import type { DisplayObject } from '@antv/g-lite'; import type { Instanced } from '../drawcalls'; import type { RenderInst } from '../render/RenderInst'; import { Batch } from './Batch'; export declare class TextRenderer extends Batch { /** * one for fill, one for stroke */ getDrawcallCtors(object: DisplayObject): (typeof Instanced)[]; beforeUploadUBO(renderInst: RenderInst, mesh: Instanced): void; } //# sourceMappingURL=Text.d.ts.map