/** @noSelfInFile */ declare module '@asledgehammer/pipewrench' { export namespace zombie.iso.weather.fx { /** * @customConstructor IsoWeatherFX.new * @ * [CLASS] zombie.iso.weather.fx.IsoWeatherFX */ export class IsoWeatherFX { /** float */ static ZoomMod: number; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): number */ getCloudIntensity(): number; /** * Method Parameters: * - (Empty): number */ getFogIntensity(): number; /** * Method Parameters: * - (Empty): number */ getPrecipitationIntensity(): number; /** * Method Parameters: * - (Empty): boolean */ getPrecipitationIsSnow(): boolean; /** * Method Parameters: * - (Empty): number */ getRenderWindAngleRain(): number; /** * Method Parameters: * - (Empty): number */ getWindAngleIntensity(): number; /** * Method Parameters: * - (Empty): number */ getWindIntensity(): number; /** * Method Parameters: * - (Empty): number */ getWindPrecipIntensity(): number; /** * Method Parameters: * - (Empty): boolean */ hasCloudsToRender(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasFogToRender(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasPrecipitationToRender(): boolean; /** * Method Parameters: * - (Empty): void */ init(): void; /** * Method Parameters: * - (Empty): boolean */ isDebugBounds(): boolean; /** * Method Parameters: * - (Empty): void */ render(): void; /** * Method Parameters: * - (Empty): void */ renderClouds(): void; /** * Method Parameters: * - (Empty): void */ renderFog(): void; /** * Method Parameters: * - (boolean arg0, boolean arg1, boolean arg2): void */ renderLayered(arg0: boolean, arg1: boolean, arg2: boolean): void; /** * Method Parameters: * - (Empty): void */ renderPrecipitation(): void; /** * Method Parameters: * - (float arg0): void */ setCloudIntensity(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setDebugBounds(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setFogIntensity(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setPrecipitationIntensity(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setPrecipitationIsSnow(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setWindAngleIntensity(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setWindIntensity(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setWindPrecipIntensity(arg0: number): void; /** * Method Parameters: * - (Empty): void */ update(): void; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2): number */ static clamp(arg0: number, arg1: number, arg2: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2): number */ static clerp(arg0: number, arg1: number, arg2: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2): number */ static lerp(arg0: number, arg1: number, arg2: number): number; } } }