export namespace CAPY { let mainnet: string; let testnet: string; } export namespace BULLSHARK { let mainnet_1: string; export { mainnet_1 as mainnet }; let testnet_1: string; export { testnet_1 as testnet }; } export namespace PRIME_MACHIN { let testnet_2: string; export { testnet_2 as testnet }; let mainnet_2: string; export { mainnet_2 as mainnet }; } export namespace AFEGG { let mainnet_3: string; export { mainnet_3 as mainnet }; let testnet_3: string; export { testnet_3 as testnet }; } export namespace VAPOREON { let testnet_4: string; export { testnet_4 as testnet }; let mainnet_4: string; export { mainnet_4 as mainnet }; } export namespace ANIMA_CHARACTER { let testnet_5: string; export { testnet_5 as testnet }; let mainnet_5: string; export { mainnet_5 as mainnet }; } export function SUPPORTED_NFTS(network: any): { [x: number]: { item_category: string; item_set: string; item_type: string; level: number; wisdom: number; earth_resistance: number; fire_resistance: number; water_resistance: number; air_resistance: number; amount: number; name?: undefined; strength?: undefined; intelligence?: undefined; raw_damage?: undefined; } | { item_category: string; item_set: string; item_type: string; level: number; name: string; amount: number; wisdom?: undefined; earth_resistance?: undefined; fire_resistance?: undefined; water_resistance?: undefined; air_resistance?: undefined; strength?: undefined; intelligence?: undefined; raw_damage?: undefined; } | { item_category: string; item_set: string; item_type: string; level: number; strength: number; intelligence: number; raw_damage: number; amount: number; wisdom?: undefined; earth_resistance?: undefined; fire_resistance?: undefined; water_resistance?: undefined; air_resistance?: undefined; name?: undefined; } | { item_category: string; item_set: string; item_type: string; level: number; amount: number; wisdom?: undefined; earth_resistance?: undefined; fire_resistance?: undefined; water_resistance?: undefined; air_resistance?: undefined; name?: undefined; strength?: undefined; intelligence?: undefined; raw_damage?: undefined; }; };