - (SafeHouse arg0, IsoPlayer arg1, String arg2): void */ static sendSafehouseInvite(arg0: zombie.iso.areas.SafeHouse, arg1: zombie.characters.IsoPlayer, arg2: string): void; /** * @noSelf * * Method Parameters: * - (long arg0): void */ static sendServerPing(arg0: number): void; /** * @noSelf * * Method Parameters: * - (short arg0, int arg1, byte arg2): void */ static sendSneezingCoughing(arg0: number, arg1: number, arg2: number): void; /** * @noSelf * * Method Parameters: * - (IsoGameCharacter arg0): void * - (IsoGridSquare arg0): void */ static sendStopFire(arg0: zombie.characters.IsoGameCharacter | zombie.iso.IsoGridSquare): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0, float arg1, float arg2, float arg3): void */ static sendTeleport(arg0: zombie.characters.IsoPlayer, arg1: number, arg2: number, arg3: number): void; /** * @noSelf * * Method Parameters: * - (IsoGameCharacter arg0, Thumpable arg1): void */ static sendThump(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.iso.objects.interfaces.Thumpable): void; /** * @noSelf * * Method Parameters: * - (ValidatePacket arg0): void */ static sendValidatePacket(arg0: zombie.network.packets.ValidatePacket): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0): void */ static sendWeight(arg0: zombie.characters.IsoPlayer): void; /** * @noSelf * * Method Parameters: * - (IsoZombie arg0): void */ static sendZombieDeath(arg0: zombie.characters.IsoZombie): void; /** * @noSelf * * Method Parameters: * - (IsoPlayer arg0, IsoGameCharacter arg1, InventoryItem arg2): void */ static sendZombieHelmetFall(arg0: zombie.characters.IsoPlayer, arg1: zombie.characters.IsoGameCharacter, arg2: zombie.inventory.InventoryItem): void; /** * @noSelf * * Method Parameters: * - (boolean arg0): void */ static setServerStatisticEnable(arg0: boolean): void; } /** [ENUM] zombie.network.GameClient$RequestState */ export class GameClient$RequestState { protected constructor(); static readonly Complete: zombie.network.GameClient$RequestState; static readonly Loading: zombie.network.GameClient$RequestState; static readonly Start: zombie.network.GameClient$RequestState; name(): string; ordinal(): number; /** * Method Parameters: * - (Enum arg0): number * - (Object arg0): number */ compareTo(arg0: any): number; /** * Method Parameters: * - (Empty): java.util.Optional> */ describeConstable(): java.util.Optional>; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): java.lang.Class */ getDeclaringClass(): java.lang.Class; /** * Method Parameters: * - (Empty): number */ hashCode(): number; /** * Method Parameters: * - (Empty): string */ name(): string; /** * Method Parameters: * - (Empty): number */ ordinal(): number; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.network.GameClient$RequestState * - (Class arg0, String arg1): T */ static valueOf(arg0: string | java.lang.Class, arg1?: string): zombie.network.GameClient$RequestState | T; /** * @noSelf * * Method Parameters: * - (Empty): zombie.network.GameClient$RequestState[] */ static values(): zombie.network.GameClient$RequestState[]; } /** * @customConstructor NetworkAIParams.new * @ * [CLASS] zombie.network.NetworkAIParams */ export class NetworkAIParams { /** int */ static readonly CHARACTER_EXTRAPOLATION_UPDATE_INTERVAL_MS: number; /** int */ static readonly CHARACTER_PREDICTION_INTERVAL_MS: number; /** int */ static readonly CHARACTER_UPDATE_RATE_MS: number; /** float */ static readonly MAX_RECONNECT_DISTANCE_SQ: number; /** float */ static readonly MAX_TOWING_CAR_DISTANCE_SQ: number; /** float */ static readonly MAX_TOWING_TRAILER_DISTANCE_SQ: number; /** long */ static readonly TIME_VALIDATION_DELAY: number; /** long */ static readonly TIME_VALIDATION_INTERVAL: number; /** long */ static readonly TIME_VALIDATION_TIMEOUT: number; /** float */ static readonly TOWING_DISTANCE: number; /** int */ static readonly VEHICLE_BUFFER_DELAY_MS: number; /** int */ static readonly VEHICLE_BUFFER_HISTORY_MS: number; /** int */ static readonly VEHICLE_MOVING_MP_PHYSIC_UPDATE_RATE: number; /** int */ static readonly VEHICLE_MP_PHYSIC_UPDATE_RATE: number; /** int */ static readonly VEHICLE_SPEED_CAP: number; /** float */ static readonly ZOMBIE_ANTICIPATORY_UPDATE_MULTIPLIER: number; /** int */ static readonly ZOMBIE_MAX_UPDATE_INTERVAL_MS: number; /** int */ static readonly ZOMBIE_MIN_UPDATE_INTERVAL_MS: number; /** int */ static readonly ZOMBIE_OWNERSHIP_INTERVAL: number; /** int */ static readonly ZOMBIE_REMOVE_INTERVAL_MS: number; /** int */ static readonly ZOMBIE_TELEPORT_DISTANCE_SQ: number; /** int */ static readonly ZOMBIE_TELEPORT_PLAYER: number; /** int */ static readonly ZOMBIE_UPDATE_INFO_BUNCH_RATE_MS: number; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * @noSelf * * Method Parameters: * - (Empty): void */ static Init(): void; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ static isShowConnectionInfo(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ static isShowPingInfo(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ static isShowServerInfo(): boolean; /** * @noSelf * * Method Parameters: * - (boolean arg0): void */ static setShowConnectionInfo(arg0: boolean): void; /** * @noSelf * * Method Parameters: * - (boolean arg0): void */ static setShowPingInfo(arg0: boolean): void; /** * @noSelf * * Method Parameters: * - (boolean arg0): void */ static setShowServerInfo(arg0: boolean): void; } /** [ENUM] zombie.network.NetworkVariables$PredictionTypes */ export class NetworkVariables$PredictionTypes { protected constructor(); static readonly Climb: zombie.network.NetworkVariables$PredictionTypes; static readonly Lunge: zombie.network.NetworkVariables$PredictionTypes; static readonly LungeHalf: zombie.network.NetworkVariables$PredictionTypes; static readonly Moving: zombie.network.NetworkVariables$PredictionTypes; static readonly None: zombie.network.NetworkVariables$PredictionTypes; static readonly PathFind: zombie.network.NetworkVariables$PredictionTypes; static readonly Static: zombie.network.NetworkVariables$PredictionTypes; static readonly Thump: zombie.network.NetworkVariables$PredictionTypes; static readonly Walk: zombie.network.NetworkVariables$PredictionTypes; static readonly WalkHalf: zombie.network.NetworkVariables$PredictionTypes; name(): string; ordinal(): number; /** * Method Parameters: * - (Enum arg0): number * - (Object arg0): number */ compareTo(arg0: any): number; /** * Method Parameters: * - (Empty): java.util.Optional> */ describeConstable(): java.util.Optional>; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): java.lang.Class */ getDeclaringClass(): java.lang.Class; /** * Method Parameters: * - (Empty): number */ hashCode(): number; /** * Method Parameters: * - (Empty): string */ name(): string; /** * Method Parameters: * - (Empty): number */ ordinal(): number; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (byte arg0): zombie.network.NetworkVariables$PredictionTypes */ static fromByte(arg0: number): zombie.network.NetworkVariables$PredictionTypes; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.network.NetworkVariables$PredictionTypes * - (Class arg0, String arg1): T */ static valueOf(arg0: string | java.lang.Class, arg1?: string): zombie.network.NetworkVariables$PredictionTypes | T; /** * @noSelf * * Method Parameters: * - (Empty): zombie.network.NetworkVariables$PredictionTypes[] */ static values(): zombie.network.NetworkVariables$PredictionTypes[]; } /** [ENUM] zombie.network.PacketTypes$PacketType */ export class PacketTypes$PacketType { protected constructor(); static readonly AcceptedFactionInvite: zombie.network.PacketTypes$PacketType; static readonly AcceptedSafehouseInvite: zombie.network.PacketTypes$PacketType; static readonly AccessDenied: zombie.network.PacketTypes$PacketType; static readonly ActionPacket: zombie.network.PacketTypes$PacketType; static readonly AddAlarm: zombie.network.PacketTypes$PacketType; static readonly AddAmbient: zombie.network.PacketTypes$PacketType; static readonly AddBrokenGlass: zombie.network.PacketTypes$PacketType; static readonly AddChatTab: zombie.network.PacketTypes$PacketType; static readonly AddCoopPlayer: zombie.network.PacketTypes$PacketType; static readonly AddCorpseToMap: zombie.network.PacketTypes$PacketType; static readonly AddExplosiveTrap: zombie.network.PacketTypes$PacketType; static readonly AddInventoryItemToContainer: zombie.network.PacketTypes$PacketType; static readonly AddItemInInventory: zombie.network.PacketTypes$PacketType; static readonly AddItemToMap: zombie.network.PacketTypes$PacketType; static readonly AddTicket: zombie.network.PacketTypes$PacketType; static readonly AddUserlog: zombie.network.PacketTypes$PacketType; static readonly AddWarningPoint: zombie.network.PacketTypes$PacketType; static readonly AddXP: zombie.network.PacketTypes$PacketType; static readonly AddXpCommand: zombie.network.PacketTypes$PacketType; static readonly AddXpFromPlayerStatsUI: zombie.network.PacketTypes$PacketType; static readonly AdditionalPain: zombie.network.PacketTypes$PacketType; static readonly Bandage: zombie.network.PacketTypes$PacketType; static readonly BecomeCorpse: zombie.network.PacketTypes$PacketType; static readonly BloodSplatter: zombie.network.PacketTypes$PacketType; static readonly BodyDamageUpdate: zombie.network.PacketTypes$PacketType; static readonly BurnCorpse: zombie.network.PacketTypes$PacketType; static readonly Cataplasm: zombie.network.PacketTypes$PacketType; static readonly ChangePlayerStats: zombie.network.PacketTypes$PacketType; static readonly ChangeSafety: zombie.network.PacketTypes$PacketType; static readonly ChangeTextColor: zombie.network.PacketTypes$PacketType; static readonly ChatMessageFromPlayer: zombie.network.PacketTypes$PacketType; static readonly ChatMessageToPlayer: zombie.network.PacketTypes$PacketType; static readonly Checksum: zombie.network.PacketTypes$PacketType; static readonly ChunkObjectState: zombie.network.PacketTypes$PacketType; static readonly CleanBurn: zombie.network.PacketTypes$PacketType; static readonly ClientCommand: zombie.network.PacketTypes$PacketType; static readonly ClimateManagerPacket: zombie.network.PacketTypes$PacketType; static readonly ConstructedZone: zombie.network.PacketTypes$PacketType; static readonly Disinfect: zombie.network.PacketTypes$PacketType; static readonly Drink: zombie.network.PacketTypes$PacketType; static readonly EatBody: zombie.network.PacketTypes$PacketType; static readonly EatFood: zombie.network.PacketTypes$PacketType; static readonly Equip: zombie.network.PacketTypes$PacketType; static readonly EventPacket: zombie.network.PacketTypes$PacketType; static readonly ExecuteQuery: zombie.network.PacketTypes$PacketType; static readonly ExtraInfo: zombie.network.PacketTypes$PacketType; static readonly GetDBSchema: zombie.network.PacketTypes$PacketType; static