/** @noSelfInFile */ declare module '@asledgehammer/pipewrench' { export namespace zombie.iso { /** * @customConstructor BentFences.new * @ * [CLASS] zombie.iso.BentFences */ export class BentFences { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): void */ Reset(): void; /** * Method Parameters: * - (int arg0, KahluaTableImpl arg1): void */ addFenceTiles(arg0: number, arg1: se.krka.kahlua.j2se.KahluaTableImpl): void; /** * Method Parameters: * - (IsoObject arg0, IsoDirections arg1): void */ bendFence(arg0: zombie.iso.IsoObject, arg1: zombie.iso.IsoDirections): void; /** * Method Parameters: * - (IsoObject arg0): boolean */ isBentObject(arg0: zombie.iso.IsoObject): boolean; /** * Method Parameters: * - (IsoObject arg0): boolean */ isUnbentObject(arg0: zombie.iso.IsoObject): boolean; /** * Method Parameters: * - (IsoObject arg0, IsoDirections arg1): void */ swapTiles(arg0: zombie.iso.IsoObject, arg1: zombie.iso.IsoDirections): void; /** * Method Parameters: * - (IsoObject arg0): void */ unbendFence(arg0: zombie.iso.IsoObject): void; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.BentFences */ static getInstance(): zombie.iso.BentFences; } /** * @customConstructor BrokenFences.new * @ * [CLASS] zombie.iso.BrokenFences */ export class BrokenFences { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): void */ Reset(): void; /** * Method Parameters: * - (KahluaTableImpl arg0): void */ addBrokenTiles(arg0: se.krka.kahlua.j2se.KahluaTableImpl): void; /** * Method Parameters: * - (KahluaTableImpl arg0): void */ addDebrisTiles(arg0: se.krka.kahlua.j2se.KahluaTableImpl): void; /** * Method Parameters: * - (IsoObject arg0, IsoDirections arg1): void */ destroyFence(arg0: zombie.iso.IsoObject, arg1: zombie.iso.IsoDirections): void; /** * Method Parameters: * - (IsoObject arg0): boolean */ isBreakableObject(arg0: zombie.iso.IsoObject): boolean; /** * Method Parameters: * - (IsoObject arg0): void */ setDamagedLeft(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoObject arg0): void */ setDamagedRight(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoObject arg0): void */ setDestroyed(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoObject arg0, boolean arg1, boolean arg2): void */ updateSprite(arg0: zombie.iso.IsoObject, arg1: boolean, arg2: boolean): void; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.BrokenFences */ static getInstance(): zombie.iso.BrokenFences; } /** * @customConstructor BuildingDef.new * @ * [CLASS] zombie.iso.BuildingDef */ export class BuildingDef { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (ArrayList arg0): void */ CalculateBounds(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (Empty): void */ Dispose(): void; /** * Method Parameters: * - (int arg0, int arg1): number */ calculateMetaID(arg0: number, arg1: number): number; /** * Method Parameters: * - (String arg0): boolean */ containsRoom(arg0: string): boolean; /** * Method Parameters: * - (Empty): number */ getChunkX(): number; /** * Method Parameters: * - (Empty): number */ getChunkY(): number; /** * Method Parameters: * - (float arg0, float arg1, Vector2f arg2): number */ getClosestPoint(arg0: number, arg1: number, arg2: org.joml.Vector2f): number; /** * Method Parameters: * - (Empty): zombie.iso.RoomDef */ getFirstRoom(): zombie.iso.RoomDef; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getFreeSquareInRoom(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number */ getH(): number; /** * Method Parameters: * - (Empty): number */ getID(): number; /** * Method Parameters: * - (Empty): number */ getKeyId(): number; /** * Method Parameters: * - (Empty): number */ getKeySpawned(): number; /** * Method Parameters: * - (int arg0): zombie.iso.RoomDef */ getRandomRoom(arg0: number): zombie.iso.RoomDef; /** * Method Parameters: * - (String arg0): zombie.iso.RoomDef */ getRoom(arg0: string): zombie.iso.RoomDef; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getRooms(): java.util.ArrayList; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getTable(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): number */ getW(): number; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getX2(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getY2(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoMetaGrid$Zone */ getZone(): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (Empty): boolean */ isAlarmed(): boolean; /** * Method Parameters: * - (Empty): boolean */ isAllExplored(): boolean; /** * Method Parameters: * - (Empty): boolean */ isAnyChunkNewlyLoaded(): boolean; /** * Method Parameters: * - (Empty): boolean */ isFullyStreamedIn(): boolean; /** * Method Parameters: * - (Empty): boolean */ isHasBeenVisited(): boolean; /** * Method Parameters: * - (int arg0, int arg1): boolean */ overlapsChunk(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (Empty): void */ recalculate(): void; /** * Method Parameters: * - (Empty): void */ refreshSquares(): void; /** * Method Parameters: * - (boolean arg0): void */ setAlarmed(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setAllExplored(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setHasBeenVisited(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void */ setKeyId(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setKeySpawned(arg0: number): void; } /** * @customConstructor ContainerOverlays.new * @ * [CLASS] zombie.iso.ContainerOverlays */ export class ContainerOverlays { /** zombie.iso.ContainerOverlays */ static readonly instance?: zombie.iso.ContainerOverlays; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): void */ Reset(): void; /** * Method Parameters: * - (KahluaTableImpl arg0): void */ addOverlays(arg0: se.krka.kahlua.j2se.KahluaTableImpl): void; /** * Method Parameters: * - (IsoObject arg0): boolean */ hasOverlays(arg0: zombie.iso.IsoObject): boolean; /** * Method Parameters: * - (IsoObject arg0): void */ updateContainerOverlaySprite(arg0: zombie.iso.IsoObject): void; } /** * @customConstructor IsoCamera.new * @ * [CLASS] zombie.iso.IsoCamera */ export class IsoCamera { /** zombie.characters.IsoGameCharacter */ static CamCharacter?: zombie.characters.IsoGameCharacter; /** zombie.iso.Vector2 */ static FakePos?: zombie.iso.Vector2; /** zombie.iso.Vector2 */ static FakePosVec?: zombie.iso.Vector2; /** int */ static PLAYER_OFFSET_X: number; /** int */ static PLAYER_OFFSET_Y: number; /** int */ static TargetTileX: number; /** int */ static TargetTileY: number; /** zombie.iso.PlayerCamera[] */ static readonly cameras?: zombie.iso.PlayerCamera[]; /** zombie.iso.IsoCamera$FrameState */ static readonly frameState?: zombie.iso.IsoCamera$FrameState; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * @noSelf * * Method Parameters: * - (IsoGameCharacter arg0): void */ static SetCharacterToFollow(arg0: zombie.characters.IsoGameCharacter): void; /** * @noSelf * * Method Parameters: * - (Empty): zombie.characters.IsoGameCharacter */ static getCamCharacter(): zombie.characters.IsoGameCharacter; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.Vector2 */ static getFakePos(): zombie.iso.Vector2; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.Vector2 */ static getFakePosVec(): zombie.iso.Vector2; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getLastOffX(): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getLastOffY(): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getOffX(): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getOffY(): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ static getOffscreenHeight(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ static getOffscreenLeft(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ static getOffscreenTop(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ static getOffscreenWidth(arg0: number): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getRightClickOffX(): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getRightClickOffY(): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ static getScreenHeight(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ static getScreenLeft(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ static getScreenTop(arg0: number): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ static getScreenWidth(arg0: number): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getTOffX(): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getTOffY(): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getTargetTileX(): number; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getTargetTileY(): number; /** * @noSelf * * Method Parameters: * - (Empty): void */ static init(): void; /** * @noSelf * * Method Parameters: * - (IsoGameCharacter arg0): void */ static setCamCharacter(arg0: zombie.characters.IsoGameCharacter): void; /** * @noSelf * * Method Parameters: * - (Vector2 arg0): void */ static setFakePos(arg0: zombie.iso.Vector2): void; /** * @noSelf * * Method Parameters: * - (Vector2 arg0): void */ static setFakePosVec(arg0: zombie.iso.Vector2): void; /** * @noSelf * * Method Parameters: * - (float arg0): void */ static setLastOffX(arg0: number): void; /** * @noSelf * * Method Parameters: * - (float arg0): void */ static setLastOffY(arg0: number): void; /** * @noSelf * * Method Parameters: * - (float arg0): void */ static setOffX(arg0: number): void; /** * @noSelf * * Method Parameters: * - (float arg0): void */ static setOffY(arg0: number): void; /** * @noSelf * * Method Parameters: * - (int arg0): void */ static setTargetTileX(arg0: number): void; /** * @noSelf * * Method Parameters: * - (int arg0): void */ static setTargetTileY(arg0: number): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ static update(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ static updateAll(): void; } /** * @customConstructor FrameState.new * @ * [CLASS] zombie.iso.IsoCamera$FrameState */ export class IsoCamera$FrameState { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (int arg0): void */ set(arg0: number): void; } /** * @customConstructor IsoCell.new * @ * [CLASS] zombie.iso.IsoCell */ export class IsoCell { /** boolean */ static readonly ENABLE_SQUARE_CACHE: boolean; /** int */ static readonly ISOANGLEFACTOR: number; /** int */ static MaxHeight: number; /** int */ static readonly RTF_MinusFloorCharacters: number; /** int */ static readonly RTF_ShadedFloor: number; /** int */ static readonly RTF_Shadows: number; /** int */ static readonly RTF_SolidFloor: number; /** int */ static readonly RTF_VegetationCorpses: number; /** zombie.iso.IsoCell$PerPlayerRender[] */ static readonly perPlayerRender?: zombie.iso.IsoCell$PerPlayerRender[]; /** * Constructors: * - (int arg0, int arg1) */ constructor(arg0: number, arg1: number); /** * Method Parameters: * - (IsoGridSquare arg0, int arg1, int arg2, int arg3, int arg4): void */ CalculateVertColoursForTile(arg0: zombie.iso.IsoGridSquare, arg1: number, arg2: number, arg3: number, arg4: number): void; /** * Method Parameters: * - (IsoGridSquare arg0, int arg1): boolean */ CanBuildingSquareOccludePlayer(arg0: zombie.iso.IsoGridSquare, arg1: number): boolean; /** * Method Parameters: * - (IsoGridSquare arg0, boolean arg1): zombie.iso.IsoGridSquare */ ConnectNewSquare(arg0: zombie.iso.IsoGridSquare, arg1: boolean): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): void */ DeleteAllMovingObjects(): void; /** * Method Parameters: * - (Empty): void */ Dispose(): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): number */ DistanceFromSupport(arg0: number, arg1: number, arg2: number): number; /** * Method Parameters: * - (int arg0, boolean arg1): boolean */ DoBuilding(arg0: number, arg1: boolean): boolean; /** * Method Parameters: * - (IsoGridSquare arg0, GetSquare arg1): void */ DoGridNav(arg0: zombie.iso.IsoGridSquare, arg1: zombie.iso.IsoGridSquare$GetSquare): void; /** * Method Parameters: * - (Empty): void */ DrawStencilMask(): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): void */ EnsureSurroundNotNull(arg0: number, arg1: number, arg2: number): void; /** * Method Parameters: * - (Empty): number */ GetEffectivePlayerRoomId(): number; /** * Method Parameters: * - (int arg0): boolean */ IsPlayerWindowPeeking(arg0: number): boolean; /** * Method Parameters: * - (int arg0): boolean */ LoadPlayer(arg0: number): boolean; /** * Method Parameters: * - (String arg0, int arg1, int arg2, int arg3, boolean arg4): void * - (IsoLot arg0, int arg1, int arg2, int arg3, boolean arg4): void * - (IsoLot arg0, int arg1, int arg2, int arg3, IsoChunk arg4, int arg5, int arg6): void */ PlaceLot(arg0: string | zombie.iso.IsoLot, arg1: number, arg2: number, arg3: number, arg4: boolean | zombie.iso.IsoChunk, arg5?: number, arg6?: number): void; /** * Method Parameters: * - (Empty): void */ ProcessSpottedRooms(): void; /** * Method Parameters: * - (IsoMovingObject arg0): void */ Remove(arg0: zombie.iso.IsoMovingObject): void; /** * Method Parameters: * - (int arg0): void */ RenderFloorShading(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ RenderTiles(arg0: number): void; /** * Method Parameters: * - (IsoHeatSource arg0): void */ addHeatSource(arg0: zombie.iso.IsoHeatSource): void; /** * Method Parameters: * - (IsoLightSource arg0): void * - (int arg0, int arg1, int arg2, float arg3, float arg4, float arg5, int arg6): zombie.iso.IsoLightSource */ addLamppost(arg0: zombie.iso.IsoLightSource | number, arg1?: number, arg2?: number, arg3?: number, arg4?: number, arg5?: number, arg6?: number): void | zombie.iso.IsoLightSource; /** * Method Parameters: * - (IsoMovingObject arg0): void */ addMovingObject(arg0: zombie.iso.IsoMovingObject): void; /** * Method Parameters: * - (IsoObject arg0): void */ addToProcessIsoObject(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoObject arg0): void */ addToProcessIsoObjectRemove(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (ArrayList arg0): void * - (InventoryItem arg0): void */ addToProcessItems(arg0: java.util.ArrayList | zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (ArrayList arg0): void * - (InventoryItem arg0): void */ addToProcessItemsRemove(arg0: java.util.ArrayList | zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (IsoWorldInventoryObject arg0): void */ addToProcessWorldItems(arg0: zombie.iso.objects.IsoWorldInventoryObject): void; /** * Method Parameters: * - (IsoWorldInventoryObject arg0): void */ addToProcessWorldItemsRemove(arg0: zombie.iso.objects.IsoWorldInventoryObject): void; /** * Method Parameters: * - (IsoObject arg0): void */ addToStaticUpdaterObjectList(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoWindow arg0): void */ addToWindowList(arg0: zombie.iso.objects.IsoWindow): void; /** * Method Parameters: * - (Mover arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6): boolean */ blocked(arg0: zombie.ai.astar.Mover, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): boolean; /** * Method Parameters: * - (int arg0, int arg1): void */ checkHaveRoof(arg0: number, arg1: number): void; /** * Method Parameters: * - (int arg0): void */ clearCacheGridSquare(arg0: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, boolean arg3): zombie.iso.IsoGridSquare */ createNewGridSquare(arg0: number, arg1: number, arg2: number, arg3: boolean): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getAddList(): java.util.ArrayList; /** * Method Parameters: * - (BuildingSearchCriteria arg0, int arg1): java.util.Stack */ getBestBuildings(arg0: zombie.iso.IsoCell$BuildingSearchCriteria, arg1: number): java.util.Stack; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getBuildingList(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.HashMap */ getBuildingScores(): java.util.HashMap; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoChunk */ getChunk(arg0: number, arg1: number): zombie.iso.IsoChunk; /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.IsoChunk */ getChunkForGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoChunk; /** * Method Parameters: * - (int arg0): zombie.iso.IsoChunkMap */ getChunkMap(arg0: number): zombie.iso.IsoChunkMap; /** * Method Parameters: * - (IsoGameCharacter arg0, IsoRoom arg1): zombie.iso.areas.IsoBuilding */ getClosestBuildingExcept(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.iso.areas.IsoRoom): zombie.iso.areas.IsoBuilding; /** * Method Parameters: * - (Empty): number */ getCurrentLightX(): number; /** * Method Parameters: * - (Empty): number */ getCurrentLightY(): number; /** * Method Parameters: * - (Empty): number */ getCurrentLightZ(): number; /** * Method Parameters: * - (Empty): zombie.iso.LotHeader */ getCurrentLotHeader(): zombie.iso.LotHeader; /** * Method Parameters: * - (int arg0, int arg1): number */ getDangerScore(arg0: number, arg1: number): number; /** * Method Parameters: * - (Empty): zombie.core.utils.OnceEvery */ getDangerUpdate(): zombie.core.utils.OnceEvery; /** * Method Parameters: * - (int arg0): se.krka.kahlua.vm.KahluaTable */ getDrag(arg0: number): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): zombie.characters.IsoZombie */ getFakeZombieForHit(): zombie.characters.IsoZombie; /** * Method Parameters: * - (RoomDef arg0): zombie.iso.IsoGridSquare */ getFreeTile(arg0: zombie.iso.RoomDef): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (double arg0, double arg1, double arg2): zombie.iso.IsoGridSquare * - (int arg0, int arg1, int arg2): zombie.iso.IsoGridSquare * - (Double arg0, Double arg1, Double arg2): zombie.iso.IsoGridSquare */ getGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): zombie.iso.IsoGridSquare */ getGridSquareDirect(arg0: number, arg1: number, arg2: number, arg3: number): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (float arg0, int arg1, int arg2, int arg3): number */ getHeatSourceHighestTemperature(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * Method Parameters: * - (int arg0, int arg1, int arg2): number */ getHeatSourceTemperature(arg0: number, arg1: number, arg2: number): number; /** * Method Parameters: * - (Empty): number */ getHeight(): number; /** * Method Parameters: * - (Empty): number */ getHeightInTiles(): number; /** * Method Parameters: * - (Empty): java.util.Stack */ getLamppostPositions(): java.util.Stack; /** * Method Parameters: * - (Empty): java.lang.Thread */ getLightInfoUpdate(): java.lang.Thread; /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.IsoLightSource */ getLightSourceAt(arg0: number, arg1: number, arg2: number): zombie.iso.IsoLightSource; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getLuaObjectList(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): number */ getMaxFloors(): number; /** * Method Parameters: * - (Empty): number */ getMaxX(): number; /** * Method Parameters: * - (Empty): number */ getMaxY(): number; /** * Method Parameters: * - (Empty): number */ getMaxZ(): number; /** * Method Parameters: * - (Empty): number */ getMinX(): number; /** * Method Parameters: * - (Empty): number */ getMinY(): number; /** * Method Parameters: * - (Empty): number */ getMinZ(): number; /** * Method Parameters: * - (int arg0): zombie.characters.IsoZombie */ getNearestVisibleZombie(arg0: number): zombie.characters.IsoZombie; /** * Method Parameters: * - (int arg0): zombie.characters.IsoSurvivor */ getNetworkPlayer(arg0: number): zombie.characters.IsoSurvivor; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getObjectList(): java.util.ArrayList; /** * Method Parameters: * - (double arg0, double arg1, double arg2): zombie.iso.IsoGridSquare */ getOrCreateGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getProcessIsoObjectRemove(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getProcessIsoObjects(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getProcessItems(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getProcessItemsRemove(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getProcessWorldItems(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getPushableObjectList(): java.util.ArrayList; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getRandomFreeTileInRoom(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getRandomOutdoorTile(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.IsoGridSquare */ getRelativeGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getRemoteSurvivorList(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getRemoveList(): java.util.ArrayList; /** * Method Parameters: * - (int arg0): zombie.iso.areas.IsoRoom */ getRoom(arg0: number): zombie.iso.areas.IsoRoom; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getRoomList(): java.util.ArrayList; /** * Method Parameters: * - (Empty): zombie.iso.sprite.IsoSpriteManager */ getSpriteManager(): zombie.iso.sprite.IsoSpriteManager; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getStaticUpdaterObjectList(): java.util.ArrayList; /** * Method Parameters: * - (int arg0, int arg1, int arg2): number */ getStencilValue(arg0: number, arg1: number, arg2: number): number; /** * Method Parameters: * - (int arg0, int arg1, int arg2): number */ getStencilValue2z(arg0: number, arg1: number, arg2: number): number; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getSurvivorList(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getVehicles(): java.util.ArrayList; /** * Method Parameters: * - (Empty): zombie.iso.weather.fx.IsoWeatherFX */ getWeatherFX(): zombie.iso.weather.fx.IsoWeatherFX; /** * Method Parameters: * - (Empty): number */ getWidth(): number; /** * Method Parameters: * - (Empty): number */ getWidthInTiles(): number; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getWindowList(): java.util.ArrayList; /** * Method Parameters: * - (Empty): number */ getWorldX(): number; /** * Method Parameters: * - (Empty): number */ getWorldY(): number; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getZombieList(): java.util.ArrayList; /** * Method Parameters: * - (int arg0, int arg1, int arg2): boolean */ gridSquareIsSnow(arg0: number, arg1: number, arg2: number): boolean; /** * Method Parameters: * - (int arg0): void */ invalidatePeekedRoom(arg0: number): void; /** * Method Parameters: * - (int arg0, int arg1): boolean */ isInChunkMap(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (int arg0, int arg1, int arg2): boolean */ isNull(arg0: number, arg1: number, arg2: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isSafeToAdd(): boolean; /** * Method Parameters: * - (IsoGameCharacter arg0): void */ putInVehicle(arg0: zombie.characters.IsoGameCharacter): void; /** * Method Parameters: * - (Empty): void */ reloadRainTextures(): void; /** * Method Parameters: * - (IsoWindow arg0): void */ removeFromWindowList(arg0: zombie.iso.objects.IsoWindow): void; /** * Method Parameters: * - (IsoHeatSource arg0): void */ removeHeatSource(arg0: zombie.iso.IsoHeatSource): void; /** * Method Parameters: * - (IsoLightSource arg0): void * - (int arg0, int arg1, int arg2): void */ removeLamppost(arg0: zombie.iso.IsoLightSource | number, arg1?: number, arg2?: number): void; /** * Method Parameters: * - (Empty): void */ render(): void; /** * Method Parameters: * - (IsoGameCharacter arg0): void */ resumeVehicleSounds(arg0: zombie.characters.IsoGameCharacter): void; /** * Method Parameters: * - (IsoRoom arg0): void */ roomSpotted(arg0: zombie.iso.areas.IsoRoom): void; /** * Method Parameters: * - (DataOutputStream arg0, boolean arg1): void */ save(arg0: java.io.DataOutputStream, arg1: boolean): void; /** * Method Parameters: * - (Empty): void */ savePlayer(): void; /** * Method Parameters: * - (IsoChunk arg0): void * - (IsoChunk arg0, int arg1): void */ setCacheChunk(arg0: zombie.iso.IsoChunk, arg1?: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, IsoGridSquare arg3): void */ setCacheGridSquare(arg0: number, arg1: number, arg2: number, arg3: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, IsoGridSquare arg3, int arg4): void */ setCacheGridSquareLocal(arg0: number, arg1: number, arg2: number, arg3: zombie.iso.IsoGridSquare, arg4: number): void; /** * Method Parameters: * - (int arg0): void */ setCurrentLightX(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setCurrentLightY(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setCurrentLightZ(arg0: number): void; /** * Method Parameters: * - (OnceEvery arg0): void */ setDangerUpdate(arg0: zombie.core.utils.OnceEvery): void; /** * Method Parameters: * - (KahluaTable arg0, int arg1): void */ setDrag(arg0: se.krka.kahlua.vm.KahluaTable, arg1: number): void; /** * Method Parameters: * - (int arg0): void */ setHeight(arg0: number): void; /** * Method Parameters: * - (Thread arg0): void */ setLightInfoUpdate(arg0: java.lang.Thread): void; /** * Method Parameters: * - (int arg0): void */ setMaxX(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setMaxY(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setMaxZ(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setMinX(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setMinY(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setMinZ(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setRainAlpha(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setRainIntensity(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setRainSpeed(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setSafeToAdd(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void */ setSnowTarget(arg0: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ setStencilValue(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ setStencilValue2z(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0): void */ setWidth(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setWorldX(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setWorldY(arg0: number): void; /** * Method Parameters: * - (Empty): void */ update(): void; /** * Method Parameters: * - (Empty): void */ updateHeatSources(): void; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoDirections */ static FromMouseTile(): zombie.iso.IsoDirections; /** * @noSelf * * Method Parameters: * - (int arg0): number */ static getBComponent(arg0: number): number; /** * @noSelf * * Method Parameters: * - (Empty): java.util.Stack */ static getBuildings(): java.util.Stack; /** * @noSelf * * Method Parameters: * - (int arg0): number */ static getGComponent(arg0: number): number; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoCell */ static getInstance(): zombie.iso.IsoCell; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getMaxHeight(): number; /** * @noSelf * * Method Parameters: * - (int arg0): number */ static getRComponent(arg0: number): number; /** * @noSelf * * Method Parameters: * - (Stack arg0): void */ static setBuildings(arg0: java.util.Stack): void; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): number */ static toIntColor(arg0: number, arg1: number, arg2: number, arg3: number): number; } /** [ENUM] zombie.iso.IsoCell$BuildingSearchCriteria */ export class IsoCell$BuildingSearchCriteria { protected constructor(); static readonly Defense: zombie.iso.IsoCell$BuildingSearchCriteria; static readonly Food: zombie.iso.IsoCell$BuildingSearchCriteria; static readonly General: zombie.iso.IsoCell$BuildingSearchCriteria; static readonly Weapons: zombie.iso.IsoCell$BuildingSearchCriteria; static readonly Wood: zombie.iso.IsoCell$BuildingSearchCriteria; name(): string; ordinal(): number; /** * Method Parameters: * - (Enum arg0): number * - (Object arg0): number */ compareTo(arg0: any): number; /** * Method Parameters: * - (Empty): java.util.Optional> */ describeConstable(): java.util.Optional>; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): java.lang.Class */ getDeclaringClass(): java.lang.Class; /** * Method Parameters: * - (Empty): number */ hashCode(): number; /** * Method Parameters: * - (Empty): string */ name(): string; /** * Method Parameters: * - (Empty): number */ ordinal(): number; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.iso.IsoCell$BuildingSearchCriteria * - (Class arg0, String arg1): T */ static valueOf(arg0: string | java.lang.Class, arg1?: string): zombie.iso.IsoCell$BuildingSearchCriteria | T; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoCell$BuildingSearchCriteria[] */ static values(): zombie.iso.IsoCell$BuildingSearchCriteria[]; } /** * @customConstructor PerPlayerRender.new * @ * [CLASS] zombie.iso.IsoCell$PerPlayerRender */ export class IsoCell$PerPlayerRender { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (int arg0, int arg1): void */ setSize(arg0: number, arg1: number): void; } /** * @customConstructor IsoChunk.new * @ * [CLASS] zombie.iso.IsoChunk */ export class IsoChunk { /** java.lang.Object */ static readonly WriteLock?: any; /** boolean */ static bDoServerRequests: boolean; /** java.util.concurrent.ConcurrentLinkedQueue */ static readonly loadGridSquare?: java.util.concurrent.ConcurrentLinkedQueue; /** byte[][] */ static readonly renderByIndex?: number[][]; /** * Constructors: * - (IsoCell arg0) */ constructor(arg0: zombie.iso.IsoCell); /** * Method Parameters: * - (int arg0, int arg1): void */ AddBlood(arg0: number, arg1: number): void; /** * Method Parameters: * - (int arg0, int arg1): void */ AddCorpses(arg0: number, arg1: number): void; /** * Method Parameters: * - (Empty): void */ AddVehicles(): void; /** * Method Parameters: * - (int arg0, int arg1): void */ Blam(arg0: number, arg1: number): void; /** * Method Parameters: * - (int arg0, int arg1): boolean */ LoadBrandNew(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (int arg0, int arg1, ByteBuffer arg2): boolean */ LoadFromBuffer(arg0: number, arg1: number, arg2: java.nio.ByteBuffer): boolean; /** * Method Parameters: * - (Empty): void */ LoadFromDisk(): void; /** * Method Parameters: * - (ByteBuffer arg0): void */ LoadFromDiskOrBuffer(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (int arg0, int arg1, ByteBuffer arg2): boolean */ LoadOrCreate(arg0: number, arg1: number, arg2: java.nio.ByteBuffer): boolean; /** * Method Parameters: * - (BaseVehicle arg0, Zone arg1, String arg2, VehicleType arg3): boolean */ RandomizeModel(arg0: zombie.vehicles.BaseVehicle, arg1: zombie.iso.IsoMetaGrid$Zone, arg2: string, arg3: zombie.vehicles.VehicleType): boolean; /** * Method Parameters: * - (boolean arg0): void * - (ByteBuffer arg0, CRC32 arg1): java.nio.ByteBuffer */ Save(arg0: boolean | java.nio.ByteBuffer, arg1?: java.util.zip.CRC32): void | java.nio.ByteBuffer; /** * Method Parameters: * - (Chunk arg0, CRC32 arg1): void */ SaveLoadedChunk(arg0: zombie.network.ClientChunkRequest$Chunk, arg1: java.util.zip.CRC32): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, int arg3): void */ addBloodSplat(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): void */ addGeneratorPos(arg0: number, arg1: number, arg2: number): void; /** * Method Parameters: * - (IsoObject arg0, PerObjectLogic arg1): void */ addObjectAmbientEmitter(arg0: zombie.iso.IsoObject, arg1: zombie.audio.ObjectAmbientEmitters$PerObjectLogic): void; /** * Method Parameters: * - (Zone arg0, boolean arg1): void */ addRandomCarCrash(arg0: zombie.iso.IsoMetaGrid$Zone, arg1: boolean): void; /** * Method Parameters: * - (int arg0): void */ addSpawnedRoom(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ addSurvivorInHorde(arg0: boolean): void; /** * Method Parameters: * - (Zone arg0, boolean arg1): boolean */ canAddRandomCarCrash(arg0: zombie.iso.IsoMetaGrid$Zone, arg1: boolean): boolean; /** * Method Parameters: * - (Empty): void */ checkForMissingGenerators(): void; /** * Method Parameters: * - (Empty): void */ doLoadGridsquare(): void; /** * Method Parameters: * - (Empty): void */ doReuseGridsquares(): void; /** * Method Parameters: * - (Empty): zombie.erosion.ErosionData$Chunk */ getErosionData(): zombie.erosion.ErosionData$Chunk; /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.IsoGridSquare */ getGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number */ getHashCodeObjects(): number; /** * Method Parameters: * - (Empty): number */ getNumberOfWaterTiles(): number; /** * Method Parameters: * - (int arg0): zombie.iso.areas.IsoRoom */ getRoom(arg0: number): zombie.iso.areas.IsoRoom; /** * Method Parameters: * - (Empty): zombie.iso.IsoMetaGrid$Zone */ getScavengeZone(): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (IsoObject arg0): boolean */ hasObjectAmbientEmitter(arg0: zombie.iso.IsoObject): boolean; /** * Method Parameters: * - (Empty): number */ hashCodeNoOverride(): number; /** * Method Parameters: * - (int arg0, int arg1, int arg2): boolean */ isGeneratorPoweringSquare(arg0: number, arg1: number, arg2: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isNewChunk(): boolean; /** * Method Parameters: * - (int arg0): boolean */ isSpawnedRoom(arg0: number): boolean; /** * Method Parameters: * - (Empty): void */ loadInMainThread(): void; /** * Method Parameters: * - (Empty): void */ loadInWorldStreamerThread(): void; /** * Method Parameters: * - (ByteBuffer arg0): void */ loadObjectState(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (Empty): void */ recalcHashCodeObjects(): void; /** * Method Parameters: * - (Empty): void */ recalcNeighboursNow(): void; /** * Method Parameters: * - (Empty): void */ removeFromWorld(): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): void */ removeGeneratorPos(arg0: number, arg1: number, arg2: number): void; /** * Method Parameters: * - (IsoObject arg0): void */ removeObjectAmbientEmitter(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (Empty): void */ resetForStore(): void; /** * Method Parameters: * - (ByteBuffer arg0): boolean */ saveObjectState(arg0: java.nio.ByteBuffer): boolean; /** * Method Parameters: * - (Empty): void */ setCache(): void; /** * Method Parameters: * - (Empty): void */ setCacheIncludingNull(): void; /** * Method Parameters: * - (VehicleStorySpawnData arg0): void */ setRandomVehicleStoryToSpawnLater(arg0: zombie.randomizedWorld.randomizedVehicleStory.VehicleStorySpawnData): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, IsoGridSquare arg3): void */ setSquare(arg0: number, arg1: number, arg2: number, arg3: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (Empty): void */ update(): void; /** * Method Parameters: * - (Empty): void */ updateBuildings(): void; /** * Method Parameters: * - (Empty): void */ updateSounds(): void; /** * Method Parameters: * - (Empty): void */ updateVehicleStory(): void; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1): boolean */ static FileExists(arg0: number, arg1: number): boolean; /** * @noSelf * * Method Parameters: * - (String arg0): string * - (IsoGridSquare arg0, int arg1): number */ static Fix2x(arg0: string | zombie.iso.IsoGridSquare, arg1?: number): string | number; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ static IsDebugSave(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): void */ static Reset(): void; /** * @noSelf * * Method Parameters: * - (String arg0, int arg1, int arg2, ByteBuffer arg3): java.nio.ByteBuffer */ static SafeRead(arg0: string, arg1: number, arg2: number, arg3: java.nio.ByteBuffer): java.nio.ByteBuffer; /** * @noSelf * * Method Parameters: * - (String arg0, int arg1, int arg2, ByteBuffer arg3): void */ static SafeWrite(arg0: string, arg1: number, arg2: number, arg3: java.nio.ByteBuffer): void; /** * @noSelf * * Method Parameters: * - (BaseVehicle arg0): void */ static addFromCheckedVehicles(arg0: zombie.vehicles.BaseVehicle): void; /** * @noSelf * * Method Parameters: * - (BaseVehicle arg0): boolean */ static doSpawnedVehiclesInInvalidPosition(arg0: zombie.vehicles.BaseVehicle): boolean; /** * @noSelf * * Method Parameters: * - (BaseVehicle arg0): void */ static removeFromCheckedVehicles(arg0: zombie.vehicles.BaseVehicle): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ static updatePlayerInBullet(): void; } /** [ENUM] zombie.iso.IsoChunk$JobType */ export class IsoChunk$JobType { protected constructor(); static readonly Convert: zombie.iso.IsoChunk$JobType; static readonly None: zombie.iso.IsoChunk$JobType; static readonly SoftReset: zombie.iso.IsoChunk$JobType; name(): string; ordinal(): number; /** * Method Parameters: * - (Enum arg0): number * - (Object arg0): number */ compareTo(arg0: any): number; /** * Method Parameters: * - (Empty): java.util.Optional> */ describeConstable(): java.util.Optional>; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): java.lang.Class */ getDeclaringClass(): java.lang.Class; /** * Method Parameters: * - (Empty): number */ hashCode(): number; /** * Method Parameters: * - (Empty): string */ name(): string; /** * Method Parameters: * - (Empty): number */ ordinal(): number; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.iso.IsoChunk$JobType * - (Class arg0, String arg1): T */ static valueOf(arg0: string | java.lang.Class, arg1?: string): zombie.iso.IsoChunk$JobType | T; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoChunk$JobType[] */ static values(): zombie.iso.IsoChunk$JobType[]; } /** * @customConstructor IsoChunkMap.new * @ * [CLASS] zombie.iso.IsoChunkMap */ export class IsoChunkMap { /** int */ static ChunkGridWidth: number; /** int */ static ChunkWidthInTiles: number; /** int */ static readonly ChunksPerWidth: number; /** int */ static readonly LEVELS: number; /** int */ static MPWorldXA: number; /** int */ static MPWorldYA: number; /** int */ static MPWorldZA: number; /** int[] */ static readonly SWorldX?: number[]; /** int[] */ static readonly SWorldY?: number[]; /** java.util.HashMap */ static readonly SharedChunks?: java.util.HashMap; /** int */ static WorldXA: number; /** int */ static WorldYA: number; /** int */ static WorldZA: number; /** java.util.concurrent.locks.ReentrantLock */ static readonly bSettingChunk?: java.util.concurrent.locks.ReentrantLock; /** java.util.concurrent.ConcurrentLinkedQueue */ static readonly chunkStore?: java.util.concurrent.ConcurrentLinkedQueue; /** * Constructors: * - (IsoCell arg0) */ constructor(arg0: zombie.iso.IsoCell); /** * Method Parameters: * - (Empty): void */ Dispose(): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): void */ LoadChunk(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): zombie.iso.IsoChunk */ LoadChunkForLater(arg0: number, arg1: number, arg2: number, arg3: number): zombie.iso.IsoChunk; /** * Method Parameters: * - (IsoGameCharacter arg0): void */ ProcessChunkPos(arg0: zombie.characters.IsoGameCharacter): void; /** * Method Parameters: * - (Empty): void */ Save(): void; /** * Method Parameters: * - (Empty): void */ SwapChunkBuffers(): void; /** * Method Parameters: * - (Empty): void */ Unload(): void; /** * Method Parameters: * - (Empty): void */ checkIntegrity(): void; /** * Method Parameters: * - (Empty): void */ checkIntegrityThread(): void; /** * Method Parameters: * - (IsoChunkMap arg0): void */ copy(arg0: zombie.iso.IsoChunkMap): void; /** * Method Parameters: * - (Empty): void */ drawDebugChunkMap(): void; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoChunk */ getChunk(arg0: number, arg1: number): zombie.iso.IsoChunk; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoChunk */ getChunkCurrent(arg0: number, arg1: number): zombie.iso.IsoChunk; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoChunk */ getChunkForGridSquare(arg0: number, arg1: number): zombie.iso.IsoChunk; /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.IsoGridSquare */ getGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.IsoGridSquare */ getGridSquareDirect(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (int arg0): zombie.iso.areas.IsoRoom */ getRoom(arg0: number): zombie.iso.areas.IsoRoom; /** * Method Parameters: * - (Empty): number */ getWidthInTiles(): number; /** * Method Parameters: * - (Empty): number */ getWorldXMaxTiles(): number; /** * Method Parameters: * - (Empty): number */ getWorldXMin(): number; /** * Method Parameters: * - (Empty): number */ getWorldXMinTiles(): number; /** * Method Parameters: * - (Empty): number */ getWorldYMaxTiles(): number; /** * Method Parameters: * - (Empty): number */ getWorldYMin(): number; /** * Method Parameters: * - (Empty): number */ getWorldYMinTiles(): number; /** * Method Parameters: * - (Empty): void */ processAllLoadGridSquare(): void; /** * Method Parameters: * - (int arg0): void */ renderBloodForChunks(arg0: number): void; /** * Method Parameters: * - (IsoChunk arg0, boolean arg1): boolean */ setChunkDirect(arg0: zombie.iso.IsoChunk, arg1: boolean): boolean; /** * Method Parameters: * - (IsoGridSquare arg0, int arg1, int arg2, int arg3): void */ setGridSquare(arg0: zombie.iso.IsoGridSquare, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0, int arg1): void */ setInitialPos(arg0: number, arg1: number): void; /** * Method Parameters: * - (Empty): void */ update(): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ static CalcChunkWidth(): void; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1): void */ static setWorldStartPos(arg0: number, arg1: number): void; } /** * @customConstructor IsoDirectionSet.new * @ * [CLASS] zombie.iso.IsoDirectionSet */ export class IsoDirectionSet { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): zombie.iso.IsoDirections */ getNext(): zombie.iso.IsoDirections; /** * @noSelf * * Method Parameters: * - (IsoDirections arg0, int arg1): zombie.iso.IsoDirections */ static rotate(arg0: zombie.iso.IsoDirections, arg1: number): zombie.iso.IsoDirections; } /** [ENUM] zombie.iso.IsoDirections */ export class IsoDirections { protected constructor(); static readonly E: zombie.iso.IsoDirections; static readonly Max: zombie.iso.IsoDirections; static readonly N: zombie.iso.IsoDirections; static readonly NE: zombie.iso.IsoDirections; static readonly NW: zombie.iso.IsoDirections; static readonly S: zombie.iso.IsoDirections; static readonly SE: zombie.iso.IsoDirections; static readonly SW: zombie.iso.IsoDirections; static readonly W: zombie.iso.IsoDirections; name(): string; ordinal(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoDirections * - (int arg0): zombie.iso.IsoDirections */ RotLeft(arg0?: number): zombie.iso.IsoDirections; /** * Method Parameters: * - (Empty): zombie.iso.IsoDirections * - (int arg0): zombie.iso.IsoDirections */ RotRight(arg0?: number): zombie.iso.IsoDirections; /** * Method Parameters: * - (Empty): zombie.iso.Vector2 */ ToVector(): zombie.iso.Vector2; /** * Method Parameters: * - (Enum arg0): number * - (Object arg0): number */ compareTo(arg0: any): number; /** * Method Parameters: * - (Empty): java.util.Optional> */ describeConstable(): java.util.Optional>; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): java.lang.Class */ getDeclaringClass(): java.lang.Class; /** * Method Parameters: * - (Empty): number */ hashCode(): number; /** * Method Parameters: * - (Empty): number */ index(): number; /** * Method Parameters: * - (Empty): string */ name(): string; /** * Method Parameters: * - (Empty): number */ ordinal(): number; /** * Method Parameters: * - (Empty): number */ toAngle(): number; /** * Method Parameters: * - (Empty): string */ toCompassString(): string; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (IsoDirections arg0): zombie.iso.IsoDirections */ static RotLeft(arg0: zombie.iso.IsoDirections): zombie.iso.IsoDirections; /** * @noSelf * * Method Parameters: * - (IsoDirections arg0): zombie.iso.IsoDirections */ static RotRight(arg0: zombie.iso.IsoDirections): zombie.iso.IsoDirections; /** * @noSelf * * Method Parameters: * - (Vector2 arg0): zombie.iso.IsoDirections */ static cardinalFromAngle(arg0: zombie.iso.Vector2): zombie.iso.IsoDirections; /** * @noSelf * * Method Parameters: * - (float arg0): zombie.iso.IsoDirections * - (Vector2 arg0): zombie.iso.IsoDirections * - (float arg0, float arg1): zombie.iso.IsoDirections */ static fromAngle(arg0: number | zombie.iso.Vector2, arg1?: number): zombie.iso.IsoDirections; /** * @noSelf * * Method Parameters: * - (Vector2 arg0): zombie.iso.IsoDirections */ static fromAngleActual(arg0: zombie.iso.Vector2): zombie.iso.IsoDirections; /** * @noSelf * * Method Parameters: * - (int arg0): zombie.iso.IsoDirections */ static fromIndex(arg0: number): zombie.iso.IsoDirections; /** * @noSelf * * Method Parameters: * - (Empty): void */ static generateTables(): void; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoDirections */ static getRandom(): zombie.iso.IsoDirections; /** * @noSelf * * Method Parameters: * - (IsoDirections arg0): zombie.iso.IsoDirections */ static reverse(arg0: zombie.iso.IsoDirections): zombie.iso.IsoDirections; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.iso.IsoDirections * - (Class arg0, String arg1): T */ static valueOf(arg0: string | java.lang.Class, arg1?: string): zombie.iso.IsoDirections | T; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoDirections[] */ static values(): zombie.iso.IsoDirections[]; } /** * @customConstructor IsoGridOcclusionData.new * @ * [CLASS] zombie.iso.IsoGridOcclusionData */ export class IsoGridOcclusionData { /** int */ static readonly MAXBUILDINGOCCLUDERS: number; /** * Constructors: * - (IsoGridSquare arg0) */ constructor(arg0: zombie.iso.IsoGridSquare); /** * Method Parameters: * - (Empty): void */ Reset(): void; /** * Method Parameters: * - (OcclusionFilter arg0): java.util.ArrayList */ getBuildingsCouldBeOccluders(arg0: zombie.iso.IsoGridOcclusionData$OcclusionFilter): java.util.ArrayList; /** * Method Parameters: * - (OcclusionFilter arg0): boolean */ getCouldBeOccludedByOrphanStructures(arg0: zombie.iso.IsoGridOcclusionData$OcclusionFilter): boolean; /** * @noSelf * * Method Parameters: * - (Empty): void */ static SquareChanged(): void; } /** [ENUM] zombie.iso.IsoGridOcclusionData$OccluderType */ export class IsoGridOcclusionData$OccluderType { protected constructor(); static readonly Full: zombie.iso.IsoGridOcclusionData$OccluderType; static readonly NotFull: zombie.iso.IsoGridOcclusionData$OccluderType; static readonly Unknown: zombie.iso.IsoGridOcclusionData$OccluderType; name(): string; ordinal(): number; /** * Method Parameters: * - (Enum arg0): number * - (Object arg0): number */ compareTo(arg0: any): number; /** * Method Parameters: * - (Empty): java.util.Optional> */ describeConstable(): java.util.Optional>; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): java.lang.Class */ getDeclaringClass(): java.lang.Class; /** * Method Parameters: * - (Empty): number */ hashCode(): number; /** * Method Parameters: * - (Empty): string */ name(): string; /** * Method Parameters: * - (Empty): number */ ordinal(): number; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.iso.IsoGridOcclusionData$OccluderType * - (Class arg0, String arg1): T */ static valueOf(arg0: string | java.lang.Class, arg1?: string): zombie.iso.IsoGridOcclusionData$OccluderType | T; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoGridOcclusionData$OccluderType[] */ static values(): zombie.iso.IsoGridOcclusionData$OccluderType[]; } /** [ENUM] zombie.iso.IsoGridOcclusionData$OcclusionFilter */ export class IsoGridOcclusionData$OcclusionFilter { protected constructor(); static readonly All: zombie.iso.IsoGridOcclusionData$OcclusionFilter; static readonly Left: zombie.iso.IsoGridOcclusionData$OcclusionFilter; static readonly Right: zombie.iso.IsoGridOcclusionData$OcclusionFilter; name(): string; ordinal(): number; /** * Method Parameters: * - (Enum arg0): number * - (Object arg0): number */ compareTo(arg0: any): number; /** * Method Parameters: * - (Empty): java.util.Optional> */ describeConstable(): java.util.Optional>; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): java.lang.Class */ getDeclaringClass(): java.lang.Class; /** * Method Parameters: * - (Empty): number */ hashCode(): number; /** * Method Parameters: * - (Empty): string */ name(): string; /** * Method Parameters: * - (Empty): number */ ordinal(): number; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.iso.IsoGridOcclusionData$OcclusionFilter * - (Class arg0, String arg1): T */ static valueOf(arg0: string | java.lang.Class, arg1?: string): zombie.iso.IsoGridOcclusionData$OcclusionFilter | T; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoGridOcclusionData$OcclusionFilter[] */ static values(): zombie.iso.IsoGridOcclusionData$OcclusionFilter[]; } /** * @customConstructor IsoGridSquare.new * @ * [CLASS] zombie.iso.IsoGridSquare */ export class IsoGridSquare { /** boolean */ static CircleStencil: boolean; /** int */ static IDMax: number; /** int */ static RecalcLightTime: number; /** boolean */ static USE_WALL_SHADER: boolean; /** boolean */ static UseSlowCollision: boolean; /** int */ static readonly WALL_TYPE_E: number; /** int */ static readonly WALL_TYPE_N: number; /** int */ static readonly WALL_TYPE_S: number; /** int */ static readonly WALL_TYPE_W: number; /** float */ static bmod: number; /** zombie.iso.IsoGridSquare$CellGetSquare */ static readonly cellGetSquare?: zombie.iso.IsoGridSquare$CellGetSquare; /** java.util.ArrayList */ static readonly choices?: java.util.ArrayList; /** float */ static gmod: number; /** int */ static gridSquareCacheEmptyTimer: number; /** boolean */ static isOnScreenLast: boolean; /** java.util.concurrent.ConcurrentLinkedQueue */ static readonly isoGridSquareCache?: java.util.concurrent.ConcurrentLinkedQueue; /** java.util.ArrayDeque */ static loadGridSquareCache?: java.util.ArrayDeque; /** float */ static rmod: number; /** * Constructors: * - (IsoCell arg0, SliceY arg1, int arg2, int arg3, int arg4) */ constructor(arg0: zombie.iso.IsoCell, arg1: zombie.iso.SliceY, arg2: number, arg3: number, arg4: number); /** * Method Parameters: * - (IsoObject arg0): void * - (IsoObject arg0, int arg1): void */ AddSpecialObject(arg0: zombie.iso.IsoObject, arg1?: number): void; /** * Method Parameters: * - (IsoObject arg0): void */ AddSpecialTileObject(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (boolean arg0, int arg1, String arg2, String arg3, KahluaTable arg4): zombie.iso.objects.IsoThumpable */ AddStairs(arg0: boolean, arg1: number, arg2: string, arg3: string, arg4: se.krka.kahlua.vm.KahluaTable): zombie.iso.objects.IsoThumpable; /** * Method Parameters: * - (IsoObject arg0): void * - (IsoObject arg0, int arg1): void */ AddTileObject(arg0: zombie.iso.IsoObject, arg1?: number): void; /** * Method Parameters: * - (String arg0, float arg1, float arg2, float arg3): zombie.inventory.InventoryItem * - (InventoryItem arg0, float arg1, float arg2, float arg3): zombie.inventory.InventoryItem * - (String arg0, float arg1, float arg2, float arg3, int arg4): void * - (InventoryItem arg0, float arg1, float arg2, float arg3, boolean arg4): zombie.inventory.InventoryItem */ AddWorldInventoryItem(arg0: string | zombie.inventory.InventoryItem, arg1: number, arg2: number, arg3: number, arg4?: number | boolean): zombie.inventory.InventoryItem | void; /** * Method Parameters: * - (Empty): void * - (boolean arg0): void */ Burn(arg0?: boolean): void; /** * Method Parameters: * - (Empty): void */ BurnTick(): void; /** * Method Parameters: * - (boolean arg0): void */ BurnWalls(arg0: boolean): void; /** * Method Parameters: * - (Empty): void */ BurnWallsTCOnly(): void; /** * Method Parameters: * - (int arg0): void */ CalcVisibility(arg0: number): void; /** * Method Parameters: * - (IsoGridSquare arg0, boolean arg1, boolean arg2, boolean arg3): boolean * - (IsoGridSquare arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4): boolean * - (IsoGridSquare arg0, boolean arg1, boolean arg2, boolean arg3, boolean arg4, GetSquare arg5): boolean */ CalculateCollide(arg0: zombie.iso.IsoGridSquare, arg1: boolean, arg2: boolean, arg3: boolean, arg4?: boolean, arg5?: zombie.iso.IsoGridSquare$GetSquare): boolean; /** * Method Parameters: * - (IsoGridSquare arg0): boolean * - (IsoGridSquare arg0, GetSquare arg1): boolean */ CalculateVisionBlocked(arg0: zombie.iso.IsoGridSquare, arg1?: zombie.iso.IsoGridSquare$GetSquare): boolean; /** * Method Parameters: * - (Empty): void */ ClearTileObjects(): void; /** * Method Parameters: * - (Empty): void */ ClearTileObjectsExceptFloor(): void; /** * Method Parameters: * - (IsoObject arg0): void */ DeleteTileObject(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (Empty): void */ DirtySlice(): void; /** * Method Parameters: * - (IsoGridSquare arg0): number * - (IsoMovingObject arg0): number * - (int arg0, int arg1): number */ DistTo(arg0: zombie.iso.IsoGridSquare | zombie.iso.IsoMovingObject | number, arg1?: number): number; /** * Method Parameters: * - (IsoGridSquare arg0): number * - (IsoMovingObject arg0): number */ DistToProper(arg0: zombie.iso.IsoGridSquare | zombie.iso.IsoMovingObject): number; /** * Method Parameters: * - (IsoObject arg0, IsoDirections arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5, boolean arg6, boolean arg7, boolean arg8, WallShaperWhole arg9): void */ DoCutawayShader(arg0: zombie.iso.IsoObject, arg1: zombie.iso.IsoDirections, arg2: boolean, arg3: boolean, arg4: boolean, arg5: boolean, arg6: boolean, arg7: boolean, arg8: boolean, arg9: zombie.iso.sprite.shapers.WallShaperWhole): void; /** * Method Parameters: * - (IsoSprite arg0, IsoDirections arg1, boolean arg2, boolean arg3, boolean arg4): void */ DoCutawayShaderSprite(arg0: zombie.iso.sprite.IsoSprite, arg1: zombie.iso.IsoDirections, arg2: boolean, arg3: boolean, arg4: boolean): void; /** * Method Parameters: * - (String arg0, boolean arg1, IsoFlagType arg2, float arg3, float arg4, float arg5): void */ DoSplat(arg0: string, arg1: boolean, arg2: zombie.iso.SpriteDetails.IsoFlagType, arg3: number, arg4: number, arg5: number): void; /** * Method Parameters: * - (IsoObject arg0, int arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5, Shader arg6): number */ DoWallLightingN(arg0: zombie.iso.IsoObject, arg1: number, arg2: boolean, arg3: boolean, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader): number; /** * Method Parameters: * - (IsoObject arg0, int arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5, boolean arg6, boolean arg7, boolean arg8, Shader arg9): number */ DoWallLightingNW(arg0: zombie.iso.IsoObject, arg1: number, arg2: boolean, arg3: boolean, arg4: boolean, arg5: boolean, arg6: boolean, arg7: boolean, arg8: boolean, arg9: zombie.core.opengl.Shader): number; /** * Method Parameters: * - (IsoObject arg0, int arg1, boolean arg2, boolean arg3, boolean arg4, boolean arg5, Shader arg6): number */ DoWallLightingW(arg0: zombie.iso.IsoObject, arg1: number, arg2: boolean, arg3: boolean, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader): number; /** * Method Parameters: * - (Empty): void */ EnsureSurroundNotNull(): void; /** * Method Parameters: * - (IsoGameCharacter arg0, int arg1, ArrayList arg2): zombie.characters.IsoGameCharacter * - (IsoGameCharacter arg0, int arg1, ArrayList arg2, IsoGameCharacter arg3, int arg4): zombie.characters.IsoGameCharacter */ FindEnemy(arg0: zombie.characters.IsoGameCharacter, arg1: number, arg2: java.util.ArrayList, arg3?: zombie.characters.IsoGameCharacter, arg4?: number): zombie.characters.IsoGameCharacter; /** * Method Parameters: * - (IsoGameCharacter arg0, int arg1, Stack arg2): zombie.characters.IsoGameCharacter */ FindFriend(arg0: zombie.characters.IsoGameCharacter, arg1: number, arg2: java.util.Stack): zombie.characters.IsoGameCharacter; /** * Method Parameters: * - (Empty): void */ FixStackableObjects(): void; /** * Method Parameters: * - (IsoObjectType arg0): boolean */ Has(arg0: zombie.iso.SpriteDetails.IsoObjectType): boolean; /** * Method Parameters: * - (Empty): boolean */ HasElevatedFloor(): boolean; /** * Method Parameters: * - (Empty): boolean */ HasPushable(): boolean; /** * Method Parameters: * - (Empty): boolean */ HasSlopedRoof(): boolean; /** * Method Parameters: * - (Empty): boolean */ HasSlopedRoofNorth(): boolean; /** * Method Parameters: * - (Empty): boolean */ HasSlopedRoofWest(): boolean; /** * Method Parameters: * - (Empty): boolean */ HasStairs(): boolean; /** * Method Parameters: * - (Empty): boolean */ HasStairsBelow(): boolean; /** * Method Parameters: * - (Empty): boolean */ HasStairsNorth(): boolean; /** * Method Parameters: * - (Empty): boolean */ HasStairsWest(): boolean; /** * Method Parameters: * - (Empty): boolean */ HasTree(): boolean; /** * Method Parameters: * - (Empty): void */ InvalidateSpecialObjectPaths(): void; /** * Method Parameters: * - (String arg0): boolean * - (IsoFlagType arg0): boolean */ Is(arg0: string | zombie.iso.SpriteDetails.IsoFlagType): boolean; /** * Method Parameters: * - (Empty): boolean * - (boolean arg0): boolean */ IsOnScreen(arg0?: boolean): boolean; /** * Method Parameters: * - (IsoGridSquare arg0): void * - (IsoGridSquare arg0, GetSquare arg1): void */ ReCalculateCollide(arg0: zombie.iso.IsoGridSquare, arg1?: zombie.iso.IsoGridSquare$GetSquare): void; /** * Method Parameters: * - (IsoGridSquare arg0): void * - (IsoGridSquare arg0, GetSquare arg1): void */ ReCalculatePathFind(arg0: zombie.iso.IsoGridSquare, arg1?: zombie.iso.IsoGridSquare$GetSquare): void; /** * Method Parameters: * - (IsoGridSquare arg0): void * - (IsoGridSquare arg0, GetSquare arg1): void */ ReCalculateVisionBlocked(arg0: zombie.iso.IsoGridSquare, arg1?: zombie.iso.IsoGridSquare$GetSquare): void; /** * Method Parameters: * - (boolean arg0): void * - (boolean arg0, GetSquare arg1): void */ RecalcAllWithNeighbours(arg0: boolean, arg1?: zombie.iso.IsoGridSquare$GetSquare): void; /** * Method Parameters: * - (Empty): void */ RecalcAllWithNeighboursMineOnly(): void; /** * Method Parameters: * - (Empty): void */ RecalcProperties(): void; /** * Method Parameters: * - (Empty): void */ RecalcPropertiesIfNeeded(): void; /** * Method Parameters: * - (IsoObject arg0): number */ RemoveTileObject(arg0: zombie.iso.IsoObject): number; /** * Method Parameters: * - (IsoObject arg0): number */ RemoveTileObjectErosionNoRecalc(arg0: zombie.iso.IsoObject): number; /** * Method Parameters: * - (int arg0, boolean arg1, boolean arg2): boolean */ RenderMinusFloorFxMask(arg0: number, arg1: boolean, arg2: boolean): boolean; /** * Method Parameters: * - (Empty): void */ RenderOpenDoorOnly(): void; /** * Method Parameters: * - (Empty): void */ ResetIsoWorldRegion(): void; /** * Method Parameters: * - (Empty): void */ StartFire(): void; /** * Method Parameters: * - (Empty): boolean */ TreatAsSolidFloor(): boolean; /** * Method Parameters: * - (Empty): zombie.iso.objects.IsoBrokenGlass */ addBrokenGlass(): zombie.iso.objects.IsoBrokenGlass; /** * Method Parameters: * - (IsoDeadBody arg0, boolean arg1): void */ addCorpse(arg0: zombie.iso.objects.IsoDeadBody, arg1: boolean): void; /** * Method Parameters: * - (IsoGameCharacter arg0): void */ addDeferredCharacter(arg0: zombie.characters.IsoGameCharacter): void; /** * Method Parameters: * - (String arg0): zombie.iso.IsoObject */ addFloor(arg0: string): zombie.iso.IsoObject; /** * Method Parameters: * - (int arg0): void */ checkRoomSeen(arg0: number): void; /** * Method Parameters: * - (Empty): void */ clearPuddles(): void; /** * Method Parameters: * - (Empty): void */ clearWater(): void; /** * Method Parameters: * - (Empty): boolean */ connectedWithFloor(): boolean; /** * Method Parameters: * - (IsoPlayer arg0, boolean arg1): boolean */ damageSpriteSheetRopeFromBottom(arg0: zombie.characters.IsoPlayer, arg1: boolean): boolean; /** * Method Parameters: * - (Empty): void */ disableErosion(): void; /** * Method Parameters: * - (Empty): void */ discard(): void; /** * Method Parameters: * - (int arg0, IsoTrap arg1, ExplosionMode arg2): void */ drawCircleExplosion(arg0: number, arg1: zombie.iso.objects.IsoTrap, arg2: zombie.iso.objects.IsoTrap$ExplosionMode): void; /** * Method Parameters: * - (Empty): void */ explode(): void; /** * Method Parameters: * - (Empty): void */ explodeTrap(): void; /** * Method Parameters: * - (IsoTrap arg0): void */ explosion(arg0: zombie.iso.objects.IsoTrap): void; /** * Method Parameters: * - (Empty): void */ fixPlacedItemRenderOffsets(): void; /** * Method Parameters: * - (IsoDirections arg0): zombie.iso.IsoGridSquare */ getAdjacentPathSquare(arg0: zombie.iso.IsoDirections): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (IsoDirections arg0): zombie.iso.IsoGridSquare */ getAdjacentSquare(arg0: zombie.iso.IsoDirections): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (float arg0, float arg1): number */ getApparentZ(arg0: number, arg1: number): number; /** * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject */ getBedTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.iso.objects.IsoBrokenGlass */ getBrokenGlass(): zombie.iso.objects.IsoBrokenGlass; /** * Method Parameters: * - (Empty): zombie.iso.areas.IsoBuilding */ getBuilding(): zombie.iso.areas.IsoBuilding; /** * Method Parameters: * - (int arg0): boolean */ getCanSee(arg0: number): boolean; /** * Method Parameters: * - (Empty): zombie.iso.IsoCell */ getCell(): zombie.iso.IsoCell; /** * Method Parameters: * - (Empty): zombie.iso.IsoChunk */ getChunk(): zombie.iso.IsoChunk; /** * Method Parameters: * - (int arg0, int arg1, int arg2): boolean */ getCollideMatrix(arg0: number, arg1: number, arg2: number): boolean; /** * Method Parameters: * - (Empty): zombie.iso.objects.IsoCompost */ getCompost(): zombie.iso.objects.IsoCompost; /** * Method Parameters: * - (String arg0): zombie.iso.IsoObject */ getContainerItem(arg0: string): zombie.iso.IsoObject; /** * Method Parameters: * - (IsoObjectType arg0): zombie.iso.objects.IsoCurtain */ getCurtain(arg0: zombie.iso.SpriteDetails.IsoObjectType): zombie.iso.objects.IsoCurtain; /** * Method Parameters: * - (int arg0): number */ getDarkMulti(arg0: number): number; /** * Method Parameters: * - (Empty): zombie.iso.objects.IsoDeadBody */ getDeadBody(): zombie.iso.objects.IsoDeadBody; /** * Method Parameters: * - (Empty): java.util.List */ getDeadBodys(): java.util.List; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getDeferedCharacters(): java.util.ArrayList; /** * Method Parameters: * - (boolean arg0): zombie.iso.IsoObject */ getDoor(arg0: boolean): zombie.iso.IsoObject; /** * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject */ getDoorFrameTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject; /** * Method Parameters: * - (boolean arg0): zombie.iso.IsoObject */ getDoorOrWindow(arg0: boolean): zombie.iso.IsoObject; /** * Method Parameters: * - (IsoDirections arg0, boolean arg1): zombie.iso.IsoObject */ getDoorOrWindowOrWindowFrame(arg0: zombie.iso.IsoDirections, arg1: boolean): zombie.iso.IsoObject; /** * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject */ getDoorTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getE(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): zombie.erosion.ErosionData$Square */ getErosionData(): zombie.erosion.ErosionData$Square; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getFloor(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.iso.objects.IsoGenerator */ getGenerator(): zombie.iso.objects.IsoGenerator; /** * Method Parameters: * - (boolean arg0): number */ getGridSneakModifier(arg0: boolean): number; /** * Method Parameters: * - (Empty): zombie.ZomboidBitFlag */ getHasTypes(): zombie.ZomboidBitFlag; /** * Method Parameters: * - (Empty): number */ getHashCodeObjects(): number; /** * Method Parameters: * - (Empty): number */ getHashCodeObjectsInt(): number; /** * Method Parameters: * - (boolean arg0): zombie.iso.IsoObject */ getHoppable(arg0: boolean): zombie.iso.IsoObject; /** * Method Parameters: * - (boolean arg0): zombie.iso.objects.IsoThumpable */ getHoppableThumpable(arg0: boolean): zombie.iso.objects.IsoThumpable; /** * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.objects.IsoThumpable */ getHoppableThumpableTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.objects.IsoThumpable; /** * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject */ getHoppableTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject; /** * Method Parameters: * - (boolean arg0): zombie.iso.IsoObject */ getHoppableWall(arg0: boolean): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): number */ getHourLastSeen(): number; /** * Method Parameters: * - (Empty): number */ getHoursSinceLastSeen(): number; /** * Method Parameters: * - (Empty): number */ getID(): number; /** * Method Parameters: * - (int arg0, long arg1): boolean */ getIsDissolved(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (Empty): zombie.iso.objects.IsoDoor */ getIsoDoor(): zombie.iso.objects.IsoDoor; /** * Method Parameters: * - (Empty): zombie.iso.areas.isoregion.regions.IWorldRegion */ getIsoWorldRegion(): zombie.iso.areas.isoregion.regions.IWorldRegion; /** * Method Parameters: * - (Empty): number */ getLampostTotalB(): number; /** * Method Parameters: * - (Empty): number */ getLampostTotalG(): number; /** * Method Parameters: * - (Empty): number */ getLampostTotalR(): number; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getLightInfluenceB(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getLightInfluenceG(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getLightInfluenceR(): java.util.ArrayList; /** * Method Parameters: * - (int arg0): number */ getLightLevel(arg0: number): number; /** * Method Parameters: * - (Empty): zombie.util.list.PZArrayList */ getLocalTemporaryObjects(): zombie.util.list.PZArrayList; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getLuaMovingObjectList(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getLuaTileObjectList(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getModData(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getMovingObjects(): java.util.ArrayList; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getN(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): zombie.util.list.PZArrayList */ getObjects(): zombie.util.list.PZArrayList; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridOcclusionData */ getOcclusionData(): zombie.iso.IsoGridOcclusionData; /** * Method Parameters: * - (IsoDirections arg0): zombie.iso.IsoObject */ getOpenDoor(arg0: zombie.iso.IsoDirections): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridOcclusionData */ getOrCreateOcclusionData(): zombie.iso.IsoGridOcclusionData; /** * Method Parameters: * - (int arg0, int arg1, int arg2): boolean */ getPathMatrix(arg0: number, arg1: number, arg2: number): boolean; /** * Method Parameters: * - (Empty): zombie.characters.IsoPlayer */ getPlayer(): zombie.characters.IsoPlayer; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getPlayerBuiltFloor(): zombie.iso.IsoObject; /** * Method Parameters: * - (int arg0, long arg1): boolean */ getPlayerCutawayFlag(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (Empty): zombie.core.properties.PropertyContainer */ getProperties(): zombie.core.properties.PropertyContainer; /** * Method Parameters: * - (Empty): zombie.iso.IsoPuddlesGeometry */ getPuddles(): zombie.iso.IsoPuddlesGeometry; /** * Method Parameters: * - (Empty): number */ getPuddlesDir(): number; /** * Method Parameters: * - (Empty): number */ getPuddlesInGround(): number; /** * Method Parameters: * - (Empty): zombie.iso.objects.IsoRaindrop */ getRainDrop(): zombie.iso.objects.IsoRaindrop; /** * Method Parameters: * - (Empty): zombie.iso.objects.IsoRainSplash */ getRainSplash(): zombie.iso.objects.IsoRainSplash; /** * Method Parameters: * - (Empty): zombie.iso.areas.IsoBuilding */ getRoofHideBuilding(): zombie.iso.areas.IsoBuilding; /** * Method Parameters: * - (Empty): zombie.iso.areas.IsoRoom */ getRoom(): zombie.iso.areas.IsoRoom; /** * Method Parameters: * - (Empty): number */ getRoomID(): number; /** * Method Parameters: * - (Empty): number */ getRoomSize(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getS(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (int arg0): boolean */ getSeen(arg0: number): boolean; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getSheetRope(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getSpecialObjects(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getStaticMovingObjects(): java.util.ArrayList; /** * Method Parameters: * - (int arg0): number */ getTargetDarkMulti(arg0: number): number; /** * Method Parameters: * - (boolean arg0): zombie.iso.IsoObject */ getThumpableWall(arg0: boolean): zombie.iso.IsoObject; /** * Method Parameters: * - (boolean arg0): zombie.iso.IsoObject */ getThumpableWallOrHoppable(arg0: boolean): zombie.iso.IsoObject; /** * Method Parameters: * - (boolean arg0): zombie.iso.objects.IsoThumpable */ getThumpableWindow(arg0: boolean): zombie.iso.objects.IsoThumpable; /** * Method Parameters: * - (IsoDirections arg0): zombie.iso.IsoGridSquare */ getTileInDirection(arg0: zombie.iso.IsoDirections): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number */ getTotalWeightOfItemsOnFloor(): number; /** * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject */ getTransparentWallTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): number */ getTrapPositionX(): number; /** * Method Parameters: * - (Empty): number */ getTrapPositionY(): number; /** * Method Parameters: * - (Empty): number */ getTrapPositionZ(): number; /** * Method Parameters: * - (Empty): zombie.iso.objects.IsoTree */ getTree(): zombie.iso.objects.IsoTree; /** * Method Parameters: * - (Empty): zombie.vehicles.BaseVehicle */ getVehicleContainer(): zombie.vehicles.BaseVehicle; /** * Method Parameters: * - (int arg0, int arg1): number */ getVertLight(arg0: number, arg1: number): number; /** * Method Parameters: * - (int arg0, int arg1, int arg2): boolean */ getVisionMatrix(arg0: number, arg1: number, arg2: number): boolean; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getW(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (boolean arg0): zombie.iso.IsoObject */ getWall(arg0: boolean): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): boolean */ getWallFull(): boolean; /** * Method Parameters: * - (boolean arg0): zombie.iso.IsoObject */ getWallHoppable(arg0: boolean): zombie.iso.IsoObject; /** * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject */ getWallHoppableTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getWallSE(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): number */ getWallType(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoWaterGeometry */ getWater(): zombie.iso.IsoWaterGeometry; /** * Method Parameters: * - (Empty): zombie.iso.objects.IsoWindow * - (boolean arg0): zombie.iso.objects.IsoWindow */ getWindow(arg0?: boolean): zombie.iso.objects.IsoWindow; /** * Method Parameters: * - (boolean arg0): zombie.iso.IsoObject */ getWindowFrame(arg0: boolean): zombie.iso.IsoObject; /** * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject */ getWindowFrameTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject; /** * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.objects.IsoThumpable */ getWindowThumpableTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.objects.IsoThumpable; /** * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.objects.IsoWindow */ getWindowTo(arg0: zombie.iso.IsoGridSquare): zombie.iso.objects.IsoWindow; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getWorldObjects(): java.util.ArrayList; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getZ(): number; /** * Method Parameters: * - (Empty): zombie.characters.IsoZombie */ getZombie(): zombie.characters.IsoZombie; /** * Method Parameters: * - (Empty): zombie.iso.IsoMetaGrid$Zone */ getZone(): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (Empty): string */ getZoneType(): string; /** * Method Parameters: * - (boolean arg0): boolean */ hasBlockedDoor(arg0: boolean): boolean; /** * Method Parameters: * - (boolean arg0): boolean */ hasBlockedWindow(arg0: boolean): boolean; /** * Method Parameters: * - (IsoDirections arg0): boolean */ hasClosedDoorOnEdge(arg0: zombie.iso.IsoDirections): boolean; /** * Method Parameters: * - (IsoDirections arg0, boolean arg1): boolean */ hasDoorOnEdge(arg0: zombie.iso.IsoDirections, arg1: boolean): boolean; /** * Method Parameters: * - (Empty): boolean */ hasFlies(): boolean; /** * Method Parameters: * - (boolean arg0): boolean */ hasFloor(arg0: boolean): boolean; /** * Method Parameters: * - (Empty): boolean */ hasModData(): boolean; /** * Method Parameters: * - (IsoDirections arg0): boolean */ hasOpenDoorOnEdge(arg0: zombie.iso.IsoDirections): boolean; /** * Method Parameters: * - (Empty): boolean */ hasSupport(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasWindowFrame(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasWindowOrWindowFrame(): boolean; /** * Method Parameters: * - (Empty): number */ hashCodeNoOverride(): number; /** * Method Parameters: * - (Empty): boolean */ haveBlood(): boolean; /** * Method Parameters: * - (Empty): boolean */ haveDoor(): boolean; /** * Method Parameters: * - (Empty): boolean */ haveElectricity(): boolean; /** * Method Parameters: * - (Empty): boolean */ haveFire(): boolean; /** * Method Parameters: * - (ColorInfo arg0, float arg1, float arg2): void */ interpolateLight(arg0: zombie.core.textures.ColorInfo, arg1: number, arg2: number): void; /** * Method Parameters: * - (Empty): boolean */ isAdjacentToWindow(): boolean; /** * Method Parameters: * - (IsoGridSquare arg0): boolean */ isBlockedTo(arg0: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (Empty): boolean */ isCacheIsFree(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCachedIsFree(): boolean; /** * Method Parameters: * - (int arg0): boolean */ isCanSee(arg0: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isCommonGrass(): boolean; /** * Method Parameters: * - (int arg0): boolean */ isCouldSee(arg0: number): boolean; /** * Method Parameters: * - (IsoGridSquare arg0): boolean */ isDoorBlockedTo(arg0: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (IsoGridSquare arg0): boolean */ isDoorTo(arg0: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (boolean arg0): boolean */ isFree(arg0: boolean): boolean; /** * Method Parameters: * - (boolean arg0): boolean * - (boolean arg0, boolean arg1): boolean */ isFreeOrMidair(arg0: boolean, arg1?: boolean): boolean; /** * Method Parameters: * - (IsoGridSquare arg0): boolean */ isHoppableTo(arg0: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (Empty): boolean */ isInARoom(): boolean; /** * Method Parameters: * - (boolean arg0): boolean */ isNotBlocked(arg0: boolean): boolean; /** * Method Parameters: * - (Empty): boolean */ isOutside(): boolean; /** * Method Parameters: * - (Empty): boolean */ isOverlayDone(): boolean; /** * Method Parameters: * - (Empty): boolean * - (IsoGridSquare arg0, int arg1): void */ isSafeToSpawn(arg0?: zombie.iso.IsoGridSquare, arg1?: number): boolean | void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): boolean */ isSameStaircase(arg0: number, arg1: number, arg2: number): boolean; /** * Method Parameters: * - (int arg0): boolean */ isSeen(arg0: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isSolid(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSolidFloor(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSolidFloorCached(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSolidTrans(): boolean; /** * Method Parameters: * - (IsoGridSquare arg0): boolean */ isSomethingTo(arg0: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (Empty): boolean */ isVehicleIntersecting(): boolean; /** * Method Parameters: * - (IsoGridSquare arg0): boolean */ isWallTo(arg0: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (IsoGridSquare arg0): boolean */ isWindowBlockedTo(arg0: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (IsoGridSquare arg0): boolean */ isWindowTo(arg0: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (ByteBuffer arg0, int arg1): void * - (ByteBuffer arg0, int arg1, boolean arg2): void */ load(arg0: java.nio.ByteBuffer, arg1: number, arg2?: boolean): void; /** * Method Parameters: * - (IsoObject arg0, int arg1): number */ placeWallAndDoorCheck(arg0: zombie.iso.IsoObject, arg1: number): number; /** * Method Parameters: * - (String arg0): number * - (String arg0, boolean arg1): number */ playSound(arg0: string, arg1?: boolean): number; /** * Method Parameters: * - (Empty): void */ recalcHashCodeObjects(): void; /** * Method Parameters: * - (Empty): void */ removeAllWorldObjects(): void; /** * Method Parameters: * - (boolean arg0, boolean arg1): void */ removeBlood(arg0: boolean, arg1: boolean): void; /** * Method Parameters: * - (IsoDeadBody arg0, boolean arg1): void */ removeCorpse(arg0: zombie.iso.objects.IsoDeadBody, arg1: boolean): void; /** * Method Parameters: * - (String arg0): void */ removeErosionObject(arg0: string): void; /** * Method Parameters: * - (Empty): void */ removeLightSwitch(): void; /** * Method Parameters: * - (IsoPlayer arg0, boolean arg1): boolean */ removeSheetRopeFromBottom(arg0: zombie.characters.IsoPlayer, arg1: boolean): boolean; /** * Method Parameters: * - (IsoWorldInventoryObject arg0): void */ removeWorldObject(arg0: zombie.iso.objects.IsoWorldInventoryObject): void; /** * Method Parameters: * - (int arg0, boolean arg1, boolean arg2): void */ renderCharacters(arg0: number, arg1: boolean, arg2: boolean): void; /** * Method Parameters: * - (int arg0): void */ renderDeferredCharacters(arg0: number): void; /** * Method Parameters: * - (Empty): void */ restackSheetRope(): void; /** * Method Parameters: * - (ByteBuffer arg0, ObjectOutputStream arg1): void * - (ByteBuffer arg0, ObjectOutputStream arg1, boolean arg2): void */ save(arg0: java.nio.ByteBuffer, arg1: java.io.ObjectOutputStream, arg2?: boolean): void; /** * Method Parameters: * - (int arg0, int arg1): number */ scoreAsWaypoint(arg0: number, arg1: number): number; /** * Method Parameters: * - (boolean arg0): void */ setCacheIsFree(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCachedIsFree(arg0: boolean): void; /** * Method Parameters: * - (int arg0, boolean arg1): void */ setCanSee(arg0: number, arg1: boolean): void; /** * Method Parameters: * - (int arg0, boolean arg1): void */ setCouldSee(arg0: number, arg1: boolean): void; /** * Method Parameters: * - (int arg0, float arg1): void */ setDarkMulti(arg0: number, arg1: number): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setE(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (boolean arg0): void */ setHasFlies(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setHaveElectricity(arg0: boolean): void; /** * Method Parameters: * - (Empty): void */ setHourSeenToCurrent(): void; /** * Method Parameters: * - (int arg0): void */ setID(arg0: number): void; /** * Method Parameters: * - (int arg0, boolean arg1, long arg2): void */ setIsDissolved(arg0: number, arg1: boolean, arg2: number): void; /** * Method Parameters: * - (int arg0, boolean arg1): void */ setIsSeen(arg0: number, arg1: boolean): void; /** * Method Parameters: * - (IsoWorldRegion arg0): void */ setIsoWorldRegion(arg0: zombie.iso.areas.isoregion.regions.IsoWorldRegion): void; /** * Method Parameters: * - (float arg0): void */ setLampostTotalB(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLampostTotalG(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLampostTotalR(arg0: number): void; /** * Method Parameters: * - (ArrayList arg0): void */ setLightInfluenceB(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (ArrayList arg0): void */ setLightInfluenceG(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (ArrayList arg0): void */ setLightInfluenceR(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (ColorInfo arg0): void */ setLightInfoServerGUIOnly(arg0: zombie.core.textures.ColorInfo): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setN(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (boolean arg0): void */ setOverlayDone(arg0: boolean): void; /** * Method Parameters: * - (int arg0, boolean arg1, long arg2): void */ setPlayerCutawayFlag(arg0: number, arg1: boolean, arg2: number): void; /** * Method Parameters: * - (IsoRaindrop arg0): void */ setRainDrop(arg0: zombie.iso.objects.IsoRaindrop): void; /** * Method Parameters: * - (IsoRainSplash arg0): void */ setRainSplash(arg0: zombie.iso.objects.IsoRainSplash): void; /** * Method Parameters: * - (IsoRoom arg0): void */ setRoom(arg0: zombie.iso.areas.IsoRoom): void; /** * Method Parameters: * - (int arg0): void */ setRoomID(arg0: number): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setS(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (boolean arg0): void */ setSolidFloor(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setSolidFloorCached(arg0: boolean): void; /** * Method Parameters: * - (int arg0, float arg1): void */ setTargetDarkMulti(arg0: number, arg1: number): void; /** * Method Parameters: * - (int arg0): void */ setTrapPositionX(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setTrapPositionY(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setTrapPositionZ(arg0: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): void */ setVertLight(arg0: number, arg1: number, arg2: number): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setW(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (int arg0): void */ setX(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setY(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setZ(arg0: number): void; /** * Method Parameters: * - (Empty): boolean */ shouldSave(): boolean; /** * Method Parameters: * - (Empty): void */ smoke(): void; /** * Method Parameters: * - (Empty): void */ softClear(): void; /** * Method Parameters: * - (int arg0, float arg1): void */ splatBlood(arg0: number, arg1: number): void; /** * Method Parameters: * - (Empty): void */ stopFire(): void; /** * Method Parameters: * - (boolean arg0): void */ switchLight(arg0: boolean): void; /** * Method Parameters: * - (HandWeapon arg0): void */ syncIsoTrap(arg0: zombie.inventory.types.HandWeapon): void; /** * Method Parameters: * - (IsoMovingObject arg0, int arg1, int arg2, int arg3): boolean */ testCollideAdjacent(arg0: zombie.iso.IsoMovingObject, arg1: number, arg2: number, arg3: number): boolean; /** * Method Parameters: * - (int arg0, int arg1, int arg2, boolean arg3): boolean */ testCollideAdjacentAdvanced(arg0: number, arg1: number, arg2: number, arg3: boolean): boolean; /** * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject */ testCollideSpecialObjects(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject; /** * Method Parameters: * - (IsoMovingObject arg0, int arg1, int arg2, int arg3): boolean * - (IsoMovingObject arg0, int arg1, int arg2, int arg3, GetSquare arg4): boolean */ testPathFindAdjacent(arg0: zombie.iso.IsoMovingObject, arg1: number, arg2: number, arg3: number, arg4?: zombie.iso.IsoGridSquare$GetSquare): boolean; /** * Method Parameters: * - (int arg0, int arg1, int arg2, boolean arg3, boolean arg4): zombie.iso.LosUtil$TestResults */ testVisionAdjacent(arg0: number, arg1: number, arg2: number, arg3: boolean, arg4: boolean): zombie.iso.LosUtil$TestResults; /** * Method Parameters: * - (IsoObject arg0, int arg1): void */ transmitAddObjectToSquare(arg0: zombie.iso.IsoObject, arg1: number): void; /** * Method Parameters: * - (Empty): void */ transmitModdata(): void; /** * Method Parameters: * - (IsoObject arg0): number */ transmitRemoveItemFromSquare(arg0: zombie.iso.IsoObject): number; /** * Method Parameters: * - (IsoObject arg0): void */ transmitRemoveItemFromSquareOnServer(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (Empty): void */ transmitStopFire(): void; /** * @noSelf * * Method Parameters: * - (String arg0, char[] arg1): boolean */ static auth(arg0: string, arg1: string[]): boolean; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getDarkStep(): number; /** * @noSelf * * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ static getDefColorInfo(): zombie.core.textures.ColorInfo; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getLightcache(): number; /** * @noSelf * * Method Parameters: * - (int arg0, byte arg1, byte arg2, byte arg3): boolean * - (int arg0, int arg1, int arg2, int arg3): boolean */ static getMatrixBit(arg0: number, arg1: number, arg2: number, arg3: number): boolean; /** * @noSelf * * Method Parameters: * - (IsoCell arg0, SliceY arg1, int arg2, int arg3, int arg4): zombie.iso.IsoGridSquare * - (ArrayDeque arg0, IsoCell arg1, SliceY arg2, int arg3, int arg4, int arg5): zombie.iso.IsoGridSquare */ static getNew(arg0: zombie.iso.IsoCell | java.util.ArrayDeque, arg1: zombie.iso.SliceY | zombie.iso.IsoCell, arg2: number | zombie.iso.SliceY, arg3: number, arg4: number, arg5?: number): zombie.iso.IsoGridSquare; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getRecalcLightTime(): number; /** * @noSelf * * Method Parameters: * - (ArrayDeque arg0, int arg1): void */ static getSquaresForThread(arg0: java.util.ArrayDeque, arg1: number): void; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ static isbDoSlowPathfinding(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): void */ static setCollisionMode(): void; /** * @noSelf * * Method Parameters: * - (float arg0): void */ static setDarkStep(arg0: number): void; /** * @noSelf * * Method Parameters: * - (int arg0): void */ static setLightcache(arg0: number): void; /** * @noSelf * * Method Parameters: * - (int arg0, byte arg1, byte arg2, byte arg3, boolean arg4): number * - (int arg0, int arg1, int arg2, int arg3, boolean arg4): number */ static setMatrixBit(arg0: number, arg1: number, arg2: number, arg3: number, arg4: boolean): number; /** * @noSelf * * Method Parameters: * - (int arg0): void */ static setRecalcLightTime(arg0: number): void; /** * @noSelf * * Method Parameters: * - (boolean arg0): void */ static setbDoSlowPathfinding(arg0: boolean): void; /** * @noSelf * * Method Parameters: * - (byte[] arg0): boolean */ static toBoolean(arg0: number[]): boolean; } /** * @customConstructor CellGetSquare.new * @ * [CLASS] zombie.iso.IsoGridSquare$CellGetSquare */ export class IsoGridSquare$CellGetSquare { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.IsoGridSquare */ getGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare; } /** * @customConstructor CircleStencilShader.new * @ * [CLASS] zombie.iso.IsoGridSquare$CircleStencilShader extends zombie.core.opengl.Shader */ export class IsoGridSquare$CircleStencilShader { /** zombie.iso.IsoGridSquare$CircleStencilShader */ static readonly instance?: zombie.iso.IsoGridSquare$CircleStencilShader; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): void */ End(): void; /** * Method Parameters: * - (Empty): void */ Start(): void; /** * Method Parameters: * - (ShaderProgram arg0): void */ callback(arg0: zombie.core.opengl.ShaderProgram): void; /** * Method Parameters: * - (Empty): void */ destroy(): void; /** * Method Parameters: * - (Empty): number */ getID(): number; /** * Method Parameters: * - (Empty): zombie.core.opengl.ShaderProgram */ getProgram(): zombie.core.opengl.ShaderProgram; /** * Method Parameters: * - (Empty): boolean */ isCompiled(): boolean; /** * Method Parameters: * - (TextureDraw arg0): void */ postRender(arg0: zombie.core.textures.TextureDraw): void; /** * Method Parameters: * - (Texture arg0): void */ setTexture(arg0: zombie.core.textures.Texture): void; /** * Method Parameters: * - (TextureDraw arg0, int arg1): void */ startMainThread(arg0: zombie.core.textures.TextureDraw, arg1: number): void; /** * Method Parameters: * - (TextureDraw arg0): void */ startRenderThread(arg0: zombie.core.textures.TextureDraw): void; } /** * @customConstructor GetSquare.new * @ * [INTERFACE] zombie.iso.IsoGridSquare$GetSquare */ export class IsoGridSquare$GetSquare { protected constructor(); /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.IsoGridSquare */ getGridSquare(arg0: number, arg1: number, arg2: number): zombie.iso.IsoGridSquare; } /** * @customConstructor ILighting.new * @ * [INTERFACE] zombie.iso.IsoGridSquare$ILighting */ export class IsoGridSquare$ILighting { protected constructor(); /** * Method Parameters: * - (Empty): boolean * - (boolean arg0): void */ bCanSee(arg0?: boolean): boolean | void; /** * Method Parameters: * - (Empty): boolean * - (boolean arg0): void */ bCouldSee(arg0?: boolean): boolean | void; /** * Method Parameters: * - (Empty): boolean * - (boolean arg0): void */ bSeen(arg0?: boolean): boolean | void; /** * Method Parameters: * - (Empty): number * - (float arg0): void */ darkMulti(arg0?: number): number | void; /** * Method Parameters: * - (int arg0): zombie.iso.IsoGridSquare$ResultLight */ getResultLight(arg0: number): zombie.iso.IsoGridSquare$ResultLight; /** * Method Parameters: * - (Empty): number * - (float arg0): void */ lampostTotalB(arg0?: number): number | void; /** * Method Parameters: * - (Empty): number * - (float arg0): void */ lampostTotalG(arg0?: number): number | void; /** * Method Parameters: * - (Empty): number * - (float arg0): void */ lampostTotalR(arg0?: number): number | void; /** * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ lightInfo(): zombie.core.textures.ColorInfo; /** * Method Parameters: * - (int arg0): number * - (int arg0, int arg1): void */ lightverts(arg0: number, arg1?: number): number | void; /** * Method Parameters: * - (Empty): void */ reset(): void; /** * Method Parameters: * - (Empty): number */ resultLightCount(): number; /** * Method Parameters: * - (Empty): number * - (float arg0): void */ targetDarkMulti(arg0?: number): number | void; } /** * @customConstructor Lighting.new * @ * [CLASS] zombie.iso.IsoGridSquare$Lighting */ export class IsoGridSquare$Lighting { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): boolean * - (boolean arg0): void */ bCanSee(arg0?: boolean): boolean | void; /** * Method Parameters: * - (Empty): boolean * - (boolean arg0): void */ bCouldSee(arg0?: boolean): boolean | void; /** * Method Parameters: * - (Empty): boolean * - (boolean arg0): void */ bSeen(arg0?: boolean): boolean | void; /** * Method Parameters: * - (Empty): number * - (float arg0): void */ darkMulti(arg0?: number): number | void; /** * Method Parameters: * - (int arg0): zombie.iso.IsoGridSquare$ResultLight */ getResultLight(arg0: number): zombie.iso.IsoGridSquare$ResultLight; /** * Method Parameters: * - (Empty): number * - (float arg0): void */ lampostTotalB(arg0?: number): number | void; /** * Method Parameters: * - (Empty): number * - (float arg0): void */ lampostTotalG(arg0?: number): number | void; /** * Method Parameters: * - (Empty): number * - (float arg0): void */ lampostTotalR(arg0?: number): number | void; /** * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ lightInfo(): zombie.core.textures.ColorInfo; /** * Method Parameters: * - (int arg0): number * - (int arg0, int arg1): void */ lightverts(arg0: number, arg1?: number): number | void; /** * Method Parameters: * - (Empty): void */ reset(): void; /** * Method Parameters: * - (Empty): number */ resultLightCount(): number; /** * Method Parameters: * - (Empty): number * - (float arg0): void */ targetDarkMulti(arg0?: number): number | void; } /** * @customConstructor NoCircleStencilShader.new * @ * [CLASS] zombie.iso.IsoGridSquare$NoCircleStencilShader */ export class IsoGridSquare$NoCircleStencilShader { /** zombie.iso.IsoGridSquare$NoCircleStencilShader */ static readonly instance?: zombie.iso.IsoGridSquare$NoCircleStencilShader; /** * Constructors: * - (Empty Constructor) */ constructor(); } /** * @customConstructor PuddlesDirection.new * @ * [CLASS] zombie.iso.IsoGridSquare$PuddlesDirection */ export class IsoGridSquare$PuddlesDirection { /** byte */ static PUDDLES_DIR_ALL: number; /** byte */ static PUDDLES_DIR_NE: number; /** byte */ static PUDDLES_DIR_NONE: number; /** byte */ static PUDDLES_DIR_NW: number; /** * Constructors: * - (Empty Constructor) */ constructor(); } /** * @customConstructor ResultLight.new * @ * [CLASS] zombie.iso.IsoGridSquare$ResultLight */ export class IsoGridSquare$ResultLight { /** int */ static readonly RLF_NONE: number; /** int */ static readonly RLF_ROOMLIGHT: number; /** int */ static readonly RLF_TORCH: number; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (ResultLight arg0): zombie.iso.IsoGridSquare$ResultLight */ copyFrom(arg0: zombie.iso.IsoGridSquare$ResultLight): zombie.iso.IsoGridSquare$ResultLight; } /** * @customConstructor IsoHeatSource.new * @ * [CLASS] zombie.iso.IsoHeatSource */ export class IsoHeatSource { /** * Constructors: * - (int arg0, int arg1, int arg2, int arg3, int arg4) */ constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number); /** * Method Parameters: * - (Empty): number */ getRadius(): number; /** * Method Parameters: * - (Empty): number */ getTemperature(): number; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getZ(): number; /** * Method Parameters: * - (Empty): boolean * - (int arg0, int arg1, int arg2, int arg3): boolean */ isInBounds(arg0?: number, arg1?: number, arg2?: number, arg3?: number): boolean; /** * Method Parameters: * - (int arg0): void */ setRadius(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setTemperature(arg0: number): void; } /** * @customConstructor IsoLightSource.new * @ * [CLASS] zombie.iso.IsoLightSource */ export class IsoLightSource { /** int */ static NextID: number; /** * Constructors: * - (int arg0, int arg1, int arg2, float arg3, float arg4, float arg5, int arg6) * - (int arg0, int arg1, int arg2, float arg3, float arg4, float arg5, int arg6, int arg7) * - (int arg0, int arg1, int arg2, float arg3, float arg4, float arg5, int arg6, IsoBuilding arg7) */ constructor(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: number | zombie.iso.areas.IsoBuilding); /** * Method Parameters: * - (Empty): void */ clearInfluence(): void; /** * Method Parameters: * - (Empty): number */ getB(): number; /** * Method Parameters: * - (Empty): number */ getG(): number; /** * Method Parameters: * - (Empty): zombie.iso.areas.IsoBuilding */ getLocalToBuilding(): zombie.iso.areas.IsoBuilding; /** * Method Parameters: * - (Empty): number */ getR(): number; /** * Method Parameters: * - (Empty): number */ getRadius(): number; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getSwitches(): java.util.ArrayList; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getZ(): number; /** * Method Parameters: * - (Empty): boolean */ isActive(): boolean; /** * Method Parameters: * - (Empty): boolean */ isHydroPowered(): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0, int arg1, int arg2, int arg3): boolean */ isInBounds(arg0?: number, arg1?: number, arg2?: number, arg3?: number): boolean; /** * Method Parameters: * - (boolean arg0): void */ setActive(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setB(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setG(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setR(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setRadius(arg0: number): void; /** * Method Parameters: * - (ArrayList arg0): void */ setSwitches(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (boolean arg0): void */ setWasActive(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void */ setX(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setY(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setZ(arg0: number): void; /** * Method Parameters: * - (Empty): void */ update(): void; /** * Method Parameters: * - (Empty): boolean */ wasActive(): boolean; } /** * @customConstructor IsoLot.new * @ * [CLASS] zombie.iso.IsoLot */ export class IsoLot { /** java.util.HashMap */ static readonly InfoFileNames?: java.util.HashMap; /** java.util.ArrayList */ static readonly InfoHeaderNames?: java.util.ArrayList; /** java.util.HashMap */ static readonly InfoHeaders?: java.util.HashMap; /** zombie.popman.ObjectPool */ static readonly pool?: zombie.popman.ObjectPool; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Integer arg0, Integer arg1, Integer arg2, Integer arg3, IsoChunk arg4): void */ load(arg0: number, arg1: number, arg2: number, arg3: number, arg4: zombie.iso.IsoChunk): void; /** * @noSelf * * Method Parameters: * - (Empty): void */ static Dispose(): void; /** * @noSelf * * Method Parameters: * - (Integer arg0, Integer arg1, Integer arg2, Integer arg3, IsoChunk arg4): zombie.iso.IsoLot */ static get(arg0: number, arg1: number, arg2: number, arg3: number, arg4: zombie.iso.IsoChunk): zombie.iso.IsoLot; /** * @noSelf * * Method Parameters: * - (IsoLot arg0): void */ static put(arg0: zombie.iso.IsoLot): void; /** * @noSelf * * Method Parameters: * - (RandomAccessFile arg0): number */ static readInt(arg0: java.io.RandomAccessFile): number; /** * @noSelf * * Method Parameters: * - (RandomAccessFile arg0): number */ static readShort(arg0: java.io.RandomAccessFile): number; /** * @noSelf * * Method Parameters: * - (BufferedRandomAccessFile arg0): string */ static readString(arg0: zombie.util.BufferedRandomAccessFile): string; } /** * @customConstructor IsoLuaMover.new * @ * [CLASS] zombie.iso.IsoLuaMover extends zombie.characters.IsoGameCharacter */ export class IsoLuaMover { /** * Constructors: * - (KahluaTable arg0) */ constructor(arg0: se.krka.kahlua.vm.KahluaTable); /** * Method Parameters: * - (int arg0): void */ Anger(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ ApplyInBedOffset(arg0: boolean): void; /** * Method Parameters: * - (String arg0, String arg1, int arg2, float arg3, int arg4, int arg5, boolean arg6, int arg7, boolean arg8, float arg9, ColorInfo arg10): void */ AttachAnim(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: number, arg8: boolean, arg9: number, arg10: zombie.core.textures.ColorInfo): void; /** * Method Parameters: * - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6): void * - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6, ColorInfo arg7): void */ AttachExistingAnim(arg0: zombie.iso.sprite.IsoSprite, arg1: number, arg2: number, arg3: boolean, arg4: number, arg5: boolean, arg6: number, arg7?: zombie.core.textures.ColorInfo): void; /** * Method Parameters: * - (IsoGameCharacter arg0): void */ AttackObject(arg0: zombie.characters.IsoGameCharacter): void; /** * Method Parameters: * - (float arg0): void */ BetaAntiDepress(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ BetaBlockers(arg0: number): void; /** * Method Parameters: * - (Empty): void */ CacheEquipped(): void; /** * Method Parameters: * - (Empty): void * - (boolean arg0): void */ Callout(arg0?: boolean): void; /** * Method Parameters: * - (Empty): boolean */ CanAttack(): boolean; /** * Method Parameters: * - (IsoMovingObject arg0): boolean */ CanSee(arg0: zombie.iso.IsoMovingObject): boolean; /** * Method Parameters: * - (Empty): void */ ClearEquippedCache(): void; /** * Method Parameters: * - (String arg0): void */ ClearVariable(arg0: string): void; /** * Method Parameters: * - (Vector2 arg0, IsoObject arg1): void */ Collision(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoObject): void; /** * Method Parameters: * - (float arg0): void */ Damage(arg0: number): void; /** * Method Parameters: * - (Empty): void */ Despawn(): void; /** * Method Parameters: * - (Vector2 arg0): void */ DirectionFromVector(arg0: zombie.iso.Vector2): void; /** * Method Parameters: * - (Empty): void */ DirtySlice(): void; /** * Method Parameters: * - (IsoMovingObject arg0): number * - (int arg0, int arg1): number */ DistTo(arg0: zombie.iso.IsoMovingObject | number, arg1?: number): number; /** * Method Parameters: * - (IsoObject arg0): number */ DistToProper(arg0: zombie.iso.IsoObject): number; /** * Method Parameters: * - (IsoMovingObject arg0): number * - (float arg0, float arg1): number */ DistToSquared(arg0: zombie.iso.IsoMovingObject | number, arg1?: number): number; /** * Method Parameters: * - (Empty): void */ DoCollideNorS(): void; /** * Method Parameters: * - (Empty): void */ DoCollideWorE(): void; /** * Method Parameters: * - (HandWeapon arg0, IsoGameCharacter arg1): void * - (HandWeapon arg0, IsoGameCharacter arg1, boolean arg2): void */ DoDeath(arg0: zombie.inventory.types.HandWeapon, arg1: zombie.characters.IsoGameCharacter, arg2?: boolean): void; /** * Method Parameters: * - (IsoGridSquare arg0, String arg1, boolean arg2, float arg3, float arg4): void */ DoFloorSplat(arg0: zombie.iso.IsoGridSquare, arg1: string, arg2: boolean, arg3: number, arg4: number): void; /** * Method Parameters: * - (float arg0): void * - (String arg0): void */ DoFootstepSound(arg0: number | string): void; /** * Method Parameters: * - (Empty): void */ DoSneezeText(): void; /** * Method