import type { IModel, ITexture2D } from '@antv/l7-core'; import BaseModel from '../../core/BaseModel'; export default class ImageModel extends BaseModel { protected texture: ITexture2D; protected get attributeLocation(): { readonly POSITION: 0; readonly POSITION_64LOW: 1; readonly COLOR: 2; readonly PICKING_COLOR: 3; readonly STROKE: 4; readonly OPACITY: 5; readonly OFFSETS: 6; readonly ROTATION: 7; readonly MAX: 8; } & Record & { MAX: 8; UV: number; }; protected getCommonUniformsInfo(): { uniformsArray: number[]; uniformsLength: number; uniformsOption: { [key: string]: any; }; }; initModels(): Promise; clearModels(): void; private loadTexture; buildModels(): Promise; protected registerBuiltinAttributes(): void; }