import {BitmapData} from "./../display/BitmapData"; import {ByteArray} from "./../utils/ByteArray"; export class Texture{ // todo. can probably route directly to awayjs class public static fromBitmapData(bitmapData:BitmapData):Texture{ console.log("fromBitmapData not implemented yet in flash/Texture"); return null; } constructor (){ } public uploadCompressedTextureFromByteArray (data:ByteArray, byteArrayOffset:number, async:boolean=false){ console.log("uploadCompressedTextureFromByteArray not implemented yet in flash/Texture"); } public uploadFromBitmapData (source:BitmapData, miplevel:number=0){ console.log("uploadFromBitmapData not implemented yet in flash/Texture"); } public uploadFromByteArray (data:ByteArray, byteArrayOffset:number, miplevel:number=0){ console.log("uploadFromByteArray not implemented yet in flash/Texture"); } }