/** @noSelfInFile */ declare module '@asledgehammer/pipewrench' { export namespace zombie.core.skinnedmodel.visual { /** * @customConstructor BaseVisual.new * @ * [ABSTRACT CLASS] zombie.core.skinnedmodel.visual.BaseVisual */ export class BaseVisual { /** * Constructors: * - (Empty Constructor) */ protected constructor(); /** * Method Parameters: * - (Empty): void */ clear(): void; /** * Method Parameters: * - (BaseVisual arg0): void */ copyFrom(arg0: zombie.core.skinnedmodel.visual.BaseVisual): void; /** * Method Parameters: * - (String arg0, ItemVisuals arg1): void */ dressInNamedOutfit(arg0: string, arg1: zombie.core.skinnedmodel.visual.ItemVisuals): void; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.model.Model */ getModel(): zombie.core.skinnedmodel.model.Model; /** * Method Parameters: * - (Empty): zombie.scripting.objects.ModelScript */ getModelScript(): zombie.scripting.objects.ModelScript; /** * Method Parameters: * - (ByteBuffer arg0, int arg1): void */ load(arg0: java.nio.ByteBuffer, arg1: number): void; /** * Method Parameters: * - (ByteBuffer arg0): void */ save(arg0: java.nio.ByteBuffer): void; } /** * @customConstructor HumanVisual.new * @ * [CLASS] zombie.core.skinnedmodel.visual.HumanVisual extends zombie.core.skinnedmodel.visual.BaseVisual */ export class HumanVisual { /** * Constructors: * - (IHumanVisual arg0) */ constructor(arg0: zombie.core.skinnedmodel.visual.IHumanVisual); /** * Method Parameters: * - (String arg0): zombie.core.skinnedmodel.visual.ItemVisual */ addBodyVisual(arg0: string): zombie.core.skinnedmodel.visual.ItemVisual; /** * Method Parameters: * - (String arg0): zombie.core.skinnedmodel.visual.ItemVisual */ addBodyVisualFromClothingItemName(arg0: string): zombie.core.skinnedmodel.visual.ItemVisual; /** * Method Parameters: * - (String arg0): zombie.core.skinnedmodel.visual.ItemVisual */ addBodyVisualFromItemType(arg0: string): zombie.core.skinnedmodel.visual.ItemVisual; /** * Method Parameters: * - (ItemVisuals arg0, Item arg1): zombie.core.skinnedmodel.visual.ItemVisual */ addClothingItem(arg0: zombie.core.skinnedmodel.visual.ItemVisuals, arg1: zombie.scripting.objects.Item): zombie.core.skinnedmodel.visual.ItemVisual; /** * Method Parameters: * - (Empty): void */ clear(): void; /** * Method Parameters: * - (BaseVisual arg0): void */ copyFrom(arg0: zombie.core.skinnedmodel.visual.BaseVisual): void; /** * Method Parameters: * - (String arg0, ItemVisuals arg1): void * - (String arg0, ItemVisuals arg1, boolean arg2): void */ dressInClothingItem(arg0: string, arg1: zombie.core.skinnedmodel.visual.ItemVisuals, arg2?: boolean): void; /** * Method Parameters: * - (String arg0, ItemVisuals arg1): void */ dressInNamedOutfit(arg0: string, arg1: zombie.core.skinnedmodel.visual.ItemVisuals): void; /** * Method Parameters: * - (Empty): zombie.core.ImmutableColor */ getBeardColor(): zombie.core.ImmutableColor; /** * Method Parameters: * - (Empty): string */ getBeardModel(): string; /** * Method Parameters: * - (BloodBodyPartType arg0): number */ getBlood(arg0: zombie.characterTextures.BloodBodyPartType): number; /** * Method Parameters: * - (Empty): number */ getBodyHairIndex(): number; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.visual.ItemVisuals */ getBodyVisuals(): zombie.core.skinnedmodel.visual.ItemVisuals; /** * Method Parameters: * - (BloodBodyPartType arg0): number */ getDirt(arg0: zombie.characterTextures.BloodBodyPartType): number; /** * Method Parameters: * - (Empty): zombie.core.ImmutableColor */ getHairColor(): zombie.core.ImmutableColor; /** * Method Parameters: * - (Empty): string */ getHairModel(): string; /** * Method Parameters: * - (BloodBodyPartType arg0): number */ getHole(arg0: zombie.characterTextures.BloodBodyPartType): number; /** * Method Parameters: * - (Empty): string */ getLastStandString(): string; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.model.Model */ getModel(): zombie.core.skinnedmodel.model.Model; /** * Method Parameters: * - (Empty): zombie.scripting.objects.ModelScript */ getModelScript(): zombie.scripting.objects.ModelScript; /** * Method Parameters: * - (Empty): zombie.core.ImmutableColor */ getNaturalBeardColor(): zombie.core.ImmutableColor; /** * Method Parameters: * - (Empty): zombie.core.ImmutableColor */ getNaturalHairColor(): zombie.core.ImmutableColor; /** * Method Parameters: * - (Empty): string */ getNonAttachedHair(): string; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.population.Outfit */ getOutfit(): zombie.core.skinnedmodel.population.Outfit; /** * Method Parameters: * - (Empty): zombie.core.ImmutableColor */ getSkinColor(): zombie.core.ImmutableColor; /** * Method Parameters: * - (Empty): string */ getSkinTexture(): string; /** * Method Parameters: * - (Empty): number */ getSkinTextureIndex(): number; /** * Method Parameters: * - (Empty): number */ getTotalBlood(): number; /** * Method Parameters: * - (String arg0): boolean */ hasBodyVisualFromItemType(arg0: string): boolean; /** * Method Parameters: * - (Empty): boolean */ isFemale(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSkeleton(): boolean; /** * Method Parameters: * - (Empty): boolean */ isZombie(): boolean; /** * Method Parameters: * - (float arg0, float arg1, float arg2): number */ lerp(arg0: number, arg1: number, arg2: number): number; /** * Method Parameters: * - (ByteBuffer arg0, int arg1): void */ load(arg0: java.nio.ByteBuffer, arg1: number): void; /** * Method Parameters: * - (String arg0): boolean */ loadLastStandString(arg0: string): boolean; /** * Method Parameters: * - (Empty): number */ pickRandomZombieRotStage(): number; /** * Method Parameters: * - (Empty): void */ randomBlood(): void; /** * Method Parameters: * - (Empty): void */ randomDirt(): void; /** * Method Parameters: * - (Empty): void */ removeBlood(): void; /** * Method Parameters: * - (String arg0): zombie.core.skinnedmodel.visual.ItemVisual */ removeBodyVisualFromItemType(arg0: string): zombie.core.skinnedmodel.visual.ItemVisual; /** * Method Parameters: * - (Empty): void */ removeDirt(): void; /** * Method Parameters: * - (ByteBuffer arg0): void */ save(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (ImmutableColor arg0): void */ setBeardColor(arg0: zombie.core.ImmutableColor): void; /** * Method Parameters: * - (String arg0): void */ setBeardModel(arg0: string): void; /** * Method Parameters: * - (BloodBodyPartType arg0, float arg1): void */ setBlood(arg0: zombie.characterTextures.BloodBodyPartType, arg1: number): void; /** * Method Parameters: * - (int arg0): void */ setBodyHairIndex(arg0: number): void; /** * Method Parameters: * - (BloodBodyPartType arg0, float arg1): void */ setDirt(arg0: zombie.characterTextures.BloodBodyPartType, arg1: number): void; /** * Method Parameters: * - (Model arg0): void */ setForceModel(arg0: zombie.core.skinnedmodel.model.Model): void; /** * Method Parameters: * - (String arg0): void */ setForceModelScript(arg0: string): void; /** * Method Parameters: * - (ImmutableColor arg0): void */ setHairColor(arg0: zombie.core.ImmutableColor): void; /** * Method Parameters: * - (String arg0): void */ setHairModel(arg0: string): void; /** * Method Parameters: * - (BloodBodyPartType arg0): void */ setHole(arg0: zombie.characterTextures.BloodBodyPartType): void; /** * Method Parameters: * - (ImmutableColor arg0): void */ setNaturalBeardColor(arg0: zombie.core.ImmutableColor): void; /** * Method Parameters: * - (ImmutableColor arg0): void */ setNaturalHairColor(arg0: zombie.core.ImmutableColor): void; /** * Method Parameters: * - (String arg0): void */ setNonAttachedHair(arg0: string): void; /** * Method Parameters: * - (Outfit arg0): void */ setOutfit(arg0: zombie.core.skinnedmodel.population.Outfit): void; /** * Method Parameters: * - (ImmutableColor arg0): void */ setSkinColor(arg0: zombie.core.ImmutableColor): void; /** * Method Parameters: * - (int arg0): void */ setSkinTextureIndex(arg0: number): void; /** * Method Parameters: * - (String arg0): void */ setSkinTextureName(arg0: string): void; /** * Method Parameters: * - (Outfit arg0): void */ synchWithOutfit(arg0: zombie.core.skinnedmodel.population.Outfit): void; /** * @noSelf * * Method Parameters: * - (ItemVisuals arg0): zombie.core.skinnedmodel.model.CharacterMask */ static GetMask(arg0: zombie.core.skinnedmodel.visual.ItemVisuals): zombie.core.skinnedmodel.model.CharacterMask; } /** * @customConstructor IHumanVisual.new * @ * [INTERFACE] zombie.core.skinnedmodel.visual.IHumanVisual */ export class IHumanVisual { protected constructor(); /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.visual.HumanVisual */ getHumanVisual(): zombie.core.skinnedmodel.visual.HumanVisual; /** * Method Parameters: * - (ItemVisuals arg0): void */ getItemVisuals(arg0: zombie.core.skinnedmodel.visual.ItemVisuals): void; /** * Method Parameters: * - (Empty): boolean */ isFemale(): boolean; /** * Method Parameters: * - (Empty): boolean */ isSkeleton(): boolean; /** * Method Parameters: * - (Empty): boolean */ isZombie(): boolean; } /** * @customConstructor ItemVisual.new * @ * [CLASS] zombie.core.skinnedmodel.visual.ItemVisual */ export class ItemVisual { /** float */ static readonly NULL_HUE: number; /** * Constructors: * - (Empty Constructor) * - (ItemVisual arg0) */ constructor(arg0?: zombie.core.skinnedmodel.visual.ItemVisual); /** * Method Parameters: * - (Empty): void */ clear(): void; /** * Method Parameters: * - (ItemVisual arg0): void */ copyBlood(arg0: zombie.core.skinnedmodel.visual.ItemVisual): void; /** * Method Parameters: * - (ItemVisual arg0): void */ copyDirt(arg0: zombie.core.skinnedmodel.visual.ItemVisual): void; /** * Method Parameters: * - (ItemVisual arg0): void */ copyFrom(arg0: zombie.core.skinnedmodel.visual.ItemVisual): void; /** * Method Parameters: * - (ItemVisual arg0): void */ copyHoles(arg0: zombie.core.skinnedmodel.visual.ItemVisual): void; /** * Method Parameters: * - (ItemVisual arg0): void */ copyPatches(arg0: zombie.core.skinnedmodel.visual.ItemVisual): void; /** * Method Parameters: * - (Empty): string */ getAlternateModelName(): string; /** * Method Parameters: * - (Empty): number * - (ClothingItem arg0): string */ getBaseTexture(arg0?: zombie.core.skinnedmodel.population.ClothingItem): number | string; /** * Method Parameters: * - (BloodBodyPartType arg0): number */ getBasicPatch(arg0: zombie.characterTextures.BloodBodyPartType): number; /** * Method Parameters: * - (Empty): number */ getBasicPatchesNumber(): number; /** * Method Parameters: * - (BloodBodyPartType arg0): number */ getBlood(arg0: zombie.characterTextures.BloodBodyPartType): number; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.population.ClothingItem */ getClothingItem(): zombie.core.skinnedmodel.population.ClothingItem; /** * Method Parameters: * - (CharacterMask arg0): void */ getClothingItemCombinedMask(arg0: zombie.core.skinnedmodel.model.CharacterMask): void; /** * Method Parameters: * - (Empty): string */ getClothingItemName(): string; /** * Method Parameters: * - (ClothingItem arg0): string */ getDecal(arg0: zombie.core.skinnedmodel.population.ClothingItem): string; /** * Method Parameters: * - (BloodBodyPartType arg0): number */ getDenimPatch(arg0: zombie.characterTextures.BloodBodyPartType): number; /** * Method Parameters: * - (BloodBodyPartType arg0): number */ getDirt(arg0: zombie.characterTextures.BloodBodyPartType): number; /** * Method