/** @noSelfInFile */ declare module '@asledgehammer/pipewrench' { export namespace zombie.audio.parameters { /** * @customConstructor ParameterCharacterMovementSpeed.new * @ * [CLASS] zombie.audio.parameters.ParameterCharacterMovementSpeed extends zombie.audio.FMODLocalParameter */ export class ParameterCharacterMovementSpeed { /** * Constructors: * - (IsoGameCharacter arg0) */ constructor(arg0: zombie.characters.IsoGameCharacter); /** * Method Parameters: * - (Empty): number */ calculateCurrentValue(): number; /** * Method Parameters: * - (Empty): number */ getCurrentValue(): number; /** * Method Parameters: * - (Empty): string */ getName(): string; /** * Method Parameters: * - (Empty): fmod.fmod.FMOD_STUDIO_PARAMETER_DESCRIPTION */ getParameterDescription(): fmod.fmod.FMOD_STUDIO_PARAMETER_DESCRIPTION; /** * Method Parameters: * - (Empty): fmod.fmod.FMOD_STUDIO_PARAMETER_ID */ getParameterID(): fmod.fmod.FMOD_STUDIO_PARAMETER_ID; /** * Method Parameters: * - (Empty): void */ resetToDefault(): void; /** * Method Parameters: * - (float arg0): void */ setCurrentValue(arg0: number): void; /** * Method Parameters: * - (MovementType arg0): void */ setMovementType(arg0: zombie.audio.parameters.ParameterCharacterMovementSpeed$MovementType): void; /** * Method Parameters: * - (long arg0): void */ startEventInstance(arg0: number): void; /** * Method Parameters: * - (long arg0): void */ stopEventInstance(arg0: number): void; /** * Method Parameters: * - (Empty): void */ update(): void; } /** [ENUM] zombie.audio.parameters.ParameterCharacterMovementSpeed$MovementType */ export class ParameterCharacterMovementSpeed$MovementType { protected constructor(); static readonly Run: zombie.audio.parameters.ParameterCharacterMovementSpeed$MovementType; static readonly SneakRun: zombie.audio.parameters.ParameterCharacterMovementSpeed$MovementType; static readonly SneakWalk: zombie.audio.parameters.ParameterCharacterMovementSpeed$MovementType; static readonly Sprint: zombie.audio.parameters.ParameterCharacterMovementSpeed$MovementType; static readonly Strafe: zombie.audio.parameters.ParameterCharacterMovementSpeed$MovementType; static readonly Walk: zombie.audio.parameters.ParameterCharacterMovementSpeed$MovementType; /* FIELDS */ name(): string; ordinal(): number; /** * Method Parameters: * - (Enum arg0): number * - (Object arg0): number */ compareTo(arg0: any): number; /** * Method Parameters: * - (Empty): java.util.Optional> */ describeConstable(): java.util.Optional>; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): java.lang.Class */ getDeclaringClass(): java.lang.Class; /** * Method Parameters: * - (Empty): number */ hashCode(): number; /** * Method Parameters: * - (Empty): string */ name(): string; /** * Method Parameters: * - (Empty): number */ ordinal(): number; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.audio.parameters.ParameterCharacterMovementSpeed$MovementType * - (Class arg0, String arg1): T */ static valueOf(arg0: string | java.lang.Class, arg1?: string): zombie.audio.parameters.ParameterCharacterMovementSpeed$MovementType | T; /** * @noSelf * * Method Parameters: * - (Empty): zombie.audio.parameters.ParameterCharacterMovementSpeed$MovementType[] */ static values(): zombie.audio.parameters.ParameterCharacterMovementSpeed$MovementType[]; } /** [ENUM] zombie.audio.parameters.ParameterMeleeHitSurface$Material */ export class ParameterMeleeHitSurface$Material { protected constructor(); static readonly Body: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly Default: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly Fabric: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly GarageDoor: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly Glass: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly Head: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly Metal: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly MetalDoor: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly MetalGate: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly Plastic: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly PrisonMetalDoor: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly SlidingGlassDoor: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly Stone: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly Tree: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly Wood: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly WoodDoor: zombie.audio.parameters.ParameterMeleeHitSurface$Material; static readonly WoodGate: zombie.audio.parameters.ParameterMeleeHitSurface$Material; name(): string; ordinal(): number; /** * Method Parameters: * - (Enum arg0): number * - (Object arg0): number */ compareTo(arg0: any): number; /** * Method Parameters: * - (Empty): java.util.Optional> */ describeConstable(): java.util.Optional>; /** * Method Parameters: * - (Object arg0): boolean */ equals(arg0: any): boolean; /** * Method Parameters: * - (Empty): java.lang.Class */ getDeclaringClass(): java.lang.Class; /** * Method Parameters: * - (Empty): number */ hashCode(): number; /** * Method Parameters: * - (Empty): string */ name(): string; /** * Method Parameters: * - (Empty): number */ ordinal(): number; /** * Method Parameters: * - (Empty): string */ toString(): string; /** * @noSelf * * Method Parameters: * - (String arg0): zombie.audio.parameters.ParameterMeleeHitSurface$Material * - (Class arg0, String arg1): T */ static valueOf(arg0: string | java.lang.Class, arg1?: string): zombie.audio.parameters.ParameterMeleeHitSurface$Material | T; /** * @noSelf * * Method Parameters: * - (Empty): zombie.audio.parameters.ParameterMeleeHitSurface$Material[] */ static values(): zombie.audio.parameters.ParameterMeleeHitSurface$Material[]; } } }