///
///
///
import type { HostComponent, ViewProps } from 'react-native';
import type { DirectEventHandler } from 'react-native/Libraries/Types/CodegenTypes';
export type UnityViewContentUpdateEvent = Readonly<{
message: string;
}>;
export interface NativeProps extends ViewProps {
androidKeepPlayerMounted?: boolean;
fullScreen?: boolean;
onUnityMessage?: DirectEventHandler;
onPlayerUnload?: DirectEventHandler;
onPlayerQuit?: DirectEventHandler;
}
export interface NativeCommands {
postMessage: (viewRef: React.ElementRef>, gameObject: string, methodName: string, message: string) => void;
unloadUnity: (viewRef: React.ElementRef>) => void;
pauseUnity: (viewRef: React.ElementRef>, pause: boolean) => void;
resumeUnity: (viewRef: React.ElementRef>) => void;
windowFocusChanged: (viewRef: React.ElementRef>, hasFocus: boolean) => void;
}
export declare const Commands: NativeCommands;
declare const _default: HostComponent;
export default _default;
//# sourceMappingURL=UnityViewNativeComponent.d.ts.map