import isArray from './is-array'; export interface RadiusType { r1: number; r2: number; r3: number; r4: number; } function parseRadius(radius: number): RadiusType; function parseRadius(radius: number[]): RadiusType; function parseRadius(radius: number | number[]): RadiusType { let r1 = 0, r2 = 0, r3 = 0, r4 = 0; if (isArray(radius)) { if (radius.length === 1) { r1 = r2 = r3 = r4 = radius[0]; } else if (radius.length === 2) { r1 = r3 = radius[0]; r2 = r4 = radius[1]; } else if (radius.length === 3) { r1 = radius[0]; r2 = r4 = radius[1]; r3 = radius[2]; } else { r1 = radius[0]; r2 = radius[1]; r3 = radius[2]; r4 = radius[3]; } } else { r1 = r2 = r3 = r4 = radius; } return { r1, r2, r3, r4, }; } export default parseRadius;