/** @noSelfInFile */ declare module '@asledgehammer/pipewrench' { export namespace zombie.ai.permission { /** * @customConstructor IStatePermissions.new * @ * [INTERFACE] zombie.ai.permission.IStatePermissions */ export class IStatePermissions { protected constructor(); /** * Method Parameters: * - (IsoGameCharacter arg0): boolean */ isDeferredMovementAllowed(arg0: zombie.characters.IsoGameCharacter): boolean; /** * Method Parameters: * - (IsoGameCharacter arg0): boolean */ isPlayerInputAllowed(arg0: zombie.characters.IsoGameCharacter): boolean; } } }