import type { ILayer, ILayerPlugin, IPass, IPostProcessingPass, IRendererService } from '@antv/l7-core'; /** * 自定义渲染管线: * ClearPass -> PixelPickingPass(可选) -> RenderPass/TAAPass -> PostProcessing -> CopyPass * 根据 Layer 配置的 passes 创建 PostProcessing * @example * new PolygonLayer({ * enableMultiPassRenderer: true, * passes: [ * 'blurH', * ['blurV', { radius: 10 }], * ], * }) */ export default class MultiPassRendererPlugin implements ILayerPlugin { private enabled; apply(layer: ILayer, { rendererService, postProcessingPassFactory, normalPassFactory, }: { rendererService: IRendererService; postProcessingPassFactory: (name: string) => IPostProcessingPass; normalPassFactory: (name: string) => IPass; }): void; }