import { PSBrushIface } from "./PSBrush"; import PSPoint from "./PSPoint"; import { FabricPointerEvent } from "./utils"; export interface PressureManagerIface { min: number; magic: number; fallback: number; onMouseDown(ev: FabricPointerEvent): number; onMouseMove(ev: FabricPointerEvent, points: PSPoint[]): number; onMouseUp(): void; } declare class PressureManager implements PressureManagerIface { private brush; min: number; magic: number; fallback: number; constructor(brush: PSBrushIface); onMouseDown(ev: FabricPointerEvent): number; onMouseMove(ev: FabricPointerEvent, points: PSPoint[]): number; onMouseUp(): void; } export default PressureManager;