Parameters: * - (BloodBodyPartType arg0): number */ getHole(arg0: zombie.characterTextures.BloodBodyPartType): number; /** * Method Parameters: * - (Empty): number */ getHolesNumber(): number; /** * Method Parameters: * - (ClothingItem arg0): number */ getHue(arg0: zombie.core.skinnedmodel.population.ClothingItem): number; /** * Method Parameters: * - (Empty): zombie.inventory.InventoryItem */ getInventoryItem(): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): string */ getItemType(): string; /** * Method Parameters: * - (Empty): string */ getLastStandString(): string; /** * Method Parameters: * - (BloodBodyPartType arg0): number */ getLeatherPatch(arg0: zombie.characterTextures.BloodBodyPartType): number; /** * Method Parameters: * - (Empty): zombie.scripting.objects.Item */ getScriptItem(): zombie.scripting.objects.Item; /** * Method Parameters: * - (Empty): number * - (ClothingItem arg0): string */ getTextureChoice(arg0?: zombie.core.skinnedmodel.population.ClothingItem): number | string; /** * Method Parameters: * - (Empty): zombie.core.ImmutableColor * - (ClothingItem arg0): zombie.core.ImmutableColor */ getTint(arg0?: zombie.core.skinnedmodel.population.ClothingItem): zombie.core.ImmutableColor; /** * Method Parameters: * - (Empty): number */ getTotalBlood(): number; /** * Method Parameters: * - (ByteBuffer arg0, int arg1): void */ load(arg0: java.nio.ByteBuffer, arg1: number): void; /** * Method Parameters: * - (ClothingItem arg0): void */ pickUninitializedValues(arg0: zombie.core.skinnedmodel.population.ClothingItem): void; /** * Method Parameters: * - (Empty): void */ removeBlood(): void; /** * Method Parameters: * - (Empty): void */ removeDirt(): void; /** * Method Parameters: * - (int arg0): void */ removeHole(arg0: number): void; /** * Method Parameters: * - (int arg0): void */ removePatch(arg0: number): void; /** * Method Parameters: * - (ByteBuffer arg0): void */ save(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (String arg0): void */ setAlternateModelName(arg0: string): void; /** * Method Parameters: * - (int arg0): void */ setBaseTexture(arg0: number): void; /** * Method Parameters: * - (BloodBodyPartType arg0): void */ setBasicPatch(arg0: zombie.characterTextures.BloodBodyPartType): void; /** * Method Parameters: * - (BloodBodyPartType arg0, float arg1): void */ setBlood(arg0: zombie.characterTextures.BloodBodyPartType, arg1: number): void; /** * Method Parameters: * - (String arg0): void */ setClothingItemName(arg0: string): void; /** * Method Parameters: * - (String arg0): void */ setDecal(arg0: string): void; /** * Method Parameters: * - (BloodBodyPartType arg0): void */ setDenimPatch(arg0: zombie.characterTextures.BloodBodyPartType): void; /** * Method Parameters: * - (BloodBodyPartType arg0, float arg1): void */ setDirt(arg0: zombie.characterTextures.BloodBodyPartType, arg1: number): void; /** * Method Parameters: * - (BloodBodyPartType arg0): void */ setHole(arg0: zombie.characterTextures.BloodBodyPartType): void; /** * Method Parameters: * - (float arg0): void */ setHue(arg0: number): void; /** * Method Parameters: * - (InventoryItem arg0): void */ setInventoryItem(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (String arg0): void */ setItemType(arg0: string): void; /** * Method Parameters: * - (BloodBodyPartType arg0): void */ setLeatherPatch(arg0: zombie.characterTextures.BloodBodyPartType): void; /** * Method Parameters: * - (int arg0): void */ setTextureChoice(arg0: number): void; /** * Method Parameters: * - (ImmutableColor arg0): void */ setTint(arg0: zombie.core.ImmutableColor): void; /** * Method Parameters: * - (ClothingItemReference arg0): void */ synchWithOutfit(arg0: zombie.core.skinnedmodel.population.ClothingItemReference): void; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.inventory.InventoryItem */ static createLastStandItem(arg0: string): zombie.inventory.InventoryItem; } /** * @customConstructor ItemVisuals.new * @ * [CLASS] zombie.core.skinnedmodel.visual.ItemVisuals extends java.util.ArrayList */ export class ItemVisuals { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * Method Parameters: * - (Object arg0): boolean * - (int arg0, Object arg1): void */ add(arg0: any | number, arg1?: any): boolean | void; /** * Method Parameters: * - (Collection arg0): boolean * - (int arg0, Collection arg1): boolean */ addAll(arg0: java.util.Collection | number, arg1?: java.util.Collection): boolean; /** * Method Parameters: * - (Empty): void */ clear(): void; /** * Method Parameters: * - (Empty): any */ clone(): any; /** * Method Parameters: * - (Object arg0): boolean */ contains(arg0: any): boolean; /** * Method Parameters: * - (Collection arg0): boolean */ containsAll(arg0: java.util.Collection): boolean; /** * Method Parameters: * - (int arg0): void */ ensureCapacity(arg0: number): void; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.visual.ItemVisual */ findHat(): zombie.core.skinnedmodel.visual.ItemVisual; /** * Method Parameters: * - (Empty): zombie.core.skinnedmodel.visual.ItemVisual */ findMask(): zombie.core.skinnedmodel.visual.ItemVisual; /** * Method Parameters: * - (Consumer arg0): void */ forEach(arg0: java.util._function_.Consumer): void; /** * Method Parameters: * - (int arg0): E */ get(arg0: number): any; /** * Method Parameters: * - (Empty): number */ hashCode(): number; /** * Method Parameters: * - (Object arg0): number */ indexOf(arg0: any): number; /** * Method Parameters: * - (Empty): boolean */ isEmpty(): boolean; /** * Method Parameters: * - (Empty): java.util.Iterator */ iterator(): java.util.Iterator; /** * Method Parameters: * - (Object arg0): number */ lastIndexOf(arg0: any): number; /** * Method Parameters: * - (Empty): java.util.ListIterator * - (int arg0): java.util.ListIterator */ listIterator(arg0?: number): java.util.ListIterator; /** * Method Parameters: * - (ByteBuffer arg0, int arg1): void */ load(arg0: java.nio.ByteBuffer, arg1: number): void; /** * Method Parameters: * - (Empty): java.util.stream.Stream */ parallelStream(): java.util.stream.Stream; /** * Method Parameters: * - (int arg0): E * - (Object arg0): boolean */ remove(arg0: any): any; /** * Method Parameters: * - (Collection arg0): boolean */ removeAll(arg0: java.util.Collection): boolean; /** * Method Parameters: * - (Predicate arg0): boolean */ removeIf(arg0: java.util._function_.Predicate): boolean; /** * Method Parameters: * - (UnaryOperator arg0): void */ replaceAll(arg0: java.util._function_.UnaryOperator): void; /** * Method Parameters: * - (Collection arg0): boolean */ retainAll(arg0: java.util.Collection): boolean; /** * Method Parameters: * - (ByteBuffer arg0): void */ save(arg0: java.nio.ByteBuffer): void; /** * Method Parameters: * - (int arg0, Object arg1): E */ set(arg0: number, arg1: any): any; /** * Method Parameters: * - (Empty): number */ size(): number; /** * Method Parameters: * - (Comparator arg0): void */ sort(arg0: java.util.Comparator): void; /** * Method Parameters: * - (Empty): java.util.Spliterator */ spliterator(): java.util.Spliterator; /** * Method Parameters: * - (Empty): java.util.stream.Stream */ stream(): java.util.stream.Stream; /** * Method Parameters: * - (int arg0, int arg1): java.util.List */ subList(arg0: number, arg1: number): java.util.List; /** * Method Parameters: * - (Empty): any[] * - (Object[] arg0): T[] * - (IntFunction arg0): T[] */ toArray(arg0?: any | java.util._function_.IntFunction): any; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * Method Parameters: * - (Empty): void */ trimToSize(): void; } } }