/** @noSelfInFile */ declare module '@asledgehammer/pipewrench' { export namespace zombie.characters.WornItems { /** * @customConstructor BodyLocation.new * @ * [CLASS] zombie.characters.WornItems.BodyLocation */ export class BodyLocation { /** * Constructors: * - (BodyLocationGroup arg0, String arg1) */ constructor(arg0: zombie.characters.WornItems.BodyLocationGroup, arg1: string); /** * Method Parameters: * - (String arg0): zombie.characters.WornItems.BodyLocation */ addAlias(arg0: string): zombie.characters.WornItems.BodyLocation; /** * Method Parameters: * - (Empty): string */ getId(): string; /** * Method Parameters: * - (String arg0): boolean */ isExclusive(arg0: string): boolean; /** * Method Parameters: * - (String arg0): boolean */ isHideModel(arg0: string): boolean; /** * Method Parameters: * - (String arg0): boolean */ isID(arg0: string): boolean; /** * Method Parameters: * - (Empty): boolean */ isMultiItem(): boolean; /** * Method Parameters: * - (String arg0): zombie.characters.WornItems.BodyLocation */ setExclusive(arg0: string): zombie.characters.WornItems.BodyLocation; /** * Method Parameters: * - (String arg0): zombie.characters.WornItems.BodyLocation */ setHideModel(arg0: string): zombie.characters.WornItems.BodyLocation; /** * Method Parameters: * - (boolean arg0): zombie.characters.WornItems.BodyLocation */ setMultiItem(arg0: boolean): zombie.characters.WornItems.BodyLocation; } /** * @customConstructor BodyLocationGroup.new * @ * [CLASS] zombie.characters.WornItems.BodyLocationGroup */ export class BodyLocationGroup { /** * Constructors: * - (String arg0) */ constructor(arg0: string); /** * Method Parameters: * - (String arg0): void */ checkValid(arg0: string): void; /** * Method Parameters: * - (Empty): java.util.ArrayList */ getAllLocations(): java.util.ArrayList; /** * Method Parameters: * - (String arg0): zombie.characters.WornItems.BodyLocation */ getLocation(arg0: string): zombie.characters.WornItems.BodyLocation; /** * Method Parameters: * - (int arg0): zombie.characters.WornItems.BodyLocation */ getLocationByIndex(arg0: number): zombie.characters.WornItems.BodyLocation; /** * Method Parameters: * - (String arg0): zombie.characters.WornItems.BodyLocation */ getLocationNotNull(arg0: string): zombie.characters.WornItems.BodyLocation; /** * Method Parameters: * - (String arg0): zombie.characters.WornItems.BodyLocation */ getOrCreateLocation(arg0: string): zombie.characters.WornItems.BodyLocation; /** * Method Parameters: * - (String arg0): number */ indexOf(arg0: string): number; /** * Method Parameters: * - (String arg0, String arg1): boolean */ isExclusive(arg0: string, arg1: string): boolean; /** * Method Parameters: * - (String arg0, String arg1): boolean */ isHideModel(arg0: string, arg1: string): boolean; /** * Method Parameters: * - (String arg0): boolean */ isMultiItem(arg0: string): boolean; /** * Method Parameters: * - (String arg0, String arg1): void */ setExclusive(arg0: string, arg1: string): void; /** * Method Parameters: * - (String arg0, String arg1): void */ setHideModel(arg0: string, arg1: string): void; /** * Method Parameters: * - (String arg0, boolean arg1): void */ setMultiItem(arg0: string, arg1: boolean): void; /** * Method Parameters: * - (Empty): number */ size(): number; } /** * @customConstructor BodyLocations.new * @ * [CLASS] zombie.characters.WornItems.BodyLocations */ export class BodyLocations { /** * Constructors: * - (Empty Constructor) */ constructor(); /** * @noSelf * * Method Parameters: * - (Empty): void */ static Reset(): void; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.characters.WornItems.BodyLocationGroup */ static getGroup(arg0: string): zombie.characters.WornItems.BodyLocationGroup; } /** * @customConstructor WornItem.new * @ * [CLASS] zombie.characters.WornItems.WornItem */ export class WornItem { /** * Constructors: * - (String arg0, InventoryItem arg1) */ constructor(arg0: string, arg1: zombie.inventory.InventoryItem); /** * Method Parameters: * - (Empty): zombie.inventory.InventoryItem */ getItem(): zombie.inventory.InventoryItem; /** * Method Parameters: * - (Empty): string */ getLocation(): string; } /** * @customConstructor WornItems.new * @ * [CLASS] zombie.characters.WornItems.WornItems */ export class WornItems { /** * Constructors: * - (BodyLocationGroup arg0) * - (WornItems arg0) */ constructor(arg0: zombie.characters.WornItems.BodyLocationGroup | zombie.characters.WornItems.WornItems); /** * Method Parameters: * - (ItemContainer arg0): void */ addItemsToItemContainer(arg0: zombie.inventory.ItemContainer): void; /** * Method Parameters: * - (Empty): void */ clear(): void; /** * Method Parameters: * - (InventoryItem arg0): boolean */ contains(arg0: zombie.inventory.InventoryItem): boolean; /** * Method Parameters: * - (WornItems arg0): void */ copyFrom(arg0: zombie.characters.WornItems.WornItems): void; /** * Method Parameters: * - (Consumer arg0): void */ forEach(arg0: java.util._function_.Consumer): void; /** * Method Parameters: * - (int arg0): zombie.characters.WornItems.WornItem */ get(arg0: number): zombie.characters.WornItems.WornItem; /** * Method Parameters: * - (Empty): zombie.characters.WornItems.BodyLocationGroup */ getBodyLocationGroup(): zombie.characters.WornItems.BodyLocationGroup; /** * Method Parameters: * - (String arg0): zombie.inventory.InventoryItem */ getItem(arg0: string): zombie.inventory.InventoryItem; /** * Method Parameters: * - (int arg0): zombie.inventory.InventoryItem */ getItemByIndex(arg0: number): zombie.inventory.InventoryItem; /** * Method Parameters: * - (ItemVisuals arg0): void */ getItemVisuals(arg0: zombie.core.skinnedmodel.visual.ItemVisuals): void; /** * Method Parameters: * - (InventoryItem arg0): string */ getLocation(arg0: zombie.inventory.InventoryItem): string; /** * Method Parameters: * - (Empty): boolean */ isEmpty(): boolean; /** * Method Parameters: * - (InventoryItem arg0): void */ remove(arg0: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (ItemVisuals arg0): void */ setFromItemVisuals(arg0: zombie.core.skinnedmodel.visual.ItemVisuals): void; /** * Method Parameters: * - (String arg0, InventoryItem arg1): void */ setItem(arg0: string, arg1: zombie.inventory.InventoryItem): void; /** * Method Parameters: * - (Empty): number */ size(): number; } } }