Parameters: * - (ObjectTooltip arg0, IsoGridSquare arg1): void */ DoSpecialTooltip(arg0: zombie.ui.ObjectTooltip, arg1: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (IsoGameCharacter arg0, int arg1, float arg2): boolean */ DoSwingCollisionBoneCheck(arg0: zombie.characters.IsoGameCharacter, arg1: number, arg2: number): boolean; /** * Method Parameters: * - (ObjectTooltip arg0): void */ DoTooltip(arg0: zombie.ui.ObjectTooltip): void; /** * Method Parameters: * - (Empty): void */ DrawSneezeText(): void; /** * Method Parameters: * - (SurvivorDesc arg0): void */ Dressup(arg0: zombie.characters.SurvivorDesc): void; /** * Method Parameters: * - (InventoryItem arg0): boolean * - (InventoryItem arg0, float arg1): boolean */ Eat(arg0: zombie.inventory.InventoryItem, arg1?: number): boolean; /** * Method Parameters: * - (Empty): void */ FireCheck(): void; /** * Method Parameters: * - (Empty): string */ GetAnimSetName(): string; /** * Method Parameters: * - (Empty): zombie.inventory.InventoryItem */ GetPrimaryEquippedCache(): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): zombie.inventory.InventoryItem */ GetSecondaryEquippedCache(): zombie.inventory.InventoryItem; /** * Method Parameters: * - (String arg0): string */ GetVariable(arg0: string): string; /** * Method Parameters: * - (BaseVehicle arg0): number */ GetVehicleSlowFactor(arg0: zombie.vehicles.BaseVehicle): number; /** * Method Parameters: * - (String arg0): boolean */ HasItem(arg0: string): boolean; /** * Method Parameters: * - (Empty): boolean */ HasTooltip(): boolean; /** * Method Parameters: * - (String arg0): boolean */ HasTrait(arg0: string): boolean; /** * Method Parameters: * - (Vector2 arg0, IsoObject arg1, float arg2): void * - (HandWeapon arg0, IsoGameCharacter arg1, float arg2, boolean arg3, float arg4): number * - (BaseVehicle arg0, float arg1, boolean arg2, float arg3, float arg4): number * - (HandWeapon arg0, IsoGameCharacter arg1, float arg2, boolean arg3, float arg4, boolean arg5): number */ Hit(arg0: zombie.iso.Vector2 | zombie.inventory.types.HandWeapon | zombie.vehicles.BaseVehicle, arg1: zombie.iso.IsoObject | zombie.characters.IsoGameCharacter | number, arg2: number | boolean, arg3?: boolean | number, arg4?: number, arg5?: boolean): void | number; /** * Method Parameters: * - (BaseVehicle arg0, float arg1): void */ HitByVehicle(arg0: zombie.vehicles.BaseVehicle, arg1: number): void; /** * Method Parameters: * - (SurvivorDesc arg0): void */ InitSpriteParts(arg0: zombie.characters.SurvivorDesc): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2): boolean * - (HandWeapon arg0, IsoMovingObject arg1, Vector3 arg2, boolean arg3): boolean */ IsAttackRange(arg0: number | zombie.inventory.types.HandWeapon, arg1: number | zombie.iso.IsoMovingObject, arg2: number | zombie.iso.Vector3, arg3?: boolean): boolean; /** * Method Parameters: * - (Empty): boolean */ IsSpeaking(): boolean; /** * Method Parameters: * - (IsoGameCharacter arg0): void */ Kill(arg0: zombie.characters.IsoGameCharacter): void; /** * Method Parameters: * - (Perk arg0): void * - (Perk arg0, boolean arg1): void */ LevelPerk(arg0: zombie.characters.skills.PerkFactory$Perk, arg1?: boolean): void; /** * Method Parameters: * - (Perk arg0): void */ LoseLevel(arg0: zombie.characters.skills.PerkFactory$Perk): void; /** * Method Parameters: * - (Vector2 arg0): void */ Move(arg0: zombie.iso.Vector2): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): void */ MoveForward(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (Vector2 arg0): void */ MoveUnmodded(arg0: zombie.iso.Vector2): void; /** * Method Parameters: * - (Empty): boolean */ NPCGetAiming(): boolean; /** * Method Parameters: * - (Empty): boolean */ NPCGetRunning(): boolean; /** * Method Parameters: * - (boolean arg0): void */ NPCSetAiming(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ NPCSetAttack(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ NPCSetJustMoved(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ NPCSetMelee(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ NPCSetRunning(arg0: boolean): void; /** * Method Parameters: * - (AnimLayer arg0, AnimEvent arg1): void */ OnAnimEvent(arg0: zombie.core.skinnedmodel.advancedanimation.AnimLayer, arg1: zombie.core.skinnedmodel.advancedanimation.AnimEvent): void; /** * Method Parameters: * - (Empty): void */ OnDeath(): void; /** * Method Parameters: * - (float arg0): void */ PainMeds(arg0: number): void; /** * Method Parameters: * - (String arg0): void */ PlayAnim(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ PlayAnimUnlooped(arg0: string): void; /** * Method Parameters: * - (String arg0, float arg1): void */ PlayAnimWithSpeed(arg0: string, arg1: number): void; /** * Method Parameters: * - (BaseAction arg0): void */ QueueAction(arg0: zombie.characters.CharacterTimedActions.BaseAction): void; /** * Method Parameters: * - (Literature arg0): void */ ReadLiterature(arg0: zombie.inventory.types.Literature): void; /** * Method Parameters: * - (Empty): void */ ReduceHealthWhenBurning(): void; /** * Method Parameters: * - (int arg0): void */ RemoveAttachedAnim(arg0: number): void; /** * Method Parameters: * - (Empty): void */ RemoveAttachedAnims(): void; /** * Method Parameters: * - (String arg0): void * - (String arg0, float arg1, float arg2, float arg3, UIFont arg4, float arg5, String arg6): void */ Say(arg0: string, arg1?: number, arg2?: number, arg3?: number, arg4?: zombie.ui.UIFont, arg5?: number, arg6?: string): void; /** * Method Parameters: * - (String arg0): void * - (int arg0, String arg1): void */ SayDebug(arg0: string | number, arg1?: string): void; /** * Method Parameters: * - (String arg0, float arg1, float arg2, float arg3, UIFont arg4, float arg5, int arg6, String arg7): void */ SayRadio(arg0: string, arg1: number, arg2: number, arg3: number, arg4: zombie.ui.UIFont, arg5: number, arg6: number, arg7: string): void; /** * Method Parameters: * - (String arg0): void */ SayShout(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ SayWhisper(arg0: string): void; /** * Method Parameters: * - (Stack arg0): void */ Seen(arg0: java.util.Stack): void; /** * Method Parameters: * - (Empty): boolean */ Serialize(): boolean; /** * Method Parameters: * - (String arg0): void */ SetName(arg0: string): void; /** * Method Parameters: * - (Empty): void */ SetOnFire(): void; /** * Method Parameters: * - (String arg0, String arg1): void */ SetVariable(arg0: string, arg1: string): void; /** * Method Parameters: * - (float arg0): void */ SleepingTablet(arg0: number): void; /** * Method Parameters: * - (Empty): void */ SpreadFire(): void; /** * Method Parameters: * - (Empty): void */ SpreadFireMP(): void; /** * Method Parameters: * - (BaseAction arg0): void */ StartAction(arg0: zombie.characters.CharacterTimedActions.BaseAction): void; /** * Method Parameters: * - (String arg0): void * - (String arg0, String arg1): void */ StartTimedActionAnim(arg0: string, arg1?: string): void; /** * Method Parameters: * - (Empty): void */ StopAllActionQueue(): void; /** * Method Parameters: * - (Empty): void */ StopAllActionQueueAiming(): void; /** * Method Parameters: * - (Empty): void */ StopAllActionQueueRunning(): void; /** * Method Parameters: * - (Empty): void */ StopAllActionQueueWalking(): void; /** * Method Parameters: * - (Empty): void */ StopBurning(): void; /** * Method Parameters: * - (Empty): void */ StopTimedActionAnim(): void; /** * Method Parameters: * - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean */ TestCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean */ TestPathfindCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (IsoGridSquare arg0, IsoGridSquare arg1): zombie.iso.IsoObject$VisionResult */ TestVision(arg0: zombie.iso.IsoGridSquare, arg1: zombie.iso.IsoGridSquare): zombie.iso.IsoObject$VisionResult; /** * Method Parameters: * - (HandWeapon arg0): void */ Throw(arg0: zombie.inventory.types.HandWeapon): void; /** * Method Parameters: * - (IsoMovingObject arg0): void */ Thump(arg0: zombie.iso.IsoMovingObject): void; /** * Method Parameters: * - (IsoObject arg0): void */ UnCollision(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoGameCharacter arg0, HandWeapon arg1): void */ WeaponHit(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.inventory.types.HandWeapon): void; /** * Method Parameters: * - (ActionContext arg0): void */ actionStateChanged(arg0: zombie.characters.action.ActionContext): void; /** * Method Parameters: * - (BloodBodyPartType arg0): void */ addBasicPatch(arg0: zombie.characterTextures.BloodBodyPartType): void; /** * Method Parameters: * - (float arg0): void * - (BloodBodyPartType arg0, boolean arg1, boolean arg2, boolean arg3): void */ addBlood(arg0: number | zombie.characterTextures.BloodBodyPartType, arg1?: boolean, arg2?: boolean, arg3?: boolean): void; /** * Method Parameters: * - (IsoObject arg0): void */ addChild(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (BloodBodyPartType arg0, Integer arg1, boolean arg2): void */ addDirt(arg0: zombie.characterTextures.BloodBodyPartType, arg1: number, arg2: boolean): void; /** * Method Parameters: * - (BloodBodyPartType arg0): boolean * - (BloodBodyPartType arg0, boolean arg1): boolean */ addHole(arg0: zombie.characterTextures.BloodBodyPartType, arg1?: boolean): boolean; /** * Method Parameters: * - (BloodBodyPartType arg0, boolean arg1): boolean */ addHoleFromZombieAttacks(arg0: zombie.characterTextures.BloodBodyPartType, arg1: boolean): boolean; /** * Method Parameters: * - (String arg0): void */ addKnownMediaLine(arg0: string): void; /** * Method Parameters: * - (String arg0): void * - (String arg0, float arg1, float arg2, float arg3): void * - (String arg0, float arg1, float arg2, float arg3, UIFont arg4, float arg5, String arg6): void * - (String arg0, float arg1, float arg2, float arg3, UIFont arg4, float arg5, String arg6, boolean arg7, boolean arg8, boolean arg9, boolean arg10, boolean arg11, boolean arg12): void */ addLineChatElement(arg0: string, arg1?: number, arg2?: number, arg3?: number, arg4?: zombie.ui.UIFont, arg5?: number, arg6?: string, arg7?: boolean, arg8?: boolean, arg9?: boolean, arg10?: boolean, arg11?: boolean, arg12?: boolean): void; /** * Method Parameters: * - (ItemContainer arg0): void */ addSecondaryContainer(arg0: zombie.inventory.ItemContainer): void; /** * Method Parameters: * - (IsoPlayer arg0, String arg1): boolean */ addSheetRope(arg0: zombie.characters.IsoPlayer, arg1: string): boolean; /** * Method Parameters: * - (Empty): void */ addToWorld(): void; /** * Method Parameters: * - (String arg0): void */ addVisualDamage(arg0: string): void; /** * Method Parameters: * - (int arg0, int arg1, boolean arg2): void */ addWorldSoundUnlessInvisible(arg0: number, arg1: number, arg2: boolean): void; /** * Method Parameters: * - (ArrayList arg0): void */ applyTraits(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (IsoZombie arg0): void */ attackFromWindowsLunge(arg0: zombie.characters.IsoZombie): void; /** * Method Parameters: * - (Empty): void */ autoDrink(): void; /** * Method Parameters: * - (Empty): boolean */ avoidDamage(): boolean; /** * Method Parameters: * - (Empty): void */ becomeCorpse(): void; /** * Method Parameters: * - (IsoDeadBody arg0): void */ burnCorpse(arg0: zombie.iso.objects.IsoDeadBody): void; /** * Method Parameters: * - (Vector2 arg0): void * - (IsoGameCharacter arg0, HandWeapon arg1, Vector2 arg2): number */ calcHitDir(arg0: zombie.iso.Vector2 | zombie.characters.IsoGameCharacter, arg1?: zombie.inventory.types.HandWeapon, arg2?: zombie.iso.Vector2): void | number; /** * Method Parameters: * - (Empty): number */ calculateBaseSpeed(): number; /** * Method Parameters: * - (Empty): boolean */ canAddSheetRope(): boolean; /** * Method Parameters: * - (IsoGridSquare arg0): boolean */ canClimbDownSheetRope(arg0: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (Empty): boolean */ canClimbDownSheetRopeInCurrentSquare(): boolean; /** * Method Parameters: * - (IsoGridSquare arg0): boolean */ canClimbSheetRope(arg0: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (Empty): number */ canHaveMultipleHits(): number; /** * Method Parameters: * - (Empty): boolean */ canSprint(): boolean; /** * Method Parameters: * - (State arg0): void */ changeState(arg0: zombie.ai.State): void; /** * Method Parameters: * - (Empty): void */ checkAmbientSound(): void; /** * Method Parameters: * - (Empty): void */ checkHaveElectricity(): void; /** * Method Parameters: * - (Empty): number */ checkIsNearWall(): number; /** * Method Parameters: * - (Empty): void */ checkUpdateModelTextures(): void; /** * Method Parameters: * - (Empty): void */ cleanWallBlood(): void; /** * Method Parameters: * - (Empty): void */ clearAttachedAnimSprite(): void; /** * Method Parameters: * - (Empty): void */ clearAttachedItems(): void; /** * Method Parameters: * - (Empty): void */ clearKnownMediaLines(): void; /** * Method Parameters: * - (String arg0): void */ clearVariable(arg0: string): void; /** * Method Parameters: * - (Empty): void */ clearVariables(): void; /** * Method Parameters: * - (Empty): void */ clearWornItems(): void; /** * Method Parameters: * - (Empty): void */ climbDownSheetRope(): void; /** * Method Parameters: * - (IsoDirections arg0): void */ climbOverFence(arg0: zombie.iso.IsoDirections): void; /** * Method Parameters: * - (Empty): void */ climbSheetRope(): void; /** * Method Parameters: * - (IsoThumpable arg0): void * - (IsoWindow arg0): void * - (IsoThumpable arg0, Integer arg1): void * - (IsoWindow arg0, Integer arg1): void */ climbThroughWindow(arg0: zombie.iso.objects.IsoThumpable | zombie.iso.objects.IsoWindow, arg1?: number): void; /** * Method Parameters: * - (IsoObject arg0): void */ climbThroughWindowFrame(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoWindow arg0): void */ closeWindow(arg0: zombie.iso.objects.IsoWindow): void; /** * Method Parameters: * - (String arg0): void */ clothingItemChanged(arg0: string): void; /** * Method Parameters: * - (IsoObject arg0): void */ collideWith(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoGameCharacter arg0): number */ compareMovePriority(arg0: zombie.characters.IsoGameCharacter): number; /** * Method Parameters: * - (IsoMovingObject arg0): number */ compareToY(arg0: zombie.iso.IsoMovingObject): number; /** * Method Parameters: * - (String arg0): boolean */ containsVariable(arg0: string): boolean; /** * Method Parameters: * - (Empty): number */ countAddSheetRope(): number; /** * Method Parameters: * - (Empty): void */ createContainersFromSpriteProperties(): void; /** * Method Parameters: * - (Empty): void */ createKeyRing(): void; /** * Method Parameters: * - (Empty): number */ customHashCode(): number; /** * Method Parameters: * - (int arg0, int arg1): zombie.core.skinnedmodel.animation.AnimationTrack */ dbgGetAnimTrack(arg0: number, arg1: number): zombie.core.skinnedmodel.animation.AnimationTrack; /** * Method Parameters: * - (int arg0, int arg1): string */ dbgGetAnimTrackName(arg0: number, arg1: number): string; /** * Method Parameters: * - (int arg0, int arg1): number */ dbgGetAnimTrackTime(arg0: number, arg1: number): number; /** * Method Parameters: * - (int arg0, int arg1): number */ dbgGetAnimTrackWeight(arg0: number, arg1: number): number; /** * Method Parameters: * - (Empty): void */ debugPrintout(): void; /** * Method Parameters: * - (IsoDirections arg0): void */ destroyFence(arg0: zombie.iso.IsoDirections): void; /** * Method Parameters: * - (Empty): void */ die(): void; /** * Method Parameters: * - (Empty): number */ distToNearestCamCharacter(): number; /** * Method Parameters: * - (Empty): void */ doFindExternalWaterSource(): void; /** * Method Parameters: * - (BaseVehicle arg0, HitVars arg1): void */ doHitByVehicle(arg0: zombie.vehicles.BaseVehicle, arg1: zombie.vehicles.BaseVehicle$HitVars): void; /** * Method Parameters: * - (Empty): void */ doStairs(): void; /** * Method Parameters: * - (String arg0): void */ drawDebugTextBelow(arg0: string): void; /** * Method Parameters: * - (Vector2 arg0, float arg1, float arg2, float arg3, float arg4): void */ drawDirectionLine(arg0: zombie.iso.Vector2, arg1: number, arg2: number, arg3: number, arg4: number): void; /** * Method Parameters: * - (String arg0): void */ dressInClothingItem(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ dressInNamedOutfit(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ dressInPersistentOutfit(arg0: string): void; /** * Method Parameters: * - (int arg0): void */ dressInPersistentOutfitID(arg0: number): void; /** * Method Parameters: * - (Empty): void */ dressInRandomOutfit(): void; /** * Method Parameters: * - (Empty): void */ dropHandItems(): void; /** * Method Parameters: * - (Empty): void */ dropHeavyItems(): void; /** * Method Parameters: * - (AnimationVariableSource arg0): void */ endPlaybackGameVariables(arg0: zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource): void; /** * Method Parameters: * - (Empty): void */ ensureOnTile(): void; /** * Method Parameters: * - (BaseVehicle arg0, int arg1, Vector3f arg2): void */ enterVehicle(arg0: zombie.vehicles.BaseVehicle, arg1: number, arg2: org.joml.Vector3f): void; /** * Method Parameters: * - (float arg0): void */ exert(arg0: number): void; /** * Method Parameters: * - (float arg0, float arg1): void */ faceLocation(arg0: number, arg1: number): void; /** * Method Parameters: * - (float arg0, float arg1): void */ faceLocationF(arg0: number, arg1: number): void; /** * Method Parameters: * - (int arg0, int arg1): void */ facePosition(arg0: number, arg1: number): void; /** * Method Parameters: * - (IsoObject arg0): void */ faceThisObject(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoObject arg0): void */ faceThisObjectAlt(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (Empty): void */ fallenOnKnees(): void; /** * Method Parameters: * - (Empty): void */ forceAwake(): void; /** * Method Parameters: * - (Empty): number */ getAbsoluteExcessTwist(): number; /** * Method Parameters: * - (Empty): zombie.characters.action.ActionContext */ getActionContext(): zombie.characters.action.ActionContext; /** * Method Parameters: * - (Empty): string */ getActionStateName(): string; /** * Method Parameters: * - (ArrayList arg0): java.util.ArrayList */ getActiveLightItems(arg0: java.util.ArrayList): java.util.ArrayList; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator */ getAdvancedAnimator(): zombie.core.skinnedmodel.advancedanimation.AdvancedAnimator; /** * Method Parameters: * - (Empty): number */ getAge(): number; /** * Method Parameters: * - (Empty): number * - (int arg0): number */ getAlpha(arg0?: number): number; /** * Method Parameters: * - (String arg0): number */ getAlreadyReadPages(arg0: string): number; /** * Method Parameters: * - (Empty): number */ getAnimAngle(): number; /** * Method Parameters: * - (Empty): number */ getAnimAngleRadians(): number; /** * Method Parameters: * - (Empty): number */ getAnimAngleStepDelta(): number; /** * Method Parameters: * - (Empty): number */ getAnimAngleTwistDelta(): number; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ getAnimVector(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): string */ getAnimationDebug(): string; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.animation.AnimationPlayer */ getAnimationPlayer(): zombie.core.skinnedmodel.animation.AnimationPlayer; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder */ getAnimationPlayerRecorder(): zombie.core.skinnedmodel.animation.debug.AnimationPlayerRecorder; /** * Method Parameters: * - (Empty): string */ getAnimationStateName(): string; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getAttachedAnimSprite(): java.util.ArrayList; /** * Method Parameters: * - (String arg0): zombie.inventory.InventoryItem */ getAttachedItem(arg0: string): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): zombie.characters.AttachedItems.AttachedItems */ getAttachedItems(): zombie.characters.AttachedItems.AttachedItems; /** * Method Parameters: * - (Empty): zombie.characters.AttachedItems.AttachedLocationGroup */ getAttachedLocationGroup(): zombie.characters.AttachedItems.AttachedLocationGroup; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getAttackTargetSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): zombie.characters.IsoGameCharacter */ getAttackedBy(): zombie.characters.IsoGameCharacter; /** * Method Parameters: * - (Empty): zombie.iso.Vector2 */ getAutoWalkDirection(): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): number */ getBarricadeStrengthMod(): number; /** * Method Parameters: * - (Empty): number */ getBarricadeTimeMod(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getBed(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): string */ getBedType(): string; /** * Method Parameters: * - (Empty): number */ getBeenMovingFor(): number; /** * Method Parameters: * - (Empty): number */ getBeenSprintingFor(): number; /** * Method Parameters: * - (Empty): number */ getBetaDelta(): number; /** * Method Parameters: * - (Empty): number */ getBetaEffect(): number; /** * Method Parameters: * - (Empty): number */ getBloodImpactX(): number; /** * Method Parameters: * - (Empty): number */ getBloodImpactY(): number; /** * Method Parameters: * - (Empty): number */ getBloodImpactZ(): number; /** * Method Parameters: * - (Empty): zombie.iso.sprite.IsoSprite */ getBloodSplat(): zombie.iso.sprite.IsoSprite; /** * Method Parameters: * - (Empty): zombie.characters.BodyDamage.BodyDamage */ getBodyDamage(): zombie.characters.BodyDamage.BodyDamage; /** * Method Parameters: * - (Empty): zombie.characters.BodyDamage.BodyDamage */ getBodyDamageRemote(): zombie.characters.BodyDamage.BodyDamage; /** * Method Parameters: * - (Empty): zombie.characters.WornItems.BodyLocationGroup */ getBodyLocationGroup(): zombie.characters.WornItems.BodyLocationGroup; /** * Method Parameters: * - (Integer arg0, boolean arg1, boolean arg2): number */ getBodyPartClothingDefense(arg0: number, arg1: boolean, arg2: boolean): number; /** * Method Parameters: * - (Empty): zombie.ai.GameCharacterAIBrain */ getBrain(): zombie.ai.GameCharacterAIBrain; /** * Method Parameters: * - (Empty): zombie.iso.areas.IsoBuilding */ getBuilding(): zombie.iso.areas.IsoBuilding; /** * Method Parameters: * - (Empty): string */ getBumpFallType(): string; /** * Method Parameters: * - (Empty): string */ getBumpType(): string; /** * Method Parameters: * - (Empty): zombie.characters.IsoGameCharacter */ getBumpedChr(): zombie.characters.IsoGameCharacter; /** * Method Parameters: * - (IsoGameCharacter arg0): string */ getBumpedType(arg0: zombie.characters.IsoGameCharacter): string; /** * Method Parameters: * - (Empty): zombie.iso.IsoCell */ getCell(): zombie.iso.IsoCell; /** * Method Parameters: * - (Empty): java.util.Stack */ getCharacterActions(): java.util.Stack; /** * Method Parameters: * - (Empty): zombie.characters.IsoGameCharacter$CharacterTraits */ getCharacterTraits(): zombie.characters.IsoGameCharacter$CharacterTraits; /** * Method Parameters: * - (Empty): zombie.chat.ChatElement */ getChatElement(): zombie.chat.ChatElement; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getChildSprites(): java.util.ArrayList; /** * Method Parameters: * - (Empty): number */ getChopTreeSpeed(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoChunk */ getChunk(): zombie.iso.IsoChunk; /** * Method Parameters: * - (Empty): string */ getClickSound(): string; /** * Method Parameters: * - (Empty): zombie.inventory.InventoryItem */ getClothingItem_Back(): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): zombie.inventory.InventoryItem */ getClothingItem_Feet(): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): zombie.inventory.InventoryItem */ getClothingItem_Hands(): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): zombie.inventory.InventoryItem */ getClothingItem_Head(): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): zombie.inventory.InventoryItem */ getClothingItem_Legs(): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): zombie.inventory.InventoryItem */ getClothingItem_Torso(): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): zombie.characters.ClothingWetness */ getClothingWetness(): zombie.characters.ClothingWetness; /** * Method Parameters: * - (Empty): string */ getCollideType(): string; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getCollidedObject(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.inventory.ItemContainer */ getContainer(): zombie.inventory.ItemContainer; /** * Method Parameters: * - (String arg0, String arg1): zombie.inventory.ItemContainer */ getContainerByEitherType(arg0: string, arg1: string): zombie.inventory.ItemContainer; /** * Method Parameters: * - (int arg0): zombie.inventory.ItemContainer */ getContainerByIndex(arg0: number): zombie.inventory.ItemContainer; /** * Method Parameters: * - (String arg0): zombie.inventory.ItemContainer */ getContainerByType(arg0: string): zombie.inventory.ItemContainer; /** * Method Parameters: * - (Empty): number */ getContainerCount(): number; /** * Method Parameters: * - (ItemContainer arg0): number */ getContainerIndex(arg0: zombie.inventory.ItemContainer): number; /** * Method Parameters: * - (Empty): string */ getCurrentActionContextStateName(): string; /** * Method Parameters: * - (Empty): zombie.iso.areas.IsoBuilding */ getCurrentBuilding(): zombie.iso.areas.IsoBuilding; /** * Method Parameters: * - (Empty): zombie.iso.BuildingDef */ getCurrentBuildingDef(): zombie.iso.BuildingDef; /** * Method Parameters: * - (Empty): zombie.iso.RoomDef */ getCurrentRoomDef(): zombie.iso.RoomDef; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getCurrentSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): zombie.ai.State */ getCurrentState(): zombie.ai.State; /** * Method Parameters: * - (Empty): string */ getCurrentStateName(): string; /** * Method Parameters: * - (Empty): zombie.iso.IsoMetaGrid$Zone */ getCurrentZone(): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ getCustomColor(): zombie.core.textures.ColorInfo; /** * Method Parameters: * - (Empty): number */ getDamage(): number; /** * Method Parameters: * - (Empty): number */ getDangerLevels(): number; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.advancedanimation.debug.AnimatorDebugMonitor */ getDebugMonitor(): zombie.core.skinnedmodel.advancedanimation.debug.AnimatorDebugMonitor; /** * Method Parameters: * - (Empty): zombie.ai.State */ getDefaultState(): zombie.ai.State; /** * Method Parameters: * - (Empty): number */ getDeferredAngleDelta(): number; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ getDeferredMovement(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): number */ getDeferredRotationWeight(): number; /** * Method Parameters: * - (Empty): number */ getDepressDelta(): number; /** * Method Parameters: * - (Empty): number */ getDepressEffect(): number; /** * Method Parameters: * - (Empty): zombie.characters.SurvivorDesc */ getDescriptor(): zombie.characters.SurvivorDesc; /** * Method Parameters: * - (Empty): number */ getDieCount(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoDirections */ getDir(): zombie.iso.IsoDirections; /** * Method Parameters: * - (Empty): number */ getDirectionAngle(): number; /** * Method Parameters: * - (IsoMovingObject arg0): number */ getDistanceSq(arg0: zombie.iso.IsoMovingObject): number; /** * Method Parameters: * - (Vector3 arg0): number * - (float arg0, float arg1): number */ getDotWithForwardDirection(arg0: zombie.iso.Vector3 | number, arg1?: number): number; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getEatingZombies(): java.util.ArrayList; /** * Method Parameters: * - (Empty): zombie.characters.BaseCharacterSoundEmitter */ getEmitter(): zombie.characters.BaseCharacterSoundEmitter; /** * Method Parameters: * - (Empty): java.util.Stack */ getEnemyList(): java.util.Stack; /** * Method Parameters: * - (Empty): zombie.inventory.types.Radio */ getEquipedRadio(): zombie.inventory.types.Radio; /** * Method Parameters: * - (Empty): number */ getExcessTwist(): number; /** * Method Parameters: * - (Empty): zombie.audio.FMODParameterList */ getFMODParameters(): zombie.audio.FMODParameterList; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ getFacingPosition(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ getFacingPositionAlt(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): number */ getFallTime(): number; /** * Method Parameters: * - (Empty): java.util.Stack */ getFamiliarBuildings(): java.util.Stack; /** * Method Parameters: * - (Empty): number */ getFatigueMod(): number; /** * Method Parameters: * - (Empty): number */ getFatiqueMultiplier(): number; /** * Method Parameters: * - (float arg0): zombie.iso.IsoGridSquare */ getFeelerTile(arg0: number): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number */ getFeelersize(): number; /** * Method Parameters: * - (Empty): zombie.ai.astar.AStarPathFinderResult */ getFinder(): zombie.ai.astar.AStarPathFinderResult; /** * Method Parameters: * - (Empty): number */ getFireKillRate(): number; /** * Method Parameters: * - (Empty): number */ getFireSpreadProbability(): number; /** * Method Parameters: * - (Empty): zombie.characters.IsoGameCharacter */ getFollowingTarget(): zombie.characters.IsoGameCharacter; /** * Method Parameters: * - (Empty): number */ getForceWakeUpTime(): number; /** * Method Parameters: * - (Empty): zombie.iso.Vector2 */ getForwardDirection(): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): string */ getFullName(): string; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getFuturWalkedSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): zombie.ai.GameCharacterAIBrain */ getGameCharacterAIBrain(): zombie.ai.GameCharacterAIBrain; /** * Method Parameters: * - (Empty): java.lang.Iterable */ getGameVariables(): java.lang.Iterable; /** * Method Parameters: * - (Empty): number * - (boolean arg0): number */ getGlobalMovementMod(arg0?: boolean): number; /** * Method Parameters: * - (Empty): number */ getHaloTimerCount(): number; /** * Method Parameters: * - (Empty): number */ getHammerSoundMod(): number; /** * Method Parameters: * - (Empty): number */ getHealth(): number; /** * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ getHighlightColor(): zombie.core.textures.ColorInfo; /** * Method Parameters: * - (Empty): number */ getHitChancesMod(): number; /** * Method Parameters: * - (Empty): zombie.iso.Vector2 */ getHitDir(): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): number */ getHitForce(): number; /** * Method Parameters: * - (Empty): number */ getHitFromAngle(): number; /** * Method Parameters: * - (Empty): string */ getHitReaction(): string; /** * Method Parameters: * - (Empty): zombie.characters.HitReactionNetworkAI */ getHitReactionNetworkAI(): zombie.characters.HitReactionNetworkAI; /** * Method Parameters: * - (Empty): number */ getHittingMod(): number; /** * Method Parameters: * - (Empty): number */ getHoursSurvived(): number; /** * Method Parameters: * - (Empty): number */ getHungerMultiplier(): number; /** * Method Parameters: * - (Empty): string */ getHurtSound(): string; /** * Method Parameters: * - (Empty): number */ getHyperthermiaMod(): number; /** * Method Parameters: * - (Empty): number */ getID(): number; /** * Method Parameters: * - (Empty): boolean */ getIgnoreMovement(): boolean; /** * Method Parameters: * - (Empty): number */ getImpulsex(): number; /** * Method Parameters: * - (Empty): number */ getImpulsey(): number; /** * Method Parameters: * - (Empty): zombie.inventory.ItemContainer */ getInventory(): zombie.inventory.ItemContainer; /** * Method Parameters: * - (Empty): number */ getInventoryWeight(): number; /** * Method Parameters: * - (Empty): boolean */ getIsNPC(): boolean; /** * Method Parameters: * - (Empty): boolean */ getIsSurfaceNormalOffset(): boolean; /** * Method Parameters: * - (Empty): zombie.inventory.ItemContainer */ getItemContainer(): zombie.inventory.ItemContainer; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.visual.ItemVisuals * - (ItemVisuals arg0): void */ getItemVisuals(arg0?: zombie.core.skinnedmodel.visual.ItemVisuals): zombie.core.skinnedmodel.visual.ItemVisuals | void; /** * Method Parameters: * - (Empty): number */ getKeyId(): number; /** * Method Parameters: * - (Empty): java.util.List */ getKnownRecipes(): java.util.List; /** * Method Parameters: * - (Empty): number */ getLastBump(): number; /** * Method Parameters: * - (Empty): zombie.chat.ChatMessage */ getLastChatMessage(): zombie.chat.ChatMessage; /** * Method Parameters: * - (Empty): number */ getLastCollideTime(): number; /** * Method Parameters: * - (Empty): number */ getLastFallSpeed(): number; /** * Method Parameters: * - (Empty): zombie.characters.IsoGameCharacter$Location */ getLastHeardSound(): zombie.characters.IsoGameCharacter$Location; /** * Method Parameters: * - (Empty): number */ getLastHitCount(): number; /** * Method Parameters: * - (Empty): number */ getLastHourSleeped(): number; /** * Method Parameters: * - (Empty): java.util.HashMap */ getLastKnownLocation(): java.util.HashMap; /** * Method Parameters: * - (String arg0): zombie.characters.IsoGameCharacter$Location */ getLastKnownLocationOf(arg0: string): zombie.characters.IsoGameCharacter$Location; /** * Method Parameters: * - (Empty): number */ getLastLocalEnemies(): number; /** * Method Parameters: * - (Empty): string */ getLastSpokenLine(): string; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getLastSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): zombie.characters.IsoZombie */ getLastTargettedBy(): zombie.characters.IsoZombie; /** * Method Parameters: * - (Empty): number */ getLastZombieKills(): number; /** * Method Parameters: * - (Empty): number */ getLeaveBodyTimedown(): number; /** * Method Parameters: * - (Empty): zombie.iso.sprite.IsoSprite */ getLegsSprite(): zombie.iso.sprite.IsoSprite; /** * Method Parameters: * - (Empty): number */ getLevelMaxForXp(): number; /** * Method Parameters: * - (int arg0): number */ getLevelUpLevels(arg0: number): number; /** * Method Parameters: * - (Empty): number */ getLevelUpMultiplier(): number; /** * Method Parameters: * - (Empty): zombie.characters.IsoGameCharacter$LightInfo */ getLightInfo2(): zombie.characters.IsoGameCharacter$LightInfo; /** * Method Parameters: * - (Empty): number */ getLightfootMod(): number; /** * Method Parameters: * - (Empty): number */ getLimpulsex(): number; /** * Method Parameters: * - (Empty): number */ getLimpulsey(): number; /** * Method Parameters: * - (Empty): number */ getLlx(): number; /** * Method Parameters: * - (Empty): number */ getLly(): number; /** * Method Parameters: * - (Empty): number */ getLlz(): number; /** * Method Parameters: * - (Empty): java.util.Stack */ getLocalEnemyList(): java.util.Stack; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getLocalGroupList(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getLocalList(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getLocalNeutralList(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getLocalRelevantEnemyList(): java.util.ArrayList; /** * Method Parameters: * - (Empty): number */ getLookAngleRadians(): number; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ getLookVector(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoGridSquare */ getLowDangerInVicinity(arg0: number, arg1: number): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number */ getLrx(): number; /** * Method Parameters: * - (Empty): number */ getLry(): number; /** * Method Parameters: * - (Empty): number */ getLx(): number; /** * Method Parameters: * - (Empty): number */ getLy(): number; /** * Method Parameters: * - (Empty): number */ getLz(): number; /** * Method Parameters: * - (Empty): number */ getMaintenanceMod(): number; /** * Method Parameters: * - (Empty): zombie.ai.MapKnowledge */ getMapKnowledge(): zombie.ai.MapKnowledge; /** * Method Parameters: * - (int arg0, int arg1, boolean arg2): number */ getMaskClickedY(arg0: number, arg1: number, arg2: boolean): number; /** * Method Parameters: * - (Empty): zombie.iso.areas.isoregion.regions.IWorldRegion */ getMasterRegion(): zombie.iso.areas.isoregion.regions.IWorldRegion; /** * Method Parameters: * - (Empty): number */ getMaxChatLines(): number; /** * Method Parameters: * - (Empty): number */ getMaxTwist(): number; /** * Method Parameters: * - (Empty): number */ getMaxWeight(): number; /** * Method Parameters: * - (Empty): number */ getMaxWeightBase(): number; /** * Method Parameters: * - (Empty): number */ getMeleeCombatMod(): number; /** * Method Parameters: * - (Empty): number */ getMeleeDelay(): number; /** * Method Parameters: * - (Empty): number */ getMetalBarricadeStrengthMod(): number; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getModData(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.model.ModelInstance */ getModel(): zombie.core.skinnedmodel.model.ModelInstance; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.model.ModelInstance */ getModelInstance(): zombie.core.skinnedmodel.model.ModelInstance; /** * Method Parameters: * - (Empty): number */ getMomentumScalar(): number; /** * Method Parameters: * - (Empty): zombie.characters.Moodles.Moodles */ getMoodles(): zombie.characters.Moodles.Moodles; /** * Method Parameters: * - (Empty): number */ getMoveDelta(): number; /** * Method Parameters: * - (Empty): zombie.iso.Vector2 */ getMoveForwardVec(): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): number */ getMoveSpeed(): number; /** * Method Parameters: * - (Empty): zombie.iso.Vector2 */ getMovementLastFrame(): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): number */ getMovingObjectIndex(): number; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): zombie.vehicles.BaseVehicle */ getNearVehicle(): zombie.vehicles.BaseVehicle; /** * Method Parameters: * - (Empty): zombie.characters.NetworkCharacterAI */ getNetworkCharacterAI(): zombie.characters.NetworkCharacterAI; /** * Method Parameters: * - (Empty): number */ getNextAnimationTranslationLength(): number; /** * Method Parameters: * - (Empty): number */ getNextWander(): number; /** * Method Parameters: * - (Empty): number */ getNimbleMod(): number; /** * Method Parameters: * - (Empty): boolean */ getNoDamage(): boolean; /** * Method Parameters: * - (Empty): number */ getNumSurvivorsInVicinity(): number; /** * Method Parameters: * - (Empty): number */ getNx(): number; /** * Method Parameters: * - (Empty): number */ getNy(): number; /** * Method Parameters: * - (Empty): number */ getObjectIndex(): number; /** * Method Parameters: * - (Empty): string */ getObjectName(): string; /** * Method Parameters: * - (Empty): zombie.iso.objects.ObjectRenderEffects */ getObjectRenderEffects(): zombie.iso.objects.ObjectRenderEffects; /** * Method Parameters: * - (Empty): zombie.iso.objects.ObjectRenderEffects */ getObjectRenderEffectsToApply(): zombie.iso.objects.ObjectRenderEffects; /** * Method Parameters: * - (Empty): number */ getOffsetX(): number; /** * Method Parameters: * - (Empty): number */ getOffsetY(): number; /** * Method Parameters: * - (Empty): number */ getOnlineID(): number; /** * Method Parameters: * - (Empty): zombie.ai.sadisticAIDirector.SleepingEventData */ getOrCreateSleepingEventData(): zombie.ai.sadisticAIDirector.SleepingEventData; /** * Method Parameters: * - (String arg0): zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot */ getOrCreateVariable(arg0: string): zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot; /** * Method Parameters: * - (Empty): string */ getOutfitName(): string; /** * Method Parameters: * - (Empty): number * - (int arg0): number */ getOutlineHighlightCol(arg0?: number): number; /** * Method Parameters: * - (Empty): number */ getOutlineThickness(): number; /** * Method Parameters: * - (Empty): zombie.iso.sprite.IsoSprite */ getOverlaySprite(): zombie.iso.sprite.IsoSprite; /** * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ getOverlaySpriteColor(): zombie.core.textures.ColorInfo; /** * Method Parameters: * - (Empty): number */ getPacingMod(): number; /** * Method Parameters: * - (Empty): number */ getPainDelta(): number; /** * Method Parameters: * - (Empty): number */ getPainEffect(): number; /** * Method Parameters: * - (Empty): zombie.vehicles.PolygonalMap2$Path */ getPath2(): zombie.vehicles.PolygonalMap2$Path; /** * Method Parameters: * - (Empty): zombie.vehicles.PathFindBehavior2 */ getPathFindBehavior2(): zombie.vehicles.PathFindBehavior2; /** * Method Parameters: * - (Empty): number */ getPathFindIndex(): number; /** * Method Parameters: * - (Empty): number */ getPathIndex(): number; /** * Method Parameters: * - (Empty): number */ getPathTargetX(): number; /** * Method Parameters: * - (Empty): number */ getPathTargetY(): number; /** * Method Parameters: * - (Empty): number */ getPathTargetZ(): number; /** * Method Parameters: * - (Empty): number */ getPatience(): number; /** * Method Parameters: * - (Empty): number */ getPatienceMax(): number; /** * Method Parameters: * - (Empty): number */ getPatienceMin(): number; /** * Method Parameters: * - (Perk arg0): zombie.characters.IsoGameCharacter$PerkInfo */ getPerkInfo(arg0: zombie.characters.skills.PerkFactory$Perk): zombie.characters.IsoGameCharacter$PerkInfo; /** * Method Parameters: * - (Perk arg0): number */ getPerkLevel(arg0: zombie.characters.skills.PerkFactory$Perk): number; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getPerkList(): java.util.ArrayList; /** * Method Parameters: * - (Empty): number */ getPersistentOutfitID(): number; /** * Method Parameters: * - (Empty): number */ getPipedFuelAmount(): number; /** * Method Parameters: * - (Vector3 arg0): zombie.iso.Vector3 */ getPosition(arg0: zombie.iso.Vector3): zombie.iso.Vector3; /** * Method Parameters: * - (Empty): string */ getPreviousActionContextStateName(): string; /** * Method Parameters: * - (Empty): string */ getPreviousStateName(): string; /** * Method Parameters: * - (Empty): zombie.inventory.InventoryItem */ getPrimaryHandItem(): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): string */ getPrimaryHandType(): string; /** * Method Parameters: * - (Empty): zombie.core.properties.PropertyContainer */ getProperties(): zombie.core.properties.PropertyContainer; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.population.Outfit */ getRandomDefaultOutfit(): zombie.core.skinnedmodel.population.Outfit; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getReadyModelData(): java.util.ArrayList; /** * Method Parameters: * - (Empty): number */ getReanimAnimDelay(): number; /** * Method Parameters: * - (Empty): number */ getReanimAnimFrame(): number; /** * Method Parameters: * - (Empty): number */ getReanimateTimer(): number; /** * Method Parameters: * - (Empty): number */ getRecoilDelay(): number; /** * Method Parameters: * - (Empty): number */ getRecoveryMod(): number; /** * Method Parameters: * - (Empty): number */ getReduceInfectionPower(): number; /** * Method Parameters: * - (Empty): number */ getRemoteID(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRenderEffectMaster(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): number */ getRenderYOffset(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRerouteCollide(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRerouteMask(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRerouteMaskObject(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): number */ getRunSpeedModifier(): number; /** * Method Parameters: * - (Empty): zombie.characters.Safety */ getSafety(): zombie.characters.Safety; /** * Method Parameters: * - (Empty): string */ getSayLine(): string; /** * Method Parameters: * - (Empty): number */ getScreenX(): number; /** * Method Parameters: * - (Empty): number */ getScreenY(): number; /** * Method Parameters: * - (Empty): string */ getScriptModule(): string; /** * Method Parameters: * - (Empty): string */ getScriptName(): string; /** * Method Parameters: * - (Empty): number */ getScriptnx(): number; /** * Method Parameters: * - (Empty): number */ getScriptny(): number; /** * Method Parameters: * - (Empty): zombie.inventory.InventoryItem */ getSecondaryHandItem(): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): string */ getSecondaryHandType(): string; /** * Method Parameters: * - (Empty): number */ getShoulderTwist(): number; /** * Method Parameters: * - (Empty): number */ getShovingMod(): number; /** * Method Parameters: * - (Empty): number */ getSleepingTabletDelta(): number; /** * Method Parameters: * - (Empty): number */ getSleepingTabletEffect(): number; /** * Method Parameters: * - (Empty): number */ getSlowFactor(): number; /** * Method Parameters: * - (Empty): number */ getSlowTimer(): number; /** * Method Parameters: * - (Empty): number */ getSneakSpotMod(): number; /** * Method Parameters: * - (Empty): zombie.core.Color */ getSpeakColour(): zombie.core.Color; /** * Method Parameters: * - (Empty): number */ getSpeakTime(): number; /** * Method Parameters: * - (Empty): number */ getSpecialObjectIndex(): number; /** * Method Parameters: * - (Empty): number */ getSpeedMod(): number; /** * Method Parameters: * - (Empty): number */ getSprintMod(): number; /** * Method Parameters: * - (Empty): zombie.iso.sprite.IsoSprite */ getSprite(): zombie.iso.sprite.IsoSprite; /** * Method Parameters: * - (Empty): zombie.iso.sprite.IsoSpriteInstance */ getSpriteDef(): zombie.iso.sprite.IsoSpriteInstance; /** * Method Parameters: * - (ArrayList arg0): void */ getSpriteGridObjects(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (Empty): string */ getSpriteName(): string; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number */ getStaggerTimeMod(): number; /** * Method Parameters: * - (Empty): number */ getStateEventDelayTimer(): number; /** * Method Parameters: * - (Empty): zombie.ai.StateMachine */ getStateMachine(): zombie.ai.StateMachine; /** * Method Parameters: * - (State arg0): java.util.HashMap */ getStateMachineParams(arg0: zombie.ai.State): java.util.HashMap; /** * Method Parameters: * - (Empty): number */ getStaticMovingObjectIndex(): number; /** * Method Parameters: * - (Empty): zombie.characters.Stats */ getStats(): zombie.characters.Stats; /** * Method Parameters: * - (Empty): number */ getSurfaceNormalOffset(): number; /** * Method Parameters: * - (Empty): number */ getSurfaceOffset(): number; /** * Method Parameters: * - (Empty): number */ getSurfaceOffsetNoTable(): number; /** * Method Parameters: * - (Empty): number */ getSurroundingAttackingZombies(): number; /** * Method Parameters: * - (Empty): number */ getSurvivorKills(): number; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getTable(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): string */ getTalkerType(): string; /** * Method Parameters: * - (Empty): number * - (int arg0): number */ getTargetAlpha(arg0?: number): number; /** * Method Parameters: * - (Empty): number */ getTargetTwist(): number; /** * Method Parameters: * - (Empty): zombie.characters.NetworkTeleport */ getTeleport(): zombie.characters.NetworkTeleport; /** * Method Parameters: * - (Empty): number */ getTemperature(): number; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.model.ModelInstanceTextureCreator */ getTextureCreator(): zombie.core.skinnedmodel.model.ModelInstanceTextureCreator; /** * Method Parameters: * - (Empty): string */ getTextureName(): string; /** * Method Parameters: * - (Empty): number */ getThirstMultiplier(): number; /** * Method Parameters: * - (Empty): number */ getThreatLevel(): number; /** * Method Parameters: * - (Empty): number */ getThumpCondition(): number; /** * Method Parameters: * - (Empty): zombie.iso.objects.interfaces.Thumpable */ getThumpTarget(): zombie.iso.objects.interfaces.Thumpable; /** * Method Parameters: * - (IsoGameCharacter arg0): zombie.iso.objects.interfaces.Thumpable */ getThumpableFor(arg0: zombie.characters.IsoGameCharacter): zombie.iso.objects.interfaces.Thumpable; /** * Method Parameters: * - (Empty): string */ getTile(): string; /** * Method Parameters: * - (Empty): number */ getTimeSinceLastSmoke(): number; /** * Method Parameters: * - (Empty): number */ getTimeSinceZombieAttack(): number; /** * Method Parameters: * - (Empty): number */ getTimeThumping(): number; /** * Method Parameters: * - (Empty): number */ getTimedActionTimeModifier(): number; /** * Method Parameters: * - (Empty): number */ getTorchStrength(): number; /** * Method Parameters: * - (Empty): number */ getTotalBlood(): number; /** * Method Parameters: * - (Empty): zombie.characters.traits.TraitCollection */ getTraits(): zombie.characters.traits.TraitCollection; /** * Method Parameters: * - (Empty): number */ getTurnDelta(): number; /** * Method Parameters: * - (Empty): number */ getTwist(): number; /** * Method Parameters: * - (Empty): zombie.iso.SpriteDetails.IsoObjectType */ getType(): zombie.iso.SpriteDetails.IsoObjectType; /** * Method Parameters: * - (Empty): string */ getUID(): string; /** * Method Parameters: * - (Empty): zombie.inventory.types.HandWeapon */ getUseHandWeapon(): zombie.inventory.types.HandWeapon; /** * Method Parameters: * - (Empty): java.util.Stack */ getUsedItemsOn(): java.util.Stack; /** * Method Parameters: * - (Empty): number */ getUserNameHeight(): number; /** * Method Parameters: * - (Empty): boolean */ getUsesExternalWaterSource(): boolean; /** * Method Parameters: * - (String arg0): zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot * - (AnimationVariableHandle arg0): zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot */ getVariable(arg0: string | zombie.core.skinnedmodel.advancedanimation.AnimationVariableHandle): zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot; /** * Method Parameters: * - (String arg0): boolean * - (String arg0, boolean arg1): boolean */ getVariableBoolean(arg0: string, arg1?: boolean): boolean; /** * Method Parameters: * - (String arg0, float arg1): number */ getVariableFloat(arg0: string, arg1: number): number; /** * Method Parameters: * - (String arg0): string */ getVariableString(arg0: string): string; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ getVectorFromDirection(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): zombie.vehicles.BaseVehicle */ getVehicle(): zombie.vehicles.BaseVehicle; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getVeryCloseEnemyList(): java.util.ArrayList; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.visual.BaseVisual */ getVisual(): zombie.core.skinnedmodel.visual.BaseVisual; /** * Method Parameters: * - (Empty): number */ getWaterAmount(): number; /** * Method Parameters: * - (Empty): number */ getWaterMax(): number; /** * Method Parameters: * - (ArrayList arg0): zombie.inventory.InventoryItem */ getWaterSource(arg0: java.util.ArrayList): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): number */ getWeaponLevel(): number; /** * Method Parameters: * - (Empty): number * - (float arg0, float arg1): number */ getWeight(arg0?: number, arg1?: number): number; /** * Method Parameters: * - (Empty): number */ getWeightMod(): number; /** * Method Parameters: * - (Empty): number */ getWeldingSoundMod(): number; /** * Method Parameters: * - (Empty): number */ getWidth(): number; /** * Method Parameters: * - (Empty): zombie.iso.objects.ObjectRenderEffects */ getWindRenderEffects(): zombie.iso.objects.ObjectRenderEffects; /** * Method Parameters: * - (Empty): number */ getWorldObjectIndex(): number; /** * Method Parameters: * - (String arg0): zombie.inventory.InventoryItem */ getWornItem(arg0: string): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): zombie.characters.WornItems.WornItems */ getWornItems(): zombie.characters.WornItems.WornItems; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): zombie.characters.IsoGameCharacter$XP */ getXp(): zombie.characters.IsoGameCharacter$XP; /** * Method Parameters: * - (int arg0): number */ getXpForLevel(arg0: number): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getZ(): number; /** * Method Parameters: * - (Empty): number */ getZombieKills(): number; /** * Method Parameters: * - (Empty): boolean */ hasActiveModel(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasAnimationPlayer(): boolean; /** * Method Parameters: * - (String arg0): boolean */ hasEquipped(arg0: string): boolean; /** * Method Parameters: * - (String arg0): boolean */ hasEquippedTag(arg0: string): boolean; /** * Method Parameters: * - (Empty): boolean */ hasExternalWaterSource(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasFootInjury(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasHitReaction(): boolean; /** * Method Parameters: * - (String arg0, int arg1): boolean */ hasItems(arg0: string, arg1: number): boolean; /** * Method Parameters: * - (Empty): boolean */ hasModData(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasPath(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasTimedActions(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasWater(): boolean; /** * Method Parameters: * - (Empty): boolean */ haveSheetRope(): boolean; /** * Method Parameters: * - (Empty): boolean */ haveSpecialTooltip(): boolean; /** * Method Parameters: * - (boolean arg0): boolean * - (boolean arg0, String arg1): boolean */ helmetFall(arg0: boolean, arg1?: string): boolean; /** * Method Parameters: * - (HandWeapon arg0, IsoGameCharacter arg1, boolean arg2, float arg3, boolean arg4): void */ hitConsequences(arg0: zombie.inventory.types.HandWeapon, arg1: zombie.characters.IsoGameCharacter, arg2: boolean, arg3: number, arg4: boolean): void; /** * Method Parameters: * - (String arg0): void */ initAttachedItems(arg0: string): void; /** * Method Parameters: * - (Empty): zombie.characters.IsoGameCharacter$LightInfo */ initLightInfo2(): zombie.characters.IsoGameCharacter$LightInfo; /** * Method Parameters: * - (Empty): void */ initSpritePartsEmpty(): void; /** * Method Parameters: * - (String arg0): void */ initWornItems(arg0: string): void; /** * Method Parameters: * - (Empty): boolean */ isAboveTopOfStairs(): boolean; /** * Method Parameters: * - (Empty): boolean */ isAimAtFloor(): boolean; /** * Method Parameters: * - (Empty): boolean */ isAiming(): boolean; /** * Method Parameters: * - (Empty): boolean */ isAlive(): boolean; /** * Method Parameters: * - (Empty): boolean */ isAllowConversation(): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isAlphaAndTargetZero(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isAlphaZero(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isAnimForecasted(): boolean; /** * Method Parameters: * - (Empty): boolean */ isAnimationRecorderActive(): boolean; /** * Method Parameters: * - (Empty): boolean */ isAsleep(): boolean; /** * Method Parameters: * - (InventoryItem arg0): boolean */ isAttachedItem(arg0: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (Empty): boolean */ isAttackAnim(): boolean; /** * Method Parameters: * - (Empty): boolean */ isAttackWasSuperAttack(): boolean; /** * Method Parameters: * - (Empty): boolean */ isAttacking(): boolean; /** * Method Parameters: * - (Empty): boolean */ isAutoWalk(): boolean; /** * Method Parameters: * - (Empty): boolean */ isBehaviourMoving(): boolean; /** * Method Parameters: * - (IsoGameCharacter arg0): boolean */ isBehind(arg0: zombie.characters.IsoGameCharacter): boolean; /** * Method Parameters: * - (Empty): boolean */ isBeingSteppedOn(): boolean; /** * Method Parameters: * - (Empty): boolean */ isBlink(): boolean; /** * Method Parameters: * - (Empty): boolean */ isBuildCheat(): boolean; /** * Method Parameters: * - (Empty): boolean */ isBumpDone(): boolean; /** * Method Parameters: * - (Empty): boolean */ isBumpFall(): boolean; /** * Method Parameters: * - (Empty): boolean */ isBumpStaggered(): boolean; /** * Method Parameters: * - (Empty): boolean */ isBumped(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCanShout(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCharacter(): boolean; /** * Method Parameters: * - (Empty): boolean */ isClimbing(): boolean; /** * Method Parameters: * - (IsoWindow arg0): boolean */ isClimbingThroughWindow(arg0: zombie.iso.objects.IsoWindow): boolean; /** * Method Parameters: * - (Empty): boolean */ isCloseKilled(): boolean; /** * Method Parameters: * - (IsoWindow arg0): boolean */ isClosingWindow(arg0: zombie.iso.objects.IsoWindow): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidable(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollided(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedE(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedN(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedS(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedThisFrame(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedW(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedWithDoor(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedWithVehicle(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCriticalHit(): boolean; /** * Method Parameters: * - (State arg0): boolean */ isCurrentState(arg0: zombie.ai.State): boolean; /** * Method Parameters: * - (Empty): boolean */ isDead(): boolean; /** * Method Parameters: * - (Empty): boolean */ isDeathDragDown(): boolean; /** * Method Parameters: * - (Empty): boolean */ isDestroyed(): boolean; /** * Method Parameters: * - (Empty): boolean */ isDoDeathSound(): boolean; /** * Method Parameters: * - (Empty): boolean */ isDoingActionThatCanBeCancelled(): boolean; /** * Method Parameters: * - (Empty): boolean */ isDriving(): boolean; /** * Method Parameters: * - (IsoMovingObject arg0): boolean */ isEatingOther(arg0: zombie.iso.IsoMovingObject): boolean; /** * Method Parameters: * - (InventoryItem arg0): boolean */ isEquipped(arg0: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (InventoryItem arg0): boolean */ isEquippedClothing(arg0: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (Empty): boolean */ isExistInTheWorld(): boolean; /** * Method Parameters: * - (float arg0, float arg1, float arg2): boolean */ isFacingLocation(arg0: number, arg1: number, arg2: number): boolean; /** * Method Parameters: * - (IsoObject arg0, float arg1): boolean */ isFacingObject(arg0: zombie.iso.IsoObject, arg1: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isFallOnFront(): boolean; /** * Method Parameters: * - (Empty): boolean */ isFarmingCheat(): boolean; /** * Method Parameters: * - (Empty): boolean */ isFemale(): boolean; /** * Method Parameters: * - (Empty): boolean */ isFirstUpdate(): boolean; /** * Method Parameters: * - (Empty): boolean */ isFloor(): boolean; /** * Method Parameters: * - (Empty): boolean */ isForceShove(): boolean; /** * Method Parameters: * - (Empty): boolean */ isGodMod(): boolean; /** * Method Parameters: * - (InventoryItem arg0): boolean */ isHandItem(arg0: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (Empty): boolean */ isHealthCheat(): boolean; /** * Method Parameters: * - (InventoryItem arg0): boolean */ isHeavyItem(arg0: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (Empty): boolean */ isHideWeaponModel(): boolean; /** * Method Parameters: * - (Empty): boolean */ isHighlighted(): boolean; /** * Method Parameters: * - (Empty): boolean */ isHitFromBehind(): boolean; /** * Method Parameters: * - (Empty): boolean */ isHoppable(): boolean; /** * Method Parameters: * - (Empty): boolean */ isIgnoreMovementForDirection(): boolean; /** * Method Parameters: * - (Empty): boolean */ isIgnoreStaggerBack(): boolean; /** * Method Parameters: * - (Empty): boolean */ isInARoom(): boolean; /** * Method Parameters: * - (Empty): boolean */ isInTrees(): boolean; /** * Method Parameters: * - (boolean arg0): boolean */ isInTrees2(arg0: boolean): boolean; /** * Method Parameters: * - (Empty): boolean */ isInTreesNoBush(): boolean; /** * Method Parameters: * - (Empty): boolean */ isInvincible(): boolean; /** * Method Parameters: * - (Empty): boolean */ isInvisible(): boolean; /** * Method Parameters: * - (ItemContainer arg0, InventoryItem arg1): boolean */ isItemAllowedInContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (InventoryItem arg0): boolean */ isItemInBothHands(arg0: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (Empty): boolean */ isKnockedDown(): boolean; /** * Method Parameters: * - (String arg0): boolean */ isKnownMediaLine(arg0: string): boolean; /** * Method Parameters: * - (InventoryItem arg0): boolean */ isKnownPoison(arg0: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (Empty): boolean */ isLastCollidedN(): boolean; /** * Method Parameters: * - (Empty): boolean */ isLastCollidedW(): boolean; /** * Method Parameters: * - (Empty): boolean */ isLocal(): boolean; /** * Method Parameters: * - (int arg0, int arg1): boolean * - (int arg0, int arg1, boolean arg2): boolean */ isMaskClicked(arg0: number, arg1: number, arg2?: boolean): boolean; /** * Method Parameters: * - (Empty): boolean */ isMechanicsCheat(): boolean; /** * Method Parameters: * - (Empty): boolean */ isMovablesCheat(): boolean; /** * Method Parameters: * - (Empty): boolean */ isMovedThumpable(): boolean; /** * Method Parameters: * - (Empty): boolean */ isMoving(): boolean; /** * Method Parameters: * - (Empty): boolean */ isMuzzleFlash(): boolean; /** * Method Parameters: * - (Empty): boolean */ isNPC(): boolean; /** * Method Parameters: * - (Empty): boolean */ isNoPicking(): boolean; /** * Method Parameters: * - (Empty): boolean */ isNorthHoppable(): boolean; /** * Method Parameters: * - (Empty): boolean */ isOnDeathDone(): boolean; /** * Method Parameters: * - (Empty): boolean */ isOnFire(): boolean; /** * Method Parameters: * - (Empty): boolean */ isOnFloor(): boolean; /** * Method Parameters: * - (Empty): boolean */ isOnKillDone(): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isOutlineHighlight(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isOutlineHlAttached(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isOutlineHlBlink(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isOutlineOnMouseover(): boolean; /** * Method Parameters: * - (Empty): boolean */ isOutside(): boolean; /** * Method Parameters: * - (Empty): boolean */ isPathing(): boolean; /** * Method Parameters: * - (Empty): boolean */ isPersistentOutfitInit(): boolean; /** * Method Parameters: * - (Empty): boolean */ isPlayerMoving(): boolean; /** * Method Parameters: * - (Empty): boolean */ isPlayingDeathSound(): boolean; /** * Method Parameters: * - (String arg0): boolean */ isPrimaryEquipped(arg0: string): boolean; /** * Method Parameters: * - (InventoryItem arg0): boolean */ isPrimaryHandItem(arg0: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (Empty): boolean */ isProne(): boolean; /** * Method Parameters: * - (Empty): boolean */ isPushableForSeparate(): boolean; /** * Method Parameters: * - (IsoMovingObject arg0): boolean */ isPushedByForSeparate(arg0: zombie.iso.IsoMovingObject): boolean; /** * Method Parameters: * - (Empty): boolean */ isRangedWeaponEmpty(): boolean; /** * Method Parameters: * - (Empty): boolean */ isReading(): boolean; /** * Method Parameters: * - (Empty): boolean */ isReanim(): boolean; /** * Method Parameters: * - (String arg0): boolean * - (Recipe arg0): boolean */ isRecipeKnown(arg0: string | zombie.scripting.objects.Recipe): boolean; /** * Method Parameters: * - (ItemContainer arg0, InventoryItem arg1): boolean */ isRemoveItemAllowedFromContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (Empty): boolean */ isRunning(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSceneCulled(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSeatedInVehicle(): boolean; /** * Method Parameters: * - (InventoryItem arg0): boolean */ isSecondaryHandItem(arg0: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (Empty): boolean */ isShootable(): boolean; /** * Method Parameters: * - (Empty): boolean */ isShowAdminTag(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSitOnGround(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSkipResolveCollision(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSneaking(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSolid(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSolidForSeparate(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSpeaking(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSprinting(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSpriteInvisible(): boolean; /** * Method Parameters: * - (Empty): boolean */ isStairsNorth(): boolean; /** * Method Parameters: * - (Empty): boolean */ isStairsObject(): boolean; /** * Method Parameters: * - (Empty): boolean */ isStairsWest(): boolean; /** * Method Parameters: * - (Empty): boolean */ isStrafing(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSuperAttack(): boolean; /** * Method Parameters: * - (Empty): boolean */ isTableSurface(): boolean; /** * Method Parameters: * - (Empty): boolean */ isTableTopObject(): boolean; /** * Method Parameters: * - (Empty): boolean */ isTaintedWater(): boolean; /** * Method Parameters: * - (int arg0): boolean */ isTargetAlphaZero(arg0: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isTeleporting(): boolean; /** * Method Parameters: * - (Empty): boolean */ isTimedActionInstant(): boolean; /** * Method Parameters: * - (Empty): boolean */ isTimedActionInstantCheat(): boolean; /** * Method Parameters: * - (Empty): boolean */ isUnderVehicle(): boolean; /** * Method Parameters: * - (Empty): boolean */ isUnlimitedCarry(): boolean; /** * Method Parameters: * - (Empty): boolean */ isUnlimitedEndurance(): boolean; /** * Method Parameters: * - (Empty): boolean */ isUsingWornItems(): boolean; /** * Method Parameters: * - (String arg0, String arg1): boolean */ isVariable(arg0: string, arg1: string): boolean; /** * Method Parameters: * - (BaseVehicle arg0): boolean */ isVehicleCollisionActive(arg0: zombie.vehicles.BaseVehicle): boolean; /** * Method Parameters: * - (Empty): boolean */ isVisibleToNPCs(): boolean; /** * Method Parameters: * - (Empty): boolean */ isZombie(): boolean; /** * Method Parameters: * - (Empty): boolean * - (IsoMovingObject arg0): boolean */ isZombieAttacking(arg0?: zombie.iso.IsoMovingObject): boolean; /** * Method Parameters: * - (Empty): boolean */ isZombiesDontAttack(): boolean; /** * Method Parameters: * - (Empty): boolean */ isbAltCollide(): boolean; /** * Method Parameters: * - (Empty): boolean */ isbDoDefer(): boolean; /** * Method Parameters: * - (Empty): boolean */ isbFalling(): boolean; /** * Method Parameters: * - (Empty): boolean */ isbOnBed(): boolean; /** * Method Parameters: * - (Empty): boolean */ isbUseParts(): boolean; /** * Method Parameters: * - (String arg0): boolean */ learnRecipe(arg0: string): boolean; /** * Method Parameters: * - (Perk arg0): void */ level0(arg0: zombie.characters.skills.PerkFactory$Perk): void; /** * Method Parameters: * - (ByteBuffer arg0, int arg1): void * - (ByteBuffer arg0, int arg1, boolean arg2): void */ load(arg0: java.nio.ByteBuffer, arg1: number, arg2?: boolean): void; /** * Method Parameters: * - (String arg0, ByteBuffer arg1): void */ loadChange(arg0: string, arg1: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBuffer arg0): void * - (ByteBuffer arg0, boolean arg1): void */ loadFromRemoteBuffer(arg0: java.nio.ByteBuffer, arg1?: boolean): void; /** * Method Parameters: * - (ByteBuffer arg0): void */ loadState(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ModelManager arg0, boolean arg1): void */ onCullStateChanged(arg0: zombie.core.skinnedmodel.ModelManager, arg1: boolean): void; /** * Method Parameters: * - (int arg0, int arg1): boolean */ onMouseLeftClick(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (int arg0, int arg1): void */ onMouseRightClick(arg0: number, arg1: number): void; /** * Method Parameters: * - (Empty): void */ onMouseRightReleased(): void; /** * Method Parameters: * - (Empty): void */ onWornItemsChanged(): void; /** * Method Parameters: * - (IsoWindow arg0): void */ openWindow(arg0: zombie.iso.objects.IsoWindow): void; /** * Method Parameters: * - (IsoGameCharacter arg0): void */ pathToCharacter(arg0: zombie.characters.IsoGameCharacter): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): void */ pathToLocation(arg0: number, arg1: number, arg2: number): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2): void */ pathToLocationF(arg0: number, arg1: number, arg2: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): void */ pathToSound(arg0: number, arg1: number, arg2: number): void; /** * Method Parameters: * - (String arg0, float arg1, boolean arg2, boolean arg3): void */ playAnim(arg0: string, arg1: number, arg2: boolean, arg3: boolean): void; /** * Method Parameters: * - (Empty): void */ playBloodSplatterSound(): void; /** * Method Parameters: * - (Empty): void */ playDeadSound(): void; /** * Method Parameters: * - (String arg0): void */ playEmote(arg0: string): void; /** * Method Parameters: * - (Empty): void */ playHurtSound(): void; /** * Method Parameters: * - (String arg0): number */ playSound(arg0: string): number; /** * Method Parameters: * - (String arg0): number */ playSoundLocal(arg0: string): number; /** * Method Parameters: * - (Empty): zombie.characters.action.ActionStateSnapshot */ playbackRecordCurrentStateSnapshot(): zombie.characters.action.ActionStateSnapshot; /** * Method Parameters: * - (ActionStateSnapshot arg0): void */ playbackSetCurrentStateSnapshot(arg0: zombie.characters.action.ActionStateSnapshot): void; /** * Method Parameters: * - (Empty): void */ postUpdateEquippedTextures(): void; /** * Method Parameters: * - (Empty): void */ postUpdateModelTextures(): void; /** * Method Parameters: * - (Empty): void */ postupdate(): void; /** * Method Parameters: * - (Empty): void */ preupdate(): void; /** * Method Parameters: * - (HandWeapon arg0, IsoGameCharacter arg1, float arg2, boolean arg3, float arg4): number */ processHitDamage(arg0: zombie.inventory.types.HandWeapon, arg1: zombie.characters.IsoGameCharacter, arg2: number, arg3: boolean, arg4: number): number; /** * Method Parameters: * - (ByteBuffer arg0): string */ readInventory(arg0: java.nio.ByteBuffer): string; /** * Method Parameters: * - (Empty): void */ releaseAnimationPlayer(): void; /** * Method Parameters: * - (Empty): void */ reloadOutfit(): void; /** * Method Parameters: * - (Empty): void */ removeAllContainers(): void; /** * Method Parameters: * - (InventoryItem arg0): void */ removeAttachedItem(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (InventoryItem arg0): boolean */ removeFromHands(arg0: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (Empty): void */ removeFromSquare(): void; /** * Method Parameters: * - (Empty): void */ removeFromWorld(): void; /** * Method Parameters: * - (String arg0): void */ removeKnownMediaLine(arg0: string): void; /** * Method Parameters: * - (ObjectRenderEffects arg0): void */ removeRenderEffect(arg0: zombie.iso.objects.ObjectRenderEffects): void; /** * Method Parameters: * - (IsoPlayer arg0): boolean */ removeSheetRope(arg0: zombie.characters.IsoPlayer): boolean; /** * Method Parameters: * - (InventoryItem arg0): void * - (InventoryItem arg0, boolean arg1): void */ removeWornItem(arg0: zombie.inventory.InventoryItem, arg1?: boolean): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6): void */ render(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void */ renderAttachedAndOverlaySprites(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7, Consumer arg8): void */ renderFloorTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer, arg8: java.util._function_.Consumer): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, boolean arg3): void */ renderFxMask(arg0: number, arg1: number, arg2: number, arg3: boolean): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3): void */ renderObjectPicker(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo): void; /** * Method Parameters: * - (Empty): void */ renderServerGUI(): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2): void */ renderShadow(arg0: number, arg1: number, arg2: number): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void */ renderWallTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, Shader arg4, Consumer arg5): void */ renderWallTileOnly(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: zombie.core.opengl.Shader, arg5: java.util._function_.Consumer): void; /** * Method Parameters: * - (Empty): void */ renderlast(): void; /** * Method Parameters: * - (InventoryItem arg0): zombie.inventory.InventoryItem */ replaceItem(arg0: zombie.inventory.InventoryItem): zombie.inventory.InventoryItem; /** * Method Parameters: * - (String arg0): void */ reportEvent(arg0: string): void; /** * Method Parameters: * - (Empty): void */ reset(): void; /** * Method Parameters: * - (Empty): void */ resetBeardGrowingTime(): void; /** * Method Parameters: * - (Empty): void */ resetBodyDamageRemote(): void; /** * Method Parameters: * - (Empty): void */ resetEquippedHandsModels(): void; /** * Method Parameters: * - (Empty): void */ resetHairGrowingTime(): void; /** * Method Parameters: * - (Empty): void */ resetModel(): void; /** * Method Parameters: * - (Empty): void */ resetModelNextFrame(): void; /** * Method Parameters: * - (Empty): void */ reuseGridSquare(): void; /** * Method Parameters: * - (ByteBuffer arg0): void * - (ByteBuffer arg0, boolean arg1): void */ save(arg0: java.nio.ByteBuffer, arg1?: boolean): void; /** * Method Parameters: * - (String arg0, KahluaTable arg1, ByteBuffer arg2): void */ saveChange(arg0: string, arg1: se.krka.kahlua.vm.KahluaTable, arg2: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBuffer arg0): void */ saveState(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (String arg0): void * - (String arg0, Object... arg1): void * - (String arg0, KahluaTable arg1): void */ sendObjectChange(arg0: string, arg1?: any | se.krka.kahlua.vm.KahluaTable): void; /** * Method Parameters: * - (Empty): void */ sendStopBurning(): void; /** * Method Parameters: * - (Empty): void */ separate(): void; /** * Method Parameters: * - (String arg0): void */ serverRemoveItemFromZombie(arg0: string): void; /** * Method Parameters: * - (int arg0): void */ setAge(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setAimAtFloor(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setAllowConversation(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void * - (int arg0, float arg1): void */ setAlpha(arg0: number, arg1?: number): void; /** * Method Parameters: * - (float arg0): void * - (int arg0, float arg1): void */ setAlphaAndTarget(arg0: number, arg1?: number): void; /** * Method Parameters: * - (int arg0): void */ setAlphaToTarget(arg0: number): void; /** * Method Parameters: * - (String arg0, int arg1): void */ setAlreadyReadPages(arg0: string, arg1: number): void; /** * Method Parameters: * - (int arg0): void */ setAnimForecasted(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setAnimated(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setAsleep(arg0: boolean): void; /** * Method Parameters: * - (ArrayList arg0): void */ setAttachedAnimSprite(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (String arg0, InventoryItem arg1): void */ setAttachedItem(arg0: string, arg1: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (AttachedItems arg0): void */ setAttachedItems(arg0: zombie.characters.AttachedItems.AttachedItems): void; /** * Method Parameters: * - (boolean arg0): void */ setAttackAnim(arg0: boolean): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setAttackTargetSquare(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (boolean arg0): void */ setAttackWasSuperAttack(arg0: boolean): void; /** * Method Parameters: * - (IsoGameCharacter arg0): void */ setAttackedBy(arg0: zombie.characters.IsoGameCharacter): void; /** * Method Parameters: * - (boolean arg0): void */ setAutoWalk(arg0: boolean): void; /** * Method Parameters: * - (Vector2 arg0): void */ setAutoWalkDirection(arg0: zombie.iso.Vector2): void; /** * Method Parameters: * - (boolean arg0): void */ setAvoidDamage(arg0: boolean): void; /** * Method Parameters: * - (IsoObject arg0): void */ setBed(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (String arg0): void */ setBedType(arg0: string): void; /** * Method Parameters: * - (float arg0): void */ setBeenMovingFor(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setBeenSprintingFor(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setBetaDelta(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setBetaEffect(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setBlink(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setBloodImpactX(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setBloodImpactY(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setBloodImpactZ(arg0: number): void; /** * Method Parameters: * - (IsoSprite arg0): void */ setBloodSplat(arg0: zombie.iso.sprite.IsoSprite): void; /** * Method Parameters: * - (boolean arg0): void */ setBuildCheat(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setBumpDone(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setBumpFall(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void */ setBumpFallType(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setBumpStaggered(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void */ setBumpType(arg0: string): void; /** * Method Parameters: * - (IsoGameCharacter arg0): void */ setBumpedChr(arg0: zombie.characters.IsoGameCharacter): void; /** * Method Parameters: * - (boolean arg0): void */ setCanShout(arg0: boolean): void; /** * Method Parameters: * - (ArrayList arg0): void */ setChildSprites(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (String arg0): void */ setClickSound(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setCloseKilled(arg0: boolean): void; /** * Method Parameters: * - (InventoryItem arg0): void */ setClothingItem_Back(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (InventoryItem arg0): void */ setClothingItem_Feet(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (InventoryItem arg0): void */ setClothingItem_Hands(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (InventoryItem arg0): void */ setClothingItem_Head(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (InventoryItem arg0): void */ setClothingItem_Legs(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (InventoryItem arg0): void */ setClothingItem_Torso(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidable(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void */ setCollideType(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedE(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedN(arg0: boolean): void; /** * Method Parameters: * - (IsoObject arg0): void */ setCollidedObject(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedS(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedThisFrame(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedW(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedWithDoor(arg0: boolean): void; /** * Method Parameters: * - (ItemContainer arg0): void */ setContainer(arg0: zombie.inventory.ItemContainer): void; /** * Method Parameters: * - (boolean arg0): void */ setCriticalHit(arg0: boolean): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setCurrent(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (ColorInfo arg0): void * - (float arg0, float arg1, float arg2, float arg3): void */ setCustomColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void; /** * Method Parameters: * - (short arg0): void */ setDamage(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setDangerLevels(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setDeathDragDown(arg0: boolean): void; /** * Method Parameters: * - (AnimatorDebugMonitor arg0): void */ setDebugMonitor(arg0: zombie.core.skinnedmodel.advancedanimation.debug.AnimatorDebugMonitor): void; /** * Method Parameters: * - (Empty): void * - (State arg0): void */ setDefaultState(arg0?: zombie.ai.State): void; /** * Method Parameters: * - (float arg0): void */ setDelayToSleep(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setDepressDelta(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setDepressEffect(arg0: number): void; /** * Method Parameters: * - (SurvivorDesc arg0): void */ setDescriptor(arg0: zombie.characters.SurvivorDesc): void; /** * Method Parameters: * - (boolean arg0): void */ setDestroyed(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void */ setDieCount(arg0: number): void; /** * Method Parameters: * - (int arg0): void * - (IsoDirections arg0): void */ setDir(arg0: number | zombie.iso.IsoDirections): void; /** * Method Parameters: * - (float arg0): void */ setDirectionAngle(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setDoDeathSound(arg0: boolean): void; /** * Method Parameters: * - (ArrayList arg0): void */ setEatingZombies(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (boolean arg0): void */ setFallOnFront(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setFallTime(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setFarmingCheat(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setFeelersize(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setFemale(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setFireKillRate(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setFireSpreadProbability(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setFirstUpdate(arg0: boolean): void; /** * Method Parameters: * - (IsoGameCharacter arg0): void */ setFollowingTarget(arg0: zombie.characters.IsoGameCharacter): void; /** * Method Parameters: * - (boolean arg0): void */ setForceShove(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setForceWakeUpTime(arg0: number): void; /** * Method Parameters: * - (Vector2 arg0): void * - (float arg0, float arg1): void */ setForwardDirection(arg0: zombie.iso.Vector2 | number, arg1?: number): void; /** * Method Parameters: * - (boolean arg0): void */ setGodMod(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void * - (String arg0, float arg1): void * - (String arg0, int arg1, int arg2, int arg3, float arg4): void */ setHaloNote(arg0: string, arg1?: number, arg2?: number, arg3?: number, arg4?: number): void; /** * Method Parameters: * - (float arg0): void */ setHealth(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setHealthCheat(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setHideWeaponModel(arg0: boolean): void; /** * Method Parameters: * - (ColorInfo arg0): void * - (float arg0, float arg1, float arg2, float arg3): void */ setHighlightColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void; /** * Method Parameters: * - (boolean arg0): void * - (boolean arg0, boolean arg1): void */ setHighlighted(arg0: boolean, arg1?: boolean): void; /** * Method Parameters: * - (Vector2 arg0): void */ setHitDir(arg0: zombie.iso.Vector2): void; /** * Method Parameters: * - (float arg0): void */ setHitForce(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setHitFromAngle(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setHitFromBehind(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void */ setHitReaction(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setHurtSound(arg0: string): void; /** * Method Parameters: * - (int arg0): void */ setID(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setIgnoreAimingInput(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setIgnoreMovement(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setIgnoreStaggerBack(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setImpulsex(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setImpulsey(arg0: number): void; /** * Method Parameters: * - (ItemContainer arg0): void */ setInventory(arg0: zombie.inventory.ItemContainer): void; /** * Method Parameters: * - (boolean arg0): void */ setInvincible(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setInvisible(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setIsAiming(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setIsNPC(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void */ setKeyId(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setKnockedDown(arg0: boolean): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setLast(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (long arg0): void */ setLastBump(arg0: number): void; /** * Method Parameters: * - (ChatMessage arg0): void */ setLastChatMessage(arg0: zombie.chat.ChatMessage): void; /** * Method Parameters: * - (float arg0): void */ setLastCollideTime(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setLastCollidedN(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setLastCollidedW(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setLastFallSpeed(arg0: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): void */ setLastHeardSound(arg0: number, arg1: number, arg2: number): void; /** * Method Parameters: * - (int arg0): void */ setLastHitCount(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setLastHourSleeped(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setLastLocalEnemies(arg0: number): void; /** * Method Parameters: * - (String arg0): void */ setLastSpokenLine(arg0: string): void; /** * Method Parameters: * - (IsoZombie arg0): void */ setLastTargettedBy(arg0: zombie.characters.IsoZombie): void; /** * Method Parameters: * - (int arg0): void */ setLastZombieKills(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLeaveBodyTimedown(arg0: number): void; /** * Method Parameters: * - (IsoSprite arg0): void */ setLegsSprite(arg0: zombie.iso.sprite.IsoSprite): void; /** * Method Parameters: * - (float arg0): void */ setLevelUpMultiplier(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLimpulsex(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLimpulsey(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLlx(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLly(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLlz(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLrx(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLry(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLx(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLy(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLz(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setMaxTwist(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setMaxWeight(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setMaxWeightBase(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setMechanicsCheat(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setMeleeDelay(arg0: number): void; /** * Method Parameters: * - (float arg0): void * - (Metabolics arg0): void */ setMetabolicTarget(arg0: number | zombie.characters.BodyDamage.Metabolics): void; /** * Method Parameters: * - (float arg0): void */ setMomentumScalar(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setMovablesCheat(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setMoveDelta(arg0: number): void; /** * Method Parameters: * - (Vector2 arg0): void */ setMoveForwardVec(arg0: zombie.iso.Vector2): void; /** * Method Parameters: * - (boolean arg0): void */ setMovedThumpable(arg0: boolean): void; /** * Method Parameters: * - (Vector2 arg0): void */ setMovementLastFrame(arg0: zombie.iso.Vector2): void; /** * Method Parameters: * - (boolean arg0): void */ setMoving(arg0: boolean): void; /** * Method Parameters: * - (Empty): void */ setMovingSquareNow(): void; /** * Method Parameters: * - (boolean arg0): void */ setNPC(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void */ setName(arg0: string): void; /** * Method Parameters: * - (int arg0): void */ setNextWander(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setNoDamage(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setNoPicking(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void */ setNumSurvivorsInVicinity(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setNx(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setNy(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setOffsetX(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setOffsetY(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setOnDeathDone(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setOnFire(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setOnFloor(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setOnKillDone(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void * - (int arg0, boolean arg1): void */ setOutlineHighlight(arg0: boolean | number, arg1?: boolean): void; /** * Method Parameters: * - (ColorInfo arg0): void * - (int arg0, ColorInfo arg1): void * - (float arg0, float arg1, float arg2, float arg3): void * - (int arg0, float arg1, float arg2, float arg3, float arg4): void */ setOutlineHighlightCol(arg0: zombie.core.textures.ColorInfo | number, arg1?: zombie.core.textures.ColorInfo | number, arg2?: number, arg3?: number, arg4?: number): void; /** * Method Parameters: * - (boolean arg0): void * - (int arg0, boolean arg1): void */ setOutlineHlAttached(arg0: boolean | number, arg1?: boolean): void; /** * Method Parameters: * - (boolean arg0): void * - (int arg0, boolean arg1): void */ setOutlineHlBlink(arg0: boolean | number, arg1?: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setOutlineOnMouseover(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setOutlineThickness(arg0: number): void; /** * Method Parameters: * - (String arg0): void * - (String arg0, boolean arg1): void * - (String arg0, float arg1, float arg2, float arg3, float arg4): void * - (String arg0, float arg1, float arg2, float arg3, float arg4, boolean arg5): boolean */ setOverlaySprite(arg0: string, arg1?: boolean | number, arg2?: number, arg3?: number, arg4?: number, arg5?: boolean): void | boolean; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): void */ setOverlaySpriteColor(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (float arg0): void */ setPainDelta(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setPainEffect(arg0: number): void; /** * Method Parameters: * - (Path arg0): void */ setPath2(arg0: zombie.vehicles.PolygonalMap2$Path): void; /** * Method Parameters: * - (int arg0): void */ setPathFindIndex(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setPathIndex(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setPathing(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void */ setPatience(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setPatienceMax(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setPatienceMin(arg0: number): void; /** * Method Parameters: * - (Perk arg0, int arg1): void */ setPerkLevelDebug(arg0: zombie.characters.skills.PerkFactory$Perk, arg1: number): void; /** * Method Parameters: * - (int arg0): void * - (int arg0, boolean arg1): void */ setPersistentOutfitID(arg0: number, arg1?: boolean): void; /** * Method Parameters: * - (int arg0): void */ setPipedFuelAmount(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setPlayingDeathSound(arg0: boolean): void; /** * Method Parameters: * - (InventoryItem arg0): void */ setPrimaryHandItem(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (boolean arg0): void */ setRangedWeaponEmpty(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setReading(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setReanim(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void */ setReanimAnimDelay(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setReanimAnimFrame(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setReanimateTimer(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setRecoilDelay(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setReduceInfectionPower(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setRemoteID(arg0: number): void; /** * Method Parameters: * - (RenderEffectType arg0): void * - (RenderEffectType arg0, boolean arg1): void */ setRenderEffect(arg0: zombie.iso.objects.RenderEffectType, arg1?: boolean): void; /** * Method Parameters: * - (float arg0): void */ setRenderYOffset(arg0: number): void; /** * Method Parameters: * - (IsoObject arg0): void */ setRerouteCollide(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoObject arg0): void */ setRerouteMask(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (boolean arg0): void */ setRunning(arg0: boolean): void; /** * Method Parameters: * - (Safety arg0): void */ setSafety(arg0: zombie.characters.Safety): void; /** * Method Parameters: * - (String arg0): void */ setSayLine(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setSceneCulled(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void */ setScriptModule(arg0: string): void; /** * Method Parameters: * - (float arg0): void */ setScriptnx(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setScriptny(arg0: number): void; /** * Method Parameters: * - (InventoryItem arg0): void */ setSecondaryHandItem(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (boolean arg0): void */ setShootable(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setShowAdminTag(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setSitOnGround(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setSleepingTabletDelta(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setSleepingTabletEffect(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setSlowFactor(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setSlowTimer(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setSneaking(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setSolid(arg0: boolean): void; /** * Method Parameters: * - (Color arg0): void */ setSpeakColour(arg0: zombie.core.Color): void; /** * Method Parameters: * - (ColorInfo arg0): void */ setSpeakColourInfo(arg0: zombie.core.textures.ColorInfo): void; /** * Method Parameters: * - (int arg0): void */ setSpeakTime(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setSpeaking(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setSpecialTooltip(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setSpeedMod(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setSprinting(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void * - (IsoSprite arg0): void */ setSprite(arg0: string | zombie.iso.sprite.IsoSprite): void; /** * Method Parameters: * - (String arg0): void */ setSpriteFromName(arg0: string): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setSquare(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (float arg0): void */ setStaggerTimeMod(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setStateEventDelayTimer(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setStateMachineLocked(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setSuperAttack(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void */ setSurvivorKills(arg0: number): void; /** * Method Parameters: * - (KahluaTable arg0): void */ setTable(arg0: se.krka.kahlua.vm.KahluaTable): void; /** * Method Parameters: * - (boolean arg0): void */ setTaintedWater(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void * - (int arg0, float arg1): void */ setTargetAlpha(arg0: number, arg1?: number): void; /** * Method Parameters: * - (NetworkTeleport arg0): void */ setTeleport(arg0: zombie.characters.NetworkTeleport): void; /** * Method Parameters: * - (float arg0): void */ setTemperature(arg0: number): void; /** * Method Parameters: * - (ModelInstanceTextureCreator arg0): void */ setTextureCreator(arg0: zombie.core.skinnedmodel.model.ModelInstanceTextureCreator): void; /** * Method Parameters: * - (Thumpable arg0): void */ setThumpTarget(arg0: zombie.iso.objects.interfaces.Thumpable): void; /** * Method Parameters: * - (float arg0): void */ setTimeOfSleep(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setTimeSinceLastSmoke(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setTimeSinceZombieAttack(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setTimeThumping(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setTimedActionInstantCheat(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setTurnDelta(arg0: number): void; /** * Method Parameters: * - (IsoObjectType arg0): void */ setType(arg0: zombie.iso.SpriteDetails.IsoObjectType): void; /** * Method Parameters: * - (boolean arg0): void */ setUnlimitedCarry(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setUnlimitedEndurance(arg0: boolean): void; /** * Method Parameters: * - (HandWeapon arg0): void */ setUseHandWeapon(arg0: zombie.inventory.types.HandWeapon): void; /** * Method Parameters: * - (boolean arg0): void */ setUsesExternalWaterSource(arg0: boolean): void; /** * Method Parameters: * - (IAnimationVariableSlot arg0): void * - (String arg0, boolean arg1): void * - (String arg0, float arg1): void * - (String arg0, String arg1): void * - (String arg0, boolean arg1, CallbackGetStrongTyped arg2): void * - (String arg0, float arg1, CallbackGetStrongTyped arg2): void * - (String arg0, int arg1, CallbackGetStrongTyped arg2): void * - (String arg0, String arg1, CallbackGetStrongTyped arg2): void * - (String arg0, boolean arg1, CallbackGetStrongTyped arg2, CallbackSetStrongTyped arg3): void * - (String arg0, float arg1, CallbackGetStrongTyped arg2, CallbackSetStrongTyped arg3): void * - (String arg0, int arg1, CallbackGetStrongTyped arg2, CallbackSetStrongTyped arg3): void * - (String arg0, String arg1, CallbackGetStrongTyped arg2, CallbackSetStrongTyped arg3): void */ setVariable(arg0: zombie.core.skinnedmodel.advancedanimation.IAnimationVariableSlot | string, arg1?: boolean | number | string, arg2?: zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackBool$CallbackGetStrongTyped | zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackFloat$CallbackGetStrongTyped | zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackInt$CallbackGetStrongTyped | zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackString$CallbackGetStrongTyped, arg3?: zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackBool$CallbackSetStrongTyped | zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackFloat$CallbackSetStrongTyped | zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackInt$CallbackSetStrongTyped | zombie.core.skinnedmodel.advancedanimation.AnimationVariableSlotCallbackString$CallbackSetStrongTyped): void; /** * Method Parameters: * - (BaseVehicle arg0): void */ setVehicle(arg0: zombie.vehicles.BaseVehicle): void; /** * Method Parameters: * - (boolean arg0): void */ setVisibleToNPCs(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void */ setWaterAmount(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setWeight(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setWidth(arg0: number): void; /** * Method Parameters: * - (String arg0, InventoryItem arg1): void * - (String arg0, InventoryItem arg1, boolean arg2): void */ setWornItem(arg0: string, arg1: zombie.inventory.InventoryItem, arg2?: boolean): void; /** * Method Parameters: * - (WornItems arg0): void */ setWornItems(arg0: zombie.characters.WornItems.WornItems): void; /** * Method Parameters: * - (float arg0): void */ setX(arg0: number): void; /** * Method Parameters: * - (XP arg0): void */ setXp(arg0: zombie.characters.IsoGameCharacter$XP): void; /** * Method Parameters: * - (float arg0): void */ setY(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setZ(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setZombieKills(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setZombiesDontAttack(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setbAltCollide(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setbClimbing(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setbDoDefer(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setbFalling(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setbOnBed(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setbUseParts(arg0: boolean): void; /** * Method Parameters: * - (Empty): boolean */ shouldBeTurning(): boolean; /** * Method Parameters: * - (Empty): boolean */ shouldBeTurning90(): boolean; /** * Method Parameters: * - (Empty): boolean */ shouldBeTurningAround(): boolean; /** * Method Parameters: * - (Empty): boolean */ shouldBecomeCorpse(): boolean; /** * Method Parameters: * - (Empty): boolean */ shouldBecomeZombieAfterDeath(): boolean; /** * Method Parameters: * - (Empty): boolean */ shouldDoInventory(): boolean; /** * Method Parameters: * - (Empty): boolean */ shouldWaitToStartTimedAction(): boolean; /** * Method Parameters: * - (VehiclePart arg0): void */ smashCarWindow(arg0: zombie.vehicles.VehiclePart): void; /** * Method Parameters: * - (IsoWindow arg0): void */ smashWindow(arg0: zombie.iso.objects.IsoWindow): void; /** * Method Parameters: * - (Empty): void */ softReset(): void; /** * Method Parameters: * - (int arg0, float arg1): void */ splatBlood(arg0: number, arg1: number): void; /** * Method Parameters: * - (Empty): void */ splatBloodFloor(): void; /** * Method Parameters: * - (Empty): void */ splatBloodFloorBig(): void; /** * Method Parameters: * - (IsoMovingObject arg0, boolean arg1): void */ spotted(arg0: zombie.iso.IsoMovingObject, arg1: boolean): void; /** * Method Parameters: * - (long arg0, GameSoundClip arg1, BitSet arg2): void */ startEvent(arg0: number, arg1: zombie.audio.GameSoundClip, arg2: java.util.BitSet): void; /** * Method Parameters: * - (Empty): void */ startMuzzleFlash(): void; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource */ startPlaybackGameVariables(): zombie.core.skinnedmodel.advancedanimation.AnimationVariableSource; /** * Method Parameters: * - (long arg0, GameSoundClip arg1, BitSet arg2): void */ stopEvent(arg0: number, arg1: zombie.audio.GameSoundClip, arg2: java.util.BitSet): void; /** * Method Parameters: * - (long arg0): void */ stopOrTriggerSound(arg0: number): void; /** * Method Parameters: * - (boolean arg0, byte arg1, UdpConnection arg2, ByteBuffer arg3): void */ syncIsoObject(arg0: boolean, arg1: number, arg2: zombie.core.raknet.UdpConnection, arg3: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBufferWriter arg0): void */ syncIsoObjectSend(arg0: zombie.core.network.ByteBufferWriter): void; /** * Method Parameters: * - (IsoZombie arg0): boolean */ testDefense(arg0: zombie.characters.IsoZombie): boolean; /** * Method Parameters: * - (IsoMovingObject arg0): string */ testDotSide(arg0: zombie.iso.IsoMovingObject): string; /** * Method Parameters: * - (Empty): void */ transmitCompleteItemToClients(): void; /** * Method Parameters: * - (Empty): void */ transmitCompleteItemToServer(): void; /** * Method Parameters: * - (Empty): void */ transmitCustomColor(): void; /** * Method Parameters: * - (Empty): void */ transmitModData(): void; /** * Method Parameters: * - (Empty): void */ transmitUpdatedSprite(): void; /** * Method Parameters: * - (Empty): void * - (UdpConnection arg0): void */ transmitUpdatedSpriteToClients(arg0?: zombie.core.raknet.UdpConnection): void; /** * Method Parameters: * - (Empty): void */ transmitUpdatedSpriteToServer(): void; /** * Method Parameters: * - (Empty): void */ unsetOutlineHighlight(): void; /** * Method Parameters: * - (Empty): void */ update(): void; /** * Method Parameters: * - (Empty): void */ updateEmitter(): void; /** * Method Parameters: * - (Empty): void */ updateEquippedRadioFreq(): void; /** * Method Parameters: * - (long arg0, GameSoundClip arg1): void */ updateEvent(arg0: number, arg1: zombie.audio.GameSoundClip): void; /** * Method Parameters: * - (Empty): void */ updateLightInfo(): void; /** * Method Parameters: * - (Empty): void */ updateRecoilVar(): void; /** * Method Parameters: * - (Empty): void */ updateSpeedModifiers(): void; /** * Method Parameters: * - (Empty): void */ updateTextObjects(): void; /** * Method Parameters: * - (InventoryItem arg0): void */ useItemOn(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (int arg0): number */ useWater(arg0: number): number; /** * Method Parameters: * - (ByteBuffer arg0): void */ writeInventory(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBufferWriter arg0): void */ writeToRemoteBuffer(arg0: zombie.core.network.ByteBufferWriter): void; /** * Method Parameters: * - (Empty): void */ zeroForwardDirectionX(): void; /** * Method Parameters: * - (Empty): void */ zeroForwardDirectionY(): void; /** * @noSelf * * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject * - (int arg0, int arg1, int arg2): zombie.iso.IsoObject */ static FindExternalWaterSource(arg0: zombie.iso.IsoGridSquare | number, arg1?: number, arg2?: number): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject */ static FindWaterSourceOnSquare(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (IsoCell arg0, int arg1): java.lang.Class */ static factoryClassFromFileInput(arg0: zombie.iso.IsoCell, arg1: number): java.lang.Class; /** * @noSelf * * Method Parameters: * - (IsoCell arg0, byte arg1): zombie.iso.IsoObject * - (IsoCell arg0, ByteBuffer arg1): zombie.iso.IsoObject */ static factoryFromFileInput(arg0: zombie.iso.IsoCell, arg1: number | java.nio.ByteBuffer): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (IsoCell arg0, int arg1): zombie.iso.IsoObject */ static factoryFromFileInput_OLD(arg0: zombie.iso.IsoCell, arg1: number): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (String arg0): number */ static factoryGetClassID(arg0: string): number; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject$IsoObjectFactory */ static getFactoryVehicle(): zombie.iso.IsoObject$IsoObjectFactory; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getIDCount(): number; /** * @noSelf * * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ static getInf(): zombie.core.textures.ColorInfo; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject */ static getLastRendered(): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject */ static getLastRenderedRendered(): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (Empty): number[] */ static getLevelUpLevels(): number[]; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject * - (IsoGridSquare arg0, String arg1, String arg2, boolean arg3): zombie.iso.IsoObject */ static getNew(arg0?: zombie.iso.IsoGridSquare, arg1?: string, arg2?: string, arg3?: boolean): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (Empty): java.util.HashMap */ static getSurvivorMap(): java.util.HashMap; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.Vector2 */ static getTempo(): zombie.iso.Vector2; /** * @noSelf * * Method Parameters: * - (Vector2 arg0, IsoDirections arg1): zombie.iso.Vector2 */ static getVectorFromDirection(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoDirections): zombie.iso.Vector2; /** * @noSelf * * Method Parameters: * - (int arg0): void */ static setDefaultCondition(arg0: number): void; /** * @noSelf * * Method Parameters: * - (int arg0): void */ static setIDCount(arg0: number): void; /** * @noSelf * * Method Parameters: * - (IsoObject arg0): void */ static setLastRendered(arg0: zombie.iso.IsoObject): void; /** * @noSelf * * Method Parameters: * - (IsoObject arg0): void */ static setLastRenderedRendered(arg0: zombie.iso.IsoObject): void; } /** * @customConstructor IsoMarkers.new * @ * [CLASS] zombie.iso.IsoMarkers */ export class IsoMarkers { /** zombie.iso.IsoMarkers */ static readonly instance?: zombie.iso.IsoMarkers; /** * Method Parameters: * - (IsoGridSquare arg0, float arg1, float arg2, float arg3, float arg4): zombie.iso.IsoMarkers$CircleIsoMarker */ addCircleIsoMarker(arg0: zombie.iso.IsoGridSquare, arg1: number, arg2: number, arg3: number, arg4: number): zombie.iso.IsoMarkers$CircleIsoMarker; /** * Method Parameters: * - (String arg0, IsoGridSquare arg1, float arg2, float arg3, float arg4, boolean arg5, boolean arg6): zombie.iso.IsoMarkers$IsoMarker * - (KahluaTable arg0, KahluaTable arg1, IsoGridSquare arg2, float arg3, float arg4, float arg5, boolean arg6, boolean arg7): zombie.iso.IsoMarkers$IsoMarker * - (KahluaTable arg0, KahluaTable arg1, IsoGridSquare arg2, float arg3, float arg4, float arg5, boolean arg6, boolean arg7, float arg8, float arg9, float arg10): zombie.iso.IsoMarkers$IsoMarker */ addIsoMarker(arg0: string | se.krka.kahlua.vm.KahluaTable, arg1: zombie.iso.IsoGridSquare | se.krka.kahlua.vm.KahluaTable, arg2: number | zombie.iso.IsoGridSquare, arg3: number, arg4: number, arg5: boolean | number, arg6: boolean, arg7?: boolean, arg8?: number, arg9?: number, arg10?: number): zombie.iso.IsoMarkers$IsoMarker; /** * Method Parameters: * - (int arg0): zombie.iso.IsoMarkers$CircleIsoMarker */ getCircleIsoMarker(arg0: number): zombie.iso.IsoMarkers$CircleIsoMarker; /** * Method Parameters: * - (int arg0): zombie.iso.IsoMarkers$IsoMarker */ getIsoMarker(arg0: number): zombie.iso.IsoMarkers$IsoMarker; /** * Method Parameters: * - (Empty): void */ init(): void; /** * Method Parameters: * - (int arg0): boolean * - (CircleIsoMarker arg0): boolean */ removeCircleIsoMarker(arg0: number | zombie.iso.IsoMarkers$CircleIsoMarker): boolean; /** * Method Parameters: * - (int arg0): boolean * - (IsoMarker arg0): boolean */ removeIsoMarker(arg0: number | zombie.iso.IsoMarkers$IsoMarker): boolean; /** * Method Parameters: * - (Empty): void */ render(): void; /** * Method Parameters: * - (PerPlayerRender arg0, int arg1, int arg2): void */ renderCircleIsoMarkers(arg0: zombie.iso.IsoCell$PerPlayerRender, arg1: number, arg2: number): void; /** * Method Parameters: * - (PerPlayerRender arg0, int arg1, int arg2): void */ renderIsoMarkers(arg0: zombie.iso.IsoCell$PerPlayerRender, arg1: number, arg2: number): void; /** * Method Parameters: * - (PerPlayerRender arg0, int arg1, int arg2): void */ renderIsoMarkersDeferred(arg0: zombie.iso.IsoCell$PerPlayerRender, arg1: number, arg2: number): void; /** * Method Parameters: * - (PerPlayerRender arg0, int arg1, int arg2): void */ renderIsoMarkersOnSquare(arg0: zombie.iso.IsoCell$PerPlayerRender, arg1: number, arg2: number): void; /** * Method Parameters: * - (Empty): void */ reset(): void; /** * Method Parameters: * - (Empty): void */ update(): void; } /** * @customConstructor CircleIsoMarker.new * @ * [CLASS] zombie.iso.IsoMarkers$CircleIsoMarker */ export class IsoMarkers$CircleIsoMarker { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): number */ getA(): number; /** * Method Parameters: * - (Empty): number */ getAlpha(): number; /** * Method Parameters: * - (Empty): number */ getAlphaMax(): number; /** * Method Parameters: * - (Empty): number */ getAlphaMin(): number; /** * Method Parameters: * - (Empty): number */ getB(): number; /** * Method Parameters: * - (Empty): number */ getFadeSpeed(): number; /** * Method Parameters: * - (Empty): number */ getG(): number; /** * Method Parameters: * - (Empty): number */ getID(): number; /** * Method Parameters: * - (Empty): number */ getR(): number; /** * Method Parameters: * - (Empty): number */ getSize(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getZ(): number; /** * Method Parameters: * - (int arg0, int arg1, int arg2, IsoGridSquare arg3): void */ init(arg0: number, arg1: number, arg2: number, arg3: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (Empty): boolean */ isActive(): boolean; /** * Method Parameters: * - (Empty): boolean */ isDoAlpha(): boolean; /** * Method Parameters: * - (Empty): boolean */ isRemoved(): boolean; /** * Method Parameters: * - (Empty): void */ remove(): void; /** * Method Parameters: * - (float arg0): void */ setA(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setActive(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setAlpha(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setAlphaMax(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setAlphaMin(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setB(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setDoAlpha(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setFadeSpeed(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setG(arg0: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): void */ setPos(arg0: number, arg1: number, arg2: number): void; /** * Method Parameters: * - (float arg0): void */ setR(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setSize(arg0: number): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setSquare(arg0: zombie.iso.IsoGridSquare): void; } /** * @customConstructor IsoMarker.new * @ * [CLASS] zombie.iso.IsoMarkers$IsoMarker */ export class IsoMarkers$IsoMarker { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (IsoObject arg0): void */ addTempSquareObject(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (Empty): number */ getA(): number; /** * Method Parameters: * - (Empty): number */ getAlpha(): number; /** * Method Parameters: * - (Empty): number */ getAlphaMax(): number; /** * Method Parameters: * - (Empty): number */ getAlphaMin(): number; /** * Method Parameters: * - (Empty): number */ getB(): number; /** * Method Parameters: * - (Empty): number */ getFadeSpeed(): number; /** * Method Parameters: * - (Empty): number */ getG(): number; /** * Method Parameters: * - (Empty): number */ getID(): number; /** * Method Parameters: * - (Empty): number */ getR(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getZ(): number; /** * Method Parameters: * - (Empty): boolean */ hasTempSquareObject(): boolean; /** * Method Parameters: * - (String arg0, int arg1, int arg2, int arg3, IsoGridSquare arg4, boolean arg5): void * - (KahluaTable arg0, KahluaTable arg1, int arg2, int arg3, int arg4, IsoGridSquare arg5): void * - (KahluaTable arg0, KahluaTable arg1, int arg2, int arg3, int arg4, IsoGridSquare arg5, boolean arg6): void */ init(arg0: string | se.krka.kahlua.vm.KahluaTable, arg1: number | se.krka.kahlua.vm.KahluaTable, arg2: number, arg3: number, arg4: zombie.iso.IsoGridSquare | number, arg5: boolean | zombie.iso.IsoGridSquare, arg6?: boolean): void; /** * Method Parameters: * - (Empty): boolean */ isActive(): boolean; /** * Method Parameters: * - (Empty): boolean */ isDoAlpha(): boolean; /** * Method Parameters: * - (Empty): boolean */ isRemoved(): boolean; /** * Method Parameters: * - (Empty): void */ remove(): void; /** * Method Parameters: * - (Empty): void */ removeTempSquareObjects(): void; /** * Method Parameters: * - (float arg0): void */ setA(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setActive(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setAlpha(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setAlphaMax(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setAlphaMin(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setB(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setDoAlpha(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setFadeSpeed(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setG(arg0: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): void */ setPos(arg0: number, arg1: number, arg2: number): void; /** * Method Parameters: * - (float arg0): void */ setR(arg0: number): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setSquare(arg0: zombie.iso.IsoGridSquare): void; } /** * @customConstructor IsoMetaCell.new * @ * [CLASS] zombie.iso.IsoMetaCell */ export class IsoMetaCell { /** * Constructors: * - (int arg0, int arg1) */ constructor(arg0: number, arg1: number); /** * Method Parameters: * - (Empty): void */ Dispose(): void; /** * Method Parameters: * - (RoomDef arg0, int arg1, int arg2): void */ addRoom(arg0: zombie.iso.RoomDef, arg1: number, arg2: number): void; /** * Method Parameters: * - (BuildingDef arg0, int arg1, int arg2, String arg3): void */ addTrigger(arg0: zombie.iso.BuildingDef, arg1: number, arg2: number, arg3: string): void; /** * Method Parameters: * - (Zone arg0, int arg1, int arg2): void */ addZone(arg0: zombie.iso.IsoMetaGrid$Zone, arg1: number, arg2: number): void; /** * Method Parameters: * - (Empty): void */ checkTriggers(): void; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoMetaChunk */ getChunk(arg0: number, arg1: number): zombie.iso.IsoMetaChunk; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, ArrayList arg4): void */ getRoomsIntersecting(arg0: number, arg1: number, arg2: number, arg3: number, arg4: java.util.ArrayList): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, int arg4, ArrayList arg5): void */ getZonesIntersecting(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: java.util.ArrayList): void; /** * Method Parameters: * - (Set arg0): void */ getZonesUnique(arg0: java.util.Set): void; /** * Method Parameters: * - (Zone arg0): void */ removeZone(arg0: zombie.iso.IsoMetaGrid$Zone): void; } /** * @customConstructor IsoMetaChunk.new * @ * [CLASS] zombie.iso.IsoMetaChunk */ export class IsoMetaChunk { /** float */ static readonly zombiesFullPerChunk: number; /** float */ static readonly zombiesMinPerChunk: number; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): void */ Dispose(): void; /** * Method Parameters: * - (RoomDef arg0): void */ addRoom(arg0: zombie.iso.RoomDef): void; /** * Method Parameters: * - (Zone arg0): void */ addZone(arg0: zombie.iso.IsoMetaGrid$Zone): void; /** * Method Parameters: * - (Empty): void */ clearRooms(): void; /** * Method Parameters: * - (Empty): void */ clearZones(): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.RoomDef */ getEmptyOutsideAt(arg0: number, arg1: number, arg2: number): zombie.iso.RoomDef; /** * Method Parameters: * - (Empty): number */ getLootZombieIntensity(): number; /** * Method Parameters: * - (Empty): number */ getNumRooms(): number; /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.RoomDef */ getRoomAt(arg0: number, arg1: number, arg2: number): zombie.iso.RoomDef; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, ArrayList arg4): void */ getRoomsIntersecting(arg0: number, arg1: number, arg2: number, arg3: number, arg4: java.util.ArrayList): void; /** * Method Parameters: * - (Empty): number */ getUnadjustedZombieIntensity(): number; /** * Method Parameters: * - (Empty): number * - (boolean arg0): number */ getZombieIntensity(arg0?: boolean): number; /** * Method Parameters: * - (int arg0): zombie.iso.IsoMetaGrid$Zone */ getZone(arg0: number): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.IsoMetaGrid$Zone */ getZoneAt(arg0: number, arg1: number, arg2: number): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (int arg0, int arg1, int arg2, ArrayList arg3): java.util.ArrayList */ getZonesAt(arg0: number, arg1: number, arg2: number, arg3: java.util.ArrayList): java.util.ArrayList; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, int arg4, ArrayList arg5): void */ getZonesIntersecting(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: java.util.ArrayList): void; /** * Method Parameters: * - (Set arg0): void */ getZonesUnique(arg0: java.util.Set): void; /** * Method Parameters: * - (Empty): number */ numZones(): number; /** * Method Parameters: * - (Zone arg0): void */ removeZone(arg0: zombie.iso.IsoMetaGrid$Zone): void; /** * Method Parameters: * - (int arg0): void */ setZombieIntensity(arg0: number): void; } /** * @customConstructor IsoMetaGrid.new * @ * [CLASS] zombie.iso.IsoMetaGrid */ export class IsoMetaGrid { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (IsoGameCharacter arg0): void */ AddToMeta(arg0: zombie.characters.IsoGameCharacter): void; /** * Method Parameters: * - (Empty): void */ Create(): void; /** * Method Parameters: * - (Empty): void */ CreateStep1(): void; /** * Method Parameters: * - (Empty): void */ CreateStep2(): void; /** * Method Parameters: * - (Empty): void */ Dispose(): void; /** * Method Parameters: * - (IsoPlayer arg0): void */ RemoveFromMeta(arg0: zombie.characters.IsoPlayer): void; /** * Method Parameters: * - (Empty): void */ checkVehiclesZones(): void; /** * Method Parameters: * - (IsoPlayer arg0): number */ countNearbyBuildingsRooms(arg0: zombie.characters.IsoPlayer): number; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): number */ countRoomsIntersecting(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.BuildingDef */ getBuildingAt(arg0: number, arg1: number): zombie.iso.BuildingDef; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.BuildingDef */ getBuildingAtRelax(arg0: number, arg1: number): zombie.iso.BuildingDef; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoMetaCell */ getCellData(arg0: number, arg1: number): zombie.iso.IsoMetaCell; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoMetaCell */ getCellDataAbs(arg0: number, arg1: number): zombie.iso.IsoMetaCell; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoMetaChunk */ getChunkData(arg0: number, arg1: number): zombie.iso.IsoMetaChunk; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoMetaChunk */ getChunkDataFromTile(arg0: number, arg1: number): zombie.iso.IsoMetaChunk; /** * Method Parameters: * - (Empty): zombie.iso.IsoMetaCell */ getCurrentCellData(): zombie.iso.IsoMetaCell; /** * Method Parameters: * - (Empty): zombie.iso.IsoMetaChunk */ getCurrentChunkData(): zombie.iso.IsoMetaChunk; /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.RoomDef */ getEmptyOutsideAt(arg0: number, arg1: number, arg2: number): zombie.iso.RoomDef; /** * Method Parameters: * - (Empty): number */ getHeight(): number; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getLotDirectories(): java.util.ArrayList; /** * Method Parameters: * - (Empty): number */ getMaxX(): number; /** * Method Parameters: * - (Empty): number */ getMaxY(): number; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoMetaCell */ getMetaGridFromTile(arg0: number, arg1: number): zombie.iso.IsoMetaCell; /** * Method Parameters: * - (Empty): number */ getMinX(): number; /** * Method Parameters: * - (Empty): number */ getMinY(): number; /** * Method Parameters: * - (Empty): zombie.iso.Vector2 */ getRandomIndoorCoord(): zombie.iso.Vector2; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): zombie.iso.RoomDef */ getRandomRoomBetweenRange(arg0: number, arg1: number, arg2: number, arg3: number): zombie.iso.RoomDef; /** * Method Parameters: * - (float arg0, float arg1, int arg2): zombie.iso.RoomDef */ getRandomRoomNotInRange(arg0: number, arg1: number, arg2: number): zombie.iso.RoomDef; /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.RoomDef */ getRoomAt(arg0: number, arg1: number, arg2: number): zombie.iso.RoomDef; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, ArrayList arg4): void */ getRoomsIntersecting(arg0: number, arg1: number, arg2: number, arg3: number, arg4: java.util.ArrayList): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.IsoMetaGrid$VehicleZone */ getVehicleZoneAt(arg0: number, arg1: number, arg2: number): zombie.iso.IsoMetaGrid$VehicleZone; /** * Method Parameters: * - (Empty): number */ getWidth(): number; /** * Method Parameters: * - (int arg0, int arg1, int arg2): zombie.iso.IsoMetaGrid$Zone */ getZoneAt(arg0: number, arg1: number, arg2: number): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, int arg4, String arg5): zombie.iso.IsoMetaGrid$Zone */ getZoneWithBoundsAndType(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: string): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (int arg0, int arg1, int arg2): java.util.ArrayList * - (int arg0, int arg1, int arg2, ArrayList arg3): java.util.ArrayList */ getZonesAt(arg0: number, arg1: number, arg2: number, arg3?: java.util.ArrayList): java.util.ArrayList; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, int arg4): java.util.ArrayList * - (int arg0, int arg1, int arg2, int arg3, int arg4, ArrayList arg5): java.util.ArrayList */ getZonesIntersecting(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5?: java.util.ArrayList): java.util.ArrayList; /** * Method Parameters: * - (int arg0, int arg1): boolean */ isValidChunk(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (int arg0, int arg1): boolean */ isValidSquare(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (Zone arg0, Zone arg1, int arg2, int arg3, int arg4): boolean */ isZoneAbove(arg0: zombie.iso.IsoMetaGrid$Zone, arg1: zombie.iso.IsoMetaGrid$Zone, arg2: number, arg3: number, arg4: number): boolean; /** * Method Parameters: * - (Empty): void * - (ByteBuffer arg0): void */ load(arg0?: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBuffer arg0, int arg1): void */ loadZone(arg0: java.nio.ByteBuffer, arg1: number): void; /** * Method Parameters: * - (Empty): void */ loadZones(): void; /** * Method Parameters: * - (Empty): void */ processZones(): void; /** * Method Parameters: * - (String arg0, String arg1, int arg2, String arg3, KahluaTable arg4, KahluaTable arg5): zombie.iso.IsoMetaGrid$Zone */ registerGeometryZone(arg0: string, arg1: string, arg2: number, arg3: string, arg4: se.krka.kahlua.vm.KahluaTable, arg5: se.krka.kahlua.vm.KahluaTable): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, KahluaTable arg7): zombie.iso.IsoMetaGrid$Zone */ registerMannequinZone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: se.krka.kahlua.vm.KahluaTable): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, KahluaTable arg7): void */ registerRoomTone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: se.krka.kahlua.vm.KahluaTable): void; /** * Method Parameters: * - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, KahluaTable arg7): zombie.iso.IsoMetaGrid$Zone */ registerVehiclesZone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: se.krka.kahlua.vm.KahluaTable): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6): zombie.iso.IsoMetaGrid$Zone * - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, ZoneGeometryType arg7, TIntArrayList arg8, int arg9): zombie.iso.IsoMetaGrid$Zone */ registerZone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7?: zombie.iso.IsoMetaGrid$ZoneGeometryType, arg8?: gnu.trove.list.array.TIntArrayList, arg9?: number): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6): zombie.iso.IsoMetaGrid$Zone */ registerZoneNoOverlap(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (Zone arg0): void */ removeZone(arg0: zombie.iso.IsoMetaGrid$Zone): void; /** * Method Parameters: * - (int arg0, int arg1): void */ removeZonesForCell(arg0: number, arg1: number): void; /** * Method Parameters: * - (String arg0): void */ removeZonesForLotDirectory(arg0: string): void; /** * Method Parameters: * - (Empty): void * - (ByteBuffer arg0): void */ save(arg0?: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBuffer arg0, int arg1, boolean arg2): void */ savePart(arg0: java.nio.ByteBuffer, arg1: number, arg2: boolean): void; /** * Method Parameters: * - (ByteBuffer arg0): void */ saveZone(arg0: java.nio.ByteBuffer): void; /** * @noSelf * * Method Parameters: * - (String arg0): boolean */ static isPreferredZoneForSquare(arg0: string): boolean; } /** * @customConstructor RoomTone.new * @ * [CLASS] zombie.iso.IsoMetaGrid$RoomTone */ export class IsoMetaGrid$RoomTone { /** * Constructors: * - (Empty Constructor) */ constructor(); } /** * @customConstructor Trigger.new * @ * [CLASS] zombie.iso.IsoMetaGrid$Trigger */ export class IsoMetaGrid$Trigger { /** * Constructors: * - (BuildingDef arg0, int arg1, int arg2, String arg3) */ constructor(arg0: zombie.iso.BuildingDef, arg1: number, arg2: number, arg3: string); /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getModData(): se.krka.kahlua.vm.KahluaTable; } /** * @customConstructor VehicleZone.new * @ * [CLASS] zombie.iso.IsoMetaGrid$VehicleZone extends zombie.iso.IsoMetaGrid$Zone */ export class IsoMetaGrid$VehicleZone { /** short */ static readonly VZF_FaceDirection: number; /** * Constructors: * - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, KahluaTable arg7) */ constructor(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: se.krka.kahlua.vm.KahluaTable); /** * Method Parameters: * - (Empty): void */ Dispose(): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ addSquare(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): boolean */ contains(arg0: number, arg1: number, arg2: number): boolean; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, int arg4, ArrayList arg5): boolean */ difference(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: java.util.ArrayList): boolean; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, double[] arg4): number */ getClippedSegmentOfPolyline(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[]): number; /** * Method Parameters: * - (Empty): number */ getHeight(): number; /** * Method Parameters: * - (Empty): number */ getHoursSinceLastSeen(): number; /** * Method Parameters: * - (Empty): number */ getLastActionTimestamp(): number; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): string */ getOriginalName(): string; /** * Method Parameters: * - (Empty): number[] */ getPolygonTriangles(): number[]; /** * Method Parameters: * - (Empty): number */ getPolylineLength(): number; /** * Method Parameters: * - (Empty): number[] */ getPolylineOutlineTriangles(): number[]; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getRandomSquareInZone(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getRandomUnseenSquareInZone(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getSquares(): java.util.ArrayList; /** * Method Parameters: * - (Empty): number */ getTotalArea(): number; /** * Method Parameters: * - (Empty): string */ getType(): string; /** * Method Parameters: * - (Empty): number */ getWidth(): number; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getZ(): number; /** * Method Parameters: * - (Empty): number */ getZombieDensity(): number; /** * Method Parameters: * - (Empty): boolean */ haveCons(): boolean; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, int arg4): boolean */ intersects(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isFaceDirection(): boolean; /** * Method Parameters: * - (Empty): boolean */ isPoint(): boolean; /** * Method Parameters: * - (Empty): boolean */ isPolygon(): boolean; /** * Method Parameters: * - (Empty): boolean */ isPolyline(): boolean; /** * Method Parameters: * - (Empty): boolean */ isRectangle(): boolean; /** * Method Parameters: * - (Location arg0): zombie.characters.IsoGameCharacter$Location */ pickRandomLocation(arg0: zombie.characters.IsoGameCharacter$Location): zombie.characters.IsoGameCharacter$Location; /** * Method Parameters: * - (IsoGridSquare arg0): void */ removeSquare(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (Empty): void */ sendToServer(): void; /** * Method Parameters: * - (int arg0): void */ setH(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setHaveConstruction(arg0: boolean): void; /** * Method Parameters: * - (Empty): void */ setHourSeenToCurrent(): void; /** * Method Parameters: * - (int arg0): void */ setLastActionTimestamp(arg0: number): void; /** * Method Parameters: * - (String arg0): void */ setName(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setOriginalName(arg0: string): void; /** * Method Parameters: * - (int arg0): void */ setPickedXForZoneStory(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setPickedYForZoneStory(arg0: number): void; /** * Method Parameters: * - (String arg0): void */ setType(arg0: string): void; /** * Method Parameters: * - (int arg0): void */ setW(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setX(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setY(arg0: number): void; } /** * @customConstructor Zone.new * @ * [CLASS] zombie.iso.IsoMetaGrid$Zone */ export class IsoMetaGrid$Zone { /** * Constructors: * - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6) */ constructor(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number); /** * Method Parameters: * - (Empty): void */ Dispose(): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ addSquare(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): boolean */ contains(arg0: number, arg1: number, arg2: number): boolean; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, int arg4, ArrayList arg5): boolean */ difference(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: java.util.ArrayList): boolean; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, double[] arg4): number */ getClippedSegmentOfPolyline(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number[]): number; /** * Method Parameters: * - (Empty): number */ getHeight(): number; /** * Method Parameters: * - (Empty): number */ getHoursSinceLastSeen(): number; /** * Method Parameters: * - (Empty): number */ getLastActionTimestamp(): number; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): string */ getOriginalName(): string; /** * Method Parameters: * - (Empty): number[] */ getPolygonTriangles(): number[]; /** * Method Parameters: * - (Empty): number */ getPolylineLength(): number; /** * Method Parameters: * - (Empty): number[] */ getPolylineOutlineTriangles(): number[]; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getRandomSquareInZone(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getRandomUnseenSquareInZone(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getSquares(): java.util.ArrayList; /** * Method Parameters: * - (Empty): number */ getTotalArea(): number; /** * Method Parameters: * - (Empty): string */ getType(): string; /** * Method Parameters: * - (Empty): number */ getWidth(): number; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getZ(): number; /** * Method Parameters: * - (Empty): number */ getZombieDensity(): number; /** * Method Parameters: * - (Empty): boolean */ haveCons(): boolean; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, int arg4): boolean */ intersects(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isPoint(): boolean; /** * Method Parameters: * - (Empty): boolean */ isPolygon(): boolean; /** * Method Parameters: * - (Empty): boolean */ isPolyline(): boolean; /** * Method Parameters: * - (Empty): boolean */ isRectangle(): boolean; /** * Method Parameters: * - (Location arg0): zombie.characters.IsoGameCharacter$Location */ pickRandomLocation(arg0: zombie.characters.IsoGameCharacter$Location): zombie.characters.IsoGameCharacter$Location; /** * Method Parameters: * - (IsoGridSquare arg0): void */ removeSquare(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (Empty): void */ sendToServer(): void; /** * Method Parameters: * - (int arg0): void */ setH(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setHaveConstruction(arg0: boolean): void; /** * Method Parameters: * - (Empty): void */ setHourSeenToCurrent(): void; /** * Method Parameters: * - (int arg0): void */ setLastActionTimestamp(arg0: number): void; /** * Method Parameters: * - (String arg0): void */ setName(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setOriginalName(arg0: string): void; /** * Method Parameters: * - (int arg0): void */ setPickedXForZoneStory(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setPickedYForZoneStory(arg0: number): void; /** * Method Parameters: * - (String arg0): void */ setType(arg0: string): void; /** * Method Parameters: * - (int arg0): void */ setW(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setX(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setY(arg0: number): void; } /** [ENUM] zombie.iso.IsoMetaGrid$ZoneGeometryType */ export class IsoMetaGrid$ZoneGeometryType { protected constructor(); static readonly INVALID: zombie.iso.IsoMetaGrid$ZoneGeometryType; static readonly Point: zombie.iso.IsoMetaGrid$ZoneGeometryType; static readonly Polygon: zombie.iso.IsoMetaGrid$ZoneGeometryType; static readonly Polyline: zombie.iso.IsoMetaGrid$ZoneGeometryType; name(): string; ordinal(): number; /** * Method Parameters: * - (Enum arg0): number * - (Object arg0): number */ compareTo(arg0: any): number; /** * Method Parameters: * - (Empty): java.util.Optional> */ describeConstable(): java.util.Optional>; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): java.lang.Class */ getDeclaringClass(): java.lang.Class; /** * Method Parameters: * - (Empty): number */ hashCode(): number; /** * Method Parameters: * - (Empty): string */ name(): string; /** * Method Parameters: * - (Empty): number */ ordinal(): number; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.iso.IsoMetaGrid$ZoneGeometryType * - (Class arg0, String arg1): T */ static valueOf(arg0: string | java.lang.Class, arg1?: string): zombie.iso.IsoMetaGrid$ZoneGeometryType | T; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoMetaGrid$ZoneGeometryType[] */ static values(): zombie.iso.IsoMetaGrid$ZoneGeometryType[]; } /** * @customConstructor IsoMovingObject.new * @ * [CLASS] zombie.iso.IsoMovingObject extends zombie.iso.IsoObject */ export class IsoMovingObject { /** int */ static readonly MAX_ZOMBIES_EATING: number; /** zombie.iso.IsoMovingObject$TreeSoundManager */ static treeSoundMgr?: zombie.iso.IsoMovingObject$TreeSoundManager; /** * Constructors: * - (Empty Constructor) * - (IsoCell arg0) * - (IsoCell arg0, boolean arg1) * - (IsoCell arg0, IsoGridSquare arg1, IsoSprite arg2, boolean arg3) */ constructor(arg0?: zombie.iso.IsoCell, arg1?: boolean | zombie.iso.IsoGridSquare, arg2?: zombie.iso.sprite.IsoSprite, arg3?: boolean); /** * Method Parameters: * - (String arg0, String arg1, int arg2, float arg3, int arg4, int arg5, boolean arg6, int arg7, boolean arg8, float arg9, ColorInfo arg10): void */ AttachAnim(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: number, arg8: boolean, arg9: number, arg10: zombie.core.textures.ColorInfo): void; /** * Method Parameters: * - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6): void * - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6, ColorInfo arg7): void */ AttachExistingAnim(arg0: zombie.iso.sprite.IsoSprite, arg1: number, arg2: number, arg3: boolean, arg4: number, arg5: boolean, arg6: number, arg7?: zombie.core.textures.ColorInfo): void; /** * Method Parameters: * - (IsoGameCharacter arg0): void */ AttackObject(arg0: zombie.characters.IsoGameCharacter): void; /** * Method Parameters: * - (Vector2 arg0, IsoObject arg1): void */ Collision(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoObject): void; /** * Method Parameters: * - (float arg0): void */ Damage(arg0: number): void; /** * Method Parameters: * - (Empty): void */ Despawn(): void; /** * Method Parameters: * - (Empty): void */ DirtySlice(): void; /** * Method Parameters: * - (IsoMovingObject arg0): number * - (int arg0, int arg1): number */ DistTo(arg0: zombie.iso.IsoMovingObject | number, arg1?: number): number; /** * Method Parameters: * - (IsoObject arg0): number */ DistToProper(arg0: zombie.iso.IsoObject): number; /** * Method Parameters: * - (IsoMovingObject arg0): number * - (float arg0, float arg1): number */ DistToSquared(arg0: zombie.iso.IsoMovingObject | number, arg1?: number): number; /** * Method Parameters: * - (Empty): void */ DoCollideNorS(): void; /** * Method Parameters: * - (Empty): void */ DoCollideWorE(): void; /** * Method Parameters: * - (ObjectTooltip arg0, IsoGridSquare arg1): void */ DoSpecialTooltip(arg0: zombie.ui.ObjectTooltip, arg1: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (ObjectTooltip arg0): void */ DoTooltip(arg0: zombie.ui.ObjectTooltip): void; /** * Method Parameters: * - (BaseVehicle arg0): number */ GetVehicleSlowFactor(arg0: zombie.vehicles.BaseVehicle): number; /** * Method Parameters: * - (Empty): boolean */ HasTooltip(): boolean; /** * Method Parameters: * - (Vector2 arg0, IsoObject arg1, float arg2): void * - (HandWeapon arg0, IsoGameCharacter arg1, float arg2, boolean arg3, float arg4): number */ Hit(arg0: zombie.iso.Vector2 | zombie.inventory.types.HandWeapon, arg1: zombie.iso.IsoObject | zombie.characters.IsoGameCharacter, arg2: number, arg3?: boolean, arg4?: number): void | number; /** * Method Parameters: * - (BaseVehicle arg0, float arg1): void */ HitByVehicle(arg0: zombie.vehicles.BaseVehicle, arg1: number): void; /** * Method Parameters: * - (Vector2 arg0): void */ Move(arg0: zombie.iso.Vector2): void; /** * Method Parameters: * - (Vector2 arg0): void */ MoveUnmodded(arg0: zombie.iso.Vector2): void; /** * Method Parameters: * - (int arg0): void */ RemoveAttachedAnim(arg0: number): void; /** * Method Parameters: * - (Empty): void */ RemoveAttachedAnims(): void; /** * Method Parameters: * - (Empty): boolean */ Serialize(): boolean; /** * Method Parameters: * - (String arg0): void */ SetName(arg0: string): void; /** * Method Parameters: * - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean */ TestCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean */ TestPathfindCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (IsoGridSquare arg0, IsoGridSquare arg1): zombie.iso.IsoObject$VisionResult */ TestVision(arg0: zombie.iso.IsoGridSquare, arg1: zombie.iso.IsoGridSquare): zombie.iso.IsoObject$VisionResult; /** * Method Parameters: * - (IsoMovingObject arg0): void */ Thump(arg0: zombie.iso.IsoMovingObject): void; /** * Method Parameters: * - (IsoObject arg0): void */ UnCollision(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoGameCharacter arg0, HandWeapon arg1): void */ WeaponHit(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.inventory.types.HandWeapon): void; /** * Method Parameters: * - (IsoObject arg0): void */ addChild(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (ItemContainer arg0): void */ addSecondaryContainer(arg0: zombie.inventory.ItemContainer): void; /** * Method Parameters: * - (IsoPlayer arg0, String arg1): boolean */ addSheetRope(arg0: zombie.characters.IsoPlayer, arg1: string): boolean; /** * Method Parameters: * - (Empty): void */ addToWorld(): void; /** * Method Parameters: * - (Empty): boolean */ canAddSheetRope(): boolean; /** * Method Parameters: * - (Empty): number */ canHaveMultipleHits(): number; /** * Method Parameters: * - (Empty): void */ checkAmbientSound(): void; /** * Method Parameters: * - (Empty): void */ checkHaveElectricity(): void; /** * Method Parameters: * - (Empty): void */ cleanWallBlood(): void; /** * Method Parameters: * - (Empty): void */ clearAttachedAnimSprite(): void; /** * Method Parameters: * - (IsoObject arg0): void */ collideWith(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoMovingObject arg0): number */ compareToY(arg0: zombie.iso.IsoMovingObject): number; /** * Method Parameters: * - (Empty): number */ countAddSheetRope(): number; /** * Method Parameters: * - (Empty): void */ createContainersFromSpriteProperties(): void; /** * Method Parameters: * - (Empty): number */ customHashCode(): number; /** * Method Parameters: * - (Empty): void */ debugPrintout(): void; /** * Method Parameters: * - (IsoDirections arg0): void */ destroyFence(arg0: zombie.iso.IsoDirections): void; /** * Method Parameters: * - (Empty): number */ distToNearestCamCharacter(): number; /** * Method Parameters: * - (Empty): void */ doFindExternalWaterSource(): void; /** * Method Parameters: * - (Empty): void */ doStairs(): void; /** * Method Parameters: * - (Empty): void */ ensureOnTile(): void; /** * Method Parameters: * - (Empty): number * - (int arg0): number */ getAlpha(arg0?: number): number; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getAttachedAnimSprite(): java.util.ArrayList; /** * Method Parameters: * - (Empty): zombie.iso.areas.IsoBuilding */ getBuilding(): zombie.iso.areas.IsoBuilding; /** * Method Parameters: * - (IsoGameCharacter arg0): string */ getBumpedType(arg0: zombie.characters.IsoGameCharacter): string; /** * Method Parameters: * - (Empty): zombie.iso.IsoCell */ getCell(): zombie.iso.IsoCell; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getChildSprites(): java.util.ArrayList; /** * Method Parameters: * - (Empty): zombie.iso.IsoChunk */ getChunk(): zombie.iso.IsoChunk; /** * Method Parameters: * - (Empty): string */ getCollideType(): string; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getCollidedObject(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.inventory.ItemContainer */ getContainer(): zombie.inventory.ItemContainer; /** * Method Parameters: * - (String arg0, String arg1): zombie.inventory.ItemContainer */ getContainerByEitherType(arg0: string, arg1: string): zombie.inventory.ItemContainer; /** * Method Parameters: * - (int arg0): zombie.inventory.ItemContainer */ getContainerByIndex(arg0: number): zombie.inventory.ItemContainer; /** * Method Parameters: * - (String arg0): zombie.inventory.ItemContainer */ getContainerByType(arg0: string): zombie.inventory.ItemContainer; /** * Method Parameters: * - (Empty): number */ getContainerCount(): number; /** * Method Parameters: * - (ItemContainer arg0): number */ getContainerIndex(arg0: zombie.inventory.ItemContainer): number; /** * Method Parameters: * - (Empty): zombie.iso.areas.IsoBuilding */ getCurrentBuilding(): zombie.iso.areas.IsoBuilding; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getCurrentSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): zombie.iso.IsoMetaGrid$Zone */ getCurrentZone(): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ getCustomColor(): zombie.core.textures.ColorInfo; /** * Method Parameters: * - (Empty): number */ getDamage(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoDirections */ getDir(): zombie.iso.IsoDirections; /** * Method Parameters: * - (IsoMovingObject arg0): number */ getDistanceSq(arg0: zombie.iso.IsoMovingObject): number; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getEatingZombies(): java.util.ArrayList; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ getFacingPosition(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ getFacingPositionAlt(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (float arg0): zombie.iso.IsoGridSquare */ getFeelerTile(arg0: number): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number */ getFeelersize(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getFuturWalkedSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number * - (boolean arg0): number */ getGlobalMovementMod(arg0?: boolean): number; /** * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ getHighlightColor(): zombie.core.textures.ColorInfo; /** * Method Parameters: * - (Empty): zombie.iso.Vector2 */ getHitDir(): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): number */ getHitForce(): number; /** * Method Parameters: * - (Empty): number */ getHitFromAngle(): number; /** * Method Parameters: * - (Empty): number */ getID(): number; /** * Method Parameters: * - (Empty): number */ getImpulsex(): number; /** * Method Parameters: * - (Empty): number */ getImpulsey(): number; /** * Method Parameters: * - (Empty): boolean */ getIsSurfaceNormalOffset(): boolean; /** * Method Parameters: * - (Empty): zombie.inventory.ItemContainer */ getItemContainer(): zombie.inventory.ItemContainer; /** * Method Parameters: * - (Empty): number */ getKeyId(): number; /** * Method Parameters: * - (Empty): number */ getLastCollideTime(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getLastSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): zombie.characters.IsoZombie */ getLastTargettedBy(): zombie.characters.IsoZombie; /** * Method Parameters: * - (Empty): number */ getLimpulsex(): number; /** * Method Parameters: * - (Empty): number */ getLimpulsey(): number; /** * Method Parameters: * - (Empty): number */ getLx(): number; /** * Method Parameters: * - (Empty): number */ getLy(): number; /** * Method Parameters: * - (Empty): number */ getLz(): number; /** * Method Parameters: * - (int arg0, int arg1, boolean arg2): number */ getMaskClickedY(arg0: number, arg1: number, arg2: boolean): number; /** * Method Parameters: * - (Empty): zombie.iso.areas.isoregion.regions.IWorldRegion */ getMasterRegion(): zombie.iso.areas.isoregion.regions.IWorldRegion; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getModData(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): zombie.iso.Vector2 */ getMovementLastFrame(): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): number */ getMovingObjectIndex(): number; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): boolean */ getNoDamage(): boolean; /** * Method Parameters: * - (Empty): number */ getNx(): number; /** * Method Parameters: * - (Empty): number */ getNy(): number; /** * Method Parameters: * - (Empty): number */ getObjectIndex(): number; /** * Method Parameters: * - (Empty): string */ getObjectName(): string; /** * Method Parameters: * - (Empty): zombie.iso.objects.ObjectRenderEffects */ getObjectRenderEffects(): zombie.iso.objects.ObjectRenderEffects; /** * Method Parameters: * - (Empty): zombie.iso.objects.ObjectRenderEffects */ getObjectRenderEffectsToApply(): zombie.iso.objects.ObjectRenderEffects; /** * Method Parameters: * - (Empty): number */ getOffsetX(): number; /** * Method Parameters: * - (Empty): number */ getOffsetY(): number; /** * Method Parameters: * - (Empty): number * - (int arg0): number */ getOutlineHighlightCol(arg0?: number): number; /** * Method Parameters: * - (Empty): number */ getOutlineThickness(): number; /** * Method Parameters: * - (Empty): zombie.iso.sprite.IsoSprite */ getOverlaySprite(): zombie.iso.sprite.IsoSprite; /** * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ getOverlaySpriteColor(): zombie.core.textures.ColorInfo; /** * Method Parameters: * - (Empty): number */ getPathFindIndex(): number; /** * Method Parameters: * - (Empty): number */ getPipedFuelAmount(): number; /** * Method Parameters: * - (Vector3 arg0): zombie.iso.Vector3 */ getPosition(arg0: zombie.iso.Vector3): zombie.iso.Vector3; /** * Method Parameters: * - (Empty): zombie.core.properties.PropertyContainer */ getProperties(): zombie.core.properties.PropertyContainer; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRenderEffectMaster(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): number */ getRenderYOffset(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRerouteCollide(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRerouteMask(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRerouteMaskObject(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): number */ getScreenX(): number; /** * Method Parameters: * - (Empty): number */ getScreenY(): number; /** * Method Parameters: * - (Empty): string */ getScriptModule(): string; /** * Method Parameters: * - (Empty): string */ getScriptName(): string; /** * Method Parameters: * - (Empty): number */ getScriptnx(): number; /** * Method Parameters: * - (Empty): number */ getScriptny(): number; /** * Method Parameters: * - (Empty): number */ getSpecialObjectIndex(): number; /** * Method Parameters: * - (Empty): zombie.iso.sprite.IsoSprite */ getSprite(): zombie.iso.sprite.IsoSprite; /** * Method Parameters: * - (ArrayList arg0): void */ getSpriteGridObjects(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (Empty): string */ getSpriteName(): string; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number */ getStateEventDelayTimer(): number; /** * Method Parameters: * - (Empty): number */ getStaticMovingObjectIndex(): number; /** * Method Parameters: * - (Empty): number */ getSurfaceNormalOffset(): number; /** * Method Parameters: * - (Empty): number */ getSurfaceOffset(): number; /** * Method Parameters: * - (Empty): number */ getSurfaceOffsetNoTable(): number; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getTable(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): number * - (int arg0): number */ getTargetAlpha(arg0?: number): number; /** * Method Parameters: * - (Empty): string */ getTextureName(): string; /** * Method Parameters: * - (Empty): number */ getThumpCondition(): number; /** * Method Parameters: * - (Empty): zombie.iso.objects.interfaces.Thumpable */ getThumpTarget(): zombie.iso.objects.interfaces.Thumpable; /** * Method Parameters: * - (IsoGameCharacter arg0): zombie.iso.objects.interfaces.Thumpable */ getThumpableFor(arg0: zombie.characters.IsoGameCharacter): zombie.iso.objects.interfaces.Thumpable; /** * Method Parameters: * - (Empty): string */ getTile(): string; /** * Method Parameters: * - (Empty): number */ getTimeSinceZombieAttack(): number; /** * Method Parameters: * - (Empty): zombie.iso.SpriteDetails.IsoObjectType */ getType(): zombie.iso.SpriteDetails.IsoObjectType; /** * Method Parameters: * - (Empty): boolean */ getUsesExternalWaterSource(): boolean; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ getVectorFromDirection(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): number */ getWaterAmount(): number; /** * Method Parameters: * - (Empty): number */ getWaterMax(): number; /** * Method Parameters: * - (Empty): number * - (float arg0, float arg1): number */ getWeight(arg0?: number, arg1?: number): number; /** * Method Parameters: * - (Empty): number */ getWidth(): number; /** * Method Parameters: * - (Empty): zombie.iso.objects.ObjectRenderEffects */ getWindRenderEffects(): zombie.iso.objects.ObjectRenderEffects; /** * Method Parameters: * - (Empty): number */ getWorldObjectIndex(): number; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getZ(): number; /** * Method Parameters: * - (Empty): boolean */ hasExternalWaterSource(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasModData(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasWater(): boolean; /** * Method Parameters: * - (Empty): boolean */ haveSheetRope(): boolean; /** * Method Parameters: * - (Empty): boolean */ haveSpecialTooltip(): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isAlphaAndTargetZero(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isAlphaZero(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isBlink(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCharacter(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCloseKilled(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidable(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollided(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedE(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedN(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedS(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedThisFrame(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedW(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedWithDoor(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedWithVehicle(): boolean; /** * Method Parameters: * - (Empty): boolean */ isDestroyed(): boolean; /** * Method Parameters: * - (IsoMovingObject arg0): boolean */ isEatingOther(arg0: zombie.iso.IsoMovingObject): boolean; /** * Method Parameters: * - (Empty): boolean */ isExistInTheWorld(): boolean; /** * Method Parameters: * - (Empty): boolean */ isFirstUpdate(): boolean; /** * Method Parameters: * - (Empty): boolean */ isFloor(): boolean; /** * Method Parameters: * - (Empty): boolean */ isHighlighted(): boolean; /** * Method Parameters: * - (Empty): boolean */ isHoppable(): boolean; /** * Method Parameters: * - (ItemContainer arg0, InventoryItem arg1): boolean */ isItemAllowedInContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (int arg0, int arg1): boolean * - (int arg0, int arg1, boolean arg2): boolean */ isMaskClicked(arg0: number, arg1: number, arg2?: boolean): boolean; /** * Method Parameters: * - (Empty): boolean */ isMovedThumpable(): boolean; /** * Method Parameters: * - (Empty): boolean */ isNoPicking(): boolean; /** * Method Parameters: * - (Empty): boolean */ isNorthHoppable(): boolean; /** * Method Parameters: * - (Empty): boolean */ isOnFloor(): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isOutlineHighlight(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isOutlineHlAttached(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isOutlineHlBlink(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isOutlineOnMouseover(): boolean; /** * Method Parameters: * - (Empty): boolean */ isPushableForSeparate(): boolean; /** * Method Parameters: * - (IsoMovingObject arg0): boolean */ isPushedByForSeparate(arg0: zombie.iso.IsoMovingObject): boolean; /** * Method Parameters: * - (ItemContainer arg0, InventoryItem arg1): boolean */ isRemoveItemAllowedFromContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (Empty): boolean */ isShootable(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSolid(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSolidForSeparate(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSpriteInvisible(): boolean; /** * Method Parameters: * - (Empty): boolean */ isStairsNorth(): boolean; /** * Method Parameters: * - (Empty): boolean */ isStairsObject(): boolean; /** * Method Parameters: * - (Empty): boolean */ isStairsWest(): boolean; /** * Method Parameters: * - (Empty): boolean */ isTableSurface(): boolean; /** * Method Parameters: * - (Empty): boolean */ isTableTopObject(): boolean; /** * Method Parameters: * - (Empty): boolean */ isTaintedWater(): boolean; /** * Method Parameters: * - (int arg0): boolean */ isTargetAlphaZero(arg0: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isZombie(): boolean; /** * Method Parameters: * - (Empty): boolean */ isZombiesDontAttack(): boolean; /** * Method Parameters: * - (Empty): boolean */ isbAltCollide(): boolean; /** * Method Parameters: * - (ByteBuffer arg0, int arg1): void * - (ByteBuffer arg0, int arg1, boolean arg2): void */ load(arg0: java.nio.ByteBuffer, arg1: number, arg2?: boolean): void; /** * Method Parameters: * - (String arg0, ByteBuffer arg1): void */ loadChange(arg0: string, arg1: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBuffer arg0): void * - (ByteBuffer arg0, boolean arg1): void */ loadFromRemoteBuffer(arg0: java.nio.ByteBuffer, arg1?: boolean): void; /** * Method Parameters: * - (ByteBuffer arg0): void */ loadState(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (int arg0, int arg1): boolean */ onMouseLeftClick(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (int arg0, int arg1): void */ onMouseRightClick(arg0: number, arg1: number): void; /** * Method Parameters: * - (Empty): void */ onMouseRightReleased(): void; /** * Method Parameters: * - (Empty): void */ postupdate(): void; /** * Method Parameters: * - (Empty): void */ preupdate(): void; /** * Method Parameters: * - (Empty): void */ removeAllContainers(): void; /** * Method Parameters: * - (Empty): void */ removeFromSquare(): void; /** * Method Parameters: * - (Empty): void */ removeFromWorld(): void; /** * Method Parameters: * - (ObjectRenderEffects arg0): void */ removeRenderEffect(arg0: zombie.iso.objects.ObjectRenderEffects): void; /** * Method Parameters: * - (IsoPlayer arg0): boolean */ removeSheetRope(arg0: zombie.characters.IsoPlayer): boolean; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6): void */ render(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void */ renderAttachedAndOverlaySprites(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7, Consumer arg8): void */ renderFloorTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer, arg8: java.util._function_.Consumer): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, boolean arg3): void */ renderFxMask(arg0: number, arg1: number, arg2: number, arg3: boolean): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3): void */ renderObjectPicker(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void */ renderWallTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, Shader arg4, Consumer arg5): void */ renderWallTileOnly(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: zombie.core.opengl.Shader, arg5: java.util._function_.Consumer): void; /** * Method Parameters: * - (Empty): void */ renderlast(): void; /** * Method Parameters: * - (InventoryItem arg0): zombie.inventory.InventoryItem */ replaceItem(arg0: zombie.inventory.InventoryItem): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): void */ reset(): void; /** * Method Parameters: * - (Empty): void */ reuseGridSquare(): void; /** * Method Parameters: * - (ByteBuffer arg0): void * - (ByteBuffer arg0, boolean arg1): void */ save(arg0: java.nio.ByteBuffer, arg1?: boolean): void; /** * Method Parameters: * - (String arg0, KahluaTable arg1, ByteBuffer arg2): void */ saveChange(arg0: string, arg1: se.krka.kahlua.vm.KahluaTable, arg2: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBuffer arg0): void */ saveState(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (String arg0): void * - (String arg0, Object... arg1): void * - (String arg0, KahluaTable arg1): void */ sendObjectChange(arg0: string, arg1?: any | se.krka.kahlua.vm.KahluaTable): void; /** * Method Parameters: * - (Empty): void */ separate(): void; /** * Method Parameters: * - (float arg0): void * - (int arg0, float arg1): void */ setAlpha(arg0: number, arg1?: number): void; /** * Method Parameters: * - (float arg0): void * - (int arg0, float arg1): void */ setAlphaAndTarget(arg0: number, arg1?: number): void; /** * Method Parameters: * - (int arg0): void */ setAlphaToTarget(arg0: number): void; /** * Method Parameters: * - (ArrayList arg0): void */ setAttachedAnimSprite(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (boolean arg0): void */ setBlink(arg0: boolean): void; /** * Method Parameters: * - (ArrayList arg0): void */ setChildSprites(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (boolean arg0): void */ setCloseKilled(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidable(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void */ setCollideType(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedE(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedN(arg0: boolean): void; /** * Method Parameters: * - (IsoObject arg0): void */ setCollidedObject(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedS(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedThisFrame(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedW(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedWithDoor(arg0: boolean): void; /** * Method Parameters: * - (ItemContainer arg0): void */ setContainer(arg0: zombie.inventory.ItemContainer): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setCurrent(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (ColorInfo arg0): void * - (float arg0, float arg1, float arg2, float arg3): void */ setCustomColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void; /** * Method Parameters: * - (short arg0): void */ setDamage(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setDestroyed(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void * - (IsoDirections arg0): void */ setDir(arg0: number | zombie.iso.IsoDirections): void; /** * Method Parameters: * - (ArrayList arg0): void */ setEatingZombies(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (float arg0): void */ setFeelersize(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setFirstUpdate(arg0: boolean): void; /** * Method Parameters: * - (ColorInfo arg0): void * - (float arg0, float arg1, float arg2, float arg3): void */ setHighlightColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void; /** * Method Parameters: * - (boolean arg0): void * - (boolean arg0, boolean arg1): void */ setHighlighted(arg0: boolean, arg1?: boolean): void; /** * Method Parameters: * - (Vector2 arg0): void */ setHitDir(arg0: zombie.iso.Vector2): void; /** * Method Parameters: * - (float arg0): void */ setHitForce(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setHitFromAngle(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setID(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setImpulsex(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setImpulsey(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setKeyId(arg0: number): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setLast(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (float arg0): void */ setLastCollideTime(arg0: number): void; /** * Method Parameters: * - (IsoZombie arg0): void */ setLastTargettedBy(arg0: zombie.characters.IsoZombie): void; /** * Method Parameters: * - (float arg0): void */ setLimpulsex(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLimpulsey(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLx(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLy(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLz(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setMovedThumpable(arg0: boolean): void; /** * Method Parameters: * - (Vector2 arg0): void */ setMovementLastFrame(arg0: zombie.iso.Vector2): void; /** * Method Parameters: * - (Empty): void */ setMovingSquareNow(): void; /** * Method Parameters: * - (String arg0): void */ setName(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setNoDamage(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setNoPicking(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setNx(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setNy(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setOffsetX(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setOffsetY(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setOnFloor(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void * - (int arg0, boolean arg1): void */ setOutlineHighlight(arg0: boolean | number, arg1?: boolean): void; /** * Method Parameters: * - (ColorInfo arg0): void * - (int arg0, ColorInfo arg1): void * - (float arg0, float arg1, float arg2, float arg3): void * - (int arg0, float arg1, float arg2, float arg3, float arg4): void */ setOutlineHighlightCol(arg0: zombie.core.textures.ColorInfo | number, arg1?: zombie.core.textures.ColorInfo | number, arg2?: number, arg3?: number, arg4?: number): void; /** * Method Parameters: * - (boolean arg0): void * - (int arg0, boolean arg1): void */ setOutlineHlAttached(arg0: boolean | number, arg1?: boolean): void; /** * Method Parameters: * - (boolean arg0): void * - (int arg0, boolean arg1): void */ setOutlineHlBlink(arg0: boolean | number, arg1?: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setOutlineOnMouseover(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setOutlineThickness(arg0: number): void; /** * Method Parameters: * - (String arg0): void * - (String arg0, boolean arg1): void * - (String arg0, float arg1, float arg2, float arg3, float arg4): void * - (String arg0, float arg1, float arg2, float arg3, float arg4, boolean arg5): boolean */ setOverlaySprite(arg0: string, arg1?: boolean | number, arg2?: number, arg3?: number, arg4?: number, arg5?: boolean): void | boolean; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): void */ setOverlaySpriteColor(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0): void */ setPathFindIndex(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setPipedFuelAmount(arg0: number): void; /** * Method Parameters: * - (RenderEffectType arg0): void * - (RenderEffectType arg0, boolean arg1): void */ setRenderEffect(arg0: zombie.iso.objects.RenderEffectType, arg1?: boolean): void; /** * Method Parameters: * - (float arg0): void */ setRenderYOffset(arg0: number): void; /** * Method Parameters: * - (IsoObject arg0): void */ setRerouteCollide(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoObject arg0): void */ setRerouteMask(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (String arg0): void */ setScriptModule(arg0: string): void; /** * Method Parameters: * - (float arg0): void */ setScriptnx(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setScriptny(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setShootable(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setSolid(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setSpecialTooltip(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void * - (IsoSprite arg0): void */ setSprite(arg0: string | zombie.iso.sprite.IsoSprite): void; /** * Method Parameters: * - (String arg0): void */ setSpriteFromName(arg0: string): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setSquare(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (float arg0): void */ setStateEventDelayTimer(arg0: number): void; /** * Method Parameters: * - (KahluaTable arg0): void */ setTable(arg0: se.krka.kahlua.vm.KahluaTable): void; /** * Method Parameters: * - (boolean arg0): void */ setTaintedWater(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void * - (int arg0, float arg1): void */ setTargetAlpha(arg0: number, arg1?: number): void; /** * Method Parameters: * - (Thumpable arg0): void */ setThumpTarget(arg0: zombie.iso.objects.interfaces.Thumpable): void; /** * Method Parameters: * - (int arg0): void */ setTimeSinceZombieAttack(arg0: number): void; /** * Method Parameters: * - (IsoObjectType arg0): void */ setType(arg0: zombie.iso.SpriteDetails.IsoObjectType): void; /** * Method Parameters: * - (boolean arg0): void */ setUsesExternalWaterSource(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void */ setWaterAmount(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setWeight(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setWidth(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setX(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setY(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setZ(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setZombiesDontAttack(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setbAltCollide(arg0: boolean): void; /** * Method Parameters: * - (Empty): void */ softReset(): void; /** * Method Parameters: * - (IsoMovingObject arg0, boolean arg1): void */ spotted(arg0: zombie.iso.IsoMovingObject, arg1: boolean): void; /** * Method Parameters: * - (boolean arg0, byte arg1, UdpConnection arg2, ByteBuffer arg3): void */ syncIsoObject(arg0: boolean, arg1: number, arg2: zombie.core.raknet.UdpConnection, arg3: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBufferWriter arg0): void */ syncIsoObjectSend(arg0: zombie.core.network.ByteBufferWriter): void; /** * Method Parameters: * - (Empty): void */ transmitCompleteItemToClients(): void; /** * Method Parameters: * - (Empty): void */ transmitCompleteItemToServer(): void; /** * Method Parameters: * - (Empty): void */ transmitCustomColor(): void; /** * Method Parameters: * - (Empty): void */ transmitModData(): void; /** * Method Parameters: * - (Empty): void */ transmitUpdatedSprite(): void; /** * Method Parameters: * - (Empty): void * - (UdpConnection arg0): void */ transmitUpdatedSpriteToClients(arg0?: zombie.core.raknet.UdpConnection): void; /** * Method Parameters: * - (Empty): void */ transmitUpdatedSpriteToServer(): void; /** * Method Parameters: * - (Empty): void */ unsetOutlineHighlight(): void; /** * Method Parameters: * - (Empty): void */ update(): void; /** * Method Parameters: * - (InventoryItem arg0): void */ useItemOn(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (int arg0): number */ useWater(arg0: number): number; /** * Method Parameters: * - (ByteBufferWriter arg0): void */ writeToRemoteBuffer(arg0: zombie.core.network.ByteBufferWriter): void; /** * @noSelf * * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject * - (int arg0, int arg1, int arg2): zombie.iso.IsoObject */ static FindExternalWaterSource(arg0: zombie.iso.IsoGridSquare | number, arg1?: number, arg2?: number): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject */ static FindWaterSourceOnSquare(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (IsoCell arg0, int arg1): java.lang.Class */ static factoryClassFromFileInput(arg0: zombie.iso.IsoCell, arg1: number): java.lang.Class; /** * @noSelf * * Method Parameters: * - (IsoCell arg0, byte arg1): zombie.iso.IsoObject * - (IsoCell arg0, ByteBuffer arg1): zombie.iso.IsoObject */ static factoryFromFileInput(arg0: zombie.iso.IsoCell, arg1: number | java.nio.ByteBuffer): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (IsoCell arg0, int arg1): zombie.iso.IsoObject */ static factoryFromFileInput_OLD(arg0: zombie.iso.IsoCell, arg1: number): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (String arg0): number */ static factoryGetClassID(arg0: string): number; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject$IsoObjectFactory */ static getFactoryVehicle(): zombie.iso.IsoObject$IsoObjectFactory; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getIDCount(): number; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject */ static getLastRendered(): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject */ static getLastRenderedRendered(): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject * - (IsoGridSquare arg0, String arg1, String arg2, boolean arg3): zombie.iso.IsoObject */ static getNew(arg0?: zombie.iso.IsoGridSquare, arg1?: string, arg2?: string, arg3?: boolean): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (Vector2 arg0, IsoDirections arg1): zombie.iso.Vector2 */ static getVectorFromDirection(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoDirections): zombie.iso.Vector2; /** * @noSelf * * Method Parameters: * - (int arg0): void */ static setDefaultCondition(arg0: number): void; /** * @noSelf * * Method Parameters: * - (int arg0): void */ static setIDCount(arg0: number): void; /** * @noSelf * * Method Parameters: * - (IsoObject arg0): void */ static setLastRendered(arg0: zombie.iso.IsoObject): void; /** * @noSelf * * Method Parameters: * - (IsoObject arg0): void */ static setLastRenderedRendered(arg0: zombie.iso.IsoObject): void; } /** * @customConstructor TreeSoundManager.new * @ * [CLASS] zombie.iso.IsoMovingObject$TreeSoundManager */ export class IsoMovingObject$TreeSoundManager { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (IsoGridSquare arg0): void */ addSquare(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (Empty): void */ update(): void; } /** * @customConstructor IsoObject.new * @ * [CLASS] zombie.iso.IsoObject */ export class IsoObject { /** boolean */ static LowLightingQualityHack: boolean; /** int */ static readonly MAX_WALL_SPLATS: number; /** byte */ static readonly OBF_Blink: number; /** byte */ static readonly OBF_HighlightRenderOnce: number; /** byte */ static readonly OBF_Highlighted: number; /** float */ static bmod: number; /** float */ static gmod: number; /** zombie.iso.IsoObject */ static lastRendered?: zombie.iso.IsoObject; /** zombie.iso.IsoObject */ static lastRenderedRendered?: zombie.iso.IsoObject; /** float */ static rmod: number; /** * Constructors: * - (Empty Constructor) * - (IsoCell arg0) * - (IsoGridSquare arg0, String arg1) * - (IsoCell arg0, IsoGridSquare arg1, String arg2) * - (IsoCell arg0, IsoGridSquare arg1, IsoSprite arg2) * - (IsoGridSquare arg0, String arg1, boolean arg2) * - (IsoGridSquare arg0, String arg1, String arg2) * - (IsoGridSquare arg0, String arg1, String arg2, boolean arg3) */ constructor(arg0?: zombie.iso.IsoCell | zombie.iso.IsoGridSquare, arg1?: string | zombie.iso.IsoGridSquare, arg2?: string | zombie.iso.sprite.IsoSprite | boolean, arg3?: boolean); /** * Method Parameters: * - (String arg0, String arg1, int arg2, float arg3, int arg4, int arg5, boolean arg6, int arg7, boolean arg8, float arg9, ColorInfo arg10): void */ AttachAnim(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: number, arg8: boolean, arg9: number, arg10: zombie.core.textures.ColorInfo): void; /** * Method Parameters: * - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6): void * - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6, ColorInfo arg7): void */ AttachExistingAnim(arg0: zombie.iso.sprite.IsoSprite, arg1: number, arg2: number, arg3: boolean, arg4: number, arg5: boolean, arg6: number, arg7?: zombie.core.textures.ColorInfo): void; /** * Method Parameters: * - (IsoGameCharacter arg0): void */ AttackObject(arg0: zombie.characters.IsoGameCharacter): void; /** * Method Parameters: * - (Vector2 arg0, IsoObject arg1): void */ Collision(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoObject): void; /** * Method Parameters: * - (float arg0): void */ Damage(arg0: number): void; /** * Method Parameters: * - (Empty): void */ DirtySlice(): void; /** * Method Parameters: * - (ObjectTooltip arg0, IsoGridSquare arg1): void */ DoSpecialTooltip(arg0: zombie.ui.ObjectTooltip, arg1: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (ObjectTooltip arg0): void */ DoTooltip(arg0: zombie.ui.ObjectTooltip): void; /** * Method Parameters: * - (BaseVehicle arg0): number */ GetVehicleSlowFactor(arg0: zombie.vehicles.BaseVehicle): number; /** * Method Parameters: * - (Empty): boolean */ HasTooltip(): boolean; /** * Method Parameters: * - (Vector2 arg0, IsoObject arg1, float arg2): void */ Hit(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoObject, arg2: number): void; /** * Method Parameters: * - (BaseVehicle arg0, float arg1): void */ HitByVehicle(arg0: zombie.vehicles.BaseVehicle, arg1: number): void; /** * Method Parameters: * - (int arg0): void */ RemoveAttachedAnim(arg0: number): void; /** * Method Parameters: * - (Empty): void */ RemoveAttachedAnims(): void; /** * Method Parameters: * - (Empty): boolean */ Serialize(): boolean; /** * Method Parameters: * - (String arg0): void */ SetName(arg0: string): void; /** * Method Parameters: * - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean */ TestCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean */ TestPathfindCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (IsoGridSquare arg0, IsoGridSquare arg1): zombie.iso.IsoObject$VisionResult */ TestVision(arg0: zombie.iso.IsoGridSquare, arg1: zombie.iso.IsoGridSquare): zombie.iso.IsoObject$VisionResult; /** * Method Parameters: * - (IsoMovingObject arg0): void */ Thump(arg0: zombie.iso.IsoMovingObject): void; /** * Method Parameters: * - (IsoObject arg0): void */ UnCollision(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoGameCharacter arg0, HandWeapon arg1): void */ WeaponHit(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.inventory.types.HandWeapon): void; /** * Method Parameters: * - (IsoObject arg0): void */ addChild(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (ItemContainer arg0): void */ addSecondaryContainer(arg0: zombie.inventory.ItemContainer): void; /** * Method Parameters: * - (IsoPlayer arg0, String arg1): boolean */ addSheetRope(arg0: zombie.characters.IsoPlayer, arg1: string): boolean; /** * Method Parameters: * - (Empty): void */ addToWorld(): void; /** * Method Parameters: * - (Empty): boolean */ canAddSheetRope(): boolean; /** * Method Parameters: * - (Empty): void */ checkAmbientSound(): void; /** * Method Parameters: * - (Empty): void */ checkHaveElectricity(): void; /** * Method Parameters: * - (Empty): void */ cleanWallBlood(): void; /** * Method Parameters: * - (Empty): void */ clearAttachedAnimSprite(): void; /** * Method Parameters: * - (Empty): number */ countAddSheetRope(): number; /** * Method Parameters: * - (Empty): void */ createContainersFromSpriteProperties(): void; /** * Method Parameters: * - (Empty): number */ customHashCode(): number; /** * Method Parameters: * - (Empty): void */ debugPrintout(): void; /** * Method Parameters: * - (IsoDirections arg0): void */ destroyFence(arg0: zombie.iso.IsoDirections): void; /** * Method Parameters: * - (Empty): void */ doFindExternalWaterSource(): void; /** * Method Parameters: * - (Empty): number * - (int arg0): number */ getAlpha(arg0?: number): number; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getAttachedAnimSprite(): java.util.ArrayList; /** * Method Parameters: * - (Empty): zombie.iso.IsoCell */ getCell(): zombie.iso.IsoCell; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getChildSprites(): java.util.ArrayList; /** * Method Parameters: * - (Empty): zombie.iso.IsoChunk */ getChunk(): zombie.iso.IsoChunk; /** * Method Parameters: * - (Empty): zombie.inventory.ItemContainer */ getContainer(): zombie.inventory.ItemContainer; /** * Method Parameters: * - (String arg0, String arg1): zombie.inventory.ItemContainer */ getContainerByEitherType(arg0: string, arg1: string): zombie.inventory.ItemContainer; /** * Method Parameters: * - (int arg0): zombie.inventory.ItemContainer */ getContainerByIndex(arg0: number): zombie.inventory.ItemContainer; /** * Method Parameters: * - (String arg0): zombie.inventory.ItemContainer */ getContainerByType(arg0: string): zombie.inventory.ItemContainer; /** * Method Parameters: * - (Empty): number */ getContainerCount(): number; /** * Method Parameters: * - (ItemContainer arg0): number */ getContainerIndex(arg0: zombie.inventory.ItemContainer): number; /** * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ getCustomColor(): zombie.core.textures.ColorInfo; /** * Method Parameters: * - (Empty): number */ getDamage(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoDirections */ getDir(): zombie.iso.IsoDirections; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ getFacingPosition(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ getFacingPositionAlt(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ getHighlightColor(): zombie.core.textures.ColorInfo; /** * Method Parameters: * - (Empty): boolean */ getIsSurfaceNormalOffset(): boolean; /** * Method Parameters: * - (Empty): zombie.inventory.ItemContainer */ getItemContainer(): zombie.inventory.ItemContainer; /** * Method Parameters: * - (Empty): number */ getKeyId(): number; /** * Method Parameters: * - (int arg0, int arg1, boolean arg2): number */ getMaskClickedY(arg0: number, arg1: number, arg2: boolean): number; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getModData(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): number */ getMovingObjectIndex(): number; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): number */ getObjectIndex(): number; /** * Method Parameters: * - (Empty): string */ getObjectName(): string; /** * Method Parameters: * - (Empty): zombie.iso.objects.ObjectRenderEffects */ getObjectRenderEffects(): zombie.iso.objects.ObjectRenderEffects; /** * Method Parameters: * - (Empty): zombie.iso.objects.ObjectRenderEffects */ getObjectRenderEffectsToApply(): zombie.iso.objects.ObjectRenderEffects; /** * Method Parameters: * - (Empty): number */ getOffsetX(): number; /** * Method Parameters: * - (Empty): number */ getOffsetY(): number; /** * Method Parameters: * - (Empty): number * - (int arg0): number */ getOutlineHighlightCol(arg0?: number): number; /** * Method Parameters: * - (Empty): number */ getOutlineThickness(): number; /** * Method Parameters: * - (Empty): zombie.iso.sprite.IsoSprite */ getOverlaySprite(): zombie.iso.sprite.IsoSprite; /** * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ getOverlaySpriteColor(): zombie.core.textures.ColorInfo; /** * Method Parameters: * - (Empty): number */ getPipedFuelAmount(): number; /** * Method Parameters: * - (Empty): zombie.core.properties.PropertyContainer */ getProperties(): zombie.core.properties.PropertyContainer; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRenderEffectMaster(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): number */ getRenderYOffset(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRerouteCollide(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRerouteMask(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRerouteMaskObject(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): string */ getScriptName(): string; /** * Method Parameters: * - (Empty): number */ getSpecialObjectIndex(): number; /** * Method Parameters: * - (Empty): zombie.iso.sprite.IsoSprite */ getSprite(): zombie.iso.sprite.IsoSprite; /** * Method Parameters: * - (ArrayList arg0): void */ getSpriteGridObjects(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (Empty): string */ getSpriteName(): string; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number */ getStaticMovingObjectIndex(): number; /** * Method Parameters: * - (Empty): number */ getSurfaceNormalOffset(): number; /** * Method Parameters: * - (Empty): number */ getSurfaceOffset(): number; /** * Method Parameters: * - (Empty): number */ getSurfaceOffsetNoTable(): number; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getTable(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): number * - (int arg0): number */ getTargetAlpha(arg0?: number): number; /** * Method Parameters: * - (Empty): string */ getTextureName(): string; /** * Method Parameters: * - (Empty): number */ getThumpCondition(): number; /** * Method Parameters: * - (IsoGameCharacter arg0): zombie.iso.objects.interfaces.Thumpable */ getThumpableFor(arg0: zombie.characters.IsoGameCharacter): zombie.iso.objects.interfaces.Thumpable; /** * Method Parameters: * - (Empty): string */ getTile(): string; /** * Method Parameters: * - (Empty): zombie.iso.SpriteDetails.IsoObjectType */ getType(): zombie.iso.SpriteDetails.IsoObjectType; /** * Method Parameters: * - (Empty): boolean */ getUsesExternalWaterSource(): boolean; /** * Method Parameters: * - (Empty): number */ getWaterAmount(): number; /** * Method Parameters: * - (Empty): number */ getWaterMax(): number; /** * Method Parameters: * - (Empty): zombie.iso.objects.ObjectRenderEffects */ getWindRenderEffects(): zombie.iso.objects.ObjectRenderEffects; /** * Method Parameters: * - (Empty): number */ getWorldObjectIndex(): number; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getZ(): number; /** * Method Parameters: * - (Empty): boolean */ hasExternalWaterSource(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasModData(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasWater(): boolean; /** * Method Parameters: * - (Empty): boolean */ haveSheetRope(): boolean; /** * Method Parameters: * - (Empty): boolean */ haveSpecialTooltip(): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isAlphaAndTargetZero(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isAlphaZero(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isBlink(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCharacter(): boolean; /** * Method Parameters: * - (Empty): boolean */ isDestroyed(): boolean; /** * Method Parameters: * - (Empty): boolean */ isExistInTheWorld(): boolean; /** * Method Parameters: * - (Empty): boolean */ isFloor(): boolean; /** * Method Parameters: * - (Empty): boolean */ isHighlighted(): boolean; /** * Method Parameters: * - (Empty): boolean */ isHoppable(): boolean; /** * Method Parameters: * - (ItemContainer arg0, InventoryItem arg1): boolean */ isItemAllowedInContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (int arg0, int arg1): boolean * - (int arg0, int arg1, boolean arg2): boolean */ isMaskClicked(arg0: number, arg1: number, arg2?: boolean): boolean; /** * Method Parameters: * - (Empty): boolean */ isMovedThumpable(): boolean; /** * Method Parameters: * - (Empty): boolean */ isNoPicking(): boolean; /** * Method Parameters: * - (Empty): boolean */ isNorthHoppable(): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isOutlineHighlight(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isOutlineHlAttached(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isOutlineHlBlink(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isOutlineOnMouseover(): boolean; /** * Method Parameters: * - (ItemContainer arg0, InventoryItem arg1): boolean */ isRemoveItemAllowedFromContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (Empty): boolean */ isSpriteInvisible(): boolean; /** * Method Parameters: * - (Empty): boolean */ isStairsNorth(): boolean; /** * Method Parameters: * - (Empty): boolean */ isStairsObject(): boolean; /** * Method Parameters: * - (Empty): boolean */ isStairsWest(): boolean; /** * Method Parameters: * - (Empty): boolean */ isTableSurface(): boolean; /** * Method Parameters: * - (Empty): boolean */ isTableTopObject(): boolean; /** * Method Parameters: * - (Empty): boolean */ isTaintedWater(): boolean; /** * Method Parameters: * - (int arg0): boolean */ isTargetAlphaZero(arg0: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isZombie(): boolean; /** * Method Parameters: * - (ByteBuffer arg0, int arg1): void * - (ByteBuffer arg0, int arg1, boolean arg2): void */ load(arg0: java.nio.ByteBuffer, arg1: number, arg2?: boolean): void; /** * Method Parameters: * - (String arg0, ByteBuffer arg1): void */ loadChange(arg0: string, arg1: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBuffer arg0): void * - (ByteBuffer arg0, boolean arg1): void */ loadFromRemoteBuffer(arg0: java.nio.ByteBuffer, arg1?: boolean): void; /** * Method Parameters: * - (ByteBuffer arg0): void */ loadState(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (int arg0, int arg1): boolean */ onMouseLeftClick(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (int arg0, int arg1): void */ onMouseRightClick(arg0: number, arg1: number): void; /** * Method Parameters: * - (Empty): void */ onMouseRightReleased(): void; /** * Method Parameters: * - (Empty): void */ removeAllContainers(): void; /** * Method Parameters: * - (Empty): void */ removeFromSquare(): void; /** * Method Parameters: * - (Empty): void */ removeFromWorld(): void; /** * Method Parameters: * - (ObjectRenderEffects arg0): void */ removeRenderEffect(arg0: zombie.iso.objects.ObjectRenderEffects): void; /** * Method Parameters: * - (IsoPlayer arg0): boolean */ removeSheetRope(arg0: zombie.characters.IsoPlayer): boolean; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6): void */ render(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void */ renderAttachedAndOverlaySprites(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7, Consumer arg8): void */ renderFloorTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer, arg8: java.util._function_.Consumer): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, boolean arg3): void */ renderFxMask(arg0: number, arg1: number, arg2: number, arg3: boolean): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3): void */ renderObjectPicker(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void */ renderWallTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, Shader arg4, Consumer arg5): void */ renderWallTileOnly(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: zombie.core.opengl.Shader, arg5: java.util._function_.Consumer): void; /** * Method Parameters: * - (Empty): void */ renderlast(): void; /** * Method Parameters: * - (InventoryItem arg0): zombie.inventory.InventoryItem */ replaceItem(arg0: zombie.inventory.InventoryItem): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): void */ reset(): void; /** * Method Parameters: * - (Empty): void */ reuseGridSquare(): void; /** * Method Parameters: * - (ByteBuffer arg0): void * - (ByteBuffer arg0, boolean arg1): void */ save(arg0: java.nio.ByteBuffer, arg1?: boolean): void; /** * Method Parameters: * - (String arg0, KahluaTable arg1, ByteBuffer arg2): void */ saveChange(arg0: string, arg1: se.krka.kahlua.vm.KahluaTable, arg2: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBuffer arg0): void */ saveState(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (String arg0): void * - (String arg0, Object... arg1): void * - (String arg0, KahluaTable arg1): void */ sendObjectChange(arg0: string, arg1?: any | se.krka.kahlua.vm.KahluaTable): void; /** * Method Parameters: * - (float arg0): void * - (int arg0, float arg1): void */ setAlpha(arg0: number, arg1?: number): void; /** * Method Parameters: * - (float arg0): void * - (int arg0, float arg1): void */ setAlphaAndTarget(arg0: number, arg1?: number): void; /** * Method Parameters: * - (int arg0): void */ setAlphaToTarget(arg0: number): void; /** * Method Parameters: * - (ArrayList arg0): void */ setAttachedAnimSprite(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (boolean arg0): void */ setBlink(arg0: boolean): void; /** * Method Parameters: * - (ArrayList arg0): void */ setChildSprites(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (ItemContainer arg0): void */ setContainer(arg0: zombie.inventory.ItemContainer): void; /** * Method Parameters: * - (ColorInfo arg0): void * - (float arg0, float arg1, float arg2, float arg3): void */ setCustomColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void; /** * Method Parameters: * - (short arg0): void */ setDamage(arg0: number): void; /** * Method Parameters: * - (int arg0): void * - (IsoDirections arg0): void */ setDir(arg0: number | zombie.iso.IsoDirections): void; /** * Method Parameters: * - (ColorInfo arg0): void * - (float arg0, float arg1, float arg2, float arg3): void */ setHighlightColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void; /** * Method Parameters: * - (boolean arg0): void * - (boolean arg0, boolean arg1): void */ setHighlighted(arg0: boolean, arg1?: boolean): void; /** * Method Parameters: * - (int arg0): void */ setKeyId(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setMovedThumpable(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void */ setName(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setNoPicking(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setOffsetX(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setOffsetY(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void * - (int arg0, boolean arg1): void */ setOutlineHighlight(arg0: boolean | number, arg1?: boolean): void; /** * Method Parameters: * - (ColorInfo arg0): void * - (int arg0, ColorInfo arg1): void * - (float arg0, float arg1, float arg2, float arg3): void * - (int arg0, float arg1, float arg2, float arg3, float arg4): void */ setOutlineHighlightCol(arg0: zombie.core.textures.ColorInfo | number, arg1?: zombie.core.textures.ColorInfo | number, arg2?: number, arg3?: number, arg4?: number): void; /** * Method Parameters: * - (boolean arg0): void * - (int arg0, boolean arg1): void */ setOutlineHlAttached(arg0: boolean | number, arg1?: boolean): void; /** * Method Parameters: * - (boolean arg0): void * - (int arg0, boolean arg1): void */ setOutlineHlBlink(arg0: boolean | number, arg1?: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setOutlineOnMouseover(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setOutlineThickness(arg0: number): void; /** * Method Parameters: * - (String arg0): void * - (String arg0, boolean arg1): void * - (String arg0, float arg1, float arg2, float arg3, float arg4): void * - (String arg0, float arg1, float arg2, float arg3, float arg4, boolean arg5): boolean */ setOverlaySprite(arg0: string, arg1?: boolean | number, arg2?: number, arg3?: number, arg4?: number, arg5?: boolean): void | boolean; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): void */ setOverlaySpriteColor(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0): void */ setPipedFuelAmount(arg0: number): void; /** * Method Parameters: * - (RenderEffectType arg0): void * - (RenderEffectType arg0, boolean arg1): void */ setRenderEffect(arg0: zombie.iso.objects.RenderEffectType, arg1?: boolean): void; /** * Method Parameters: * - (float arg0): void */ setRenderYOffset(arg0: number): void; /** * Method Parameters: * - (IsoObject arg0): void */ setRerouteCollide(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoObject arg0): void */ setRerouteMask(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (boolean arg0): void */ setSpecialTooltip(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void * - (IsoSprite arg0): void */ setSprite(arg0: string | zombie.iso.sprite.IsoSprite): void; /** * Method Parameters: * - (String arg0): void */ setSpriteFromName(arg0: string): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setSquare(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (KahluaTable arg0): void */ setTable(arg0: se.krka.kahlua.vm.KahluaTable): void; /** * Method Parameters: * - (boolean arg0): void */ setTaintedWater(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void * - (int arg0, float arg1): void */ setTargetAlpha(arg0: number, arg1?: number): void; /** * Method Parameters: * - (IsoObjectType arg0): void */ setType(arg0: zombie.iso.SpriteDetails.IsoObjectType): void; /** * Method Parameters: * - (boolean arg0): void */ setUsesExternalWaterSource(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void */ setWaterAmount(arg0: number): void; /** * Method Parameters: * - (Empty): void */ softReset(): void; /** * Method Parameters: * - (boolean arg0, byte arg1, UdpConnection arg2, ByteBuffer arg3): void */ syncIsoObject(arg0: boolean, arg1: number, arg2: zombie.core.raknet.UdpConnection, arg3: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBufferWriter arg0): void */ syncIsoObjectSend(arg0: zombie.core.network.ByteBufferWriter): void; /** * Method Parameters: * - (Empty): void */ transmitCompleteItemToClients(): void; /** * Method Parameters: * - (Empty): void */ transmitCompleteItemToServer(): void; /** * Method Parameters: * - (Empty): void */ transmitCustomColor(): void; /** * Method Parameters: * - (Empty): void */ transmitModData(): void; /** * Method Parameters: * - (Empty): void */ transmitUpdatedSprite(): void; /** * Method Parameters: * - (Empty): void * - (UdpConnection arg0): void */ transmitUpdatedSpriteToClients(arg0?: zombie.core.raknet.UdpConnection): void; /** * Method Parameters: * - (Empty): void */ transmitUpdatedSpriteToServer(): void; /** * Method Parameters: * - (Empty): void */ unsetOutlineHighlight(): void; /** * Method Parameters: * - (Empty): void */ update(): void; /** * Method Parameters: * - (InventoryItem arg0): void */ useItemOn(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (int arg0): number */ useWater(arg0: number): number; /** * Method Parameters: * - (ByteBufferWriter arg0): void */ writeToRemoteBuffer(arg0: zombie.core.network.ByteBufferWriter): void; /** * @noSelf * * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject * - (int arg0, int arg1, int arg2): zombie.iso.IsoObject */ static FindExternalWaterSource(arg0: zombie.iso.IsoGridSquare | number, arg1?: number, arg2?: number): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject */ static FindWaterSourceOnSquare(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (IsoCell arg0, int arg1): java.lang.Class */ static factoryClassFromFileInput(arg0: zombie.iso.IsoCell, arg1: number): java.lang.Class; /** * @noSelf * * Method Parameters: * - (IsoCell arg0, byte arg1): zombie.iso.IsoObject * - (IsoCell arg0, ByteBuffer arg1): zombie.iso.IsoObject */ static factoryFromFileInput(arg0: zombie.iso.IsoCell, arg1: number | java.nio.ByteBuffer): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (IsoCell arg0, int arg1): zombie.iso.IsoObject */ static factoryFromFileInput_OLD(arg0: zombie.iso.IsoCell, arg1: number): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (String arg0): number */ static factoryGetClassID(arg0: string): number; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject$IsoObjectFactory */ static getFactoryVehicle(): zombie.iso.IsoObject$IsoObjectFactory; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject */ static getLastRendered(): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject */ static getLastRenderedRendered(): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject * - (IsoGridSquare arg0, String arg1, String arg2, boolean arg3): zombie.iso.IsoObject */ static getNew(arg0?: zombie.iso.IsoGridSquare, arg1?: string, arg2?: string, arg3?: boolean): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (int arg0): void */ static setDefaultCondition(arg0: number): void; /** * @noSelf * * Method Parameters: * - (IsoObject arg0): void */ static setLastRendered(arg0: zombie.iso.IsoObject): void; /** * @noSelf * * Method Parameters: * - (IsoObject arg0): void */ static setLastRenderedRendered(arg0: zombie.iso.IsoObject): void; } /** * @customConstructor IsoObjectFactory.new * @ * [CLASS] zombie.iso.IsoObject$IsoObjectFactory */ export class IsoObject$IsoObjectFactory { /** * Constructors: * - (byte arg0, String arg1) */ constructor(arg0: number, arg1: string); /** * Method Parameters: * - (Empty): number */ getClassID(): number; /** * Method Parameters: * - (Empty): string */ getObjectName(): string; } /** * @customConstructor OutlineShader.new * @ * [CLASS] zombie.iso.IsoObject$OutlineShader */ export class IsoObject$OutlineShader { /** zombie.iso.IsoObject$OutlineShader */ static readonly instance?: zombie.iso.IsoObject$OutlineShader; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): boolean */ StartShader(): boolean; /** * Method Parameters: * - (Empty): void */ initShader(): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): void */ setOutlineColor(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (float arg0, int arg1, int arg2): void */ setStepSize(arg0: number, arg1: number, arg2: number): void; } /** [ENUM] zombie.iso.IsoObject$VisionResult */ export class IsoObject$VisionResult { protected constructor(); static readonly Blocked: zombie.iso.IsoObject$VisionResult; static readonly NoEffect: zombie.iso.IsoObject$VisionResult; static readonly Unblocked: zombie.iso.IsoObject$VisionResult; name(): string; ordinal(): number; /** * Method Parameters: * - (Enum arg0): number * - (Object arg0): number */ compareTo(arg0: any): number; /** * Method Parameters: * - (Empty): java.util.Optional> */ describeConstable(): java.util.Optional>; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): java.lang.Class */ getDeclaringClass(): java.lang.Class; /** * Method Parameters: * - (Empty): number */ hashCode(): number; /** * Method Parameters: * - (Empty): string */ name(): string; /** * Method Parameters: * - (Empty): number */ ordinal(): number; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.iso.IsoObject$VisionResult * - (Class arg0, String arg1): T */ static valueOf(arg0: string | java.lang.Class, arg1?: string): zombie.iso.IsoObject$VisionResult | T; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject$VisionResult[] */ static values(): zombie.iso.IsoObject$VisionResult[]; } /** * @customConstructor IsoObjectPicker.new * @ * [CLASS] zombie.iso.IsoObjectPicker */ export class IsoObjectPicker { /** zombie.iso.IsoObjectPicker */ static readonly Instance?: zombie.iso.IsoObjectPicker; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, IsoGridSquare arg4, IsoObject arg5, boolean arg6, float arg7, float arg8): void */ Add(arg0: number, arg1: number, arg2: number, arg3: number, arg4: zombie.iso.IsoGridSquare, arg5: zombie.iso.IsoObject, arg6: boolean, arg7: number, arg8: number): void; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoObjectPicker$ClickObject */ ContextPick(arg0: number, arg1: number): zombie.iso.IsoObjectPicker$ClickObject; /** * Method Parameters: * - (Empty): void */ Init(): void; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoObjectPicker$ClickObject */ Pick(arg0: number, arg1: number): zombie.iso.IsoObjectPicker$ClickObject; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoObject */ PickCorpse(arg0: number, arg1: number): zombie.iso.IsoObject; /** * Method Parameters: * - (int arg0, int arg1, boolean arg2): zombie.iso.IsoObject */ PickDoor(arg0: number, arg1: number, arg2: boolean): zombie.iso.IsoObject; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoObject */ PickHoppable(arg0: number, arg1: number): zombie.iso.IsoObject; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoMovingObject */ PickTarget(arg0: number, arg1: number): zombie.iso.IsoMovingObject; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoObject */ PickThumpable(arg0: number, arg1: number): zombie.iso.IsoObject; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoObject */ PickTree(arg0: number, arg1: number): zombie.iso.IsoObject; /** * Method Parameters: * - (int arg0, int arg1): zombie.vehicles.BaseVehicle */ PickVehicle(arg0: number, arg1: number): zombie.vehicles.BaseVehicle; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoObject */ PickWindow(arg0: number, arg1: number): zombie.iso.IsoObject; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoObject */ PickWindowFrame(arg0: number, arg1: number): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): void */ StartRender(): void; /** * Method Parameters: * - (Empty): zombie.iso.IsoObjectPicker */ getInstance(): zombie.iso.IsoObjectPicker; } /** * @customConstructor ClickObject.new * @ * [CLASS] zombie.iso.IsoObjectPicker$ClickObject */ export class IsoObjectPicker$ClickObject { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): number */ calculateScore(): number; /** * Method Parameters: * - (Empty): number */ getScore(): number; } /** * @customConstructor IsoPuddles.new * @ * [CLASS] zombie.iso.IsoPuddles */ export class IsoPuddles { /** int */ static readonly BOOL_MAX: number; /** int */ static readonly FLOAT_MAX: number; /** int */ static readonly FLOAT_MUDDYPUDDLES: number; /** int */ static readonly FLOAT_PUDDLESSIZE: number; /** int */ static readonly FLOAT_RAIN: number; /** int */ static readonly FLOAT_RAININTENSITY: number; /** int */ static readonly FLOAT_WETGROUND: number; /** zombie.core.opengl.SharedVertexBufferObjects */ static readonly VBOs?: zombie.core.opengl.SharedVertexBufferObjects; /** boolean */ static leakingPuddlesInTheRoom: boolean; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): void */ applyPuddlesQuality(): void; /** * Method Parameters: * - (Empty): number */ getBoolMax(): number; /** * Method Parameters: * - (Empty): number */ getFloatMax(): number; /** * Method Parameters: * - (Empty): zombie.interfaces.ITexture */ getHMTexture(): zombie.interfaces.ITexture; /** * Method Parameters: * - (int arg0): zombie.iso.IsoPuddles$PuddlesFloat */ getPuddlesFloat(arg0: number): zombie.iso.IsoPuddles$PuddlesFloat; /** * Method Parameters: * - (int arg0): java.nio.FloatBuffer */ getPuddlesParams(arg0: number): java.nio.FloatBuffer; /** * Method Parameters: * - (Empty): number */ getPuddlesSize(): number; /** * Method Parameters: * - (Empty): number */ getRainIntensity(): number; /** * Method Parameters: * - (Empty): boolean */ getShaderEnable(): boolean; /** * Method Parameters: * - (Empty): org.joml.Vector4f */ getShaderOffset(): org.joml.Vector4f; /** * Method Parameters: * - (Empty): org.joml.Vector4f */ getShaderOffsetMain(): org.joml.Vector4f; /** * Method Parameters: * - (Empty): number */ getShaderTime(): number; /** * Method Parameters: * - (int arg0): void */ puddlesGeometry(arg0: number): void; /** * Method Parameters: * - (Empty): void */ puddlesProjection(): void; /** * Method Parameters: * - (ArrayList arg0, int arg1): void */ render(arg0: java.util.ArrayList, arg1: number): void; /** * Method Parameters: * - (ClimateManager arg0): void */ update(arg0: zombie.iso.weather.ClimateManager): void; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoPuddles */ static getInstance(): zombie.iso.IsoPuddles; } /** * @customConstructor PuddlesFloat.new * @ * [CLASS] zombie.iso.IsoPuddles$PuddlesFloat */ export class IsoPuddles$PuddlesFloat { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (float arg0): void */ addFinalValue(arg0: number): void; /** * Method Parameters: * - (float arg0, float arg1): void */ addFinalValueForMax(arg0: number, arg1: number): void; /** * Method Parameters: * - (Empty): number */ getAdminValue(): number; /** * Method Parameters: * - (Empty): number */ getFinalValue(): number; /** * Method Parameters: * - (Empty): number */ getID(): number; /** * Method Parameters: * - (Empty): number */ getMax(): number; /** * Method Parameters: * - (Empty): number */ getMin(): number; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (int arg0, String arg1): zombie.iso.IsoPuddles$PuddlesFloat */ init(arg0: number, arg1: string): zombie.iso.IsoPuddles$PuddlesFloat; /** * Method Parameters: * - (float arg0): void */ interpolateFinalValue(arg0: number): void; /** * Method Parameters: * - (Empty): boolean */ isEnableAdmin(): boolean; /** * Method Parameters: * - (float arg0): void */ setAdminValue(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setEnableAdmin(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setFinalValue(arg0: number): void; } /** * @customConstructor IsoPuddlesGeometry.new * @ * [CLASS] zombie.iso.IsoPuddlesGeometry */ export class IsoPuddlesGeometry { /** zombie.popman.ObjectPool */ static readonly pool?: zombie.popman.ObjectPool; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoPuddlesGeometry */ init(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoPuddlesGeometry; /** * Method Parameters: * - (Empty): void */ recalcIfNeeded(): void; /** * Method Parameters: * - (Empty): boolean */ shouldRender(): boolean; /** * Method Parameters: * - (int arg0): void */ updateLighting(arg0: number): void; } /** * @customConstructor IsoPushableObject.new * @ * [CLASS] zombie.iso.IsoPushableObject extends zombie.iso.IsoMovingObject */ export class IsoPushableObject { /** * Constructors: * - (IsoCell arg0) * - (IsoCell arg0, IsoGridSquare arg1, IsoSprite arg2) * - (IsoCell arg0, int arg1, int arg2, int arg3) */ constructor(arg0: zombie.iso.IsoCell, arg1?: zombie.iso.IsoGridSquare | number, arg2?: zombie.iso.sprite.IsoSprite | number, arg3?: number); /** * Method Parameters: * - (String arg0, String arg1, int arg2, float arg3, int arg4, int arg5, boolean arg6, int arg7, boolean arg8, float arg9, ColorInfo arg10): void */ AttachAnim(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean, arg7: number, arg8: boolean, arg9: number, arg10: zombie.core.textures.ColorInfo): void; /** * Method Parameters: * - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6): void * - (IsoSprite arg0, int arg1, int arg2, boolean arg3, int arg4, boolean arg5, float arg6, ColorInfo arg7): void */ AttachExistingAnim(arg0: zombie.iso.sprite.IsoSprite, arg1: number, arg2: number, arg3: boolean, arg4: number, arg5: boolean, arg6: number, arg7?: zombie.core.textures.ColorInfo): void; /** * Method Parameters: * - (IsoGameCharacter arg0): void */ AttackObject(arg0: zombie.characters.IsoGameCharacter): void; /** * Method Parameters: * - (Vector2 arg0, IsoObject arg1): void */ Collision(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoObject): void; /** * Method Parameters: * - (float arg0): void */ Damage(arg0: number): void; /** * Method Parameters: * - (Empty): void */ Despawn(): void; /** * Method Parameters: * - (Empty): void */ DirtySlice(): void; /** * Method Parameters: * - (IsoMovingObject arg0): number * - (int arg0, int arg1): number */ DistTo(arg0: zombie.iso.IsoMovingObject | number, arg1?: number): number; /** * Method Parameters: * - (IsoObject arg0): number */ DistToProper(arg0: zombie.iso.IsoObject): number; /** * Method Parameters: * - (IsoMovingObject arg0): number * - (float arg0, float arg1): number */ DistToSquared(arg0: zombie.iso.IsoMovingObject | number, arg1?: number): number; /** * Method Parameters: * - (Empty): void */ DoCollideNorS(): void; /** * Method Parameters: * - (Empty): void */ DoCollideWorE(): void; /** * Method Parameters: * - (ObjectTooltip arg0, IsoGridSquare arg1): void */ DoSpecialTooltip(arg0: zombie.ui.ObjectTooltip, arg1: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (ObjectTooltip arg0): void */ DoTooltip(arg0: zombie.ui.ObjectTooltip): void; /** * Method Parameters: * - (BaseVehicle arg0): number */ GetVehicleSlowFactor(arg0: zombie.vehicles.BaseVehicle): number; /** * Method Parameters: * - (Empty): boolean */ HasTooltip(): boolean; /** * Method Parameters: * - (Vector2 arg0, IsoObject arg1, float arg2): void * - (HandWeapon arg0, IsoGameCharacter arg1, float arg2, boolean arg3, float arg4): number */ Hit(arg0: zombie.iso.Vector2 | zombie.inventory.types.HandWeapon, arg1: zombie.iso.IsoObject | zombie.characters.IsoGameCharacter, arg2: number, arg3?: boolean, arg4?: number): void | number; /** * Method Parameters: * - (BaseVehicle arg0, float arg1): void */ HitByVehicle(arg0: zombie.vehicles.BaseVehicle, arg1: number): void; /** * Method Parameters: * - (Vector2 arg0): void */ Move(arg0: zombie.iso.Vector2): void; /** * Method Parameters: * - (Vector2 arg0): void */ MoveUnmodded(arg0: zombie.iso.Vector2): void; /** * Method Parameters: * - (int arg0): void */ RemoveAttachedAnim(arg0: number): void; /** * Method Parameters: * - (Empty): void */ RemoveAttachedAnims(): void; /** * Method Parameters: * - (Empty): boolean */ Serialize(): boolean; /** * Method Parameters: * - (String arg0): void */ SetName(arg0: string): void; /** * Method Parameters: * - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean */ TestCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (IsoMovingObject arg0, IsoGridSquare arg1, IsoGridSquare arg2): boolean */ TestPathfindCollide(arg0: zombie.iso.IsoMovingObject, arg1: zombie.iso.IsoGridSquare, arg2: zombie.iso.IsoGridSquare): boolean; /** * Method Parameters: * - (IsoGridSquare arg0, IsoGridSquare arg1): zombie.iso.IsoObject$VisionResult */ TestVision(arg0: zombie.iso.IsoGridSquare, arg1: zombie.iso.IsoGridSquare): zombie.iso.IsoObject$VisionResult; /** * Method Parameters: * - (IsoMovingObject arg0): void */ Thump(arg0: zombie.iso.IsoMovingObject): void; /** * Method Parameters: * - (IsoObject arg0): void */ UnCollision(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoGameCharacter arg0, HandWeapon arg1): void */ WeaponHit(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.inventory.types.HandWeapon): void; /** * Method Parameters: * - (IsoObject arg0): void */ addChild(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (ItemContainer arg0): void */ addSecondaryContainer(arg0: zombie.inventory.ItemContainer): void; /** * Method Parameters: * - (IsoPlayer arg0, String arg1): boolean */ addSheetRope(arg0: zombie.characters.IsoPlayer, arg1: string): boolean; /** * Method Parameters: * - (Empty): void */ addToWorld(): void; /** * Method Parameters: * - (Empty): boolean */ canAddSheetRope(): boolean; /** * Method Parameters: * - (Empty): number */ canHaveMultipleHits(): number; /** * Method Parameters: * - (Empty): void */ checkAmbientSound(): void; /** * Method Parameters: * - (Empty): void */ checkHaveElectricity(): void; /** * Method Parameters: * - (Empty): void */ cleanWallBlood(): void; /** * Method Parameters: * - (Empty): void */ clearAttachedAnimSprite(): void; /** * Method Parameters: * - (IsoObject arg0): void */ collideWith(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoMovingObject arg0): number */ compareToY(arg0: zombie.iso.IsoMovingObject): number; /** * Method Parameters: * - (Empty): number */ countAddSheetRope(): number; /** * Method Parameters: * - (Empty): void */ createContainersFromSpriteProperties(): void; /** * Method Parameters: * - (Empty): number */ customHashCode(): number; /** * Method Parameters: * - (Empty): void */ debugPrintout(): void; /** * Method Parameters: * - (IsoDirections arg0): void */ destroyFence(arg0: zombie.iso.IsoDirections): void; /** * Method Parameters: * - (Empty): number */ distToNearestCamCharacter(): number; /** * Method Parameters: * - (Empty): void */ doFindExternalWaterSource(): void; /** * Method Parameters: * - (Empty): void */ doStairs(): void; /** * Method Parameters: * - (Empty): void */ ensureOnTile(): void; /** * Method Parameters: * - (Empty): number * - (int arg0): number */ getAlpha(arg0?: number): number; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getAttachedAnimSprite(): java.util.ArrayList; /** * Method Parameters: * - (Empty): zombie.iso.areas.IsoBuilding */ getBuilding(): zombie.iso.areas.IsoBuilding; /** * Method Parameters: * - (IsoGameCharacter arg0): string */ getBumpedType(arg0: zombie.characters.IsoGameCharacter): string; /** * Method Parameters: * - (Empty): zombie.iso.IsoCell */ getCell(): zombie.iso.IsoCell; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getChildSprites(): java.util.ArrayList; /** * Method Parameters: * - (Empty): zombie.iso.IsoChunk */ getChunk(): zombie.iso.IsoChunk; /** * Method Parameters: * - (Empty): string */ getCollideType(): string; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getCollidedObject(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.inventory.ItemContainer */ getContainer(): zombie.inventory.ItemContainer; /** * Method Parameters: * - (String arg0, String arg1): zombie.inventory.ItemContainer */ getContainerByEitherType(arg0: string, arg1: string): zombie.inventory.ItemContainer; /** * Method Parameters: * - (int arg0): zombie.inventory.ItemContainer */ getContainerByIndex(arg0: number): zombie.inventory.ItemContainer; /** * Method Parameters: * - (String arg0): zombie.inventory.ItemContainer */ getContainerByType(arg0: string): zombie.inventory.ItemContainer; /** * Method Parameters: * - (Empty): number */ getContainerCount(): number; /** * Method Parameters: * - (ItemContainer arg0): number */ getContainerIndex(arg0: zombie.inventory.ItemContainer): number; /** * Method Parameters: * - (Empty): zombie.iso.areas.IsoBuilding */ getCurrentBuilding(): zombie.iso.areas.IsoBuilding; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getCurrentSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): zombie.iso.IsoMetaGrid$Zone */ getCurrentZone(): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ getCustomColor(): zombie.core.textures.ColorInfo; /** * Method Parameters: * - (Empty): number */ getDamage(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoDirections */ getDir(): zombie.iso.IsoDirections; /** * Method Parameters: * - (IsoMovingObject arg0): number */ getDistanceSq(arg0: zombie.iso.IsoMovingObject): number; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getEatingZombies(): java.util.ArrayList; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ getFacingPosition(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ getFacingPositionAlt(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (float arg0): zombie.iso.IsoGridSquare */ getFeelerTile(arg0: number): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number */ getFeelersize(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getFuturWalkedSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number * - (boolean arg0): number */ getGlobalMovementMod(arg0?: boolean): number; /** * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ getHighlightColor(): zombie.core.textures.ColorInfo; /** * Method Parameters: * - (Empty): zombie.iso.Vector2 */ getHitDir(): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): number */ getHitForce(): number; /** * Method Parameters: * - (Empty): number */ getHitFromAngle(): number; /** * Method Parameters: * - (Empty): number */ getID(): number; /** * Method Parameters: * - (Empty): number */ getImpulsex(): number; /** * Method Parameters: * - (Empty): number */ getImpulsey(): number; /** * Method Parameters: * - (Empty): boolean */ getIsSurfaceNormalOffset(): boolean; /** * Method Parameters: * - (Empty): zombie.inventory.ItemContainer */ getItemContainer(): zombie.inventory.ItemContainer; /** * Method Parameters: * - (Empty): number */ getKeyId(): number; /** * Method Parameters: * - (Empty): number */ getLastCollideTime(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getLastSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): zombie.characters.IsoZombie */ getLastTargettedBy(): zombie.characters.IsoZombie; /** * Method Parameters: * - (Empty): number */ getLimpulsex(): number; /** * Method Parameters: * - (Empty): number */ getLimpulsey(): number; /** * Method Parameters: * - (Empty): number */ getLx(): number; /** * Method Parameters: * - (Empty): number */ getLy(): number; /** * Method Parameters: * - (Empty): number */ getLz(): number; /** * Method Parameters: * - (int arg0, int arg1, boolean arg2): number */ getMaskClickedY(arg0: number, arg1: number, arg2: boolean): number; /** * Method Parameters: * - (Empty): zombie.iso.areas.isoregion.regions.IWorldRegion */ getMasterRegion(): zombie.iso.areas.isoregion.regions.IWorldRegion; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getModData(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): zombie.iso.Vector2 */ getMovementLastFrame(): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): number */ getMovingObjectIndex(): number; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): boolean */ getNoDamage(): boolean; /** * Method Parameters: * - (Empty): number */ getNx(): number; /** * Method Parameters: * - (Empty): number */ getNy(): number; /** * Method Parameters: * - (Empty): number */ getObjectIndex(): number; /** * Method Parameters: * - (Empty): string */ getObjectName(): string; /** * Method Parameters: * - (Empty): zombie.iso.objects.ObjectRenderEffects */ getObjectRenderEffects(): zombie.iso.objects.ObjectRenderEffects; /** * Method Parameters: * - (Empty): zombie.iso.objects.ObjectRenderEffects */ getObjectRenderEffectsToApply(): zombie.iso.objects.ObjectRenderEffects; /** * Method Parameters: * - (Empty): number */ getOffsetX(): number; /** * Method Parameters: * - (Empty): number */ getOffsetY(): number; /** * Method Parameters: * - (Empty): number * - (int arg0): number */ getOutlineHighlightCol(arg0?: number): number; /** * Method Parameters: * - (Empty): number */ getOutlineThickness(): number; /** * Method Parameters: * - (Empty): zombie.iso.sprite.IsoSprite */ getOverlaySprite(): zombie.iso.sprite.IsoSprite; /** * Method Parameters: * - (Empty): zombie.core.textures.ColorInfo */ getOverlaySpriteColor(): zombie.core.textures.ColorInfo; /** * Method Parameters: * - (Empty): number */ getPathFindIndex(): number; /** * Method Parameters: * - (Empty): number */ getPipedFuelAmount(): number; /** * Method Parameters: * - (Vector3 arg0): zombie.iso.Vector3 */ getPosition(arg0: zombie.iso.Vector3): zombie.iso.Vector3; /** * Method Parameters: * - (Empty): zombie.core.properties.PropertyContainer */ getProperties(): zombie.core.properties.PropertyContainer; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRenderEffectMaster(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): number */ getRenderYOffset(): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRerouteCollide(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRerouteMask(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.iso.IsoObject */ getRerouteMaskObject(): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): number */ getScreenX(): number; /** * Method Parameters: * - (Empty): number */ getScreenY(): number; /** * Method Parameters: * - (Empty): string */ getScriptModule(): string; /** * Method Parameters: * - (Empty): string */ getScriptName(): string; /** * Method Parameters: * - (Empty): number */ getScriptnx(): number; /** * Method Parameters: * - (Empty): number */ getScriptny(): number; /** * Method Parameters: * - (Empty): number */ getSpecialObjectIndex(): number; /** * Method Parameters: * - (Empty): zombie.iso.sprite.IsoSprite */ getSprite(): zombie.iso.sprite.IsoSprite; /** * Method Parameters: * - (ArrayList arg0): void */ getSpriteGridObjects(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (Empty): string */ getSpriteName(): string; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number */ getStateEventDelayTimer(): number; /** * Method Parameters: * - (Empty): number */ getStaticMovingObjectIndex(): number; /** * Method Parameters: * - (Empty): number */ getSurfaceNormalOffset(): number; /** * Method Parameters: * - (Empty): number */ getSurfaceOffset(): number; /** * Method Parameters: * - (Empty): number */ getSurfaceOffsetNoTable(): number; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getTable(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): number * - (int arg0): number */ getTargetAlpha(arg0?: number): number; /** * Method Parameters: * - (Empty): string */ getTextureName(): string; /** * Method Parameters: * - (Empty): number */ getThumpCondition(): number; /** * Method Parameters: * - (Empty): zombie.iso.objects.interfaces.Thumpable */ getThumpTarget(): zombie.iso.objects.interfaces.Thumpable; /** * Method Parameters: * - (IsoGameCharacter arg0): zombie.iso.objects.interfaces.Thumpable */ getThumpableFor(arg0: zombie.characters.IsoGameCharacter): zombie.iso.objects.interfaces.Thumpable; /** * Method Parameters: * - (Empty): string */ getTile(): string; /** * Method Parameters: * - (Empty): number */ getTimeSinceZombieAttack(): number; /** * Method Parameters: * - (Empty): zombie.iso.SpriteDetails.IsoObjectType */ getType(): zombie.iso.SpriteDetails.IsoObjectType; /** * Method Parameters: * - (Empty): boolean */ getUsesExternalWaterSource(): boolean; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ getVectorFromDirection(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (Empty): number */ getWaterAmount(): number; /** * Method Parameters: * - (Empty): number */ getWaterMax(): number; /** * Method Parameters: * - (Empty): number * - (float arg0, float arg1): number */ getWeight(arg0?: number, arg1?: number): number; /** * Method Parameters: * - (Empty): number */ getWidth(): number; /** * Method Parameters: * - (Empty): zombie.iso.objects.ObjectRenderEffects */ getWindRenderEffects(): zombie.iso.objects.ObjectRenderEffects; /** * Method Parameters: * - (Empty): number */ getWorldObjectIndex(): number; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getZ(): number; /** * Method Parameters: * - (Empty): boolean */ hasExternalWaterSource(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasModData(): boolean; /** * Method Parameters: * - (Empty): boolean */ hasWater(): boolean; /** * Method Parameters: * - (Empty): boolean */ haveSheetRope(): boolean; /** * Method Parameters: * - (Empty): boolean */ haveSpecialTooltip(): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isAlphaAndTargetZero(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isAlphaZero(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isBlink(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCharacter(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCloseKilled(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidable(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollided(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedE(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedN(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedS(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedThisFrame(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedW(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedWithDoor(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCollidedWithVehicle(): boolean; /** * Method Parameters: * - (Empty): boolean */ isDestroyed(): boolean; /** * Method Parameters: * - (IsoMovingObject arg0): boolean */ isEatingOther(arg0: zombie.iso.IsoMovingObject): boolean; /** * Method Parameters: * - (Empty): boolean */ isExistInTheWorld(): boolean; /** * Method Parameters: * - (Empty): boolean */ isFirstUpdate(): boolean; /** * Method Parameters: * - (Empty): boolean */ isFloor(): boolean; /** * Method Parameters: * - (Empty): boolean */ isHighlighted(): boolean; /** * Method Parameters: * - (Empty): boolean */ isHoppable(): boolean; /** * Method Parameters: * - (ItemContainer arg0, InventoryItem arg1): boolean */ isItemAllowedInContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (int arg0, int arg1): boolean * - (int arg0, int arg1, boolean arg2): boolean */ isMaskClicked(arg0: number, arg1: number, arg2?: boolean): boolean; /** * Method Parameters: * - (Empty): boolean */ isMovedThumpable(): boolean; /** * Method Parameters: * - (Empty): boolean */ isNoPicking(): boolean; /** * Method Parameters: * - (Empty): boolean */ isNorthHoppable(): boolean; /** * Method Parameters: * - (Empty): boolean */ isOnFloor(): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isOutlineHighlight(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isOutlineHlAttached(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean * - (int arg0): boolean */ isOutlineHlBlink(arg0?: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isOutlineOnMouseover(): boolean; /** * Method Parameters: * - (Empty): boolean */ isPushableForSeparate(): boolean; /** * Method Parameters: * - (IsoMovingObject arg0): boolean */ isPushedByForSeparate(arg0: zombie.iso.IsoMovingObject): boolean; /** * Method Parameters: * - (ItemContainer arg0, InventoryItem arg1): boolean */ isRemoveItemAllowedFromContainer(arg0: zombie.inventory.ItemContainer, arg1: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (Empty): boolean */ isShootable(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSolid(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSolidForSeparate(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSpriteInvisible(): boolean; /** * Method Parameters: * - (Empty): boolean */ isStairsNorth(): boolean; /** * Method Parameters: * - (Empty): boolean */ isStairsObject(): boolean; /** * Method Parameters: * - (Empty): boolean */ isStairsWest(): boolean; /** * Method Parameters: * - (Empty): boolean */ isTableSurface(): boolean; /** * Method Parameters: * - (Empty): boolean */ isTableTopObject(): boolean; /** * Method Parameters: * - (Empty): boolean */ isTaintedWater(): boolean; /** * Method Parameters: * - (int arg0): boolean */ isTargetAlphaZero(arg0: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isZombie(): boolean; /** * Method Parameters: * - (Empty): boolean */ isZombiesDontAttack(): boolean; /** * Method Parameters: * - (Empty): boolean */ isbAltCollide(): boolean; /** * Method Parameters: * - (ByteBuffer arg0, int arg1): void * - (ByteBuffer arg0, int arg1, boolean arg2): void */ load(arg0: java.nio.ByteBuffer, arg1: number, arg2?: boolean): void; /** * Method Parameters: * - (String arg0, ByteBuffer arg1): void */ loadChange(arg0: string, arg1: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBuffer arg0): void * - (ByteBuffer arg0, boolean arg1): void */ loadFromRemoteBuffer(arg0: java.nio.ByteBuffer, arg1?: boolean): void; /** * Method Parameters: * - (ByteBuffer arg0): void */ loadState(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (int arg0, int arg1): boolean */ onMouseLeftClick(arg0: number, arg1: number): boolean; /** * Method Parameters: * - (int arg0, int arg1): void */ onMouseRightClick(arg0: number, arg1: number): void; /** * Method Parameters: * - (Empty): void */ onMouseRightReleased(): void; /** * Method Parameters: * - (Empty): void */ postupdate(): void; /** * Method Parameters: * - (Empty): void */ preupdate(): void; /** * Method Parameters: * - (Empty): void */ removeAllContainers(): void; /** * Method Parameters: * - (Empty): void */ removeFromSquare(): void; /** * Method Parameters: * - (Empty): void */ removeFromWorld(): void; /** * Method Parameters: * - (ObjectRenderEffects arg0): void */ removeRenderEffect(arg0: zombie.iso.objects.ObjectRenderEffects): void; /** * Method Parameters: * - (IsoPlayer arg0): boolean */ removeSheetRope(arg0: zombie.characters.IsoPlayer): boolean; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6): void */ render(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void */ renderAttachedAndOverlaySprites(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7, Consumer arg8): void */ renderFloorTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer, arg8: java.util._function_.Consumer): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, boolean arg3): void */ renderFxMask(arg0: number, arg1: number, arg2: number, arg3: boolean): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3): void */ renderObjectPicker(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, boolean arg4, boolean arg5, Shader arg6, Consumer arg7): void */ renderWallTile(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: boolean, arg5: boolean, arg6: zombie.core.opengl.Shader, arg7: java.util._function_.Consumer): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, ColorInfo arg3, Shader arg4, Consumer arg5): void */ renderWallTileOnly(arg0: number, arg1: number, arg2: number, arg3: zombie.core.textures.ColorInfo, arg4: zombie.core.opengl.Shader, arg5: java.util._function_.Consumer): void; /** * Method Parameters: * - (Empty): void */ renderlast(): void; /** * Method Parameters: * - (InventoryItem arg0): zombie.inventory.InventoryItem */ replaceItem(arg0: zombie.inventory.InventoryItem): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): void */ reset(): void; /** * Method Parameters: * - (Empty): void */ reuseGridSquare(): void; /** * Method Parameters: * - (ByteBuffer arg0): void * - (ByteBuffer arg0, boolean arg1): void */ save(arg0: java.nio.ByteBuffer, arg1?: boolean): void; /** * Method Parameters: * - (String arg0, KahluaTable arg1, ByteBuffer arg2): void */ saveChange(arg0: string, arg1: se.krka.kahlua.vm.KahluaTable, arg2: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBuffer arg0): void */ saveState(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (String arg0): void * - (String arg0, Object... arg1): void * - (String arg0, KahluaTable arg1): void */ sendObjectChange(arg0: string, arg1?: any | se.krka.kahlua.vm.KahluaTable): void; /** * Method Parameters: * - (Empty): void */ separate(): void; /** * Method Parameters: * - (float arg0): void * - (int arg0, float arg1): void */ setAlpha(arg0: number, arg1?: number): void; /** * Method Parameters: * - (float arg0): void * - (int arg0, float arg1): void */ setAlphaAndTarget(arg0: number, arg1?: number): void; /** * Method Parameters: * - (int arg0): void */ setAlphaToTarget(arg0: number): void; /** * Method Parameters: * - (ArrayList arg0): void */ setAttachedAnimSprite(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (boolean arg0): void */ setBlink(arg0: boolean): void; /** * Method Parameters: * - (ArrayList arg0): void */ setChildSprites(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (boolean arg0): void */ setCloseKilled(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidable(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void */ setCollideType(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedE(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedN(arg0: boolean): void; /** * Method Parameters: * - (IsoObject arg0): void */ setCollidedObject(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedS(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedThisFrame(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedW(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setCollidedWithDoor(arg0: boolean): void; /** * Method Parameters: * - (ItemContainer arg0): void */ setContainer(arg0: zombie.inventory.ItemContainer): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setCurrent(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (ColorInfo arg0): void * - (float arg0, float arg1, float arg2, float arg3): void */ setCustomColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void; /** * Method Parameters: * - (short arg0): void */ setDamage(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setDestroyed(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void * - (IsoDirections arg0): void */ setDir(arg0: number | zombie.iso.IsoDirections): void; /** * Method Parameters: * - (ArrayList arg0): void */ setEatingZombies(arg0: java.util.ArrayList): void; /** * Method Parameters: * - (float arg0): void */ setFeelersize(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setFirstUpdate(arg0: boolean): void; /** * Method Parameters: * - (ColorInfo arg0): void * - (float arg0, float arg1, float arg2, float arg3): void */ setHighlightColor(arg0: zombie.core.textures.ColorInfo | number, arg1?: number, arg2?: number, arg3?: number): void; /** * Method Parameters: * - (boolean arg0): void * - (boolean arg0, boolean arg1): void */ setHighlighted(arg0: boolean, arg1?: boolean): void; /** * Method Parameters: * - (Vector2 arg0): void */ setHitDir(arg0: zombie.iso.Vector2): void; /** * Method Parameters: * - (float arg0): void */ setHitForce(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setHitFromAngle(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setID(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setImpulsex(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setImpulsey(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setKeyId(arg0: number): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setLast(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (float arg0): void */ setLastCollideTime(arg0: number): void; /** * Method Parameters: * - (IsoZombie arg0): void */ setLastTargettedBy(arg0: zombie.characters.IsoZombie): void; /** * Method Parameters: * - (float arg0): void */ setLimpulsex(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLimpulsey(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLx(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLy(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setLz(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setMovedThumpable(arg0: boolean): void; /** * Method Parameters: * - (Vector2 arg0): void */ setMovementLastFrame(arg0: zombie.iso.Vector2): void; /** * Method Parameters: * - (Empty): void */ setMovingSquareNow(): void; /** * Method Parameters: * - (String arg0): void */ setName(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setNoDamage(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setNoPicking(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setNx(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setNy(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setOffsetX(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setOffsetY(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setOnFloor(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void * - (int arg0, boolean arg1): void */ setOutlineHighlight(arg0: boolean | number, arg1?: boolean): void; /** * Method Parameters: * - (ColorInfo arg0): void * - (int arg0, ColorInfo arg1): void * - (float arg0, float arg1, float arg2, float arg3): void * - (int arg0, float arg1, float arg2, float arg3, float arg4): void */ setOutlineHighlightCol(arg0: zombie.core.textures.ColorInfo | number, arg1?: zombie.core.textures.ColorInfo | number, arg2?: number, arg3?: number, arg4?: number): void; /** * Method Parameters: * - (boolean arg0): void * - (int arg0, boolean arg1): void */ setOutlineHlAttached(arg0: boolean | number, arg1?: boolean): void; /** * Method Parameters: * - (boolean arg0): void * - (int arg0, boolean arg1): void */ setOutlineHlBlink(arg0: boolean | number, arg1?: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setOutlineOnMouseover(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setOutlineThickness(arg0: number): void; /** * Method Parameters: * - (String arg0): void * - (String arg0, boolean arg1): void * - (String arg0, float arg1, float arg2, float arg3, float arg4): void * - (String arg0, float arg1, float arg2, float arg3, float arg4, boolean arg5): boolean */ setOverlaySprite(arg0: string, arg1?: boolean | number, arg2?: number, arg3?: number, arg4?: number, arg5?: boolean): void | boolean; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): void */ setOverlaySpriteColor(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (int arg0): void */ setPathFindIndex(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setPipedFuelAmount(arg0: number): void; /** * Method Parameters: * - (RenderEffectType arg0): void * - (RenderEffectType arg0, boolean arg1): void */ setRenderEffect(arg0: zombie.iso.objects.RenderEffectType, arg1?: boolean): void; /** * Method Parameters: * - (float arg0): void */ setRenderYOffset(arg0: number): void; /** * Method Parameters: * - (IsoObject arg0): void */ setRerouteCollide(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (IsoObject arg0): void */ setRerouteMask(arg0: zombie.iso.IsoObject): void; /** * Method Parameters: * - (String arg0): void */ setScriptModule(arg0: string): void; /** * Method Parameters: * - (float arg0): void */ setScriptnx(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setScriptny(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setShootable(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setSolid(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setSpecialTooltip(arg0: boolean): void; /** * Method Parameters: * - (String arg0): void * - (IsoSprite arg0): void */ setSprite(arg0: string | zombie.iso.sprite.IsoSprite): void; /** * Method Parameters: * - (String arg0): void */ setSpriteFromName(arg0: string): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ setSquare(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (float arg0): void */ setStateEventDelayTimer(arg0: number): void; /** * Method Parameters: * - (KahluaTable arg0): void */ setTable(arg0: se.krka.kahlua.vm.KahluaTable): void; /** * Method Parameters: * - (boolean arg0): void */ setTaintedWater(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void * - (int arg0, float arg1): void */ setTargetAlpha(arg0: number, arg1?: number): void; /** * Method Parameters: * - (Thumpable arg0): void */ setThumpTarget(arg0: zombie.iso.objects.interfaces.Thumpable): void; /** * Method Parameters: * - (int arg0): void */ setTimeSinceZombieAttack(arg0: number): void; /** * Method Parameters: * - (IsoObjectType arg0): void */ setType(arg0: zombie.iso.SpriteDetails.IsoObjectType): void; /** * Method Parameters: * - (boolean arg0): void */ setUsesExternalWaterSource(arg0: boolean): void; /** * Method Parameters: * - (int arg0): void */ setWaterAmount(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setWeight(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setWidth(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setX(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setY(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setZ(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setZombiesDontAttack(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setbAltCollide(arg0: boolean): void; /** * Method Parameters: * - (Empty): void */ softReset(): void; /** * Method Parameters: * - (IsoMovingObject arg0, boolean arg1): void */ spotted(arg0: zombie.iso.IsoMovingObject, arg1: boolean): void; /** * Method Parameters: * - (boolean arg0, byte arg1, UdpConnection arg2, ByteBuffer arg3): void */ syncIsoObject(arg0: boolean, arg1: number, arg2: zombie.core.raknet.UdpConnection, arg3: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ByteBufferWriter arg0): void */ syncIsoObjectSend(arg0: zombie.core.network.ByteBufferWriter): void; /** * Method Parameters: * - (Empty): void */ transmitCompleteItemToClients(): void; /** * Method Parameters: * - (Empty): void */ transmitCompleteItemToServer(): void; /** * Method Parameters: * - (Empty): void */ transmitCustomColor(): void; /** * Method Parameters: * - (Empty): void */ transmitModData(): void; /** * Method Parameters: * - (Empty): void */ transmitUpdatedSprite(): void; /** * Method Parameters: * - (Empty): void * - (UdpConnection arg0): void */ transmitUpdatedSpriteToClients(arg0?: zombie.core.raknet.UdpConnection): void; /** * Method Parameters: * - (Empty): void */ transmitUpdatedSpriteToServer(): void; /** * Method Parameters: * - (Empty): void */ unsetOutlineHighlight(): void; /** * Method Parameters: * - (Empty): void */ update(): void; /** * Method Parameters: * - (InventoryItem arg0): void */ useItemOn(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (int arg0): number */ useWater(arg0: number): number; /** * Method Parameters: * - (ByteBufferWriter arg0): void */ writeToRemoteBuffer(arg0: zombie.core.network.ByteBufferWriter): void; /** * @noSelf * * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject * - (int arg0, int arg1, int arg2): zombie.iso.IsoObject */ static FindExternalWaterSource(arg0: zombie.iso.IsoGridSquare | number, arg1?: number, arg2?: number): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoObject */ static FindWaterSourceOnSquare(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (IsoCell arg0, int arg1): java.lang.Class */ static factoryClassFromFileInput(arg0: zombie.iso.IsoCell, arg1: number): java.lang.Class; /** * @noSelf * * Method Parameters: * - (IsoCell arg0, byte arg1): zombie.iso.IsoObject * - (IsoCell arg0, ByteBuffer arg1): zombie.iso.IsoObject */ static factoryFromFileInput(arg0: zombie.iso.IsoCell, arg1: number | java.nio.ByteBuffer): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (IsoCell arg0, int arg1): zombie.iso.IsoObject */ static factoryFromFileInput_OLD(arg0: zombie.iso.IsoCell, arg1: number): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (String arg0): number */ static factoryGetClassID(arg0: string): number; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject$IsoObjectFactory */ static getFactoryVehicle(): zombie.iso.IsoObject$IsoObjectFactory; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getIDCount(): number; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject */ static getLastRendered(): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject */ static getLastRenderedRendered(): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.IsoObject * - (IsoGridSquare arg0, String arg1, String arg2, boolean arg3): zombie.iso.IsoObject */ static getNew(arg0?: zombie.iso.IsoGridSquare, arg1?: string, arg2?: string, arg3?: boolean): zombie.iso.IsoObject; /** * @noSelf * * Method Parameters: * - (Vector2 arg0, IsoDirections arg1): zombie.iso.Vector2 */ static getVectorFromDirection(arg0: zombie.iso.Vector2, arg1: zombie.iso.IsoDirections): zombie.iso.Vector2; /** * @noSelf * * Method Parameters: * - (int arg0): void */ static setDefaultCondition(arg0: number): void; /** * @noSelf * * Method Parameters: * - (int arg0): void */ static setIDCount(arg0: number): void; /** * @noSelf * * Method Parameters: * - (IsoObject arg0): void */ static setLastRendered(arg0: zombie.iso.IsoObject): void; /** * @noSelf * * Method Parameters: * - (IsoObject arg0): void */ static setLastRenderedRendered(arg0: zombie.iso.IsoObject): void; } /** * @customConstructor IsoUtils.new * @ * [CLASS] zombie.iso.IsoUtils */ export class IsoUtils { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): number * - (float arg0, float arg1, float arg2, float arg3, float arg4, float arg5): number */ static DistanceManhatten(arg0: number, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): number */ static DistanceManhattenSquare(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): number * - (float arg0, float arg1, float arg2, float arg3, float arg4, float arg5): number */ static DistanceTo(arg0: number, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): number */ static DistanceTo2D(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): number * - (float arg0, float arg1, float arg2, float arg3, float arg4, float arg5): number */ static DistanceToSquared(arg0: number, arg1: number, arg2: number, arg3: number, arg4?: number, arg5?: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2): number */ static XToIso(arg0: number, arg1: number, arg2: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, int arg2): number */ static XToIsoTrue(arg0: number, arg1: number, arg2: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, int arg3): number */ static XToScreen(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, int arg3): number */ static XToScreenExact(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): number */ static XToScreenInt(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2): number */ static YToIso(arg0: number, arg1: number, arg2: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, int arg3): number */ static YToScreen(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, int arg3): number */ static YToScreenExact(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): number */ static YToScreenInt(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2): number */ static clamp(arg0: number, arg1: number, arg2: number): number; /** * @noSelf * * Method Parameters: * - (IsoGameCharacter arg0, float arg1, float arg2, float arg3, float arg4, float arg5): boolean */ static isSimilarDirection(arg0: zombie.characters.IsoGameCharacter, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): boolean; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2): number */ static lerp(arg0: number, arg1: number, arg2: number): number; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2): number */ static smoothstep(arg0: number, arg1: number, arg2: number): number; } /** * @customConstructor IsoWaterGeometry.new * @ * [CLASS] zombie.iso.IsoWaterGeometry */ export class IsoWaterGeometry { /** zombie.popman.ObjectPool */ static readonly pool?: zombie.popman.ObjectPool; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): number */ getFlow(): number; /** * Method Parameters: * - (IsoGridSquare arg0): zombie.iso.IsoWaterGeometry */ init(arg0: zombie.iso.IsoGridSquare): zombie.iso.IsoWaterGeometry; /** * Method Parameters: * - (Empty): boolean */ isShore(): boolean; } /** * @customConstructor IsoWorld.new * @ * [CLASS] zombie.iso.IsoWorld */ export class IsoWorld { /** boolean */ static NoZombies: boolean; /** java.util.HashMap> */ static readonly PropertyValueMap?: java.util.HashMap>; /** int */ static SavedWorldVersion: number; /** int */ static TotalWorldVersion: number; /** int */ static readonly WorldVersion: number; /** int */ static readonly WorldVersion_AlarmClockRingSince: number; /** int */ static readonly WorldVersion_AllPatches: number; /** int */ static readonly WorldVersion_AlreadyReadBooks1: number; /** int */ static readonly WorldVersion_AlreadyReadBooks2: number; /** int */ static readonly WorldVersion_AttachedSlotType: number; /** int */ static readonly WorldVersion_Barricade: number; /** int */ static readonly WorldVersion_BodyLocation: number; /** int */ static readonly WorldVersion_CanUpgradePerk: number; /** int */ static readonly WorldVersion_CharacterModelData: number; /** int */ static readonly WorldVersion_CharacterModelData2: number; /** int */ static readonly WorldVersion_CharacterModelData3: number; /** int */ static readonly WorldVersion_ChunkSpawnedRooms: number; /** int */ static readonly WorldVersion_ChunkVehicles: number; /** int */ static readonly WorldVersion_ClimateAdded: number; /** int */ static readonly WorldVersion_ClimateColors: number; /** int */ static readonly WorldVersion_ClothingPatchSaveLoad: number; /** int */ static readonly WorldVersion_CompostLastUpdated: number; /** int */ static readonly WorldVersion_ContainerMaxCapacity: number; /** int */ static readonly WorldVersion_CruiseSpeedSaving: number; /** int */ static readonly WorldVersion_DayLengthHours: number; /** int */ static readonly WorldVersion_DeadBodyAngle: number; /** int */ static readonly WorldVersion_DeadBodyAtlas: number; /** int */ static readonly WorldVersion_DeadBodyFakeDead: number; /** int */ static readonly WorldVersion_DeadBodyID: number; /** int */ static readonly WorldVersion_DeadBodyPersistentOutfitID: number; /** int */ static readonly WorldVersion_DeadBodyZombieRotStage: number; /** int */ static readonly WorldVersion_DeathDragDown: number; /** int */ static readonly WorldVersion_Fitness: number; /** int */ static readonly WorldVersion_Fitness2: number; /** int */ static readonly WorldVersion_FliesSound: number; /** int */ static readonly WorldVersion_GeneratorFuelFloat: number; /** int */ static readonly WorldVersion_HumanVisualBlood: number; /** int */ static readonly