export declare function parseUniformName(name: string): { name: string; isArray: boolean; length: number; }; declare function getSamplerSetter(): (gl: WebGLRenderingContextBase, location: WebGLUniformLocation, value: any) => boolean; export declare const UNIFORM_SETTERS: { 5126: any; 35664: any; 35665: any; 35666: any; 5124: any; 35667: any; 35668: any; 35669: any; 35670: any; 35671: any; 35672: any; 35673: any; 35674: any; 35675: any; 35676: any; 5125: any; 36294: any; 36295: any; 36296: any; 35685: any; 35686: any; 35687: any; 35688: any; 35689: any; 35690: any; 35678: typeof getSamplerSetter; 35680: typeof getSamplerSetter; 35679: typeof getSamplerSetter; 35682: typeof getSamplerSetter; 36289: typeof getSamplerSetter; 36292: typeof getSamplerSetter; 36293: typeof getSamplerSetter; 36298: typeof getSamplerSetter; 36299: typeof getSamplerSetter; 36300: typeof getSamplerSetter; 36303: typeof getSamplerSetter; 36306: typeof getSamplerSetter; 36307: typeof getSamplerSetter; 36308: typeof getSamplerSetter; 36311: typeof getSamplerSetter; }; export declare function getUniformSetter(gl: WebGLRenderingContext, location: WebGLUniformLocation, info: WebGLActiveInfo): any; export {};