import { Geometry } from "../core/base/Geometry"; import { PrimitivePrefabBase } from "@awayjs/scene"; export declare class PrimitiveBase extends Geometry { protected _prefab: PrimitivePrefabBase; readonly prefab: PrimitivePrefabBase; scaleUV(scaleU: number, scaleV: number): void; validate(): void; /** * Creates a new Plane object. * @param width The width of the plane. * @param height The height of the plane. * @param segmentsW The number of segments that make up the plane along the X-axis. * @param segmentsH The number of segments that make up the plane along the Y or Z-axis. * @param yUp Defines whether the normal vector of the plane should point along the Y-axis (true) or Z-axis (false). * @param doubleSided Defines whether the plane will be visible from both sides, with correct vertex normals. */ constructor(prefab: PrimitivePrefabBase); }