import { ICellConfig } from '@armathai/grid-core'; export declare type IPhaser2Child = PIXI.DisplayObjectContainer & { destroy(...args: any[]): void; resize?(width: number, height: number): void; postBuild?(): void; }; export declare type IPhaser2Grid = IPhaser2Child & { getGridConfig(): ICellConfig; rebuild(config?: ICellConfig): void; }; export declare type IContent = IPhaser2Child | IPhaser2Grid; declare global { interface Window { game: Phaser.Game; } }