import { PrimitivePlanePrefab } from "@awayjs/scene"; import { PrimitiveBase } from "./PrimitiveBase"; export declare class PlaneGeometry extends PrimitiveBase { /** * */ height: number; /** * */ width: number; /** * */ doubleSided: boolean; /** * Creates a new Plane object. * @param width The width of the plane. * @param height The height of the plane. * @param segmentsW The number of segments that make up the plane along the X-axis. * @param segmentsH The number of segments that make up the plane along the Y or Z-axis. * @param yUp Defines whether the normal vector of the plane should point along the Y-axis (true) or Z-axis (false). * @param doubleSided Defines whether the plane will be visible from both sides, with correct vertex normals. */ constructor(prefab?: PrimitivePlanePrefab); constructor(width?: number, height?: number, segmentsW?: number, segmentsH?: number, yUp?: boolean, doubleSided?: boolean); }