import { vec2 } from 'gl-matrix'; export declare function direction(out: vec2, a: vec2, b: vec2): vec2; export default class ExtrudePolyline { complex: { positions: number[]; indices: number[]; startIndex: number; indexes: number[]; }; private started; private totalDistance; private currentIndex; constructor(); simpleExtrude(points: number[][]): { positions: number[]; indices: number[]; startIndex: number; indexes: number[]; }; private simpleSegment; private extrusions; private lineSegmentDistance; }