readonly GetTableResult: zombie.network.PacketTypes$PacketType; static readonly GlobalModData: zombie.network.PacketTypes$PacketType; static readonly GlobalModDataRequest: zombie.network.PacketTypes$PacketType; static readonly GlobalObjects: zombie.network.PacketTypes$PacketType; static readonly Helicopter: zombie.network.PacketTypes$PacketType; static readonly HitCharacter: zombie.network.PacketTypes$PacketType; static readonly HumanVisual: zombie.network.PacketTypes$PacketType; static readonly InitPlayerChat: zombie.network.PacketTypes$PacketType; static readonly InvMngGetItem: zombie.network.PacketTypes$PacketType; static readonly InvMngRemoveItem: zombie.network.PacketTypes$PacketType; static readonly InvMngReqItem: zombie.network.PacketTypes$PacketType; static readonly IsoRegionClientRequestFullUpdate: zombie.network.PacketTypes$PacketType; static readonly IsoRegionServerPacket: zombie.network.PacketTypes$PacketType; static readonly ItemStats: zombie.network.PacketTypes$PacketType; static readonly ItemTransaction: zombie.network.PacketTypes$PacketType; static readonly KeepAlive: zombie.network.PacketTypes$PacketType; static readonly KickOutOfSafehouse: zombie.network.PacketTypes$PacketType; static readonly Kicked: zombie.network.PacketTypes$PacketType; static readonly KillZombie: zombie.network.PacketTypes$PacketType; static readonly LoadPlayerProfile: zombie.network.PacketTypes$PacketType; static readonly Login: zombie.network.PacketTypes$PacketType; static readonly LoginQueueDone2: zombie.network.PacketTypes$PacketType; static readonly LoginQueueRequest2: zombie.network.PacketTypes$PacketType; static readonly MessageForAdmin: zombie.network.PacketTypes$PacketType; static readonly MetaGrid: zombie.network.PacketTypes$PacketType; static readonly NotRequiredInZip: zombie.network.PacketTypes$PacketType; static readonly ObjectChange: zombie.network.PacketTypes$PacketType; static readonly ObjectModData: zombie.network.PacketTypes$PacketType; static readonly PacketCounts: zombie.network.PacketTypes$PacketType; static readonly PacketTypeShort: zombie.network.PacketTypes$PacketType; static readonly PassengerMap: zombie.network.PacketTypes$PacketType; static readonly Ping: zombie.network.PacketTypes$PacketType; static readonly PingFromClient: zombie.network.PacketTypes$PacketType; static readonly PlaySound: zombie.network.PacketTypes$PacketType; static readonly PlaySoundEveryPlayer: zombie.network.PacketTypes$PacketType; static readonly PlayWorldSound: zombie.network.PacketTypes$PacketType; static readonly PlayerAttachedItem: zombie.network.PacketTypes$PacketType; static readonly PlayerConnect: zombie.network.PacketTypes$PacketType; static readonly PlayerConnectedToChat: zombie.network.PacketTypes$PacketType; static readonly PlayerDamage: zombie.network.PacketTypes$PacketType; static readonly PlayerDamageFromCarCrash: zombie.network.PacketTypes$PacketType; static readonly PlayerDataRequest: zombie.network.PacketTypes$PacketType; static readonly PlayerDeath: zombie.network.PacketTypes$PacketType; static readonly PlayerJoinChat: zombie.network.PacketTypes$PacketType; static readonly PlayerLeaveChat: zombie.network.PacketTypes$PacketType; static readonly PlayerListensChannel: zombie.network.PacketTypes$PacketType; static readonly PlayerNotFound: zombie.network.PacketTypes$PacketType; static readonly PlayerSave: zombie.network.PacketTypes$PacketType; static readonly PlayerStartPMChat: zombie.network.PacketTypes$PacketType; static readonly PlayerTimeout: zombie.network.PacketTypes$PacketType; static readonly PlayerUpdate: zombie.network.PacketTypes$PacketType; static readonly PlayerUpdateReliable: zombie.network.PacketTypes$PacketType; static readonly RadioDeviceDataState: zombie.network.PacketTypes$PacketType; static readonly RadioPostSilenceEvent: zombie.network.PacketTypes$PacketType; static readonly RadioServerData: zombie.network.PacketTypes$PacketType; static readonly ReadAnnotedMap: zombie.network.PacketTypes$PacketType; static readonly ReceiveCommand: zombie.network.PacketTypes$PacketType; static readonly ReceiveModData: zombie.network.PacketTypes$PacketType; static readonly RegisterZone: zombie.network.PacketTypes$PacketType; static readonly ReloadOptions: zombie.network.PacketTypes$PacketType; static readonly RemoveBlood: zombie.network.PacketTypes$PacketType; static readonly RemoveBullet: zombie.network.PacketTypes$PacketType; static readonly RemoveChatTab: zombie.network.PacketTypes$PacketType; static readonly RemoveContestedItemsFromInventory: zombie.network.PacketTypes$PacketType; static readonly RemoveCorpseFromMap: zombie.network.PacketTypes$PacketType; static readonly RemoveGlass: zombie.network.PacketTypes$PacketType; static readonly RemoveInventoryItemFromContainer: zombie.network.PacketTypes$PacketType; static readonly RemoveItemFromSquare: zombie.network.PacketTypes$PacketType; static readonly RemoveTicket: zombie.network.PacketTypes$PacketType; static readonly RemoveUserlog: zombie.network.PacketTypes$PacketType; static readonly ReplaceOnCooked: zombie.network.PacketTypes$PacketType; static readonly RequestData: zombie.network.PacketTypes$PacketType; static readonly RequestInventory: zombie.network.PacketTypes$PacketType; static readonly RequestItemsForContainer: zombie.network.PacketTypes$PacketType; static readonly RequestLargeAreaZip: zombie.network.PacketTypes$PacketType; static readonly