WorldVersion_IgnoreRemoveSandbox: number; /** int */ static readonly WorldVersion_InfectionTime: number; /** int */ static readonly WorldVersion_ItemContainerIdenticalItems: number; /** int */ static readonly WorldVersion_ItemContainerIdenticalItemsInt: number; /** int */ static readonly WorldVersion_ItemVisualFullType: number; /** int */ static readonly WorldVersion_KateBobStorm: number; /** int */ static readonly WorldVersion_KnownMediaLines: number; /** int */ static readonly WorldVersion_LampOnPillar: number; /** int */ static readonly WorldVersion_LampOnPillar2: number; /** int */ static readonly WorldVersion_LootRespawn: number; /** int */ static readonly WorldVersion_MapMetaBounds: number; /** int */ static readonly WorldVersion_MediaDisksAndTapes: number; /** int */ static readonly WorldVersion_NaturalHairBeardColor: number; /** int */ static readonly WorldVersion_NewFog: number; /** int */ static readonly WorldVersion_NewSandboxLootModifier: number; /** int */ static readonly WorldVersion_NoiseMakerDuration: number; /** int */ static readonly WorldVersion_OverlappingGenerators: number; /** int */ static readonly WorldVersion_PerkName: number; /** int */ static readonly WorldVersion_PlayerVehicleSeat: number; /** int */ static readonly WorldVersion_PolygonZone: number; /** int */ static readonly WorldVersion_PolylineZone: number; /** int */ static readonly WorldVersion_PreviouslyEntered: number; /** int */ static readonly WorldVersion_SandboxOptions: number; /** int */ static readonly WorldVersion_Scarecrow: number; /** int */ static readonly WorldVersion_Thermos: number; /** int */ static readonly WorldVersion_TimedActionInstantCheat: number; /** int */ static readonly WorldVersion_VehicleBlood: number; /** int */ static readonly WorldVersion_VehicleJNITransform: number; /** int */ static readonly WorldVersion_VehicleLightFocusing: number; /** int */ static readonly WorldVersion_VehicleSirenStartTime: number; /** int */ static readonly WorldVersion_VehicleTowAttachment: number; /** int */ static readonly WorldVersion_VehicleTowingID: number; /** int */ static readonly WorldVersion_ZombieRotStage: number; /** zombie.iso.IsoWorld */ static instance?: zombie.iso.IsoWorld; /** java.lang.String */ static mapPath?: string; /** boolean */ static mapUseJar: boolean; /** int */ static saveoffsetx: number; /** int */ static saveoffsety: number; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (SurvivorDesc arg0, IsoGridSquare arg1, IsoPlayer arg2): zombie.characters.IsoSurvivor */ CreateRandomSurvivor(arg0: zombie.characters.SurvivorDesc, arg1: zombie.iso.IsoGridSquare, arg2: zombie.characters.IsoPlayer): zombie.characters.IsoSurvivor; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, int arg4): void */ CreateSwarm(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number): void; /** * Method Parameters: * - (Empty): void */ ForceKillAllZombies(): void; /** * Method Parameters: * - (Empty): void */ KillCell(): void; /** * Method Parameters: * - (Empty): boolean */ LoadPlayerForInfo(): boolean; /** * Method Parameters: * - (IsoSpriteManager arg0, String arg1, int arg2): void */ LoadTileDefinitions(arg0: zombie.iso.sprite.IsoSpriteManager, arg1: string, arg2: number): void; /** * Method Parameters: * - (IsoSpriteManager arg0, String arg1, int arg2): void */ LoadTileDefinitionsPropertyStrings(arg0: zombie.iso.sprite.IsoSpriteManager, arg1: string, arg2: number): void; /** * Method Parameters: * - (String arg0): void */ addLuaTrait(arg0: string): void; /** * Method Parameters: * - (Empty): void */ checkVehiclesZones(): void; /** * Method Parameters: * - (Empty): java.util.HashMap> * - (String arg0): java.util.ArrayList */ getAllTiles(arg0?: string): java.util.HashMap> | java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getAllTilesName(): java.util.ArrayList; /** * Method Parameters: * - (Empty): zombie.iso.IsoCell */ getCell(): zombie.iso.IsoCell; /** * Method Parameters: * - (Empty): zombie.iso.weather.ClimateManager */ getClimateManager(): zombie.iso.weather.ClimateManager; /** * Method Parameters: * - (Empty): string */ getDifficulty(): string; /** * Method Parameters: * - (Empty): number */ getFrameNo(): number; /** * Method Parameters: * - (Empty): zombie.audio.BaseSoundEmitter * - (float arg0, float arg1, float arg2): zombie.audio.BaseSoundEmitter */ getFreeEmitter(arg0?: number, arg1?: number, arg2?: number): zombie.audio.BaseSoundEmitter; /** * Method Parameters: * - (Empty): string */ getGameMode(): string; /** * Method Parameters: * - (Empty): number */ getGlobalTemperature(): number; /** * Method Parameters: * - (ByteBuffer arg0): zombie.iso.IsoObject */ getItemFromXYZIndexBuffer(arg0: java.nio.ByteBuffer): zombie.iso.IsoObject; /** * Method Parameters: * - (Empty): zombie.characters.SurvivorDesc */ getLuaPlayerDesc(): zombie.characters.SurvivorDesc; /** * Method Parameters: * - (Empty): number */ getLuaPosX(): number; /** * Method Parameters: * - (Empty): number */ getLuaPosY(): number; /** * Method Parameters: * - (Empty): number */ getLuaPosZ(): number; /** * Method Parameters: * - (Empty): number */ getLuaSpawnCellX(): number; /** * Method Parameters: * - (Empty): number */ getLuaSpawnCellY(): number; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getLuaTraits(): java.util.ArrayList; /** * Method Parameters: * - (Empty): string */ getMap(): string; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoMetaChunk */ getMetaChunk(arg0: number, arg1: number): zombie.iso.IsoMetaChunk; /** * Method Parameters: * - (int arg0, int arg1): zombie.iso.IsoMetaChunk */ getMetaChunkFromTile(arg0: number, arg1: number): zombie.iso.IsoMetaChunk; /** * Method Parameters: * - (Empty): zombie.iso.IsoMetaGrid */ getMetaGrid(): zombie.iso.IsoMetaGrid; /** * Method Parameters: * - (Empty): zombie.iso.IsoPuddles */ getPuddlesManager(): zombie.iso.IsoPuddles; /** * Method Parameters: * - (Empty): zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase */ getRBBasic(): zombie.randomizedWorld.randomizedBuilding.RandomizedBuildingBase; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getRandomizedBuildingList(): java.util.ArrayList; /** * Method Parameters: * - (String arg0): zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase */ getRandomizedVehicleStoryByName(arg0: string): zombie.randomizedWorld.randomizedVehicleStory.RandomizedVehicleStoryBase; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getRandomizedVehicleStoryList(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getRandomizedZoneList(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.HashMap> */ getSpawnedZombieZone(): java.util.HashMap>; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getTileImageNames(): java.util.ArrayList; /** * Method Parameters: * - (Empty): number */ getTimeSinceLastSurvivorInHorde(): number; /** * Method Parameters: * - (Empty): string */ getWeather(): string; /** * Method Parameters: * - (Empty): string */ getWorld(): string; /** * Method Parameters: * - (Empty): number */ getWorldAgeDays(): number; /** * Method Parameters: * - (Empty): number */ getWorldSquareX(): number; /** * Method Parameters: * - (Empty): number */ getWorldSquareY(): number; /** * Method Parameters: * - (Empty): void */ init(): void; /** * Method Parameters: * - (Empty): boolean */ isHydroPowerOn(): boolean; /** * Method Parameters: * - (int arg0, int arg1, int arg2): boolean */ isValidSquare(arg0: number, arg1: number, arg2: number): boolean; /** * Method Parameters: * - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, KahluaTable arg7): zombie.iso.IsoMetaGrid$Zone */ registerMannequinZone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: se.krka.kahlua.vm.KahluaTable): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, KahluaTable arg7): void */ registerRoomTone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: se.krka.kahlua.vm.KahluaTable): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, KahluaTable arg4): void */ registerSpawnOrigin(arg0: number, arg1: number, arg2: number, arg3: number, arg4: se.krka.kahlua.vm.KahluaTable): void; /** * Method Parameters: * - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6, KahluaTable arg7): zombie.iso.IsoMetaGrid$Zone */ registerVehiclesZone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: se.krka.kahlua.vm.KahluaTable): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): void */ registerWaterFlow(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3, float arg4, float arg5): void */ registerWaterZone(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number): void; /** * Method Parameters: * - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6): zombie.iso.IsoMetaGrid$Zone */ registerZone(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (String arg0, String arg1, int arg2, int arg3, int arg4, int arg5, int arg6): zombie.iso.IsoMetaGrid$Zone */ registerZoneNoOverlap(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number): zombie.iso.IsoMetaGrid$Zone; /** * Method Parameters: * - (String arg0): void */ removeZonesForLotDirectory(arg0: string): void; /** * Method Parameters: * - (Empty): void */ render(): void; /** * Method Parameters: * - (Empty): void */ renderTerrain(): void; /** * Method Parameters: * - (BaseSoundEmitter arg0): void */ returnOwnershipOfEmitter(arg0: zombie.audio.BaseSoundEmitter): void; /** * Method Parameters: * - (Empty): void */ sceneCullZombies(): void; /** * Method Parameters: * - (String arg0): void */ setDifficulty(arg0: string): void; /** * Method Parameters: * - (boolean arg0): void */ setDrawWorld(arg0: boolean): void; /** * Method Parameters: * - (BaseSoundEmitter arg0, IsoObject arg1): void */ setEmitterOwner(arg0: zombie.audio.BaseSoundEmitter, arg1: zombie.iso.IsoObject): void; /** * Method Parameters: * - (String arg0): void */ setGameMode(arg0: string): void; /** * Method Parameters: * - (float arg0): void */ setGlobalTemperature(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setHydroPowerOn(arg0: boolean): void; /** * Method Parameters: * - (SurvivorDesc arg0): void */ setLuaPlayerDesc(arg0: zombie.characters.SurvivorDesc): void; /** * Method Parameters: * - (int arg0): void */ setLuaPosX(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setLuaPosY(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setLuaPosZ(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setLuaSpawnCellX(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setLuaSpawnCellY(arg0: number): void; /** * Method Parameters: * - (String arg0): void */ setMap(arg0: string): void; /** * Method Parameters: * - (int arg0): void */ setTimeSinceLastSurvivorInHorde(arg0: number): void; /** * Method Parameters: * - (String arg0): void */ setWeather(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setWorld(arg0: string): void; /** * Method Parameters: * - (BaseSoundEmitter arg0): void */ takeOwnershipOfEmitter(arg0: zombie.audio.BaseSoundEmitter): void; /** * Method Parameters: * - (Empty): void */ transmitWeather(): void; /** * Method Parameters: * - (Empty): void */ update(): void; /** * @noSelf * * Method Parameters: * - (Empty): number */ static getWorldVersion(): number; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ static getZombiesDisabled(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ static getZombiesEnabled(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ static isAnimRecorderActive(): boolean; /** * @noSelf * * Method Parameters: * - (Empty): boolean */ static isAnimRecorderDiscardTriggered(): boolean; /** * @noSelf * * Method Parameters: * - (InputStream arg0): number * - (RandomAccessFile arg0): number */ static readInt(arg0: java.io.InputStream | java.io.RandomAccessFile): number; /** * @noSelf * * Method Parameters: * - (InputStream arg0): string * - (RandomAccessFile arg0): string */ static readString(arg0: java.io.InputStream | java.io.RandomAccessFile): string; } /** * @customConstructor Frame.new * @ * [CLASS] zombie.iso.IsoWorld$Frame */ export class IsoWorld$Frame { /** * Constructors: * - (IsoWorld arg0) */ constructor(arg0: zombie.iso.IsoWorld); } /** * @customConstructor MetaCell.new * @ * [CLASS] zombie.iso.IsoWorld$MetaCell */ export class IsoWorld$MetaCell { /** * Constructors: * - (Empty Constructor) */ constructor(); } /** * @customConstructor LosUtil.new * @ * [CLASS] zombie.iso.LosUtil */ export class LosUtil { /** int */ static XSIZE: number; /** int */ static YSIZE: number; /** int */ static ZSIZE: number; /** boolean[] */ static cachecleared?: boolean[]; /** byte[][][][] */ static cachedresults?: number[][][][]; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * @noSelf * * Method Parameters: * - (int arg0, int arg1): void */ static init(arg0: number, arg1: number): void; /** * @noSelf * * Method Parameters: * - (IsoCell arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7): zombie.iso.LosUtil$TestResults * - (IsoCell arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, int arg8): zombie.iso.LosUtil$TestResults */ static lineClear(arg0: zombie.iso.IsoCell, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: boolean, arg8?: number): zombie.iso.LosUtil$TestResults; /** * @noSelf * * Method Parameters: * - (IsoCell arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, boolean arg7, int arg8): zombie.iso.LosUtil$TestResults */ static lineClearCached(arg0: zombie.iso.IsoCell, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: boolean, arg8: number): zombie.iso.LosUtil$TestResults; /** * @noSelf * * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, boolean arg6): boolean */ static lineClearCollide(arg0: number, arg1: number, arg2: number, arg3: number, arg4: number, arg5: number, arg6: boolean): boolean; /** * @noSelf * * Method Parameters: * - (IsoGameCharacter arg0, IsoCell arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7): number */ static lineClearCollideCount(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.iso.IsoCell, arg2: number, arg3: number, arg4: number, arg5: number, arg6: number, arg7: number): number; } /** [ENUM] zombie.iso.LosUtil$TestResults */ export class LosUtil$TestResults { protected constructor(); static readonly Blocked: zombie.iso.LosUtil$TestResults; static readonly Clear: zombie.iso.LosUtil$TestResults; static readonly ClearThroughClosedDoor: zombie.iso.LosUtil$TestResults; static readonly ClearThroughOpenDoor: zombie.iso.LosUtil$TestResults; static readonly ClearThroughWindow: zombie.iso.LosUtil$TestResults; name(): string; ordinal(): number; /** * Method Parameters: * - (Enum arg0): number * - (Object arg0): number */ compareTo(arg0: any): number; /** * Method Parameters: * - (Empty): java.util.Optional> */ describeConstable(): java.util.Optional>; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): java.lang.Class */ getDeclaringClass(): java.lang.Class; /** * Method Parameters: * - (Empty): number */ hashCode(): number; /** * Method Parameters: * - (Empty): string */ name(): string; /** * Method Parameters: * - (Empty): number */ ordinal(): number; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.iso.LosUtil$TestResults * - (Class arg0, String arg1): T */ static valueOf(arg0: string | java.lang.Class, arg1?: string): zombie.iso.LosUtil$TestResults | T; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.LosUtil$TestResults[] */ static values(): zombie.iso.LosUtil$TestResults[]; } /** * @customConstructor LotHeader.new * @ * [CLASS] zombie.iso.LotHeader */ export class LotHeader { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): void */ Dispose(): void; /** * Method Parameters: * - (Empty): number */ getHeight(): number; /** * Method Parameters: * - (Empty): number */ getLevels(): number; /** * Method Parameters: * - (int arg0): zombie.iso.areas.IsoRoom */ getRoom(arg0: number): zombie.iso.areas.IsoRoom; /** * Method Parameters: * - (int arg0, int arg1, int arg2): number */ getRoomAt(arg0: number, arg1: number, arg2: number): number; /** * Method Parameters: * - (Empty): number */ getWidth(): number; } /** * @customConstructor MetaObject.new * @ * [CLASS] zombie.iso.MetaObject */ export class MetaObject { /** * Constructors: * - (int arg0, int arg1, int arg2, RoomDef arg3) */ constructor(arg0: number, arg1: number, arg2: number, arg3: zombie.iso.RoomDef); /** * Method Parameters: * - (Empty): zombie.iso.RoomDef */ getRoom(): zombie.iso.RoomDef; /** * Method Parameters: * - (Empty): number */ getType(): number; /** * Method Parameters: * - (Empty): boolean */ getUsed(): boolean; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (boolean arg0): void */ setUsed(arg0: boolean): void; } /** * @customConstructor MultiStageBuilding.new * @ * [CLASS] zombie.iso.MultiStageBuilding */ export class MultiStageBuilding { /** java.util.ArrayList */ static readonly stages?: java.util.ArrayList; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * @noSelf * * Method Parameters: * - (Stage arg0): void */ static addStage(arg0: zombie.iso.MultiStageBuilding$Stage): void; /** * @noSelf * * Method Parameters: * - (IsoGameCharacter arg0, IsoObject arg1, boolean arg2): java.util.ArrayList */ static getStages(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.iso.IsoObject, arg2: boolean): java.util.ArrayList; } /** * @customConstructor Stage.new * @ * [CLASS] zombie.iso.MultiStageBuilding$Stage */ export class MultiStageBuilding$Stage { /** * Constructors: * - (MultiStageBuilding arg0) */ constructor(arg0: zombie.iso.MultiStageBuilding); /** * Method Parameters: * - (String arg0, String[] arg1): void */ Load(arg0: string, arg1: string[]): void; /** * Method Parameters: * - (IsoGameCharacter arg0, IsoObject arg1, boolean arg2): boolean */ canBeDone(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.iso.IsoObject, arg2: boolean): boolean; /** * Method Parameters: * - (IsoGameCharacter arg0, IsoThumpable arg1, boolean arg2): void */ doStage(arg0: zombie.characters.IsoGameCharacter, arg1: zombie.iso.objects.IsoThumpable, arg2: boolean): void; /** * Method Parameters: * - (Empty): string */ getCraftingSound(): string; /** * Method Parameters: * - (Empty): string */ getDisplayName(): string; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getItemsLua(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getItemsToKeep(): java.util.ArrayList; /** * Method Parameters: * - (Empty): string */ getKnownRecipe(): string; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): string */ getNorthSprite(): string; /** * Method Parameters: * - (Empty): se.krka.kahlua.vm.KahluaTable */ getPerksLua(): se.krka.kahlua.vm.KahluaTable; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getPreviousStages(): java.util.ArrayList; /** * Method Parameters: * - (Empty): string */ getRecipeName(): string; /** * Method Parameters: * - (Empty): string */ getSprite(): string; /** * Method Parameters: * - (Empty): string */ getThumpSound(): string; /** * Method Parameters: * - (IsoGameCharacter arg0): number */ getTimeNeeded(arg0: zombie.characters.IsoGameCharacter): number; } /** * @customConstructor PlayerCamera.new * @ * [CLASS] zombie.iso.PlayerCamera */ export class PlayerCamera { /** * Constructors: * - (int arg0) */ constructor(arg0: number); /** * Method Parameters: * - (float arg0, float arg1, float arg2): number */ XToIso(arg0: number, arg1: number, arg2: number): number; /** * Method Parameters: * - (float arg0, float arg1, float arg2, int arg3): number */ XToScreenExact(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * Method Parameters: * - (float arg0, float arg1, float arg2): number */ YToIso(arg0: number, arg1: number, arg2: number): number; /** * Method Parameters: * - (float arg0, float arg1, float arg2, int arg3): number */ YToScreenExact(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * Method Parameters: * - (Empty): void */ center(): void; /** * Method Parameters: * - (PlayerCamera arg0): void */ copyFrom(arg0: zombie.iso.PlayerCamera): void; /** * Method Parameters: * - (Empty): number */ getLastOffX(): number; /** * Method Parameters: * - (Empty): number */ getLastOffY(): number; /** * Method Parameters: * - (Empty): number */ getOffX(): number; /** * Method Parameters: * - (Empty): number */ getOffY(): number; /** * Method Parameters: * - (Empty): number */ getTOffX(): number; /** * Method Parameters: * - (Empty): number */ getTOffY(): number; /** * Method Parameters: * - (int arg0): void */ initFromIsoCamera(arg0: number): void; /** * Method Parameters: * - (Empty): void */ update(): void; } /** * @customConstructor RoomDef.new * @ * [CLASS] zombie.iso.RoomDef */ export class RoomDef { /** * Constructors: * - (int arg0, String arg1) */ constructor(arg0: number, arg1: string); /** * Method Parameters: * - (Empty): void */ CalculateBounds(): void; /** * Method Parameters: * - (Empty): void */ Dispose(): void; /** * Method Parameters: * - (int arg0, int arg1): number */ calculateMetaID(arg0: number, arg1: number): number; /** * Method Parameters: * - (BiConsumer arg0): void */ forEachChunk(arg0: java.util._function_.BiConsumer): void; /** * Method Parameters: * - (Empty): number */ getArea(): number; /** * Method Parameters: * - (IsoChunk arg0): number * - (int arg0, int arg1, int arg2, int arg3): number */ getAreaOverlapping(arg0: zombie.iso.IsoChunk | number, arg1?: number, arg2?: number, arg3?: number): number; /** * Method Parameters: * - (Empty): zombie.iso.BuildingDef */ getBuilding(): zombie.iso.BuildingDef; /** * Method Parameters: * - (float arg0, float arg1, Vector2f arg2): number */ getClosestPoint(arg0: number, arg1: number, arg2: org.joml.Vector2f): number; /** * Method Parameters: * - (Empty): zombie.iso.IsoGridSquare */ getFreeSquare(): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): number */ getH(): number; /** * Method Parameters: * - (Empty): number */ getID(): number; /** * Method Parameters: * - (Empty): zombie.iso.areas.IsoRoom */ getIsoRoom(): zombie.iso.areas.IsoRoom; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getMetaObjects(): java.util.ArrayList; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getObjects(): java.util.ArrayList; /** * Method Parameters: * - (Empty): java.util.HashMap */ getProceduralSpawnedContainer(): java.util.HashMap; /** * Method Parameters: * - (Predicate arg0): zombie.iso.IsoGridSquare */ getRandomSquare(arg0: java.util._function_.Predicate): zombie.iso.IsoGridSquare; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getRects(): java.util.ArrayList; /** * Method Parameters: * - (Empty): number */ getW(): number; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getX2(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getY2(): number; /** * Method Parameters: * - (Empty): number */ getZ(): number; /** * Method Parameters: * - (int arg0, int arg1, int arg2, int arg3): boolean */ intersects(arg0: number, arg1: number, arg2: number, arg3: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isEmptyOutside(): boolean; /** * Method Parameters: * - (Empty): boolean */ isExplored(): boolean; /** * Method Parameters: * - (int arg0, int arg1, int arg2): boolean */ isInside(arg0: number, arg1: number, arg2: number): boolean; /** * Method Parameters: * - (Empty): boolean */ isRoofFixed(): boolean; /** * Method Parameters: * - (Empty): void */ refreshSquares(): void; /** * Method Parameters: * - (BuildingDef arg0): void */ setBuilding(arg0: zombie.iso.BuildingDef): void; /** * Method Parameters: * - (boolean arg0): void */ setExplored(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setRoofFixed(arg0: boolean): void; } /** * @customConstructor RoomRect.new * @ * [CLASS] zombie.iso.RoomDef$RoomRect */ export class RoomDef$RoomRect { /** * Constructors: * - (int arg0, int arg1, int arg2, int arg3) */ constructor(arg0: number, arg1: number, arg2: number, arg3: number); /** * Method Parameters: * - (float arg0, float arg1, Vector2f arg2): number */ getClosestPoint(arg0: number, arg1: number, arg2: org.joml.Vector2f): number; /** * Method Parameters: * - (Empty): number */ getH(): number; /** * Method Parameters: * - (Empty): number */ getW(): number; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getX2(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getY2(): number; } /** * @customConstructor SearchMode.new * @ * [CLASS] zombie.iso.SearchMode */ export class SearchMode { /** * Method Parameters: * - (int arg0): zombie.iso.SearchMode$SearchModeFloat */ getBlur(arg0: number): zombie.iso.SearchMode$SearchModeFloat; /** * Method Parameters: * - (int arg0): zombie.iso.SearchMode$SearchModeFloat */ getDarkness(arg0: number): zombie.iso.SearchMode$SearchModeFloat; /** * Method Parameters: * - (int arg0): zombie.iso.SearchMode$SearchModeFloat */ getDesat(arg0: number): zombie.iso.SearchMode$SearchModeFloat; /** * Method Parameters: * - (Empty): number */ getFadeTime(): number; /** * Method Parameters: * - (int arg0): zombie.iso.SearchMode$SearchModeFloat */ getGradientWidth(arg0: number): zombie.iso.SearchMode$SearchModeFloat; /** * Method Parameters: * - (int arg0): zombie.iso.SearchMode$SearchModeFloat */ getRadius(arg0: number): zombie.iso.SearchMode$SearchModeFloat; /** * Method Parameters: * - (int arg0): zombie.iso.SearchMode$PlayerSearchMode */ getSearchModeForPlayer(arg0: number): zombie.iso.SearchMode$PlayerSearchMode; /** * Method Parameters: * - (int arg0): boolean */ isEnabled(arg0: number): boolean; /** * Method Parameters: * - (int arg0): boolean */ isOverride(arg0: number): boolean; /** * Method Parameters: * - (int arg0, boolean arg1): void */ setEnabled(arg0: number, arg1: boolean): void; /** * Method Parameters: * - (float arg0): void */ setFadeTime(arg0: number): void; /** * Method Parameters: * - (int arg0, boolean arg1): void */ setOverride(arg0: number, arg1: boolean): void; /** * Method Parameters: * - (Empty): void */ update(): void; /** * @noSelf * * Method Parameters: * - (Empty): zombie.iso.SearchMode */ static getInstance(): zombie.iso.SearchMode; /** * @noSelf * * Method Parameters: * - (Empty): void */ static reset(): void; } /** * @customConstructor PlayerSearchMode.new * @ * [CLASS] zombie.iso.SearchMode$PlayerSearchMode */ export class SearchMode$PlayerSearchMode { /** * Constructors: * - (int arg0, SearchMode arg1) */ constructor(arg0: number, arg1: zombie.iso.SearchMode); /** * Method Parameters: * - (Empty): zombie.iso.SearchMode$SearchModeFloat */ getBlur(): zombie.iso.SearchMode$SearchModeFloat; /** * Method Parameters: * - (Empty): zombie.iso.SearchMode$SearchModeFloat */ getDarkness(): zombie.iso.SearchMode$SearchModeFloat; /** * Method Parameters: * - (Empty): zombie.iso.SearchMode$SearchModeFloat */ getDesat(): zombie.iso.SearchMode$SearchModeFloat; /** * Method Parameters: * - (Empty): zombie.iso.SearchMode$SearchModeFloat */ getGradientWidth(): zombie.iso.SearchMode$SearchModeFloat; /** * Method Parameters: * - (Empty): zombie.iso.SearchMode$SearchModeFloat */ getRadius(): zombie.iso.SearchMode$SearchModeFloat; /** * Method Parameters: * - (Empty): number */ getShaderBlur(): number; /** * Method Parameters: * - (Empty): number */ getShaderDarkness(): number; /** * Method Parameters: * - (Empty): number */ getShaderDesat(): number; /** * Method Parameters: * - (Empty): number */ getShaderGradientWidth(): number; /** * Method Parameters: * - (Empty): number */ getShaderRadius(): number; /** * Method Parameters: * - (Empty): boolean */ isShaderEnabled(): boolean; } /** * @customConstructor SearchModeFloat.new * @ * [CLASS] zombie.iso.SearchMode$SearchModeFloat */ export class SearchMode$SearchModeFloat { /** * Method Parameters: * - (Empty): void */ equalise(): void; /** * Method Parameters: * - (Empty): number */ getExterior(): number; /** * Method Parameters: * - (Empty): number */ getInterior(): number; /** * Method Parameters: * - (Empty): number */ getMax(): number; /** * Method Parameters: * - (Empty): number */ getMin(): number; /** * Method Parameters: * - (Empty): number */ getStepsize(): number; /** * Method Parameters: * - (Empty): number */ getTargetExterior(): number; /** * Method Parameters: * - (Empty): number */ getTargetInterior(): number; /** * Method Parameters: * - (Empty): void */ reset(): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): void */ set(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (float arg0): void */ setExterior(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setInterior(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setTargetExterior(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setTargetInterior(arg0: number): void; /** * Method Parameters: * - (float arg0, float arg1): void */ setTargets(arg0: number, arg1: number): void; /** * Method Parameters: * - (float arg0): void */ update(arg0: number): void; } /** * @customConstructor SliceY.new * @ * [CLASS] zombie.iso.SliceY */ export class SliceY { /** java.nio.ByteBuffer */ static readonly SliceBuffer?: java.nio.ByteBuffer; /** java.lang.Object */ static readonly SliceBufferLock?: any; /** * Constructors: * - (Empty Constructor) */ constructor(); } /** * @customConstructor TileOverlays.new * @ * [CLASS] zombie.iso.TileOverlays */ export class TileOverlays { /** zombie.iso.TileOverlays */ static readonly instance?: zombie.iso.TileOverlays; /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): void */ Reset(): void; /** * Method Parameters: * - (KahluaTableImpl arg0): void */ addOverlays(arg0: se.krka.kahlua.j2se.KahluaTableImpl): void; /** * Method Parameters: * - (IsoGridSquare arg0): void */ fixTableTopOverlays(arg0: zombie.iso.IsoGridSquare): void; /** * Method Parameters: * - (IsoObject arg0): boolean */ hasOverlays(arg0: zombie.iso.IsoObject): boolean; /** * Method Parameters: * - (IsoObject arg0): void */ updateTileOverlaySprite(arg0: zombie.iso.IsoObject): void; } /** * @customConstructor Vector2.new * @ * [CLASS] zombie.iso.Vector2 */ export class Vector2 { /** * Constructors: * - (Empty Constructor) * - (Vector2 arg0) * - (float arg0, float arg1) */ constructor(arg0?: zombie.iso.Vector2 | number, arg1?: number); /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ add(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ aimAt(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (Vector2 arg0): number */ angleBetween(arg0: zombie.iso.Vector2): number; /** * Method Parameters: * - (Vector2 arg0): number */ angleTo(arg0: zombie.iso.Vector2): number; /** * Method Parameters: * - (Empty): any * - (Empty): zombie.iso.Vector2 */ clone(): any; /** * Method Parameters: * - (Vector2 arg0): number */ distanceTo(arg0: zombie.iso.Vector2): number; /** * Method Parameters: * - (Vector2 arg0): number */ dot(arg0: zombie.iso.Vector2): number; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): number */ getDirection(): number; /** * Method Parameters: * - (Empty): number */ getDirectionNeg(): number; /** * Method Parameters: * - (Empty): number */ getLength(): number; /** * Method Parameters: * - (Empty): number */ getLengthSquared(): number; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ normalize(): number; /** * Method Parameters: * - (float arg0): void */ rotate(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ scale(arg0: number): void; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 * - (float arg0, float arg1): zombie.iso.Vector2 */ set(arg0: zombie.iso.Vector2 | number, arg1?: number): zombie.iso.Vector2; /** * Method Parameters: * - (float arg0): zombie.iso.Vector2 */ setDirection(arg0: number): zombie.iso.Vector2; /** * Method Parameters: * - (float arg0): zombie.iso.Vector2 */ setLength(arg0: number): zombie.iso.Vector2; /** * Method Parameters: * - (float arg0, float arg1): zombie.iso.Vector2 */ setLengthAndDirection(arg0: number, arg1: number): zombie.iso.Vector2; /** * Method Parameters: * - (float arg0): void */ setX(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setY(arg0: number): void; /** * Method Parameters: * - (Empty): void */ tangent(): void; /** * Method Parameters: * - (Empty): java.awt.Dimension */ toAwtDimension(): java.awt.Dimension; /** * Method Parameters: * - (Empty): java.awt.Point */ toAwtPoint(): java.awt.Point; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (Vector2 arg0, Vector2 arg1, float arg2, Vector2 arg3): zombie.iso.Vector2 */ static addScaled(arg0: zombie.iso.Vector2, arg1: zombie.iso.Vector2, arg2: number, arg3: zombie.iso.Vector2): zombie.iso.Vector2; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): number */ static dot(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (Point arg0): zombie.iso.Vector2 */ static fromAwtPoint(arg0: java.awt.Point): zombie.iso.Vector2; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1): zombie.iso.Vector2 */ static fromLengthDirection(arg0: number, arg1: number): zombie.iso.Vector2; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1): number */ static getDirection(arg0: number, arg1: number): number; /** * @noSelf * * Method Parameters: * - (Vector2 arg0, float arg1): zombie.iso.Vector2 */ static scale(arg0: zombie.iso.Vector2, arg1: number): zombie.iso.Vector2; } /** * @customConstructor Vector3.new * @ * [CLASS] zombie.iso.Vector3 */ export class Vector3 { /** * Constructors: * - (Empty Constructor) * - (Vector3 arg0) * - (float arg0, float arg1, float arg2) */ constructor(arg0?: zombie.iso.Vector3 | number, arg1?: number, arg2?: number); /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector2 */ add(arg0: zombie.iso.Vector2): zombie.iso.Vector2; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector3 * - (Vector3 arg0): zombie.iso.Vector3 */ addToThis(arg0: zombie.iso.Vector2 | zombie.iso.Vector3): zombie.iso.Vector3; /** * Method Parameters: * - (Vector2 arg0): zombie.iso.Vector3 */ aimAt(arg0: zombie.iso.Vector2): zombie.iso.Vector3; /** * Method Parameters: * - (Vector2 arg0): number */ angleTo(arg0: zombie.iso.Vector2): number; /** * Method Parameters: * - (Empty): any * - (Empty): zombie.iso.Vector3 */ clone(): any; /** * Method Parameters: * - (Vector2 arg0): number */ distanceTo(arg0: zombie.iso.Vector2): number; /** * Method Parameters: * - (float arg0): zombie.iso.Vector3 */ div(arg0: number): zombie.iso.Vector3; /** * Method Parameters: * - (Vector2 arg0): number */ dot(arg0: zombie.iso.Vector2): number; /** * Method Parameters: * - (Vector3 arg0): number */ dot3d(arg0: zombie.iso.Vector3): number; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): number */ getDirection(): number; /** * Method Parameters: * - (Empty): number */ getLength(): number; /** * Method Parameters: * - (Empty): number */ getLengthSq(): number; /** * Method Parameters: * - (Empty): void */ normalize(): void; /** * Method Parameters: * - (float arg0): void */ rotate(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ rotatey(arg0: number): void; /** * Method Parameters: * - (Vector3 arg0): zombie.iso.Vector3 * - (float arg0, float arg1, float arg2): zombie.iso.Vector3 */ set(arg0: zombie.iso.Vector3 | number, arg1?: number, arg2?: number): zombie.iso.Vector3; /** * Method Parameters: * - (float arg0): zombie.iso.Vector3 */ setDirection(arg0: number): zombie.iso.Vector3; /** * Method Parameters: * - (float arg0): zombie.iso.Vector3 */ setLength(arg0: number): zombie.iso.Vector3; /** * Method Parameters: * - (float arg0, float arg1): zombie.iso.Vector3 */ setLengthAndDirection(arg0: number, arg1: number): zombie.iso.Vector3; /** * Method Parameters: * - (Vector3 arg0, Vector3 arg1): zombie.iso.Vector3 */ sub(arg0: zombie.iso.Vector3, arg1: zombie.iso.Vector3): zombie.iso.Vector3; /** * Method Parameters: * - (Empty): java.awt.Dimension */ toAwtDimension(): java.awt.Dimension; /** * Method Parameters: * - (Empty): java.awt.Point */ toAwtPoint(): java.awt.Point; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): number */ static dot(arg0: number, arg1: number, arg2: number, arg3: number): number; /** * @noSelf * * Method Parameters: * - (Point arg0): zombie.iso.Vector2 */ static fromAwtPoint(arg0: java.awt.Point): zombie.iso.Vector2; /** * @noSelf * * Method Parameters: * - (float arg0, float arg1): zombie.iso.Vector2 */ static fromLengthDirection(arg0: number, arg1: number): zombie.iso.Vector2; /** * @noSelf * * Method Parameters: * - (Vector3 arg0, Vector3 arg1, Vector3 arg2): zombie.iso.Vector3 */ static sub(arg0: zombie.iso.Vector3, arg1: zombie.iso.Vector3, arg2: zombie.iso.Vector3): zombie.iso.Vector3; } /** * @customConstructor WorldMarkers.new * @ * [CLASS] zombie.iso.WorldMarkers */ export class WorldMarkers { /** zombie.iso.WorldMarkers */ static readonly instance?: zombie.iso.WorldMarkers; /** * Method Parameters: * - (IsoPlayer arg0, int arg1, int arg2, int arg3, String arg4, float arg5, float arg6, float arg7, float arg8): zombie.iso.WorldMarkers$DirectionArrow */ addDirectionArrow(arg0: zombie.characters.IsoPlayer, arg1: number, arg2: number, arg3: number, arg4: string, arg5: number, arg6: number, arg7: number, arg8: number): zombie.iso.WorldMarkers$DirectionArrow; /** * Method Parameters: * - (IsoGridSquare arg0, float arg1, float arg2, float arg3, boolean arg4, float arg5): zombie.iso.WorldMarkers$GridSquareMarker * - (String arg0, String arg1, IsoGridSquare arg2, float arg3, float arg4, float arg5, boolean arg6, float arg7): zombie.iso.WorldMarkers$GridSquareMarker * - (String arg0, String arg1, IsoGridSquare arg2, float arg3, float arg4, float arg5, boolean arg6, float arg7, float arg8, float arg9, float arg10): zombie.iso.WorldMarkers$GridSquareMarker */ addGridSquareMarker(arg0: zombie.iso.IsoGridSquare | string, arg1: number | string, arg2: number | zombie.iso.IsoGridSquare, arg3: number, arg4: boolean | number, arg5: number, arg6?: boolean, arg7?: number, arg8?: number, arg9?: number, arg10?: number): zombie.iso.WorldMarkers$GridSquareMarker; /** * Method Parameters: * - (IsoPlayer arg0, int arg1, int arg2): zombie.iso.WorldMarkers$PlayerHomingPoint * - (IsoPlayer arg0, int arg1, int arg2, float arg3, float arg4, float arg5, float arg6): zombie.iso.WorldMarkers$PlayerHomingPoint * - (IsoPlayer arg0, int arg1, int arg2, String arg3, float arg4, float arg5, float arg6, float arg7, boolean arg8, int arg9): zombie.iso.WorldMarkers$PlayerHomingPoint */ addPlayerHomingPoint(arg0: zombie.characters.IsoPlayer, arg1: number, arg2: number, arg3?: number | string, arg4?: number, arg5?: number, arg6?: number, arg7?: number, arg8?: boolean, arg9?: number): zombie.iso.WorldMarkers$PlayerHomingPoint; /** * Method Parameters: * - (Empty): void */ debugRender(): void; /** * Method Parameters: * - (int arg0): zombie.iso.WorldMarkers$DirectionArrow */ getDirectionArrow(arg0: number): zombie.iso.WorldMarkers$DirectionArrow; /** * Method Parameters: * - (int arg0): zombie.iso.WorldMarkers$GridSquareMarker */ getGridSquareMarker(arg0: number): zombie.iso.WorldMarkers$GridSquareMarker; /** * Method Parameters: * - (int arg0): zombie.iso.WorldMarkers$PlayerHomingPoint */ getHomingPoint(arg0: number): zombie.iso.WorldMarkers$PlayerHomingPoint; /** * Method Parameters: * - (Empty): void */ init(): void; /** * Method Parameters: * - (IsoPlayer arg0): void */ removeAllDirectionArrows(arg0: zombie.characters.IsoPlayer): void; /** * Method Parameters: * - (IsoPlayer arg0): void */ removeAllHomingPoints(arg0: zombie.characters.IsoPlayer): void; /** * Method Parameters: * - (int arg0): boolean * - (DirectionArrow arg0): boolean */ removeDirectionArrow(arg0: number | zombie.iso.WorldMarkers$DirectionArrow): boolean; /** * Method Parameters: * - (int arg0): boolean * - (GridSquareMarker arg0): boolean */ removeGridSquareMarker(arg0: number | zombie.iso.WorldMarkers$GridSquareMarker): boolean; /** * Method Parameters: * - (int arg0): boolean * - (PlayerHomingPoint arg0): boolean */ removeHomingPoint(arg0: number | zombie.iso.WorldMarkers$PlayerHomingPoint): boolean; /** * Method Parameters: * - (IsoPlayer arg0, int arg1): boolean * - (IsoPlayer arg0, DirectionArrow arg1): boolean */ removePlayerDirectionArrow(arg0: zombie.characters.IsoPlayer, arg1: number | zombie.iso.WorldMarkers$DirectionArrow): boolean; /** * Method Parameters: * - (IsoPlayer arg0, int arg1): boolean * - (IsoPlayer arg0, PlayerHomingPoint arg1): boolean */ removePlayerHomingPoint(arg0: zombie.characters.IsoPlayer, arg1: number | zombie.iso.WorldMarkers$PlayerHomingPoint): boolean; /** * Method Parameters: * - (Empty): void */ render(): void; /** * Method Parameters: * - (boolean arg0): void */ renderDirectionArrow(arg0: boolean): void; /** * Method Parameters: * - (PerPlayerRender arg0, int arg1, int arg2): void */ renderGridSquareMarkers(arg0: zombie.iso.IsoCell$PerPlayerRender, arg1: number, arg2: number): void; /** * Method Parameters: * - (Empty): void */ renderHomingPoint(): void; /** * Method Parameters: * - (Empty): void */ reset(): void; /** * Method Parameters: * - (Empty): void */ update(): void; /** * @noSelf * * Method Parameters: * - (Line arg0, Line arg1, Point arg2): boolean */ static intersectLineSegments(arg0: zombie.iso.WorldMarkers$Line, arg1: zombie.iso.WorldMarkers$Line, arg2: zombie.iso.WorldMarkers$Point): boolean; } /** * @customConstructor DirectionArrow.new * @ * [CLASS] zombie.iso.WorldMarkers$DirectionArrow */ export class WorldMarkers$DirectionArrow { /** boolean */ static readonly doDebug: boolean; /** * Constructors: * - (WorldMarkers arg0, int arg1) */ constructor(arg0: zombie.iso.WorldMarkers, arg1: number); /** * Method Parameters: * - (Empty): number */ getA(): number; /** * Method Parameters: * - (Empty): number */ getB(): number; /** * Method Parameters: * - (Empty): number */ getG(): number; /** * Method Parameters: * - (Empty): number */ getID(): number; /** * Method Parameters: * - (Empty): number */ getR(): number; /** * Method Parameters: * - (Empty): number */ getRenderHeight(): number; /** * Method Parameters: * - (Empty): number */ getRenderWidth(): number; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getZ(): number; /** * Method Parameters: * - (Empty): boolean */ isActive(): boolean; /** * Method Parameters: * - (Empty): boolean */ isRemoved(): boolean; /** * Method Parameters: * - (Empty): void */ remove(): void; /** * Method Parameters: * - (float arg0): void */ setA(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setActive(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setB(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setG(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setR(arg0: number): void; /** * Method Parameters: * - (float arg0, float arg1, float arg2, float arg3): void */ setRGBA(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (float arg0): void */ setRenderHeight(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setRenderWidth(arg0: number): void; /** * Method Parameters: * - (String arg0): void */ setTexDown(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setTexStairsDown(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setTexStairsUp(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setTexture(arg0: string): void; /** * Method Parameters: * - (int arg0): void */ setX(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setY(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setZ(arg0: number): void; } /** * @customConstructor GridSquareMarker.new * @ * [CLASS] zombie.iso.WorldMarkers$GridSquareMarker */ export class WorldMarkers$GridSquareMarker { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Empty): number */ getA(): number; /** * Method Parameters: * - (Empty): number */ getAlpha(): number; /** * Method Parameters: * - (Empty): number */ getAlphaMax(): number; /** * Method Parameters: * - (Empty): number */ getAlphaMin(): number; /** * Method Parameters: * - (Empty): number */ getB(): number; /** * Method Parameters: * - (Empty): number */ getFadeSpeed(): number; /** * Method Parameters: * - (Empty): number */ getG(): number; /** * Method Parameters: * - (Empty): number */ getID(): number; /** * Method Parameters: * - (Empty): number */ getR(): number; /** * Method Parameters: * - (Empty): number */ getSize(): number; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): number */ getZ(): number; /** * Method Parameters: * - (String arg0, String arg1, int arg2, int arg3, int arg4, float arg5): void */ init(arg0: string, arg1: string, arg2: number, arg3: number, arg4: number, arg5: number): void; /** * Method Parameters: * - (Empty): boolean */ isActive(): boolean; /** * Method Parameters: * - (Empty): boolean */ isDoAlpha(): boolean; /** * Method Parameters: * - (Empty): boolean */ isDoBlink(): boolean; /** * Method Parameters: * - (Empty): boolean */ isRemoved(): boolean; /** * Method Parameters: * - (Empty): boolean */ isScaleCircleTexture(): boolean; /** * Method Parameters: * - (Empty): void */ remove(): void; /** * Method Parameters: * - (float arg0): void */ setA(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setActive(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setAlpha(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setAlphaMax(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setAlphaMin(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setB(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setDoAlpha(arg0: boolean): void; /** * Method Parameters: * - (boolean arg0): void */ setDoBlink(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setFadeSpeed(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setG(arg0: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2): void */ setPos(arg0: number, arg1: number, arg2: number): void; /** * Method Parameters: * - (int arg0, int arg1, int arg2, float arg3): void */ setPosAndSize(arg0: number, arg1: number, arg2: number, arg3: number): void; /** * Method Parameters: * - (float arg0): void */ setR(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setScaleCircleTexture(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setSize(arg0: number): void; } /** * @customConstructor Line.new * @ * [CLASS] zombie.iso.WorldMarkers$Line */ export class WorldMarkers$Line { /** * Method Parameters: * - (Empty): string */ toString(): string; } /** * @customConstructor PlayerHomingPoint.new * @ * [CLASS] zombie.iso.WorldMarkers$PlayerHomingPoint */ export class WorldMarkers$PlayerHomingPoint { /** * Constructors: * - (int arg0) */ constructor(arg0: number); /** * Method Parameters: * - (Empty): number */ getA(): number; /** * Method Parameters: * - (Empty): number */ getAngleLerpVal(): number; /** * Method Parameters: * - (Empty): number */ getB(): number; /** * Method Parameters: * - (Empty): number */ getG(): number; /** * Method Parameters: * - (Empty): number */ getHomeOnOffsetX(): number; /** * Method Parameters: * - (Empty): number */ getHomeOnOffsetY(): number; /** * Method Parameters: * - (Empty): number */ getHomeOnTargetDist(): number; /** * Method Parameters: * - (Empty): number */ getID(): number; /** * Method Parameters: * - (Empty): number */ getMovementLerpVal(): number; /** * Method Parameters: * - (Empty): number */ getR(): number; /** * Method Parameters: * - (Empty): number */ getRenderHeight(): number; /** * Method Parameters: * - (Empty): number */ getRenderOffsetX(): number; /** * Method Parameters: * - (Empty): number */ getRenderOffsetY(): number; /** * Method Parameters: * - (Empty): number */ getRenderWidth(): number; /** * Method Parameters: * - (Empty): number */ getStickToCharDist(): number; /** * Method Parameters: * - (Empty): number */ getTargetAngle(): number; /** * Method Parameters: * - (Empty): number */ getX(): number; /** * Method Parameters: * - (Empty): number */ getY(): number; /** * Method Parameters: * - (Empty): boolean */ isActive(): boolean; /** * Method Parameters: * - (Empty): boolean */ isCustomTargetAngle(): boolean; /** * Method Parameters: * - (Empty): boolean */ isHomeOnTargetInView(): boolean; /** * Method Parameters: * - (Empty): boolean */ isRemoved(): boolean; /** * Method Parameters: * - (Empty): void */ remove(): void; /** * Method Parameters: * - (float arg0): void */ setA(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setActive(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setAngleLerpVal(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setB(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setCustomTargetAngle(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setG(arg0: number): void; /** * Method Parameters: * - (Empty): void */ setHighCounter(): void; /** * Method Parameters: * - (float arg0): void */ setHomeOnOffsetX(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setHomeOnOffsetY(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setHomeOnTargetDist(arg0: number): void; /** * Method Parameters: * - (boolean arg0): void */ setHomeOnTargetInView(arg0: boolean): void; /** * Method Parameters: * - (float arg0): void */ setMovementLerpVal(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setR(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setRenderHeight(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setRenderOffsetX(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setRenderOffsetY(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setRenderWidth(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setStickToCharDist(arg0: number): void; /** * Method Parameters: * - (Empty): void */ setTableSurface(): void; /** * Method Parameters: * - (float arg0): void */ setTargetAngle(arg0: number): void; /** * Method Parameters: * - (String arg0): void */ setTexture(arg0: string): void; /** * Method Parameters: * - (int arg0): void */ setX(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setXOffsetScaled(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ setY(arg0: number): void; /** * Method Parameters: * - (float arg0): void */ setYOffsetScaled(arg0: number): void; } /** * @customConstructor Point.new * @ * [CLASS] zombie.iso.WorldMarkers$Point */ export class WorldMarkers$Point { /** * Method Parameters: * - (Empty): boolean */ notInfinite(): boolean; /** * Method Parameters: * - (float arg0, float arg1): zombie.iso.WorldMarkers$Point */ set(arg0: number, arg1: number): zombie.iso.WorldMarkers$Point; /** * Method Parameters: * - (Empty): string */ toString(): string; } } }