{
  "name": "@arcware-cloud/pixelstreaming-websdk",
  "description": "WebSDK for easy implementation of pixel streaming with Arcware Cloud Services. Heavily based on the '@epicgames-ps' library.",
  "version": "1.4.11",
  "type": "commonjs",
  "main": "./index.cjs",
  "types": "./types/index.d.ts",
  "exports": {
    ".": {
      "types": "./types/index.d.ts",
      "require": "./index.cjs",
      "import": "./index.mjs",
      "default": "./index.cjs"
    },
    "./core": {
      "types": "./types/core.d.ts",
      "require": "./core.cjs",
      "import": "./core.mjs",
      "default": "./core.cjs"
    },
    "./umd": {
      "require": "./index.umd.cjs",
      "default": "./index.umd.cjs"
    }
  },
  "sideEffects": false,
  "keywords": [
    "arcware",
    "arcware cloud",
    "pixelstreaming",
    "epicgames",
    "unrealengine"
  ],
  "author": {
    "name": "Arcware GmbH",
    "email": "sales@arcware.com",
    "url": "https://www.arcware.com"
  },
  "license": "MIT",
  "peerDependencies": {
    "@epicgames-ps/lib-pixelstreamingcommon-ue5.5": "^0.3.2",
    "@epicgames-ps/lib-pixelstreamingfrontend-ue5.5": "^1.2.5",
    "@epicgames-ps/lib-pixelstreamingfrontend-ui-ue5.5": "^1.3.1"
  }
}