RequestPlayerData: zombie.network.PacketTypes$PacketType; static readonly RequestTrading: zombie.network.PacketTypes$PacketType; static readonly RequestZipList: zombie.network.PacketTypes$PacketType; static readonly SandboxOptions: zombie.network.PacketTypes$PacketType; static readonly ScoreboardUpdate: zombie.network.PacketTypes$PacketType; static readonly SendCustomColor: zombie.network.PacketTypes$PacketType; static readonly SendFactionInvite: zombie.network.PacketTypes$PacketType; static readonly SendInventory: zombie.network.PacketTypes$PacketType; static readonly SendItemListNet: zombie.network.PacketTypes$PacketType; static readonly SendModData: zombie.network.PacketTypes$PacketType; static readonly SendPlayerProfile: zombie.network.PacketTypes$PacketType; static readonly SendSafehouseInvite: zombie.network.PacketTypes$PacketType; static readonly SendTransactionID: zombie.network.PacketTypes$PacketType; static readonly SentChunk: zombie.network.PacketTypes$PacketType; static readonly ServerMap: zombie.network.PacketTypes$PacketType; static readonly ServerQuit: zombie.network.PacketTypes$PacketType; static readonly SledgehammerDestroy: zombie.network.PacketTypes$PacketType; static readonly SlowFactor: zombie.network.PacketTypes$PacketType; static readonly SmashWindow: zombie.network.PacketTypes$PacketType; static readonly SneezeCough: zombie.network.PacketTypes$PacketType; static readonly SpawnRegion: zombie.network.PacketTypes$PacketType; static readonly Splint: zombie.network.PacketTypes$PacketType; static readonly StartFire: zombie.network.PacketTypes$PacketType; static readonly StartPause: zombie.network.PacketTypes$PacketType; static readonly StartRain: zombie.network.PacketTypes$PacketType; static readonly Statistic: zombie.network.PacketTypes$PacketType; static readonly StatisticRequest: zombie.network.PacketTypes$PacketType; static readonly Stitch: zombie.network.PacketTypes$PacketType; static readonly StopFire: zombie.network.PacketTypes$PacketType; static readonly StopPause: zombie.network.PacketTypes$PacketType; static readonly StopRain: zombie.network.PacketTypes$PacketType; static readonly StopSound: zombie.network.PacketTypes$PacketType; static readonly SyncAlarmClock: zombie.network.PacketTypes$PacketType; static readonly SyncClock: zombie.network.PacketTypes$PacketType; static readonly SyncClothing: zombie.network.PacketTypes$PacketType; static readonly SyncCompost: zombie.network.PacketTypes$PacketType; static readonly SyncCustomLightSettings: zombie.network.PacketTypes$PacketType; static readonly SyncDoorKey: zombie.network.PacketTypes$PacketType; static readonly SyncEquippedRadioFreq: zombie.network.PacketTypes$PacketType; static readonly SyncFaction: zombie.network.PacketTypes$PacketType; static readonly SyncFurnace: zombie.network.PacketTypes$PacketType; static readonly SyncInjuries: zombie.network.PacketTypes$PacketType; static readonly SyncIsoObject: zombie.network.PacketTypes$PacketType; static readonly SyncIsoObjectReq: zombie.network.PacketTypes$PacketType; static readonly SyncNonPvpZone: zombie.network.PacketTypes$PacketType; static readonly SyncObjects: zombie.network.PacketTypes$PacketType; static readonly SyncPerks: zombie.network.PacketTypes$PacketType; static readonly SyncRadioData: zombie.network.PacketTypes$PacketType; static readonly SyncSafehouse: zombie.network.PacketTypes$PacketType; static readonly SyncThumpable: zombie.network.PacketTypes$PacketType; static readonly SyncWeight: zombie.network.PacketTypes$PacketType; static readonly SyncWorldObjectsReq: zombie.network.PacketTypes$PacketType; static readonly SyncXP: zombie.network.PacketTypes$PacketType; static readonly Teleport: zombie.network.PacketTypes$PacketType; static readonly Thump: zombie.network.PacketTypes$PacketType; static readonly TimeSync: zombie.network.PacketTypes$PacketType; static readonly TradingUIAddItem: zombie.network.PacketTypes$PacketType; static readonly TradingUIRemoveItem: zombie.network.PacketTypes$PacketType; static readonly TradingUIUpdateState: zombie.network.PacketTypes$PacketType; static readonly UpdateItemSprite: zombie.network.PacketTypes$PacketType; static readonly UpdateOverlaySprite: zombie.network.PacketTypes$PacketType; static readonly Userlog: zombie.network.PacketTypes$PacketType; static readonly Validate: zombie.network.PacketTypes$PacketType; static readonly VehicleAuthorization: zombie.network.PacketTypes$PacketType; static readonly Vehicles: zombie.network.PacketTypes$PacketType; static readonly VehiclesUnreliable: zombie.network.PacketTypes$PacketType; static readonly ViewTickets: zombie.network.PacketTypes$PacketType; static readonly WakeUpPlayer: zombie.network.PacketTypes$PacketType; static readonly WaveSignal: zombie.network.PacketTypes$PacketType; static readonly WeaponHit: zombie.network.PacketTypes$PacketType; static readonly Weather: zombie.network.PacketTypes$PacketType; static readonly WorldMapPlayerPosition: zombie.network.PacketTypes$PacketType; static readonly WorldMessage: zombie.network.PacketTypes$PacketType; static readonly WorldSound: zombie.network.PacketTypes$PacketType; static readonly WoundInfection: zombie.network.PacketTypes$PacketType; static readonly WriteLog: zombie.network.PacketTypes$PacketType; static readonly ZombieControl: zombie.network.PacketTypes$PacketType; static readonly ZombieDeath: zombie.network.PacketTypes$PacketType; static readonly