import type { SourceTile } from './tile'; export type TileBounds = [number, number, number, number]; export declare enum UpdateTileStrategy { Realtime = "realtime", Overlap = "overlap", Replace = "replace" } export type TileOptions = { x: number; y: number; z: number; tileSize: number; warp?: boolean; }; export type TileLoadParams = TileOptions & { bounds: TileBounds; signal: AbortSignal; }; export type TileLoadDataOptions = { getData: (params: TileLoadParams, tile: SourceTile) => Promise; onLoad: (tile: SourceTile) => void; onError: (error: Error, tile: SourceTile) => void; }; export declare enum LoadTileDataStatus { Loading = "Loading", Loaded = "Loaded", Failure = "Failure", Cancelled = "Cancelled" } export type TilesetManagerOptions = { tileSize: number; warp: boolean; zoomOffset: number; minZoom: number; maxZoom: number; extent: TileBounds; getTileData: (params: TileLoadParams, tile: SourceTile) => any; updateStrategy: UpdateTileStrategy | ((tiles: SourceTile[]) => void); };