import type { Buffer, Bindings, ComputePass, ComputePipeline } from '../api'; export declare class ComputePass_GL implements ComputePass { /** * @see https://www.w3.org/TR/webgpu/#dom-gpucomputepassencoder-dispatch */ dispatchWorkgroups(workgroupCountX: number, workgroupCountY?: number, workgroupCountZ?: number): void; dispatchWorkgroupsIndirect(indirectBuffer: Buffer, indirectOffset: number): void; setPipeline(pipeline_: ComputePipeline): void; setBindings(bindings_: Bindings): void; pushDebugGroup(name: string): void; popDebugGroup(): void; insertDebugMarker(markerLabel: string): void; }