ZombieDescriptors: zombie.network.PacketTypes$PacketType; static readonly ZombieHelmetFalling: zombie.network.PacketTypes$PacketType; static readonly ZombieSimulation: zombie.network.PacketTypes$PacketType; static readonly ZombieSimulationReliable: zombie.network.PacketTypes$PacketType; static readonly ZombieSound: zombie.network.PacketTypes$PacketType; static readonly getModData: zombie.network.PacketTypes$PacketType; /* FIELDS */ name(): string; ordinal(): number; /** * Method Parameters: * - (Enum arg0): number * - (Object arg0): number */ compareTo(arg0: any): number; /** * Method Parameters: * - (Empty): java.util.Optional> */ describeConstable(): java.util.Optional>; /** * Method Parameters: * - (ByteBufferWriter arg0): void */ doPacket(arg0: zombie.core.network.ByteBufferWriter): void; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): java.lang.Class */ getDeclaringClass(): java.lang.Class; /** * Method Parameters: * - (Empty): number */ getId(): number; /** * Method Parameters: * - (Empty): number */ hashCode(): number; /** * Method Parameters: * - (Empty): string */ name(): string; /** * Method Parameters: * - (ByteBuffer arg0): boolean */ onGameLoadingDealWithNetData(arg0: java.nio.ByteBuffer): boolean; /** * Method Parameters: * - (ByteBuffer arg0): void */ onMainLoopHandlePacketInternal(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBuffer arg0, UdpConnection arg1): void */ onServerPacket(arg0: java.nio.ByteBuffer, arg1: zombie.core.raknet.UdpConnection): void; /** * Method Parameters: * - (UdpConnection arg0): void */ onUnauthorized(arg0: zombie.core.raknet.UdpConnection): void; /** * Method Parameters: * - (Empty): number */ ordinal(): number; /** * Method Parameters: * - (Empty): void */ resetStatistics(): void; /** * Method Parameters: * - (UdpConnection arg0): void */ send(arg0: zombie.core.raknet.UdpConnection): void; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.network.PacketTypes$PacketType * - (Class arg0, String arg1): T */ static valueOf(arg0: string | java.lang.Class, arg1?: string): zombie.network.PacketTypes$PacketType | T; /** * @noSelf * * Method Parameters: * - (Empty): zombie.network.PacketTypes$PacketType[] */ static values(): zombie.network.PacketTypes$PacketType[]; } /** * @customConstructor Server.new * @ * [CLASS] zombie.network.Server */ export class Server { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): string */ getDescription(): string; /** * Method Parameters: * - (Empty): string */ getIp(): string; /** * Method Parameters: * - (Empty): number */ getLastUpdate(): number; /** * Method Parameters: * - (Empty): string */ getLocalIP(): string; /** * Method Parameters: * - (Empty): string */ getMaxPlayers(): string; /** * Method Parameters: * - (Empty): string */ getMods(): string; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): string */ getPing(): string; /** * Method Parameters: * - (Empty): string */ getPlayers(): string; /** * Method Parameters: * - (Empty): string */ getPort(): string; /** * Method Parameters: * - (Empty): string */ getPwd(): string; /** * Method Parameters: * - (Empty): string */ getServerPassword(): string; /** * Method Parameters: * - (Empty): string */ getSteamId(): string; /** * Method Parameters: * - (Empty): boolean */ getUseSteamRelay(): boolean; /** * Method Parameters: * - (Empty): string */ getUserName(): string; /** * Method Parameters: * - (Empty): string */ getVersion(): string; /** * Method Parameters: * - (Empty): boolean */ isHosted(): boolean; /** * Method Parameters: * - (Empty): boolean */ isOpen(): boolean; /** * Method Parameters: * - (Empty): boolean */ isPasswordProtected(): boolean; /** * Method Parameters: * - (Empty): boolean */ isPublic(): boolean; /** * Method Parameters: * - (String arg0): void */ setDescription(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setHosted(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void */ setIp(arg0: string): void; /** * Method Parameters: * - (int arg0): void */ setLastUpdate(arg0: number): void; /** * Method Parameters: * - (String arg0): void */ setLocalIP(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setMaxPlayers(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setMods(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setName(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setOpen(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setPasswordProtected(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void */ setPing(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setPlayers(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setPort(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setPublic(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void */ setPwd(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setServerPassword(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setSteamId(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setUseSteamRelay(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void */ setUserName(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setVersion(arg0: string): void; } /** * @customConstructor ServerOptions.new * @ * [CLASS] zombie.network.ServerOptions */ export class ServerOptions { /** int */ static readonly MAX_PORT: number; /** java.util.ArrayList */ static cardList?: java.util.ArrayList; /** java.util.HashMap */ static clientOptionsList?: java.util.HashMap; /** zombie.network.ServerOptions */ static readonly instance?: zombie.network.ServerOptions; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (ServerOption arg0): void */ addOption(arg0: zombie.network.ServerOptions$ServerOption): void; /** * Method Parameters: * - (String arg0, String arg1): string */ changeOption(arg0: string, arg1: string): string; /** * Method Parameters: * - (String arg0): boolean */ getBoolean(arg0: string): boolean; /** * Method Parameters: * - (String arg0): number */ getDouble(arg0: string): number; /** * Method Parameters: * - (String arg0): number */ getFloat(arg0: string): number; /** * Method Parameters: * - (String arg0): number */ getInteger(arg0: string): number; /** * Method Parameters: * - (Empty): number */ getMaxPlayers(): number; /** * Method Parameters: * - (Empty): number */ getNumOptions(): number; /** * Method Parameters: * - (String arg0): string */ getOption(arg0: string): string; /** * Method Parameters: * - (int arg0): zombie.network.ServerOptions$ServerOption */ getOptionByIndex(arg0: number): zombie.network.ServerOptions$ServerOption; /** * Method Parameters: * - (String arg0): zombie.network.ServerOptions$ServerOption */ getOptionByName(arg0: string): zombie.network.ServerOptions$ServerOption; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getOptions(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getPublicOptions(): java.util.ArrayList; /** * Method Parameters: * - (Empty): void */ init(): void; /** * Method Parameters: * - (String arg0): boolean */ loadServerTextFile(arg0: string): boolean; /** * Method Parameters: * - (String arg0, String arg1): void */ putOption(arg0: string, arg1: string): void; /** * Method Parameters: * - (String arg0, String arg1): void */ putSaveOption(arg0: string, arg1: string): void; /** * Method Parameters: * - (Empty): void */ resetRegionFile(): void; /** * Method Parameters: * - (String arg0): boolean */ saveServerTextFile(arg0: string): boolean; /** * @noSelf * * Method Parameters: * - (boolean arg0): java.util.ArrayList */ static getClientCommandList(arg0: boolean): java.util.ArrayList; /** * @noSelf * * Method Parameters: * - (Empty): zombie.network.ServerOptions */ static getInstance(): zombie.network.ServerOptions; /** * @noSelf * * Method Parameters: * - (Empty): string */ static getRandomCard(): string; /** * @noSelf * * Method Parameters: * - (Empty): void */ static initClientCommandsHelp(): void; } /** * @customConstructor BooleanServerOption.new * @ * [CLASS] zombie.network.ServerOptions$BooleanServerOption extends zombie.config.BooleanConfigOption */ export class ServerOptions$BooleanServerOption { /** * Constructors: * - (ServerOptions arg0, String arg1, boolean arg2) */ constructor(arg0: zombie.network.ServerOptions, arg1: string, arg2: boolean); /** * Method Parameters: * - (Empty): zombie.config.ConfigOption */ asConfigOption(): zombie.config.ConfigOption; /** * Method Parameters: * - (Empty): boolean */ getDefaultValue(): boolean; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): string */ getTooltip(): string; /** * Method Parameters: * - (Empty): string */ getType(): string; /** * Method Parameters: * - (Empty): boolean */ getValue(): boolean; /** * Method Parameters: * - (Empty): string */ getValueAsLuaString(): string; /** * Method Parameters: * - (Empty): any */ getValueAsObject(): any; /** * Method Parameters: * - (Empty): string */ getValueAsString(): string; /** * Method Parameters: * - (String arg0): boolean */ isValidString(arg0: string): boolean; /** * Method Parameters: * - (String arg0): void */ parse(arg0: string): void; /** * Method Parameters: * - (Empty): void */ resetToDefault(): void; /** * Method Parameters: * - (Empty): void */ setDefaultToCurrentValue(): void; /** * Method Parameters: * - (boolean arg0): void */ setValue(arg0: boolean): void; /** * Method Parameters: * - (Object arg0): void */ setValueFromObject(arg0: any): void; } /** * @customConstructor DoubleServerOption.new * @ * [CLASS] zombie.network.ServerOptions$DoubleServerOption extends zombie.config.DoubleConfigOption */ export class ServerOptions$DoubleServerOption { /** * Constructors: * - (ServerOptions arg0, String arg1, double arg2, double arg3, double arg4) */ constructor(arg0: zombie.network.ServerOptions, arg1: string, arg2: number, arg3: number, arg4: number); /** * Method Parameters: * - (Empty): zombie.config.ConfigOption */ asConfigOption(): zombie.config.ConfigOption; /** * Method Parameters: * - (Empty): number */ getDefaultValue(): number; /** * Method Parameters: * - (Empty): number */ getMax(): number; /** * Method Parameters: * - (Empty): number */ getMin(): number; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): string */ getTooltip(): string; /** * Method Parameters: * - (Empty): string */ getType(): string; /** * Method Parameters: * - (Empty): number */ getValue(): number; /** * Method Parameters: * - (Empty): string */ getValueAsLuaString(): string; /** * Method Parameters: * - (Empty): any */ getValueAsObject(): any; /** * Method Parameters: * - (Empty): string */ getValueAsString(): string; /** * Method Parameters: * - (String arg0): boolean */ isValidString(arg0: string): boolean; /** * Method Parameters: * - (String arg0): void */ parse(arg0: string): void; /** * Method Parameters: * - (Empty): void */ resetToDefault(): void; /** * Method Parameters: * - (Empty): void */ setDefaultToCurrentValue(): void; /** * Method Parameters: * - (double arg0): void */ setValue(arg0: number): void; /** * Method Parameters: * - (Object arg0): void */ setValueFromObject(arg0: any): void; } /** * @customConstructor IntegerServerOption.new * @ * [CLASS] zombie.network.ServerOptions$IntegerServerOption extends zombie.config.IntegerConfigOption */ export class ServerOptions$IntegerServerOption { /** * Constructors: * - (ServerOptions arg0, String arg1, int arg2, int arg3, int arg4) */ constructor(arg0: zombie.network.ServerOptions, arg1: string, arg2: number, arg3: number, arg4: number); /** * Method Parameters: * - (Empty): zombie.config.ConfigOption */ asConfigOption(): zombie.config.ConfigOption; /** * Method Parameters: * - (Empty): number */ getDefaultValue(): number; /** * Method Parameters: * - (Empty): number */ getMax(): number; /** * Method Parameters: * - (Empty): number */ getMin(): number; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): string */ getTooltip(): string; /** * Method Parameters: * - (Empty): string */ getType(): string; /** * Method Parameters: * - (Empty): number */ getValue(): number; /** * Method Parameters: * - (Empty): string */ getValueAsLuaString(): string; /** * Method Parameters: * - (Empty): any */ getValueAsObject(): any; /** * Method Parameters: * - (Empty): string */ getValueAsString(): string; /** * Method Parameters: * - (String arg0): boolean */ isValidString(arg0: string): boolean; /** * Method Parameters: * - (String arg0): void */ parse(arg0: string): void; /** * Method Parameters: * - (Empty): void */ resetToDefault(): void; /** * Method Parameters: * - (Empty): void */ setDefaultToCurrentValue(): void; /** * Method Parameters: * - (int arg0): void */ setValue(arg0: number): void; /** * Method Parameters: * - (Object arg0): void */ setValueFromObject(arg0: any): void; } /** * @customConstructor ServerOption.new * @ * [INTERFACE] zombie.network.ServerOptions$ServerOption */ export class ServerOptions$ServerOption { protected constructor(); /** * Method Parameters: * - (Empty): zombie.config.ConfigOption */ asConfigOption(): zombie.config.ConfigOption; /** * Method Parameters: * - (Empty): string */ getTooltip(): string; } /** * @customConstructor StringServerOption.new * @ * [CLASS] zombie.network.ServerOptions$StringServerOption extends zombie.config.StringConfigOption */ export class ServerOptions$StringServerOption { /** * Constructors: * - (ServerOptions arg0, String arg1, String arg2, int arg3) */ constructor(arg0: zombie.network.ServerOptions, arg1: string, arg2: string, arg3: number); /** * Method Parameters: * - (Empty): zombie.config.ConfigOption */ asConfigOption(): zombie.config.ConfigOption; /** * Method Parameters: * - (Empty): string */ getDefaultValue(): string; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): string */ getTooltip(): string; /** * Method Parameters: * - (Empty): string */ getType(): string; /** * Method Parameters: * - (Empty): string */ getValue(): string; /** * Method Parameters: * - (Empty): string */ getValueAsLuaString(): string; /** * Method Parameters: * - (Empty): any */ getValueAsObject(): any; /** * Method Parameters: * - (Empty): string */ getValueAsString(): string; /** * Method Parameters: * - (String arg0): boolean */ isValidString(arg0: string): boolean; /** * Method Parameters: * - (String arg0): void */ parse(arg0: string): void; /** * Method Parameters: * - (Empty): void */ resetToDefault(): void; /** * Method Parameters: * - (Empty): void */ setDefaultToCurrentValue(): void; /** * Method Parameters: * - (String arg0): void */ setValue(arg0: string): void; /** * Method Parameters: * - (Object arg0): void */ setValueFromObject(arg0: any): void; } /** * @customConstructor TextServerOption.new * @ * [CLASS] zombie.network.ServerOptions$TextServerOption extends zombie.config.StringConfigOption */ export class ServerOptions$TextServerOption { /** * Constructors: * - (ServerOptions arg0, String arg1, String arg2, int arg3) */ constructor(arg0: zombie.network.ServerOptions, arg1: string, arg2: string, arg3: number); /** * Method Parameters: * - (Empty): zombie.config.ConfigOption */ asConfigOption(): zombie.config.ConfigOption; /** * Method Parameters: * - (Empty): string */ getDefaultValue(): string; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): string */ getTooltip(): string; /** * Method Parameters: * - (Empty): string */ getType(): string; /** * Method Parameters: * - (Empty): string */ getValue(): string; /** * Method Parameters: * - (Empty): string */ getValueAsLuaString(): string; /** * Method Parameters: * - (Empty): any */ getValueAsObject(): any; /** * Method Parameters: * - (Empty): string */ getValueAsString(): string; /** * Method Parameters: * - (String arg0): boolean */ isValidString(arg0: string): boolean; /** * Method Parameters: * - (String arg0): void */ parse(arg0: string): void; /** * Method Parameters: * - (Empty): void */ resetToDefault(): void; /** * Method Parameters: * - (Empty): void */ setDefaultToCurrentValue(): void; /** * Method Parameters: * - (String arg0): void */ setValue(arg0: string): void; /** * Method Parameters: * - (Object arg0): void */ setValueFromObject(arg0: any): void; } /** * @customConstructor ServerSettings.new * @ * [CLASS] zombie.network.ServerSettings */ export class ServerSettings { /** * Constructors: * - (String arg0) */ constructor(arg0: string); /** * Method