import type { WebGLRenderer } from '@antv/g-webgl'; import { GraphData } from '../types'; /** * Scalable GPU Graph Traversal * @see https://research.nvidia.com/publication/scalable-gpu-graph-traversal * @see https://github.com/rafalk342/bfs-cuda * @see https://github.com/kaletap/bfs-cuda-gpu */ export declare function bfs(device: WebGLRenderer.Device, graphData: GraphData): Promise;