import type { IModel, ITexture2D } from '@antv/l7-core'; import BaseModel from '../../core/BaseModel'; export default class ExtrusionModel extends BaseModel { protected get attributeLocation(): { readonly POSITION: 0; readonly POSITION_64LOW: 1; readonly COLOR: 2; readonly PICKING_COLOR: 3; readonly STROKE: 4; readonly OPACITY: 5; readonly OFFSETS: 6; readonly ROTATION: 7; readonly MAX: 8; } & Record & { MAX: 8; SIZE: number; NORMAL: number; EXTRUSION_BASE: number; }; protected texture: ITexture2D; getUninforms(): { [x: string]: any; }; protected getCommonUniformsInfo(): { uniformsArray: number[]; uniformsLength: number; uniformsOption: { [key: string]: any; }; }; initModels(): Promise; buildModels(): Promise; getShaders(): { frag: string; vert: string; type: string; }; clearModels(): void; protected registerBuiltinAttributes(): void; }