Parameters: * - (String arg0, String arg1): void */ addSpawnRegion(arg0: string, arg1: string): void; /** * Method Parameters: * - (Empty): void */ clearSpawnRegions(): void; /** * Method Parameters: * - (Empty): boolean */ deleteFiles(): boolean; /** * Method Parameters: * - (String arg0): boolean */ duplicateFiles(arg0: string): boolean; /** * Method Parameters: * - (Empty): string */ getErrorMsg(): string; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): number */ getNumSpawnRegions(): number; /** * Method Parameters: * - (Empty): zombie.SandboxOptions */ getSandboxOptions(): zombie.SandboxOptions; /** * Method Parameters: * - (Empty): zombie.network.ServerOptions */ getServerOptions(): zombie.network.ServerOptions; /** * Method Parameters: * - (int arg0): string */ getSpawnRegionFile(arg0: number): string; /** * Method Parameters: * - (int arg0): string */ getSpawnRegionName(arg0: number): string; /** * Method Parameters: * - (Empty): boolean */ isValid(): boolean; /** * Method Parameters: * - (Empty): boolean */ loadFiles(): boolean; /** * Method Parameters: * - (String arg0): se.krka.kahlua.vm.KahluaTable */ loadSpawnPointsFile(arg0: string): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (int arg0): void */ removeSpawnRegion(arg0: number): void; /** * Method Parameters: * - (String arg0): boolean */ rename(arg0: string): boolean; /** * Method Parameters: * - (Empty): void */ resetToDefault(): void; /** * Method Parameters: * - (Empty): boolean */ saveFiles(): boolean; /** * Method Parameters: * - (String arg0, KahluaTable arg1): boolean */ saveSpawnPointsFile(arg0: string, arg1: se.krka.kahlua.vm.KahluaTable): boolean; } /** * @customConstructor ServerSettingsManager.new * @ * [CLASS] zombie.network.ServerSettingsManager */ export class ServerSettingsManager { /** zombie.network.ServerSettingsManager */ static readonly instance?: zombie.network.ServerSettingsManager; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (String arg0): string */ getNameInSettingsFolder(arg0: string): string; /** * Method Parameters: * - (int arg0): zombie.network.ServerSettings */ getSettingsByIndex(arg0: number): zombie.network.ServerSettings; /** * Method Parameters: * - (Empty): number */ getSettingsCount(): number; /** * Method Parameters: * - (Empty): string */ getSettingsFolder(): string; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getSuffixes(): java.util.ArrayList; /** * Method Parameters: * - (String arg0): boolean */ isValidName(arg0: string): boolean; /** * Method Parameters: * - (String arg0): boolean */ isValidNewName(arg0: string): boolean; /** * Method Parameters: * - (Empty): void */ readAllSettings(): void; } /** * @customConstructor Userlog.new * @ * [CLASS] zombie.network.Userlog */ export class Userlog { /** * Constructors: * - (String arg0, String arg1, String arg2, String arg3, int arg4, String arg5) */ constructor(arg0: string, arg1: string, arg2: string, arg3: string, arg4: number, arg5: string); /** * Method Parameters: * - (Empty): number */ getAmount(): number; /** * Method Parameters: * - (Empty): string */ getIssuedBy(): string; /** * Method Parameters: * - (Empty): string */ getLastUpdate(): string; /** * Method Parameters: * - (Empty): string */ getText(): string; /** * Method Parameters: * - (Empty): string */ getType(): string; /** * Method Parameters: * - (Empty): string */ getUsername(): string; /** * Method Parameters: * - (int arg0): void */ setAmount(arg0: number): void; } /** [ENUM] zombie.network.Userlog$UserlogType */ export class Userlog$UserlogType { protected constructor(); static readonly AdminLog: zombie.network.Userlog$UserlogType; static readonly Banned: zombie.network.Userlog$UserlogType; static readonly DupeItem: zombie.network.Userlog$UserlogType; static readonly Kicked: zombie.network.Userlog$UserlogType; static readonly LuaChecksum: zombie.network.Userlog$UserlogType; static readonly SuspiciousActivity: zombie.network.Userlog$UserlogType; static readonly UnauthorizedPacket: zombie.network.Userlog$UserlogType; static readonly WarningPoint: zombie.network.Userlog$UserlogType; name(): string; ordinal(): number; /** * Method Parameters: * - (Enum arg0): number * - (Object arg0): number */ compareTo(arg0: any): number; /** * Method Parameters: * - (Empty): java.util.Optional> */ describeConstable(): java.util.Optional>; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): java.lang.Class */ getDeclaringClass(): java.lang.Class; /** * Method Parameters: * - (Empty): number */ hashCode(): number; /** * Method Parameters: * - (Empty): number */ index(): number; /** * Method Parameters: * - (Empty): string */ name(): string; /** * Method Parameters: * - (Empty): number */ ordinal(): number; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.network.Userlog$UserlogType */ static FromString(arg0: string): zombie.network.Userlog$UserlogType; /** * @noSelf * * Method Parameters: * - (int arg0): zombie.network.Userlog$UserlogType */ static fromIndex(arg0: number): zombie.network.Userlog$UserlogType; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.network.Userlog$UserlogType * - (Class arg0, String arg1): T */ static valueOf(arg0: string | java.lang.Class, arg1?: string): zombie.network.Userlog$UserlogType | T; /** * @noSelf * * Method Parameters: * - (Empty): zombie.network.Userlog$UserlogType[] */ static values(): zombie.network.Userlog$UserlogType[]; } } }