import type { ReadonlyVec3, ReadonlyVec4, ReadonlyMat4 } from 'gl-matrix'; import type { Color } from '@antv/g-device-api'; export declare function fillVec3v(d: Float32Array, offs: number, v: ReadonlyVec3, v3?: number): number; export declare function fillVec4(d: Float32Array, offs: number, v0: number, v1?: number, v2?: number, v3?: number): number; export declare function fillVec4v(d: Float32Array, offs: number, v: ReadonlyVec4): number; export declare function fillColor(d: Float32Array, offs: number, c: Readonly, a?: number): number; export declare function fillMatrix4x4(d: Float32Array, offs: number, m: ReadonlyMat4): number; //# sourceMappingURL=matrix.d.ts.map